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User information for Toph O' Rama

Real Name Toph O' Rama   
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Nickname BurntSoul
Email Concealed by request
ICQ None given.
Homepage http://
Signed On Feb 10, 2006, 03:46
Total Comments 187 (Novice)
User ID 24396
User comment history
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News Comments > Far Cry 2 in "Only Two Months"
24. Re: I got an idea... Aug 18, 2008, 23:16 BurntSoul
Right! You'll pass on buying the game because they have no demo. But you'll download (remember, downloading=piracy to the publisher) the games and try them out for free. Just as if you had a demo, only it's the full version. That you can burn to CD/DVD if you decide you like the game.

Yeah, I'm going to Burger King. Those dirty bastards are giving me a whole Big Mac for free because I didn't get to try a sample. Yup. and because I'm getting the whole Big Mac for free - well screw it, I'm not only going to just try a sample...

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News Comments > Far Cry 2 in "Only Two Months"
21. Re: I got an idea... Aug 18, 2008, 23:06 BurntSoul
Yup I agree! Sure it's retarded! I wouldn't have thought in a million years I'd have strung those sentences together to prove a point.


The reason why you can't get a refund or an exchange for an open PC title, retarded you think that is - get ready for it -

is because publishers think that PC gamers casually
steal their software. And so they have decided to turn their backs on PC gamers. And because of this, now the Console is getting the games first and the PCs are getting the leftovers/ports.

So I guess by that logic I should just go on a PG Game piracy rampage? Will that help PC gaming publishers decide to sell top rate PC games that aren't console ports? Will that help PC gaming publishers decide not to install copy protection software with their games? Will it help them think twice and then create a demo for users?

Now that's fucking retarded.

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News Comments > Far Cry 2 in "Only Two Months"
15. I got an idea... Aug 18, 2008, 22:40 BurntSoul
Hey, I have an idea.

I'm going to go to Burger King. I don't like the way they treat their customers. They don't give out samples on a regular basis, so I can't try their food and decide if I like it or not before I buy it. I heard their food sucks anyway, though. It's like a knock off of McDonalds but they have all different stupid names for the same items and stuff.

Anyway, that entitles me to go there and just take what I want and eat it for free. I mean it sucks and all, but they deserve it. It's their fault that I'm angry. I'm going to do it every time a new specialty sandwich comes out that they don't let consumers try for free.

Burger King = an immediate free meal because they suck ass.

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News Comments > Space Siege Q&A
6. Re: No subject Aug 18, 2008, 13:42 BurntSoul

Just for your knowledge (and maybe others who are still playing the game after 3-4 days), you can dodge away from the enemy. If you place your mouse in the direction you want to go and then hit the dodge key, it'll happen.

Now what I'd love is if you could just edit the keys anyway you please. If they are going to continue with patches (who knows with all the bad reviews, right?) I'm hoping that'll be at the top of the list.

Unfortunately, they should have priced this game in the $29.99 range. The game is not bad, it's just not really a spiritual successor of DS1 or DS2 in any way meaningful (which people I think were expecting), and it seems to be lacking in some basic options. Also, the fact they marketed it a Chris Taylor game gave false weight to the title, and that kind of pissed people off. Finally, CTaylor says story is key, with the morals/ethics and stuff, but it's a light action/rpg for heaven's sake. Nobody's gonna really sit down and get philisophical on the story. They just want to kick ass in the game with their friends.

Again, not a bad game - it just seems like it's a skeleton of what it could be the price could have been lower to justify sales. I like the game and I hope some modders will try to make it better.

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News Comments > Games for Windows LIVE Gold Refunds
21. Re: No subject Jul 24, 2008, 18:27 BurntSoul
And if they provided that for 10 or 20 popular games with thousands of players on at any one time, then it might make sense

10-20 games don't just drop out of nowhere.

Exactly, and so Microsoft will have to create these games and sell them and have zillions of people online for them to justify users having to pay anything extra.

Hey, Microsoft - The PC gaming community just wants you to know this if you are reading:

You should know PC gamers can already rent and/or create their own FREE dedicated gaming servers online (given the bandwidth), as well as rent (or create for FREE) dedicated voice servers like VENTRILO or TEAMSPEAK. They could also use a swiss knife app that has FREE Peer-to-peer IM/peer-to-peer voice server/game server finding/screen capturing/video capturing client for all gamers called XFIRE.


