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User information for Vince

Real Name Vince   
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Nickname Numinar
Email Concealed by request
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Homepage http://
Signed On Feb 11, 2006, 06:24
Total Comments 998 (Graduate)
User ID 24402
 
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News Comments > Middle-earth: Shadow of Mordor Free Weekend
4. Re: Middle-earth: Shadow of Mordor Free Weekend Jul 7, 2017, 06:08 Numinar
 
Cool, I love this game and this is a good feature. Played through to the second area twice. It seems I go too hard and burn out and come back years later and forget whats what. Is it worth pushing on?

Same issue with Mad Max. The rinse and repeat gets to me after a while. For some reason I didn't have this problem with the Batmens and half of the AC's.
 
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News Comments > Independence Day Legal Briefs
24. Re: Independence Day Legal Briefs Jul 5, 2017, 07:05 Numinar
 
NKD wrote on Jul 4, 2017, 17:17:
jdreyer wrote on Jul 4, 2017, 16:31:
]

The interesting thing is that it's being resisted by both Dem and Repub states. This is being architected by Chris Kobach of Kansas, and even Kansas is refusing to participate.

If I had to hazard a guess as to the motivations, I'd say that the Democrats are resisting because, obviously, they don't want to be seen as helping Trump's stupidity along. The Republicans are resisting because their voter base, despite often being Trump supporters, distrust the federal government and wouldn't take kindly to them handing over their personal info. Plus they just don't have anything to gain from compliance.

My bold because I did not think of this at all despite it being so obvious now I think about it.

The only way the GOP does not benefit from this investigation getting all the information it can is if their investigation concludes that there is no appreciable level of voter fraud and their paranoid delusions have no basis in fact. The privacy thing is nonsense as I don't believe there are records of who exactly voted for what in the first place, though maybe their base would believe the crazy Alex Jones version of this story. Maybe by hamstringing it early they can claim it's finding is 'invalid' or 'inconclusive'.

Or maybe the truth is that Illegal voters tend to be hard working, conservative and religious and are actually voting R.

So when is the investigation into gerrymandering as a form of electioneering anyway? You know, the thing that actually threatens our political process? Can't they basically adjust per house/city block based on you metadata and squiggle a line as needed?

 
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News Comments > Steam Top 10
11. Re: Steam Top 10 Jul 4, 2017, 02:57 Numinar
 
Rattican wrote on Jul 4, 2017, 01:55:
Comments like "What a pathetic list of games" and "The only decent game on that list" kinda burn me up inside. I mean a lot of these games clearly showing lots of high quality work that would have taken a lot of time and effort from so many talented people. Just dismissing that so casually is very annoying as a content creator myself (just not of games).

I mean it's not high art and not every game is going to appeal to you, but the hyperbole seems a bit unnecessary if you can't appreciate an era of having so much quality entertainment available.

Each released game is a precious miracle, worthy of criticism and acorn and wonder that it was actually released in a functional state.

That said I'm pretty sure Nier IS high art, either that or nothing is.
 
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News Comments > Steam Top 10
10. Re: Steam Top 10 Jul 4, 2017, 02:53 Numinar
 
Mr. Tact wrote on Jul 3, 2017, 22:25:
eRe4s3r wrote on Jul 3, 2017, 22:23:
Mr. Tact wrote on Jul 3, 2017, 22:21:
You should all be playing Factorio instead anyway!

Played way too much of that to be honest
Haha, me too.

Heresy! Latest updates include more higher definition assets and world generation presets to encourage rails or make the recipes more expensive requiring more factorio madness to produce.

You never recover from cractorio addiction. You are just one taste from another 40 hour bender. Do it!
 
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News Comments > Magic Duels Support Ending
10. Re: Magic Duels Support Ending Jun 30, 2017, 07:54 Numinar
 
eRe4s3r wrote on Jun 29, 2017, 18:29:
Numinar wrote on Jun 28, 2017, 23:52:
eRe4s3r wrote on Jun 28, 2017, 00:07:
Cutter wrote on Jun 27, 2017, 23:22:
Ozmodan wrote on Jun 27, 2017, 21:41:
Calling them clowns is being kind.

Indeed, just shows how it's better to be lucky than good. I still don't understand why they even bought it. It was like, they got lucky with MTG, made oodles of money and than just bought a bunch of shit just because they could. I don't think they ever had any actual plans for it. Likely none for MTG either, just coast on the fame and fortune of it. I really wish they'd just sell it already. Someone who really wanted to - and with deep enough pockets - could really make D&D shine again.

