A lot of people hating on that first game, and I understand why. I am NOT into horror games at all, or movies for that matter, but for some reason this franchise is an exception in film and on PC.
I thought every aspect of it was phenomenal. No quick-saving your way through that baby! Art, sound, controls, animation. Wow. Maybe not best in class but so consistently immersive and well thought out, at least in the bit's I've done so far!
I put it under Alien 1 as an Alien experience, but above A2. Movies I both love dearly for their attention to detail and story telling.
The interactivity of hiding and peaking under a desk or table at the man in the rubber suit gives me the willies more than anything in film has ever done. It really justifies it's existence as a "Game" and this, a first person game from Creative Assembly! Holy Shit!
I'm such a pussy, I need to go back and finish it but there is not enough alcohol courage in the world to do this at the moment. I've been doing it bit by bit for the last 3 years. I need to close my eyes whenever the thing finds me, it's just too fucking real. And it's been a while since my wife did her last CPR refresh course, I'll time my next go for that. Or keep thinking of excuses. Fuck it, day off tomorrow, I'll try again tonight.
It is an amazing, intentionally uncomfortable experience, but unlike the arbitrary monster closet body horror bullshit of most "Horror" games I've tried, it's got a Spelunky-like set of rules, environment and AI behaviour which can be learnt and exploited in order to make progress.
If I was workshopping pre-production of this game I'd suggest a mid-game interlude of space marine bad ass power tripping nonsense and then yank that away from you for the end. Then it would be an awesome homage to the first two films instead of just the first.
Glad they are making a new one, those magnificent fuckers at CA have my attention, bigly.