So, in order for us to 'convert' to your idiology, you are going to have to do better than FREE. Maybe FREE plus a new car?

You're going to have to pry my existing free services from my cold, dead fingers. Bitches!

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News Comments > Games for Windows LIVE Gold Refunds
12. Re: Elephant Jul 24, 2008, 13:43 BurntSoul
Totally true.

Now MS understands PC gamers will not pay for a service like our bound and gagged online XBox/XBox 360 cousins, because the service makes zero sense to (us). The way we interact with a game online and purchase content (or Heaven forbid get it for FREE from the community!) is obviously way different. We have choices, damn it!

Of course, MS will now proceed to focus their attention on competing with/destroying/eating/poly morphing all other competition that has the proper formula for making money from PC gamers online, e.g. the Steam service, Stardock Impulse, GameTap, etc... And they will not stop until the competition are gone and the people have forgotten what it means to have the freedom to make decisions and have opinions.

Then we'll be back to paying out the ass, just like their console slaves. NEVER FORGET!

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News Comments > World in Conflict Patch
2. Re: No subject May 28, 2008, 13:16 BurntSoul
What's the changelog?

World in Conflict Update
Update #008

This eighth update for World in Conflict fixes balancing and bug issues and introduces some new features, like improved in-game voting, new ignore functions and improved network code stability. There are also several additions to Massgate, including new banners and new explanatory texts for missing content. For additional details on this update and the new features, please visit the World in Conflict forums at

New features:
- Improved in-game vote system.
- Special Ability icons now show the number of selected units ready to fire.
- Extrapolation added to the network code. This should decrease lag caused by high packet loss. To disable extrapolation, append “-noextrapolation” (without the quotes) to the target path of the WIC shortcut.
- Expanded the ignore functionality on Massgate to cover clan challenges and chat rooms.
- Unit shields will now always be enlarged on mouseover regardless of selected unit.
- Unit movement arrows are now more visible on the Megamap.
- Added a hyperlink pop-up when the client is missing map or mod content.
- Remote admins can now switch a ranked server to unranked and back.
- Added explanatory text to the abuse report window.
- Added Massgate banner.

Units and balancing:
- Improved infantry forest cover logic. When ordered into forest cover, infantry units should now always find actual cover.
- Increased accuracy and tweaked fire rates for Armored Transports.
- Improved stealth slightly for Demolition Engineers.
- Improved power of Demolition Engineers’ Demolition Charge. It now destroys most bridges with one charge.
- Fixed discrepancies with US Medium Tank and US Light Tank view ranges compared to USSR and NATO.
- Fixed discrepancy with the duration of the USSR Medium Artillery special ability compared to US and NATO.

Bug fixes:
- Fixed a bug that caused disconnects with wireless network cards.
- Friendly fire warnings are not triggered by stray bullets anymore.
- Fixed a Reinforcement Point exploit that used unit drops and role changes to get additional Reinforcement Points.
- Fixed a bug that caused units dropped by Tactical Aid to be blinking and untargetable.
- Fixed buildings on several maps that could not be targeted by air units.
- Fixed fortifications on several maps that could become untargetable.
- Fixed a bug that caused Kick-vote to be active in clan matches.
- Fixed a bug that caused Kick-on-idle to stop working.
- Fixed a bug that required spectators to click “ready” for servers in match mode to start. Only players in teams count now.
- Fixed a bug that caused the TA cooldown to not reset when matches started in match mode. It should no longer be possible to deploy Tactical Nukes prematurely.
- Fixed a clan challenge bug that caused the wrong number of members to be shown as online on the clan you challenged.
- Fixed a crash related to map voting and custom maps.
- Fixed an issue with TA ground markers behaving incorrectly in single player.
- Max camera height settings no longer affect single player.

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News Comments > On Mass Effect & Spore Copy Protection
38. Re: No subject May 6, 2008, 17:10 BurntSoul
Don't see what the problem is. I guess if I didn't have Internet access I might mind but frankly that's not an issue for me. They don't make you keep the CD in the drive or anything. Why do people have issues with this?


