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User information for Vince

Real Name Vince   
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Nickname Numinar
Email Concealed by request
ICQ None given.
Homepage http://
Signed On Feb 11, 2006, 06:24
Total Comments 606 (Apprentice)
User ID 24402
User comment history
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News Comments > Sid Meier's Civilization VI Released
19. Re: Sid Meier's Civilization VI Released Oct 22, 2016, 00:58 Numinar
Loving it so far. Best out of box Civ/Firaxis experience ever. (Other than Civ 2 maybe).

A few quirks and bugs but content wise it's amazing as a vanilla release, all the important mechanics are there and much better integrated than they were in the Civ IV/V expansions. Cities actually take a bit of effort to plan out and specialise. They have taken a lot of queus from Endless Legend but communicated the systems a lot better.

Still in my first game at Prince with 7 other civs, Egypt is wrecking all of us and my continental rival matched my tech with numbers and high production in our first short war so I took the snivelling peace offering. Maybe I should have pressed my luck and taken a city to reduce the future threat but seemed too risky with most my units spending time being rotated for healing. I doubt I'll win but seems like it's going to be fun not winning, like in paradox games.

My one hope might be culture victory. Had Shakespeare pump out some plays and I think i'm the first to get aircraft and archaeology, so might be able to win on tourism before Cleopatra converts the world to Confucianism.
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News Comments > Accounting VR Game for Free
16. Re: Accounting VR Game for Free Oct 20, 2016, 18:29 Numinar
Acleacius wrote on Oct 19, 2016, 20:04:
Thanks HoSpanky appreciate the tips...

Guess, I'll get around to trying it one day, but as an uninformed gamer it just seems like everything you described has/could been done with a keyboard. In a sense, we have full z axis way back with Decent and my/most mouse movements are/can be extremely sensitive. I'm not saying it would be exactly the same, but with the skilled developers in the world, it just seems probable it could be done. Hell, I bet there are people working on hacks. Even though I've never even looked into it, but maybe it doesn't really matter if the developer doesn't care enough to bother.

When done well it's a very unique and powerful experience. I can't justify a headset at the moment either but I've spent a few hours on the old oculus dev kits 1 and 2. Lunar Flight was just phenomenal, I've never been so convinced that I was on another planet before. Kind of ruined the game for me as I can't enjoy it in flatland anymore even though it supports and was originally designed for non-VR setups.
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News Comments > Red Dead Redemption 2 Announced for Consoles
63. Re: Red Dead Redemption 2 Announced for Consoles Oct 20, 2016, 08:42 Numinar
Great Troll Rockstar!

Maybe the PC will get a version with the "updated" version that ships on the next set of consoles like we got with GTAV? The wait was worth it yeah?

Hope the MP expands on what RDR had. Had some great times hunting bears and shooting gangs of goons with family in the original.
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News Comments > Morning Metaverse
4. Re: Morning Metaverse Oct 20, 2016, 08:39 Numinar
Burrito of Peace wrote on Oct 18, 2016, 12:10:
Yesterday's wars were livestreamed. There were many live broadcasts of action during the Vietnam War. Many people witnessed their sons being murdered on live TV.

Jesus fuck, you'd think we'd learn from those lessons. But, apparently not. Instead, we'd rather jerk off with our phones in our hands while watching some 19 year old kid for Nowhere, Kansas who doesn't know shit about life or the world gets his head blown off for our amusement and prurient excitement. Or maybe it's not his head. Maybe it's a leg, or an arm, or he gets gutshot. Will they livestream the godawful, sanity tearing screams of anguish and pain that goes along with that? Will we post little sad emojis in a comments section while it goes on?

Our culture is shit. As a nation, we're just goddamned giddy to wave Chinese manufactured American flags and blindly hero worship idiot kids whom are being shoved through a meat grinder for the benefit of a tiny fraction of our population. This is OK? This is what we really want to see and encourage?

I actually think this is a good thing. If people are not exposed to the horrors of war, they might think it too easy and sweet a thing and make more of it.
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News Comments > Star Control: Origins Announced
17. Re: Star Control: Origins Announced Oct 19, 2016, 07:54 Numinar
SC 2 is a top 5 desert island game for me. The art, writing and gameplay were all super rock solid. The sense of adventure and nonlinearity unparalleled, a flippant Star Trek style adventure with a lot of lucasarts adventure game I n the puzzle design and conversation trees. I still have the printed out starmap with my scribbles and notes annotated on it from my first few runs through the game.