WOTC is owned by Hasbro, yes, the Play-Doh Hasbro, and yes, that includes all TSR licenses, and yes, that means HASBRO owns DnD campaigns by the boat-load, and they are not gonna let go of their only profitable games division. From their last revenue reports, WOTC is the only reason Hasbro is even writing positive numbers. So you can guess why MTG Duels was "abandoned" ^^

That is good news! They sound weighted down by owning too much stuff that isn't MTG. They might 'abandon' some other properties and let someone else with a bit of hunger get in on the old TSR properties.

Would love a modern take on Dragonlance of TFR.

Uh, they are already doing that, how do you think Beamdog operates? They have a TSR license from Hasbro. It's why they can remake all the old games. And once that is done, they will likely try to cash in further on the license. After all, those remastered editions are basically free money.

Oh yeah. I forgot about them. Slightly fancy, welcome compatibility re-releases of games I've already paid money for (lots of money in late 90's terms) is hardly taking advantage of the license though.

Sad (/trumpmode), as so much of modern gaming, good and bad, can trace it's routes back to old timey DnD.
 
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News Comments > Magic Duels Support Ending
8. Re: Magic Duels Support Ending Jun 28, 2017, 23:52 Numinar
 
eRe4s3r wrote on Jun 28, 2017, 00:07:
Cutter wrote on Jun 27, 2017, 23:22:
Ozmodan wrote on Jun 27, 2017, 21:41:
Calling them clowns is being kind.

Indeed, just shows how it's better to be lucky than good. I still don't understand why they even bought it. It was like, they got lucky with MTG, made oodles of money and than just bought a bunch of shit just because they could. I don't think they ever had any actual plans for it. Likely none for MTG either, just coast on the fame and fortune of it. I really wish they'd just sell it already. Someone who really wanted to - and with deep enough pockets - could really make D&D shine again.

WOTC is owned by Hasbro, yes, the Play-Doh Hasbro, and yes, that includes all TSR licenses, and yes, that means HASBRO owns DnD campaigns by the boat-load, and they are not gonna let go of their only profitable games division. From their last revenue reports, WOTC is the only reason Hasbro is even writing positive numbers. So you can guess why MTG Duels was "abandoned" ^^

That is good news! They sound weighted down by owning too much stuff that isn't MTG. They might 'abandon' some other properties and let someone else with a bit of hunger get in on the old TSR properties.

Would love a modern take on Dragonlance of TFR.
 
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News Comments > Evening Consolidation
6. Re: Evening Consolidation Jun 27, 2017, 01:54 Numinar
 
NKD wrote on Jun 26, 2017, 21:15:
Cram wrote on Jun 26, 2017, 21:13:
Fair point, yet FF3 (6) and Secret of Mana (Seiken Densetsu 2).

It's a pretty solid lineup on that thing. The Chrono Trigger gambit, curious.

Star Fox 2...that's a thing 20 years later apparently

SNES had way better games than the NES on the whole so the lineup is much more impressive. Earthbound is another supremely good game. Maybe they just didn't want to stick another Square game on there?

Well, missing the best square game is inexcusable so I don't know what they are doing.
 
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News Comments > Saturday Tech Bits
4. Re: Saturday Tech Bits Jun 27, 2017, 00:26 Numinar
 
Cutter wrote on Jun 11, 2017, 12:04:
Numinar wrote on Jun 11, 2017, 08:03:
I think I'm with Timmy on this one. The excesses of capitalism seem to require and encourage high order shitbagness in men, but it seems to be the only mechanism by which shit gets made/done.

Shitposters are oxygen theiving malcontents with basically no value to society. Wit and logic are great weapons against the rich and powerful but most of what we read these days just seems to be hateful tripe, like domestic abuse inflicted on keyboards and message boards instead of the women that are too smart to live with them.

You fail to see how the former is directly responsible for the latter by making the world a shittier place for everyone to be. Take some fucking responsibility already. And no, you don't have to be some selfish fucking scumbag in order to get things done and be a net benefit to society. That's just a shitty rationalization to allow evil to continue unabated.

Sorry to Necro but you are right Cutter, it is a rationalisation of a system that I benefit greatly from and take responsibility for being a part of, and maybe shitposters are just modern day anarchists, unwilling to die for their cause but equally unwilling to pay lip service to anyone elses. Burn it all down instead of working to fix it in a system that seems rigged to prevent that whilst promising otherwise.
 
