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User information for Vince

Real Name Vince   
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Nickname Numinar
Email Concealed by request
ICQ None given.
Description
Homepage http://
Signed On Feb 11, 2006, 06:24
Total Comments 659 (Apprentice)
User ID 24402
 
User comment history
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News Comments > Saturday Metaverse
12. Re: Saturday Metaverse Jul 18, 2016, 05:11 Numinar
 
What about the poor bastard that can only climax with a latte in one hand whilst ogling underpaid baristas? What about HIS rights? Jeez.

But yeah, fair enough for them to make that rule. Malware, Spam and censorship are the price you pay for "Free" internet and that's ok but if it really is superstitious yokels eking out the last of their once all encompassing social decency remit then they can get lost. Go deny climate change or print textbooks about the 6000 year old earth or something useful.
 
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News Comments > Steam Top 10
7. Re: Steam Top 10 Jul 18, 2016, 05:01 Numinar
 
I probably would have as it looks and sounds amazing but they listed 3 games that weren't Prison Architect (One of my favorites!) as inspiration on the store page despite using a near-identical style of programmer art. Seems dishonest. User reviews make it sound pretty awesome though.  
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News Comments > Splinter Cell for Free
1. Re: Splinter Cell for Free Jul 13, 2016, 10:53 Numinar
 
Oh awesome, it's been a decade or more since I gave this a whirl. Great game.  
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News Comments > NECROPOLIS Released
2. Re: NECROPOLIS Released Jul 13, 2016, 02:25 Numinar
 
Not sure about the execution here but I'll keep an eye on it. I would be all over a first person version of this concept.

I was hoping Hellraid would scratch that itch, but something MP with the structure of Spelunky and Chivalry combat is pretty much my "I've won so much money I can afford the talent to make a game I wan't but doesn't exist yet" game.
 
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News Comments > Evening Legal Briefs
1. Re: Evening Legal Briefs Jul 13, 2016, 01:53 Numinar
 
Don't feed the trolls Apple! Don't be a part of the problem!  
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News Comments > Arma 3 Apex Post Redux
4. Re: Arma 3 Apex Post Redux Jul 12, 2016, 18:27 Numinar
 
Decent release but not as amazing as the trailer looks if anyone is wondering. Some bullshit animations that don't exist in the game in that.

I mean, I pre-ordered as this game has paid for itself dozens of times over, but in case anyone thought it might be a big leap forward and were thinking about buying know that's it's more of the same with a bit of jungle and some canned, polished but simple small team co-op missions.
 
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News Comments > New AMD Crimson Drivers
27. Re: New AMD Crimson Drivers Jul 12, 2016, 18:24 Numinar
 
390x here, went from 70-90 FPS to 110-120 switching to Vulcan at everything maxed 1400p

Biggest jump since the post-doom release drivers where I went from unplayable schlock to 70-90.
 
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News Comments > DOOM Adds Vulkan Support
16. Re: DOOM Adds Vulkan Support Jul 12, 2016, 00:28 Numinar
 
I'm going to go with this rarest of rare formatting errors and combine my comments from both as I'm so excited. Maybe this would make for more awesome comments in the future if we combine all the announcements into one thread?

Yeah! Apex! That 9.4 GB update cannot come down fast enough. No seriously it cannot, stupid rural ADSL2.

I checked the new island out in the beta, seems a little on the small size, but has some nice environments. Hoping the co-op campaign is not too broken on release.

Also I cheaped out on GPU and got a 390x at the start of the year so will be happy to finish off Doom with a few extra frames. I have it holding around 90fps because that's the upper limit of my freesynch support, but the monitor goes to 144 so maybe I'll take that off and see how vomitous the screen tearing is.

 
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News Comments > Steam Top 10
8. Re: Steam Top 10 Jul 11, 2016, 03:12 Numinar
 
Yeah why the doom hate? It's tastefully informed by all the good things that have happened since Doom 2 whilst keeping it's own sense of purpose. It even solves some of the annoying shit from those early games with the piņata health and ammo system, like furious back-pedalling and quick saving being the main strategies for success.  
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News Comments > Gone Gold - No Man's Sky
26. Re: Gone Gold - No Man's Sky Jul 8, 2016, 01:41 Numinar
 
I'm a big fan of Elite so if this game brings anything fresh to the genre and is good for a dozen hours or more of star jumping I'm in.