However I am not going to get excited about this. The MOO remake was better than MOO3 but this will have to do a lot more than be better than SC3 to be worthy of the name. Even SoaSE style production values won't be enough for this. Good luck devs I don't envy the task but hope for the best.
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News Comments > Civilization VI Preloads and Launch Trailer
4. Re: Civilization VI Preloads and Launch Trailer Oct 18, 2016, 02:45 Numinar
Osc8r wrote on Oct 17, 2016, 23:38:
Please don't suck.
Please don't suck.
Please don't suck.
Please don't suck.
Please don't be full of stupid AI doing nothing else but pillaging your shit (which will be 50x more frustrating with the new city tiles).
Please don't suck.
Please don't suck.

Pillaging and raiding is annoying but was THE way to execute warfare for most of our history, commanders rarely wanted to go all in on a battle they could lose on the throw of a dice. History just seems full of those battles because they make for cooler stories. Also forces you to secure your borders instead of holing up in your cities.

But I agree, please don't suck!
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News Comments > New Vive Controller and PS4 Controller Coming to Steam
7. Re: New Vive Controller and PS4 Controller Coming to Steam Oct 14, 2016, 06:27 Numinar
Frijoles wrote on Oct 13, 2016, 14:46:
HoSpanky wrote on Oct 13, 2016, 12:38:
New Vive controllers are inevitable, and will likely ship with the second version of the headset.

I really hope so. Valve seems to have a bad habit of pushing something out there, and then forgetting all about it. I know HTC is the one building these, but have there been many software developments with SteamVR? Look at Rift and ATW. And now they have ASW. I know Valve would rather solve dropped frames differently, but this is one area I disagree with. I don't get much judder in the Rift. I do get it in the Vive more often.

As for that "killer app", that's still to be seen. Vanishing Realms would BE that killer app if it got more than one person developing it.

They're coming. The lineup from Oculus over the next year looks really good. I'm hoping they translate over to Vive. As much as I love the Vive and Roomscale, the Rift (IMO) is simply more comfortable, and the headphone solution on the Vive is shit. If there's one thing I hate dealing with, it's the fucking ear pieces on my Vive.

So yeah, I hope gen 2 solves these problems. And I hope Oculus version of Roomscale and touch blow things out of the water.

All props to you man, being a VR pioneer with both premier solutions (And possibly a few cheaper entry level ones).

You are doing gods work and we salute you. Simple peasants like myself are looking at PS VR as the right entrypoint despite having a decent PC due to price/benefit calculations.

Lunar Flight is still the best VR experience I've had, DK1 and DK2. So good!
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News Comments > Chivalry: Medieval Warfare Free Weekend
8. Re: Chivalry: Medieval Warfare Free Weekend Oct 14, 2016, 06:17 Numinar
jdreyer wrote on Oct 14, 2016, 04:11:
How's the Deadliest Warrior DLC? Worth a buck? Reviews are mixed on Steam.

Worth a buck but entirely optional. The meat and potatoes is in the main game. (Subjective opinion but I'm pretty confident this is the right attitude towards the external partner sponsored side show that is deadliest warrior).
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News Comments > Chivalry: Medieval Warfare Free Weekend
6. Re: Chivalry: Medieval Warfare Free Weekend Oct 14, 2016, 03:30 Numinar
I love this game but one of my old work colleagues in QA was pro-tier at it, would come at you doing 360 head swipes and backwards overhead attacks that would mess you up and kin dof took the fun out of it.

But at amateur level, slaughtering peasants with your friends while spamming the battlecry key and controlling characters based on the black knight scene from Monty Python's Holy Grail is unparalleled in the gaming world. Should really get back into this.

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News Comments > Gears of War 4 Released
11. Re: Gears of War 4 Released Oct 12, 2016, 04:01 Numinar
A lot of hate here, but I love this series. GOW2 was amazing, awesome pacing and variety in environments. 3 was a struggle in parts great in others and Judgement was more like Junkment but it does it's thing really well, horde is great and the VS modes are pretty fun (The capture the leader one is especially cool). I feel a little burnt on cover-shooters as well since the slog that was Uncharted 4, but I've always enjoyed them.

Easy to call it console shovelware but there are not many PC exclusives pushing the eye-candy or gameplay boundaries these days. Most favorites on these very boards are cross platform consolitis infected titles as it is.