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News Comments > Destiny 2 Weapon Recoil Follow-up
8. Re: Destiny 2 Weapon Recoil Follow-up Jun 24, 2017, 01:23 Numinar
 
Bungie has not had a great track record of PC ports, in house or out but I will still probably pre-order this. Being a living, ongoing concern released almost at the same time as the consoles should make them iron out the plentiful issues it's sure to have.

However when it comes to weapon handling, variation and polish there is no equal. There are guns from this game I remember from 3 years ago. The gunfeel with controllers is amazing. The sound, rumble, recoil, animation all made wielding Hawkmoon, Thorn, Last Chance, Word of Crota and their ilk feel so fucking badass in PvP and PvE and the blues/purples you would get for beating a raid or the odd strike always felt so epic. There is a handcrafted quality to all their shit that you just don't get in most loot games. Sure you disenchant most the stuff you find but there was always something awesome to work or hope for and enjoy the fuck out of once you scored it or be jealous of teamates who had.
 
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News Comments > Steam Summer Sale Launches
49. Re: Steam Summer Sale Launches Jun 23, 2017, 11:00 Numinar
 
Got Pit People. It's amazing, I don't think I need to spend any more money.  
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News Comments > Pathfinder Adventures Released
8. Re: Pathfinder Adventures Released Jun 17, 2017, 06:35 Numinar
 
Sacrifice wrote on Jun 16, 2017, 12:32:
I recently started playing Elder Scrolls: Legends and I am enjoying it. It was just released on Steam and it is free. I'm not sure why I would want to pay to play Pathfinder. Is the IP known enough to compete with other collectible card games at its price?

It's a very different thing. It's a co-operative game and the card expansions are set, no blind packs in the physical version. The electronic version breaks a lot of content into blind packs though because it started as a mobile port and that is what you do there. It's awesome and a very different beast to MtG/Hearthstone/TES:Legends.
 
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News Comments > Evening Consolidation
5. Re: Evening Consolidation Jun 16, 2017, 05:12 Numinar
 
jdreyer wrote on Jun 16, 2017, 01:50:
Cram wrote on Jun 16, 2017, 00:34:
For what they're claiming the system can do, I would assume they're taking a loss on the system at $500USD.

Yeah, they've basically quadrupled the graphics processing power. The XB1X has 40 CUs, while the Radeon 480 has just 36. That's $250 right there just for the graphics. It's actually smart that they're adding 4x GPU power, so 4K games will be smooth as silk.

Smooth as silk? Doubt it. A 1080ti doesn't do 4k smooth as silk unless it's some miracle of optimization like Doom or an older title. There are always compromises.

But yeah, if I had the money for a decent low latency high quality 4k TV I would get this console for sure. My 1080 panel is already better than what my consoles can do smoothly so they would need more than 4x the power to make it work at 4k.

There are exceptions on the PS4 Uncharted 4, Arkham Knight, Metal Gear 5 and Destiny somehow maintain low but consistently smooth framerates at awesome image quality but that is mostly due to the optimisations you can make when your art department and technical graphic artists are fucking baller which unfortunately isn't most game devs.
 
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News Comments > Pathfinder Adventures Released
4. Re: Pathfinder Adventures Released Jun 16, 2017, 05:06 Numinar
 
I have this on my phone, it's great. It's a dice rolling quasi deck builder. It's all of the fun of a clutch ability check in DnD but over and over and over and over again forever.

But it is a port of a physical card game. And there is some annoying pay to win (easier) elements. I love it on the phone. I don't think I would ever play it on the PC unless you had some mates on skype doing it with you.

Also, unlike the physical game, it seems balanced for single player (As in, a single person able to min-max the builds and turn actions of all 2-6 party members). I gave up on the last scenario but got more than my money's worth out of the rest of it.

Careful with the DLC. Early on it was easy to buy the pack that filled it out with all the quests and characters that would make it feel like a fleshed out experience, afterwards a lot more confusing "Alt' characters and shit was added that muddy the waters and cost a fortune.

 
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News Comments > Elite Dangerous The Return Patch Plans
29. Re: Elite Dangerous The Return Patch Plans Jun 15, 2017, 12:03 Numinar
 
Burrito of Peace wrote on Jun 15, 2017, 07:52:
ED is one of those games that should be right in my wheelhouse. Unfortunately, the lack of proper tutorials (the last time I played a year and a half ago) killed my interest. I don't count "Go watch four hours of YouTube videos" as a proper tutorial, either. I'm not looking for hand-holding through the game, but at least take the time to give a solid framework for how the game mechanics themselves work.