But yeah who pre-orders anything these days?
 
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News Comments > Independence Day Consolidation
3. Re: Independence Day Consolidation Jul 5, 2016, 09:05 Numinar
 
I don't think it had Myst, but pretty sure it had Ultima 8, Strike Commander, the first few Wing Commanders and Syndicate with American Assault. There were 12 in total, including games I cannot remember the names of, like this 3d first person game with eye of the beholder movement set on a spaceship that I never got anywhere with. Felt worth the 600 AUD by themselves.

I think I got Rebel Assault in one of those awesome Lucasarts bundles. Played the crap out of that. Having bad flashbacks to the Hoth Speeder caves just thinking about it. It looked ugly and played like a dog but it felt like you were in the Star Wars so that was great. You slogged through the whole game to get to that sweet sweet trench run.

Oh and Mechwarrior came with the Sidewinder 3d Pro joystick, that was another awesome pack in that seemed like fantastic value at the time, but PC hardware and software prices have become so much more reasonable than they were back then, at least in Australia. Even without calculating inflation, min. wages have almost doubled but games have stayed the same/gotten cheaper in most cases. Paying 80 bucks AUD for Sam and Max in 93 would be like plonking 140 dollars down these days. Sucks if you finished in a weekend, glad I got stuck a few times to be honest.
 
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News Comments > Independence Day Consolidation
1. Re: Independence Day Consolidation Jul 5, 2016, 05:45 Numinar
 
I shudder to think what our Amiga or Pentium 60 cost adjusted... (Not to mention the first cd-rom/sound card bundle, at least it had some good games!)  
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News Comments > etc.
4. Re: etc. Jun 30, 2016, 01:37 Numinar
 
ZeroPike1 wrote on Jun 29, 2016, 05:56:
Will it be better or worse then the Adam Sandler train wreck: Pixels?

Any taker's?

It will almost certainly be better unless Adam Sandler himself is involved with it. Maybe it will be like Battleship? An abstract excuse to do whatever the fuck you want. I would make it some B grade body horror with Tetris blocks falling from the sky and fucking everyone up until someone works out how to arrange them and the climax involves a last minute longo as the last best hope for humanity.

It's really hard to be worse than anything Adam Sandler has touched.

Not hating or anything, seems like a nice guy. He had another movie where Shadow of the Colossus was a main character, so he has taste, but god damn have I regretted every film of his I've had the misfortune of attempting to watch.
 
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News Comments > Morning Consolidation
5. Re: Morning Consolidation Jun 29, 2016, 08:24 Numinar
 
Yeah weird. Seems hard to stuff up, considering how pretty those original games were/still are and how nice AK runs on PS4. One of my favorite series. Smells like devs promising results for cheap and then finding out it's way more work than it seemed on paper.

I wonder if they could keep the original assets along with whatever tweaks they are doing and just bump it to 1080/60 for consoles as an option? (Like the Halo and Monkey Island remakes) I have them on steam but it would be cool to have them all sitting on the console.
 
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News Comments > Steam Top 10
10. Re: Steam Top 10 Jun 26, 2016, 19:15 Numinar
 
Bought Wolfenstein after enjoying Doom immensely.

Lame port though, I can run Doom up in the 80-90 FPS zone at 1400p with freesync preventing tearing, but Wolf runs super fast with tearing or super janky with vsynch on. Haven't refunded as I really want to dig my teeth into the awesome setting but I'm super pissed off.

Anyone with a 390x or similar work these issues out? Doom was a dog at launch for this card as well but a driver update a little while afterwards made it perfect.

 
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News Comments > Shovel Knight Free Campaign Plans
1. Re: Shovel Knight Free Campaign Plans Jun 23, 2016, 05:53 Numinar
 
Coincidence or adroitly timed to pick up spurned Mighty Number 9 backers?

This game is legit.
 
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News Comments > Sins of a Solar Empire: Rebellion Outlaw Sectors DLC
7. Re: Sins of a Solar Empire: Rebellion Outlaw Sectors DLC Jun 22, 2016, 23:14 Numinar
 
Oh man I might fire this up, seeing this and Men of War:Assault Squad 2 patch up today was uplifting.