I just wish they kept some of the strategy and squad mechanics from the first awesome two Brother in Arms games.

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News Comments > Gone Gold - Skyrim Special Edition
22. Re: Gone Gold - Skyrim Special Edition Oct 11, 2016, 04:30 Numinar
saluk wrote on Oct 11, 2016, 03:58:
And then there's me, still trying to finish daggerfall so I can get started with morrowind...

Oh man, Morrowind is REALLY good. The best one in my view. Oblivion was too watered down and hand-holdy, the best bits of Skyrim channel the mystery and alien wonderfulness of Morrowind. It's one of the few RPG's that actually justify your "The Chosen One" status narrative in a satisfying way as well. Also you could fly.

Even on the OG Xbox with the fog generated about 50 meters in front of you it was great. Also seemed less buggy than the preceding and following two games, definitely tighter than Oblivion. A lot of reading but I think the recent games lose a lot by trying to have so much voiced content.
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News Comments > Gone Gold - Skyrim Special Edition
18. Re: Gone Gold - Skyrim Special Edition Oct 11, 2016, 02:37 Numinar
Wallshadows wrote on Oct 10, 2016, 21:55:
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Well that's a shame. Seeing as how I don't own any of the DLC and the special edition comes with all three, I'll likely buy this once prices start to fall.

Or do what I did and go buy the whole thing for a tenner off a dodgey keysite (went from payment to validating key and downloading in about 20 seconds). Then you can get the whole remaster automatically when it comes out.

Wouldn't normally encourage this as devs gotta eat, but vanilla Skyrim is borked on my new gaming rig with no known work arounds., Didn't want to pay full price for a game I already own most of and I feel like should probably have gotten win 10/144hz compatibility patches considering it's ubiquity and levels of profit.

Guess that sounds pretty entitled and you know what, in this situation I feel entitled.
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News Comments > Kerbal Space Program Team Turnover; Patch Next Week
2. Re: Kerbal Space Program Team Turnover; Patch Next Week Oct 5, 2016, 04:02 Numinar
Big hopes for this update. I used to believe this was the greatest piece of software in history, but the 1.0 and later releases have had some nasty issues which prevent me from recommending it without reservation. Console version Is very rough as well, lacking the optimisation, UI rework and polish of my other favourite EA turned console game Prison Architect which is a massive wasted opportunity, this thing should have been the next, smarter minecraft.

At least 5 of my 10 greatest gaming moments of all time happened in this game and I will definitely jump in once my (mostly cosmetic) mods update. Big love to all the previous devs and best of luck to the newcomers.
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News Comments > Saturday Safety Dance
4. Re: Saturday Safety Dance Oct 2, 2016, 06:06 Numinar
The candidate Putin wants is probably not the best one to have, if not for Americans themselves than for our Baltic friends.

The Scott Adams blog almost had me convinced that maybe I was wrong about Drumpf, then I remembered some of history's other great "Persuaders" and where that took us.

Estate Tax sucks but hard to have too much sympathy for anyone with multiple millions of dollars when they die. Surely hard work and a solid upbringing is all your kids deserve when you have those political values? Maybe it's the only way they can get money off these people since they often pay so little when alive.
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News Comments > No Man's Sky Advertising Investigation
10. Re: No Man's Sky Advertising Investigation Sep 29, 2016, 00:21 Numinar
If this lawsuit sticks then there will be no marketing for games until a few months before release.

A lot of stuff gets cut real late, when you realise that a feature just can't be optimised or QA'd properly before release.

I'm pissed at NMS as well, though I believe everything they showed in the game was in it at some stage and possibly they even believed would ship. But time is a cruel mistress and you have to decide to ship late or cut, and they were already super late, maybe even running out of money. Those sandworms and dinosaurs seemed awesome in the trailers, but what can you do.
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News Comments > Civilization VI Specifications
13. Re: Civilization VI Specifications Sep 25, 2016, 07:42 Numinar
jdreyer wrote on Sep 24, 2016, 12:27:
descender wrote on Sep 23, 2016, 20:18:
I know this isn't what he meant but I don't know why anyone buys these games before the 2 expansions and the GOTY version drop. I suppose some people just hate their money :p

I usually wait to buy a new Civ until after the first expansion. I was very satisfied with Civ 5 + Gods & Kings, that I didn't even pick up the second expansion. I'll probably do the same with this one.

