HorrorScope wrote on Oct 22, 2017, 00:14:
heroin wrote on Oct 21, 2017, 21:17:
I don't have a problem with comment #1
Bungie made great Mac games and only 1 or 2 I remember being ported to PC, MYTH 1 & 2. Then what happened? They made console port trash and forgot about the computer gaming scene that made them. They were great until Halo and now I have to see this shit in my Battle.Net app? Fuck them.
I bet you whoever ran Bungie then, will tell you something different in terms of what made them. Myth's were fun little games for their day, but a total drop in the bucket vs what was to come.
I love the Myth games. That is what made me a Bungie fan. I think they lost so much money on that Myth 2 "uninstall root drive directory" thing that they needed Steve Jobs or Billy G to bail them out and finish a game that started as a sci-fi RTS and turned into Halo which also needed to be torn down and rebuilt in some ungodly short amount of time (Hence re-used levels), which everyone here but me hates but that's ok.
Though I don't know why. It still holds up better than most games of it's era, mostly because the RTS bones that it was built from still exist in the way the physics, vehicles, AI and playspaces interact with each other. Also split screen and later internet co-op! When PC games could not be bothered trying since Doom. I prefer it to Half Life 2 which came out years later and had fancy tech, but the encounter design and AI interactions blow HL out of the water. (cue rotten vegetable matter assault)
I too was disappointed when they went MS exclusive on the OG XB, which I had no interest in, until I saw the attract mode from the game running at target. It blew anything I had seen until that time out of the water. PC's still had that polygonal cheapness look to almost every game out there (And did for years afterwards), this thing looked amazing at a fraction of the resolution I was playing on at home. Best console launch title ever. Maybe second best after SMW.
As for Destiny 2, it's missing a lot of what made Halo great. Vehicle boarding for one, split screen and encounter design again seems sub standard outside of Nightfall/Raid situation and there are some obvious concessions to being network friendly (Which it is, it works with people playing from 4 continents somehow) that all detracts from the sharpness of the older games. It's still great though. Maybe the loot isn't as good as some looters, but the game itself is way more fun for me than speedrunning boring levels and then playing the menus in Warframe or clicking and cycling abilites until things die in Diablo. So there are not many guns compared to the wealth of fancy swords and combat bras in Warcraft, who cares. It plays as a really nice shooter with some of that stuff to chase while shooting. Plus the guns all work better than most games can manage when they only have to design a dozen of the things.
I'm glad I'm down to a few days a week. I cannot afford another vanilla WoW situation, too divorcey. I'll probably do another 20 of the next Iron Banner and raid with the clan/lads from work but will see. Might also get it on PC, depends who in my group makes the plunge. Bungie art in HD is delicious though the PvP will lose it's relaxing charm when the 360 headshot crowd get their hands on some mice.