A good modern DX12 engine and planetary Systems like in Stellaris would be great in a sequel, and some more dynamic stuff like independently animated turrets and hit and homeworld-esque combat for the (already fantastic looking+sounding but static) ships would be great as well. The UI in this game is fantastic.

Also a Homeworld-style single player campaign would be good. Or maybe something more open ended to suit the scale of the game. lots of places they could go with it.
 
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News Comments > Civilization VI's Unstacked Cities
14. Re: Civilization VI's Unstacked Cities Jun 21, 2016, 09:26 Numinar
 
It's an area that needs to be messed with, even if it already worked ok previously just to mix up the visuals a little. Reduce worker micro, make terrain look more varied. Civ Rev, IV and V all visualize city improvements well, but it doesn't stop the rest of the world from looking like cut and paste blandness. (At least the rail and road spam from II has yet to return).

To be fair, from the air, everything in the world does seem to be copy and paste blandness within any given region.
 
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News Comments > PC Destiny Still Possible
56. Re: PC Destiny Still Possible Jun 19, 2016, 01:27 Numinar
 
descender wrote on Jun 18, 2016, 13:51:
When Halo 1 was released it basically had zero competition and that was a major reason for it's success and popularity. The epitomes of FPS-Story (Halflife) and FPS-Combat (UT/Q3) were both 2-3 years old at that point. Attempting to compare them is pretty pointless, especially given the rapid advancements in technology around that time period.

You could compare Halo 2 and HL2 (and maybe UT2k4), released in 2004... I'd still pick HL2 every time. HL2 mods CS:S/CS:GO and TF2 are still crazy popular to this day. UT2k4 multiplayer... enough said.

Halo 1-3 won the "console FPS war" in dorm rooms, their success entirely hinged around their multiplayer. Their campaigns got more convoluted and worse with every release... and even Halo 3 multiplayer still didn't really hold a candle to what Q3 Arena/UT were doing 8 years prior. If you think it did, you probably play a lot of console games.

Then Reach came out and Bungie/Halo you knew was dead.

More people would have a favorable opinion of the early Halo franchise if all of the ports to PC weren't such terrible shit.

I can respect that view of history but I disagree. Maybe if Half Life 1/2 launched with a decent out of the box MP component or co-op I would buy that argument, but as thrilling as the campaigns in those games are I don't think the combat scenarios are as interesting or dynamic as most of what is in the Halo series, except for maybe one or two soldier encounters in HL1.

I do/did play a lot of console games, but I play more on PC. I think any Halo is a more complete package than any Half Life or UT and stands on it's own as more than just a good (for a console) shooter, though I understand tastes for certain styles of shooting can be subjective.

Oh and I agree about the ports. Not the place to play those games. If they are what we are talking about then I completely understand the "Haloz overated!" argument. They were titles highly tuned for a specific platform and control method and even if the effort was put in to making them feel right on a m/kb I don't think the rest of the design would ever quite mesh with it.
 
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News Comments > PC Destiny Still Possible
54. Re: PC Destiny Still Possible Jun 18, 2016, 11:18 Numinar
 
When did I defend the Destiny pricing structure? Wouldn't dream of it. I didn't grab Taken King until it was half price.

Bungie didn't brainwash me, they earn't my customer loyalty from Myth:The Fallen Lords onwards, and have only really done me wrong with Destiny which I enjoyed despite the issues. 18 Years is a better win streak than most developers and I think that deserves respect but I understand that some people wouldn't know quality if it sat on their face so that's ok.

People get upset about the pricing of things but take some personal responsibility. Wait for reviews and buy or pass based on how much a product seems worth it to you. Companies charge what the market will hold, they don't put a gun to your head and demand you pre-order.

I also didn't defend Destiny's non existent story or claim Halo's as being amazing, only that it was better than other shooters. I also enjoyed those games you mentioned and while they are all great games with good narrative and characters (mostly) they are all inferior shooters or not even trying to be shooters so I think my point is still valid.
 
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659 Comments. 33 pages. Viewing page 7.
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