I'm starting to feel the same way. I can totally understand issues if a publisher were to enforce a game using StarForce, but SecuROM (I believe) doesn't pose those setbacks and (to my knowledge) doesn't affect users the way StarForce did (or as many users).

For people to complain about this, something seems fishy.

Steam users have to deal with something similar when it comes to Half Life 1/2 (offline mode for things like LAN parties without Internet access). EA/Bioware is not forcing you to put the DVD in the drive, either.

Again, the only drawback is with the users that lack online capabilities; it would truly piss me off if I didn't have access. But they might have done a cost/benefit analysis; how much $$$ could we lose to non-online gamers as opposed to how much $$$ is lost to piracy. In their minds, a no brainer.

With the atmosphere the way it is for the PC industry, something has to give. The vast majority of Developers/Publishers (well, maybe just publishers) are getting on the 'PC business sucks and is dying because of lost $ due to piracy' bandwagon. Worse yet, the media is shoving this mantra back into everyones' faces at least twice a day. It's becoming a self-fulfilling prophecy.

So, if EA/Bioware want to use this technique and it doesn't blow my computer up, I say go for it. If other publishers see that it works, it may mean a turn around for the PC Industry.

My personal issue with security in general dealt with StarForce (specifically), or having to put the CD/DVD in every damn time (whatever security method used), which would eventually scratch the media. If I am playing 3-4 different titles in a day, I would occasionally leave those CDs/DVDs on my desk. My kid would come along and accidentally knock them off the desk. Hey, my fault - but still an issue that nagged me.

My fix? I use Game Jackal Pro. It's cheap software, I don't have to use hacked executables, it's 'legal' because you are licensed with Slysoft (not necessarily the best reason...) and the publishers should be happy because I'm buying their software.

Finally, I can see that some games that have kicked major butt even though they haven't used security measures is re-assuring for users, though these games are waaaay few and far between.

oh, and for those that want to try a game before they buy it...use a demo if a game has one out or try it at your friend's place.

I know I'm probably simplifying the issue for many of you and I usually don't acquiesce to something a publisher does, but I'm getting sick of playing ported games on the PC. If publishers want to port a damn game, it should be ported to the console world - not the other way around.

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News Comments > Rainbow Six Vegas 2 Disk Space Issue
21. Re: No subject Apr 23, 2008, 14:44 BurntSoul

That's right, you are bolstering my point! I kind of put that thought in with the point about the productivity software. Ever try the Wii's Opera browser? It's okay to a point and there's no end in sight that it'll be upgraded. Can't use the latest flash version - they are stuck in time. You CAN use a keyboard and the Opera browser on the Wii (you have to buy the browser first, then download it), but you can't use Firefox or Safari or IE if you even wanted to. Why? It's a console! Nintendo's way or the freakin' highway! Only way to do it is hope and pray 5 years from now that Wii 2/3 will have a newer browser (if it doesn't get cut from development). Consoles are completely ridiculous like that. Good for them they have a ton of sheep to sell to.

This comment was edited on Apr 23, 14:48.
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News Comments > Rainbow Six Vegas 2 Disk Space Issue
16. Re: No subject Apr 23, 2008, 14:19 BurntSoul
Nin, you are absolutely correct.

What I'm trying to say is I want a console to do all of this for me to give up PC Gaming and move to a console. If the console can't do it, I'm not moving. There's more to it than just a software issue here or there that will 'break the camel's back'.

Another way to say it is: My PC Gaming rig can do it ON TOP OF gaming - and I'd want a console gaming rig to have/do all the same features, otherwise it's just not good enough.

Guess I'm not going to stop gaming on the PC...

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News Comments > Rainbow Six Vegas 2 Disk Space Issue
11. Re: No subject Apr 23, 2008, 13:53 BurntSoul
<i>another reason to give up pc gaming</i>


There is more to PC gaming than just the games. It's the rig.

Please note the following requests. If just 1 console can do all of these things for me, I will gladly and whole heartedly switch from a PC gaming rig to a console rig. Otherwise there is just no point...

Give me a keyboard, a mouse, Internet access, the ability to NOT have to pay extra money over the Internet access fee to connect to other gamers.

Don't force me to use only 8 buttons on a joystick.