I started about a year ago and there were quite a few tutorial missions telling you how to pilot, fight and trade and they added a team deathmatch mode that is good for practicing combat without losing your insurance/ship as well. The refitting system was the most obtuse for me and took a while to work out, but that seems to have gotten better as well.
 
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News Comments > Elite Dangerous The Return Patch Plans
28. Re: Elite Dangerous The Return Patch Plans Jun 15, 2017, 11:59 Numinar
 
Bub wrote on Jun 15, 2017, 07:43:
Wash Washburne wrote on Jun 14, 2017, 13:26:
I fucking hate their business model, selling ppl paint jobs, ship spoilers and other useless crap...but if you don't really want to do spreadsheets in space, this is it...at least until Star Citizen comes out.

The main issue with cosmetic items for cash, is that before you know it, the games core development grinds to a snails pace, because the devs are working overtime grinding out funny hats and shinies for the cash shop. There are new items in the cash shop at a furious pace, while bug fixes and core game development take a back seat. The game becomes from the publishers view, a fancy themed lobby for the cash shop profit center.



I'm no expert, but I imagine that the artists who make sweet ship textures are not integral to the development of new content and engine improvements anyway. I doubt they need any QA, programming or modeler support to put an Australian flag on a Cobra but I could be wrong.

I actually don't mind the paywall ship skins. It helps make everyone look unique whilst not devolving into the sea of dicks, anime girls and porno you get when the community has a free-for-all.

Compared to the wierdo-currency bullshit that has infected almost every other game Elite feels downright archaic in it's lack of shopping cart icons and microtransaction advertising in game.
 
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News Comments > Destiny 2 in October
22. Re: Destiny 2 in October Jun 14, 2017, 02:20 Numinar
 
Oh Bungie you filthy minx. It's like you know what my brain wants to see. I'm thinking PC copy pre-order, and if it works out a second PS4 and two copies for that platform for Fireteaming up with the daughter. Hundreds of hours of value from the last one even if I didn't keep up with the expansions.

A wonderful game that made reasonable compromises to the Halo sandbox in the name of nailing network/co-op friendliness. It's starting to look like the cinematic and vehicle play at least are returning to form. Don't fuck this up.
 
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News Comments > Assassin's Creed Origins Officially Announced
20. Re: Re: Assassin's Creed Origins Officially Announced Jun 13, 2017, 06:48 Numinar
 
Kxmode wrote on Jun 13, 2017, 06:00:
It took me six months to go from AC2 to Syndicate.

In order of best to worst:
1. Black Flag - Fantastic setting, story, pirate ship mechanics! IMHO the pirate ship stuff is hands down the best gameplay in the entire AC series.
2. Syndicate - A vast improvement over Unity's clunky controls and "pay 2 win" cash shop.
3. Brotherhood - Love the Roman Renaissance! It was handled quite well in this chapter.
4. Revelations - Great story cliffhanger! Also, provides continuation and closure of AC1.
5. AC1 - Good start to the series.
6. AC2 - Another great cliffhanger plot.
7. Rogue - basically a substandard clone of Black Flag with no attention to detail (e.g. when the pirate ship rides over big waves and crashes down there's no wash upon the deck as there is in Black Flag. Rains never hit the ship's deck, which is especially weird during a storm.)
8. Unity - TL;DR below.

Unity remains the worse in the series. It looks amazing, but the controls. Oh, my goodness, they suck! I am performing what I believe to be a "walk over and enter drain hole entrance" and instead Arno skips all over in the middle of an army that I "smartly" called over with smoke bombs; because, you know, stealthiness. The main issue is Ubisoft decided to add bizarre mechanics that require constantly aiming Arno where to go (e.g. you have to turn him 90 degrees to move in a particular direction). All past AC games used a kind of "fuzzy logic" to determine where to go and it worked 95% of the time. Unity created many sighing and bewilderment moments. Of all the AC games, Unity had the most checkpoint restarts. I believe one mission alone required about ~35 restarts. I would not have minded this, but some of the missions (especial the final) took a couple of hours to complete. The significant glaring issue is Ubisoft's removal of two fundamental mechanics that they established in AC3 and AC respectively: whistling and always-on eagle vision. Without those UbiSoft did not make Unity harder, they just made gameplay more annoying. Contrast with Unity; Syndicate is a vast improvement. Just the control improvements alone is welcomed. Whistling is back, and eagle vision is a temporary thing, but at least it will mark targets that remain marked after the image fades away. Eagle Vision II adds the ability to mark targets behind walls. Additional skills add quality of life features which make the game feel like an AC title.