Brave New World was good, but the bolted on nature of the espionage/religion/trade mechanics made the game feel bloated, as opposed to the empty shallowness of the initial release. Hopefully by baking all those mechanics into the game at launch they wont feel so much like easy to forget busywork. They can still do expansions where they reworks the game in a fundamental way as they did in V, but it will be with more of an eye to making the game better instead of shoehorning mechanics and concepts that should have been at launch.

The series is still missing stuff. Remember the global warming and nuclear wasteland mechanics from 2? That is still probably my favorite civ, though none have ever been short of awesome except vanilla Civ V and that is not a universal opinion. They've earned the hype for a new one.

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News Comments > Morning Metaverse
19. Re: Morning Legal Briefs Sep 23, 2016, 04:30 Numinar
Task wrote on Sep 22, 2016, 12:48:
- lowest voter turnout (2012) at 54% in American history, between 1800-1900 it was 80-90%

To be fair, in the 19th century voting day was a big, exclusively white male pissup. I bet we would get 90% of eligible voters out if we were getting bribed by booze to crawl from booth to booth these days as well. I would be up at 7am if this was the case. It would be like a little one day Oktoberfest.

Really feeling for you guys, and all the smaller countries whose governments and economies are utterly corrupted by your multinationals and intelligence agencies.
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News Comments > Rocket League AquaDome Next Month
13. Re: Rocket League AquaDome Next Month Sep 23, 2016, 04:21 Numinar
SpectralMeat wrote on Sep 22, 2016, 12:53:
Yep, this is how DLC should be done for all MP focused games, so playerbase doesn't get severed.
All maps/game modes are free, cosmetic stuff paid DLC.
I wish more devs/publishers would follow what these guys are doing.

This only works if your game is super awesome, replayable and maintains popularity so for 99% of developers it's not a good strategy. This game is a keeper and good to see it has ongoing support funded by gambling for cosmetics. I already have dozens of cool wheels and smoke effects from the base game unlocks and one or two car DLC packs I bought, not sure if I will buy anymore cars if they don't come with some customization already though.
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News Comments > Cossacks 3 Released
4. Re: Cossacks 3 Released Sep 22, 2016, 08:07 Numinar
It sure has that old school vibe. I think it might just be the OG Cossacks, in 3d. Not a bad thing but it's missing some of the cooler aspects of the sequels, but it's also a lot more accessible. It would be nice if the drummers for each formation sounded like they were doing something, the oars on ferries actually rowed and the upgrades had some imagination like the old Ensemble/Blizzard games but that's all little shit and I'll give them a pass because it's 20 bucks.

It's a bit bare bones (No in game key list/rebinding function I can see) and a bit crashy. The loco job feels very Eastern European as well, bless them.

And the trailer is a bit bullshit, it doesn't let you zoom out that far. Not far enough to be honest. The formation function is fiddly and not as awesome as Empire/Napoleon either so unless I'm missing something it's still mostly blob vs blob.

I was really annoyed I couldn't get the older games to work properly on my current machine, so this partially fixes that. And hopefully at the cheap price the devs will keep patching, improving and maybe working in some more modern UI stuff from Supcom/Total War to make it control like a dream (Would be nice to have the function from TW where you can hold space bar and see where your units are going to finish up and how they are getting there). If you are hankering for that late 90's early 2000's RTS vibe but in 3D HD it's quite well done.

It's had one patch since I got it last night and another hours away so there is hope it will be where it needs to be for some planned epic comp-stomp with the family by the weekend.

Also, this kind of enthusiastic english as a second language stuff is great, though it could use a bit of toning down in the game itself.

We will release a new patch in the evening
Dear friends, by the today's evening we will release a big patch
after which many of your problems will be gone forever!
We understand that caused a lot of dissatisfaction with the fact that the game has a very disturbing live bugs, but we'll do everything possible to ensure that very soon you have rejoiced product without any complaints.
Please wait for the evening news!

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News Comments > Elite Dangerous May Drop Win32 and DX10
23. Re: Elite Dangerous May Drop Win32 and DX10 Sep 20, 2016, 03:46 Numinar
Sounds good to me. If I had a computer that this would be a problem for on Elite I'd be sad but could hardly blame Frontier for it. I doubt they will just kill the 32 bit client either, you probably just get locked out of the next "Season" (The paid for yearly expansion packs).

Anyone here still play? I love the game but have trouble playing it casually. It will grab me by the balls for weeks at a time like WOW or WoT if I even dip my toes in.
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