Give me the option to upgrade whatever hardware whenever I like or even build it from the ground up myself. this hardware would come from multiple 3rd party vendors, because naturally more products available means healthy competition means lower prices.

I want the option to purchase graphics and computational speed for this hardware device just as quickly as PC technology can develop and market it - not a year or three later.

I want to do the upgrading/repair myself. No sending it out to some company to wait for 8 weeks.

Give me the option to buy and use all different types of productivity software of my choosing, use a web browser (again, of my choice) and access to my e-mail in a e-mail client.

Give me games that are not watered down/dumbed down shadows of what they could be, and jack the number of players in traditional non-mmorpg multiplayer games back up to 32-64 people (or even up to 100 like Joint Operations).

Allow me to use a printer, or other 3rd party devices like thumb drives, video cameras - you name it.

Allow me to create dedicated servers on my own device for whatever I want; voice communication, IMing, IRC chat, File sharing, game servers, streaming music servers, Intranet sites.

Allow all of the above to run on its own network, LAN party style without Internet access (or with it, but not necessarily needing it for anything for actual gameplay).

Allow me to create gaming mods I can freely distribute to others so they may bask in my amazing (or lack of amazing) skills.

Please make this request for me. I know it must be just around the corner for a console to be able to do this - right?

This comment was edited on Apr 23, 13:54.
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News Comments > WoW Bot Battle
18. Re: No subject Mar 26, 2008, 12:33 BurntSoul
I'm in total agreement. These type of people should do well with this game. Check the link:

PS: For those that don't know, yet are curiuos: It's a funny kind of RPG simulation that you don't have to do squat to your character. Your character auto magically goes out, kills baddies, gets treasure, sells it at town, levels up, adds skills/spells, buys newer/better weapons/armor, starts a new quest. All without that cluttery 3D (or any graphically enhanced) stuff.

This comment was edited on Mar 26, 12:55.
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News Comments > New Crysis SDK
19. No subject Mar 9, 2008, 15:40 BurntSoul
oh sorry, smart ass. I just thought that's what it was.

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News Comments > Medal of Honor Airborne Patch
17. No subject Mar 9, 2008, 15:38 BurntSoul
I did a quick check online (this is on a Sunday at 4 in the afternoon) to see how many players were using 1.3:

about 70

players using other versions:

about 150

hopefully these 150 or so will come over to the 1.3 version within a few, 2-3 days. If not, then either they do not have a good enough connection, are too lazy to do it or have hacked versions.

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News Comments > Medal of Honor Airborne Patch
12. For all concerned... Mar 9, 2008, 08:16 BurntSoul
Here's the release notes for v1.3. The size issue is noted:

MOH Airborne Patch 1.3
Update to Version 1.3
IMPORTANT NOTE: To Update to Patch 1.3, you must first have Patch 1.2 installed.

This update for Medal of Honor Airborne adds two new maps, Objective Mode for multiplayer, and two new weapons for dedicated server games, in addition to multiple bug fixes.

New Features

* Added the option to replace the rifle class with a non- scoped Springfield for dedicated servers.
* Added the option to replace the rifle class with a non-scoped G43 for dedicated servers.
* Heraklion map is playable in all multiplayer game modes.
* The Hunt Classic map is playable in all multiplayer game modes.
* Objective Mode has been added for all maps in multiplayer.
* Added an in-game server admin tool (Rcon).
* Added a new server command “say” that allows server admins to make announcements through the console or in-game RCon tool. The announcements will appear on all connected clients and will be distinguished with both a prefix and different color.
* Every in-game message is now logged in game console (press ` to access it)
* Several options have been set up for which team defends during Objective Mode.
* Kill messages now correspond to a weapon type.

The Update size is large b/c all maps in multiplayer were edited to include Objective Mode, and two brand new maps were added.

The dedicated server is a new build of the server and will not patch the existing server. This is also because all the content has been touched. To patch the server would be almost as big as to release a new one. The Linux server is being worked on and will be updated as soon as possible.

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News Comments > New Crysis SDK
12. Holy Crap... Mar 8, 2008, 13:14 BurntSoul
I don't want to have a firewall set up on my computer or on my router. The hackers should stop hacking.

I don't want to have to install anti-virus with real-time protection. The virus makers should stop making VIRUSES.

