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User information for Vince

Real Name Vince   
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Nickname Numinar
Email Concealed by request
ICQ None given.
Description
Homepage http://
Signed On Feb 11, 2006, 06:24
Total Comments 591 (Apprentice)
User ID 24402
 
User comment history
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News Comments > Hatoful Boyfriend: Holiday Star Next Week
1. Re: Hatoful Boyfriend: Holiday Star Next Week Dec 9, 2015, 09:00 Numinar
 
I dove you long time!  
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News Comments > Full Throttle Remastered & Psychonauts VR Game Announced
31. Re: Full Throttle Remastered & Psychonauts VR Game Announced Dec 7, 2015, 18:52 Numinar
 
Julio wrote on Dec 7, 2015, 18:08:
DarkV wrote on Dec 7, 2015, 16:29:
No thanks. Tim Schafer is a PoS.

Agreed. A lot of Tim Schafer SJW apologists showed up in this thread, guess DF is feeling the heat and doing some PR.

Oh cool, blue's is turning into a conspiracy website where any contrarian opinion gets called out as shills or cointelpro by closed minded morons! I love when that happens to a beloved website!
 
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News Comments > Full Throttle Remastered & Psychonauts VR Game Announced
19. Re: Full Throttle Remastered & Psychonauts VR Game Announced Dec 7, 2015, 06:55 Numinar
 
Why all the DF hate? Broken Age is an honest to goodness awesome game with a sick style. It's exactly the sort of adventure game I would have expected lucasarts to make if they hadn't stopped doing them. Trenched was pretty cool, I think Brutal Legend is the greatest heavy metal adventure ever despite its faults and they've had some other decent little games. They are not as awesome as Klei but they are up there in terms of little boutique developers that actually manage to ship stuff without closing down after their second game.

Probably because I'm too smart to put money into games before they ship, so they haven't had a chance to disappoint me. Suckers. As for GG I'd make fun of them to if I had a platform where I though anyone would give a shit what I said.
 
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News Comments > Total War: ATTILA Age of Charlemagne Campaign Pack Announced
1. Re: Total War: ATTILA Age of Charlemagne Campaign Pack Announced Nov 25, 2015, 01:19 Numinar
 
What's the verdict on Attila? Shogun 2 made good with the expansions especially the second, which was amazing. Hopefully it's the same case here. Rome 2 is my least favourite total war of all time which is messed up considering Rome is still my favourite.  
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News Comments > No Arkham Knight Multi-GPU Support
19. Re: No Arkham Knight Multi-GPU Support Nov 20, 2015, 02:32 Numinar
 
This was a great end to the series, on console (well, ps4 is all I can personally vouch for, I imagine X1 port isn't quite as good but that's a guess). I played through twice and aced most the challenge maps in an age where I don't even finish most games anymore.

What a sad mess. Anyone who wants it gets a refund so no harm done but it's just f'n sad, I'm sure lots of fans will never get to see it played out due to principals/PC snobbery because of this and that sucks.
 
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News Comments > Star Control Founder's Program
4. Re: Star Control Founder's Program Nov 20, 2015, 01:22 Numinar
 
Fallen Enchantress and Sins of a Solar Empire are amazing PC games. I have faith.

The first few goes at FE sucked though apparently, and I hate GalCiv but others seem to love it.

So sorry Stardock, I'll support you financially AFTER you release if it's anything close to being equal to SC2, which is up there with XCOM and Tie Fighter as my golden age of PC favourites. Good luck with that! It's not like it could turn out worse that SC3...
 
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News Comments > Evening Safety Dance
7. Re: Evening Safety Dance Nov 18, 2015, 00:44 Numinar
 
Unity would be good for working out where the historic places in inner city Paris are, it's not 1:1 and it's set 225 years ago but it felt very familiar to my 3 visits to that city. There are lots of historic cafes in that game, I think one of them might have even been one of the ones attacked.

I doubt MS would be happy with the association though regardless of accuracy. Their voip/party chat offers the same utility. A crackdown/bad press on violent or online games hurts everyone.
 
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News Comments > Fallout 4 Build Planner
10. Re: Fallout 4 Build Planner Nov 6, 2015, 05:31 Numinar
 
Sounds like it's "streamlined" but the older games were brutal and unforgiving in a way I don't miss much.