I am REALLY looking forward to ACO! Syndicate ended on an excellent cliffhanger. Spoilers: At the end, Juno said she was ready to reenter the world. Be sure to play the World War II fracture to see Juno's backstory. I made the mistake of skipping that and didn't understand the context when she suddenly appeared in the post-credits.

As much as I like the series, I hope it comes to a good end. We are up to 10 main series titles. How long can the Templars and Assassins fight one another. They need to hug and chill out!

I am a big fan of this series as well despite it's many, many sins. Looking forward to a pre-gunpowder AC game again for sure, and Ptolemaic Egypt is awesome. A reinvigorated post-alexander Egypt aware of and struggling to emulate it's 2500 year old legacy of epic monuments and continuous shitty fashion is a rich tapestry waiting for an awesome story. And dastardly Row-manz! I wonder if they will bring back some of that cool emperor cult stuff from brotherhood.

The top 3 you list, AC1/2/3 are the only ones I finished and would recommend though. I notice 3 is not on your list, but I loved that one. It's like The Last of the Mohicans or the good bits of The Patriot. The game and all your targets felt interesting and hate-able-relatable, and the main character seems to develop as a human in a way only Ezio did, turning from a petulant genocide survivor into a vengeful nightmare person (But Ezio took 2 of his 3 games to do it in).

The first two games get/got by on setting alone. Digital time travelling tourism with some inoffensively unspectacular game play in the way. Still better than most crap 3rd person character action combo-yawnfests.

It's sad though, because the worst games seem to have the most awesome settings. Unity's setting (that crowd/angry mob rendering!) and story are phenomenal but the gameplay and a lot of the mission design should be regarded as some kind of crime, or at least banned psychological torture. Get this fucker in gitmo and those canaries will sing guaranteed. The ambition was there, and another year in the cooker might have made it the AC co-op dream it should have been but it was not to be. I have a sneaky suspicion that Syndicate with it's tag-team protagonists was meant to crib the 2p co-op from Saints Row in the same way it took the territory control/mission structure and carriage combat from it but had it cut at some stage due to quality concerns like those that sunk Unity.

Revelations should be removed from sale and forcibly deleted from history for the nonsense bomb crafting, tower defense and phoned in mission design, and the story seemed super slow and lame in the parts I was able to tolerate though your ranking of it suggests I should give it another go. Maybe it gets better? But who has time for that? An amazing city at an amazing time in history squandered. Bury it in the desert with Unity.

As for the music rhythm style combat, I prefer that to most solutions. But I played and loved all the Rocksteady Batman games twice each so maybe there is something wrong with me. The good AC games have ways of surprising you with new animations after even 20 hours of eye stabbing hijinks which kind of helps keep it fresh. Also you can almost always run away if you are that bored so no biggie.
 
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News Comments > Age of Empires: Definitive Edition Announced
5. Re: Age of Empires: Definitive Edition Announced Jun 13, 2017, 06:15 Numinar
 
Seems to be a bit more effort than the decent Skybox remakes, though the source material also needs it more than those awesome games did.

And unlike Cossacks 3, or Starcraft 2 for that instance, it seems to be willing to cast aside some of that 'Classic' baggage like the nasty zoom limit. If they get creative with the interface and modernize it, and maybe bring in some of the AOE/RoN style unit behavior AI toggles it will be a worthy rebuy.
 
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News Comments > Saturday Tech Bits
2. Re: Saturday Tech Bits Jun 11, 2017, 08:03 Numinar
 
I think I'm with Timmy on this one. The excesses of capitalism seem to require and encourage high order shitbagness in men, but it seems to be the only mechanism by which shit gets made/done.

Shitposters are oxygen theiving malcontents with basically no value to society. Wit and logic are great weapons against the rich and powerful but most of what we read these days just seems to be hateful tripe, like domestic abuse inflicted on keyboards and message boards instead of the women that are too smart to live with them.
 
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News Comments > DiRT 4 Released
8. Re: DiRT 4 Released Jun 10, 2017, 07:29 Numinar
 
Anytime I see a game like this come up I just add Motorstorm 2 to my "Play Next" list.

It's a pain in the ass to cycle the PS3 back into the back of the TV but worth it every. fucking. time.

A PC/PS4 re-release wouldn't go amiss. I don't believe there will ever be anything else like it to replace it. Even it's own sequel didn't do it properly. Like Stunt Car racer I have given up on anyone ever being able to re-bottle that magic and I hate Driveclub all the more for putting a nail in the coffin of a company that should have been launching the best PS4 exclusive in universeses far more perfect than ours.
 
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998 Comments. 50 pages. Viewing page 16.
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