I don't want to install anti-spyware and continually do scans on my system. The bastard low balling advertisers should stop spamming my ass and making my computer run slower.

I don't want to defrag my computer. The hard drive makers should do something to their hard drives such that I don't have to defrag it again.

I don't want to troubleshoot problems with my computer. All computer parts and software should be instantly ultra compatible.

I don't want to have to upgrade my computer when newer games come out that require a beefier vid card, ram or cpu. All computer hardware should be upgradeable via a rom bios upgrade online - OR no developer should push the boundaries to make more visually realistic environments in games.

Waaahhh waaaah fuckin' waaah!

We all have to deal with things in life, my friends - whether we like it or not. Stop crying and deal with it.

If it bothers you take it into your own hands, because no one is going to hold your hand for you.

As you've heard before, get Firefox + the adblock plus ad-on. It takes about 2 minutes to install.

Problem Solved.

This comment was edited on Mar 9, 18:15.
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News Comments > Frontlines for Call of Duty 4
2. Re: COD4 Gaming Mar 7, 2008, 09:15 BurntSoul
Myself, I love the game. Zeph, you initially will have it harder than others (who've been playing far longer than you) at first because you do not have the array of upgrades in weapons and skills others have accumulated. This will come in time, the more matches you play.

However, I understand what you are talking about. Some maps are way too small for the number of players that come into a game. There really should be a size limitation, or at least a recommended player limit listed per map otherwise it becomes ridiculously unreal.

One other thing that really, really, really, REALLY has to change is the Airstrikes and the Helicopter raids. It can stay in the game, but it just has to change.

I think if you get 7 kills in a row you get an airstrike and if you get 8-9 you get a Helicopter to come in and mess with the enemy. Don't hate me if I'm wrong with those numbers, I'm trying to prove a point. The problem is with the 'rollover' effects on maps with many players in the game. A guy that gets lucky enough to get a good airstrike in will be able to quickly get a second, third, forth, fifth airstrike or helicopter because his kills all count towards another. That totally sucks on a smallish map with the max number of players on it.

The devs should change it so that during your airstrike or helicopter, all kills that happen during this raid do NOT count towards another airstrike or helicopter. Also, there should be a 'cool down' time between your previous strike and the next one, say 30-60 seconds. Only after that time period is over should you be able to accumulate kills for another strike.

I hate coming into a match only to be decimated from the skies every 4 seconds. It's even nastier when the idiot server admin sets the respawn time to 1 second.

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News Comments > Frontlines: Fuel of War Patch
26. Re: Frontlines: The FUTURE of Fuel of Wa Feb 28, 2008, 20:19 BurntSoul

Two Worlds is awesome, and they unfortunately missed somewhere on the multiplayer side. They could have done so much more with it.

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News Comments > Frontlines: Fuel of War Patch
25. No subject Feb 28, 2008, 20:15 BurntSoul
Frosty, there are always rays of hope!

Try Sins of a Solar Empire, Call of Duty 4 (single or multi), Max Payne (1 or 2), World in Conflict, F.E.A.R., Warhammer 20K: Dawn of War - all on the PC.

Fortunately, this isn't the whole list!

Play any of these (if you haven't already) and I guarantee you'll experience the best waste of your time - ever.

This comment was edited on Feb 28, 20:16.
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News Comments > Frontlines: Fuel of War Patch
21. Frontlines: The FUTURE of Fuel of War... Feb 28, 2008, 19:07 BurntSoul
...or any new game for that matter.

Here's my take on it, via observations over time.

When a game comes out and it has multiplayer issues on the PC, developers have about 2 weeks to fix the worst (and most) of the issues. If it isn't cleared up by then, the game has officially tanked with Hardcore gamers; you won't see more than 50 people playing it at a time at the end of the 3rd week. 2 months later it will be dead with 5-10 MP players at any one time. The game will have been totally ripped to shreds on all the well known forums by then.

Yes, this is an estimate based on an opinion - as it really also depends how good or sucky the game is as a whole. It also seems to tank worse/quicker when it had an awesome previous following (previous versions).


Rainbow 6: Lockdown
Medal of Honor: Airborne
Warhammer: Mark of Chaos
Two Worlds

Unfortunately this is not the full list.

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