Want to play a lover not a fighter? Forget being strong enough to equip decent power armour (which MIGHT allow you to survive a being raked by mutant mini guns) or even making it out of the temple of the vault dweller/the first cave full of rad scorpions. The wasteland used to eat up wimps for breakfast.
 
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News Comments > Assassin's Creed Syndicate Specs
13. Re: Assassin's Creed Syndicate Specs Nov 6, 2015, 04:28 Numinar
 
The Half Elf wrote on Nov 5, 2015, 23:50:
Don't care if it's optional or not. This isn't Frodo's cape on his trip to Mt Doom. But thank you for the info.

If this is a problem for you definitely stay away, it may get not even be in my top ten list of things that stretch credibility in this game.

-fall from 4 stories and go straight into a run.
-fall 200 feet into a pile of leaves and then launch into a run.
-base your shadowy organisation out of a slow moving train that does the inner city loop repeatedly without ever being raided or discovered (well, not as far as I've seen yet).
-Make friends with Marx, Bell, Darwin and Dickens and do some murder on their behalf. (They never outright ask you but you tend to leave a trail of bodies regardless. I guess it kind of makes sense with Marx)
-Have horse drawn carriages that can survive head on collisions with other horse drawn carriages with the only penalty being hearing someone yell "where'd you learn to drive!" In their best dick can dyke accent.
-murder three or four hundred gangsters and cops (and counting), often with witnesses, without getting blood on your clothes or any other permanent repurcussions.
-the ability unlock that allows you to loot enemies of all their money and craft items as you stab them, pull them from a ledge or leap on them.
-absorbing bullets with no consequence other than a decreased health bar, which can be instantly remedied by consumable "medicine"
-it's often not raining, despite being set in England
-Swimming in the Thames circa 1860 and not getting cholera or even a minor case of the runs.
-exploring the memories of someone else's ancestor through what is meant to be a consumer electronic device widely available in the present day.

I'm sure I'm missing lots but being invisible whilst immobile, which the game even states is an abstraction of Evie's camouflage abilities, barely rates a raised eyebrow in this context.
 
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News Comments > Assassin's Creed Syndicate Specs
10. Re: Assassin's Creed Syndicate Specs Nov 5, 2015, 23:20 Numinar
 
I didn't play Unity until recently, and it's a technical marvel now. But the game part of it is not very fun most of the time, and the multiplayer is worse than destiny for load times.

It lacks the focus of Syndicate, it's like a game directed by Peter Jackson. Wonderful world to visit but bad movie/game.
 
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News Comments > Assassin's Creed Syndicate Specs
6. Re: Assassin's Creed Syndicate Specs Nov 5, 2015, 22:38 Numinar
 
Weird how the specs require a PC so much more powerful than the consoles... Probably a good reason for it. They'd want to sell copies to mid-low spec if they could I'm sure.

I'm loving it on PS4. It's not quite as well controlling as MGSV but it's got a lot less BS. Also the filler and micro transactions can be easily ignored without penalty unlike that Konami nightmare. It feels like a Saints Row:Victorian Times game. Or GTA:London 1863.

Very funny how they stole Batmans grapple mechanics given how batman lifted and improved on UBI's combat. It's not quite as powerful but trivialises one of things in this series that has gotten old, climbing tall vertical structures.

Also the animations for the multi kills are amazing. As usual I'm still seeing new ones hours in. Good times.
 
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News Comments > The Binding of Isaac: Afterbirth Released
10. Re: The Binding of Isaac: Afterbirth Released Nov 1, 2015, 00:22 Numinar
 
I love this game, though I prefer the more hand drawn graphics of the flash game and it's sick baranowski beats it's good to have the frame rate of this new one.

But I find it intolerable without having the item wiki open. Maybe they could add an in-game wiki? Perhaps preserving the mystery by not describing the loot until after the run it was first found? I don't know. I'm just not smart enough to catalogue and remember the effects and subtleties of all 500 drops or whatever it is after this expansion.
 
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News Comments > Spaceship Ahoy - GALAK-Z
1. Re: Spaceship Ahoy - GALAK-Z Nov 1, 2015, 00:17 Numinar
 
I love everything about this game but they didn't quite nail the spelunky structure they seemed to be going for. Not sure what it is, lack of variety in enemies or hazards maybe? It's hard to tell. Got my 20 bucks worth out of it, hope someone sees the need for a star blazers/macross space flight sim game some day and take this kind of aesthetic to the next level.  
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News Comments > Batman: Arkham Knight Refunds
6. Re: Batman: Arkham Knight Refunds Oct 31, 2015, 18:17 Numinar
 
It was a really solid experience on PS4. Still looked good despite the aliasing issues and odd frame drop. The driving didn't bother me that much, ended up finishing it twice, once on the harder difficulty. This game should have made them so much money but by screwing over the port so bad it's probably cost them millions and a few people their jobs.

City still my favourite, Asylum is special for it own reasons but as a trilogy forever marred by this travesty. Maybe Rocksteady will do a Rockstar and stick to consoles Red Dead Redemption style because of this for their next release.
 
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News Comments > PAYDAY 2 Microtransactions Follow-up
23. Re: PAYDAY 2 Microtransactions Follow-up Oct 26, 2015, 22:55 Numinar
 
Game has always been great value and it has staying power, I'd want to get a bit of residual low cost low risk profits out of it.

Steam sales see the DLC go for peanuts so I grab it then like with Crusader Kings 2 DLC. Both amazing, replayable games with ongoing content drops and support years after release.
 
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News Comments > Warhammer 40,000: Deathwatch - Enhanced Edition Released
5. Re: Warhammer 40,000: Deathwatch - Enhanced Edition Released Oct 17, 2015, 05:31 Numinar
 
This is actually pretty decent on IOS. One of the best games I've played on that platform, and it looks like you get a lot more content in this port. It nails the aesthetic, but it's more like a port of a board game that never existed than a AAA TBS like you probably want. Scratches my WH40k itch when I need a fix.

Far from shovelware, but remains to be seen if it's made the jump to PC. I don't think anything else ever has (A problem that goes both ways, XCOM is too much game for the phone hardware).
 
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News Comments > Rocket League DLC
5. Re: Rocket League DLC Oct 13, 2015, 23:15 Numinar
 
I still play this now and then. Will probably skip this DLC but depends how good the shaders are, I'm happy with the wooden muscle car from the last DLC.

I suck at it, but it's the most fun I've had with a sports/faux sports game since speedball on the Amiga. Simple controls with what seems an infinite subtlety to the execution. Lots of close matches with lots of near misses and awesome fluke shots for me while getting thrashed now and then by players with inspired set plays which are at least awesome to watch in replay. Cannot recommend it enough.

It's as much snooker as soccer, and it works. One of the best games I've played in a while. Knows what it needs to do and does just that very well.
 
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News Comments > Street Fighter V Specs
6. Re: Street Fighter V Specs Sep 23, 2015, 07:30 Numinar
 
Dagnamit wrote on Sep 22, 2015, 19:32:
Preposterous. There's no way on earth a SF game running on Unreal Engine requires 6gb to run. Why do they say these things?

Current consoles are 8gb shared memory yeah? No need to optimise! PCMR can buy more ram with their PCMR money. That 512mb limit last gen made them come up with slick magic like whatever engine just cause 2 ran in but those days are over.
 
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News Comments > Quote of the Day
26. Re: Quote of the Day Sep 14, 2015, 18:54 Numinar
 
Frijoles wrote on Sep 14, 2015, 10:35:

4A Games (Metro 2033 people) would be a nice fit. Although I'd rather just wait for Valve to do it.

If sunny old Malta hasn't burnt all the glorious grim strangeness out of them then yes, this, a thousand times yes. Metro LL kind of scratched my HL itch as it was so I'm calling that the unofficial HL3 until the real thing shows up anyway.
 
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News Comments > Rocket League DLC Released
3. Re: Rocket League DLC Released Aug 14, 2015, 22:51 Numinar
 
Pitch varients would be good but there's something to be said for regulation rocket league. It's gotten popular by removing that variable (the previous game did have crazy pitches and nobody even heard of that).

Physics modifiers and multiball! Would be cool as well.
 
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591 Comments. 30 pages. Viewing page 7.
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