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User information for Blahman

Real Name Blahman   
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Nickname Blahman
Email Concealed by request
ICQ None given.
Description
Homepage http://
Signed On Feb 9, 2006, 23:08
Total Comments 160 (Novice)
User ID 24394
 
User comment history
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News Comments > Steam Top 10
17. Re: Steam Top 10 Aug 13, 2017, 18:30 Blahman
 
MoreLuckThanSkill wrote on Aug 13, 2017, 18:28:
reading about bannings, when it's still in Early Access, is a bit of a turnoff. Catering to streamers is a huge turnoff, but I guess that's how multiplayer games work these days.

It's a total non-issue. No one "accidentally" stream snipes. The people that do it, do it on purpose, and pay the price. If you play legitimately you have nothing to worry about.
 
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News Comments > Steam Top 10
15. Re: Steam Top 10 Aug 13, 2017, 18:21 Blahman
 
MoreLuckThanSkill wrote on Aug 13, 2017, 18:15:
All I know is, if I get into a car in 99% of the FPS games that you can get into a car, I'm going to lay on the horn if I feel like it. That shouldn't be a bannable offense. The fact that it is, is a fault of the developer(s) or whomever they chose to run their servers/client list/whatever.

*BEEP BEEP* You're about to get run over by a damned jeep, in a FPS! Classic Battlefield. Apparently it's sacrilege in PUBG.

I don't like people deliberately trolling others, but the horn thing seems extremely minor. Why put the horns in if they are only going to ban 'regular' people to protect 'privileged' streamers? Mind boggling.


I don't think you understand how it works at all.

Honking the horn is not an issue.

Following around specific players across multiple matches and using it to troll them and ruin their experience over and over is. The admins can tell the difference.
 
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News Comments > Steam Top 10
14. Re: Steam Top 10 Aug 13, 2017, 18:19 Blahman
 
jacobvandy wrote on Aug 13, 2017, 17:18:
Nevermind how difficult it can be to locate someone in the map, what about how small the chances are that you even get put into the same match as a streamer and can identify when you do? It's not like DayZ or any number of other games where it's as simple as finding out the name of the server they're on and choosing to connect to the same one, the matchmaking is all random and anonymous for the most part, isn't it? With all the dumb luck involved preventing you from purposely doing it whenever you want, how can it possibly be such a significant issue that rules need to be made about it?

It's extremely easy to queue up with and locate streamers even when they take every precaution against stream sniping. It still happens constantly.
 
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News Comments > Steam Top 10
7. Re: Steam Top 10 Aug 13, 2017, 16:16 Blahman
 
MoreLuckThanSkill wrote on Aug 13, 2017, 16:06:
More on topic, reading the PUBG Steam reviews, apparently you can get banned for using the car horn, near Twitch streamers!??!? That's just embarrassing for the developers.

Stream sniping (watching another player's Twitch stream to get in their game, find them and kill/disrupt/troll them) is against the game's rules and yes, they will get banned if they do it enough. It's really annoying for the streamer and their viewers.
 
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News Comments > Steam Top 10
2. Re: Steam Top 10 Aug 13, 2017, 15:08 Blahman
 
Same with LawBreakers. Since Tribes: Ascend essentially died I have been looking for a new FPS-Z, and this one is great.  
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News Comments > Lawbreakers Launches to Great Reviews, Poor Sales
58. Re: Lawbreakers Launches to Great Reviews, Poor Sales Aug 11, 2017, 13:52 Blahman
 
Well I for one am enjoying it a lot. Assassin grapple + shotgun is too much fun.

If anyone is on the fence about it, just buy it and enjoy. Ignore the negative nancies who haven't even played it.
 
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News Comments > LawBreakers Released
14. Re: LawBreakers Released Aug 8, 2017, 23:45 Blahman
 
People bitching about the game without playing it are missing out. It's fantastic. And all of the game modes require teamwork to win, it's not just TDM.  
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News Comments > Mirage: Arcane Warfare Gladiator Update
7. Re: Mirage: Arcane Warfare Gladiator Update Jul 23, 2017, 22:11 Blahman
 
jdreyer wrote on Jul 23, 2017, 12:42:
Are the bots configurable like UT, or at least have basic difficulty setting like B2?

Not yet AFAIK. They haven't released the server files yet but maybe when they do AI difficulty will be an option.
 
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News Comments > Mirage: Arcane Warfare Gladiator Update
5. Re: Mirage: Arcane Warfare Gladiator Update Jul 22, 2017, 22:02 Blahman
 
jdreyer wrote on Jul 22, 2017, 14:39:
Does anyone here play this? I'm wondering how it is. The addition of bots has me interested since I live in an unpopulated timezone and also usually don't like playing against other people.

Yeah I have almost 120 hours in this game. The bots are pretty easy though. If you've played at all they will not be much of a challenge, but they're nice to have to fill out a server.
 
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News Comments > Mirage: Arcane Warfare Gladiator Update
4. Re: Mirage: Arcane Warfare Gladiator Update Jul 22, 2017, 20:46 Blahman
 
I love this game and the update is great, but it still has an unfathomably tiny playerbase.

I hope they can do something to draw more players in because it really is an underrated/unknown game.
 
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News Comments > SteamWorld Dig 2 Digs Steam Too
1. Re: SteamWorld Dig 2 Digs Steam Too Jun 26, 2017, 21:07 Blahman
 
That title... *golf clap*  
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News Comments > On Sale
2. Re: On Sale Jun 23, 2017, 05:42 Blahman
 
Mirage: Arcane Warfare is a good value at $15, but desperately needs more players. It's a great game -- I've already put over 60 hours into it despite there only being a couple dozen players online at peak time lately.

Better combat with greater freedom of movement and a better level of production quality than Chivalry, very high skill cap and lots of unlockable cosmetics that are actually pretty cool. Some people are turned off by the aesthetic but I like it -- has a nice Prince of Persia vibe.

I don't understand why so few people bought it, but a seemingly sizable part of the Chiv fanbase rejecting it out of spite and leaving nasty reviews probably didn't help.

I hope the Steam summer sale gives its population a kickstart and look forward to their coming updates. Sounds like July is going to have a big content patch with new weapons, abilities and levels.
 
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News Comments > Steam Top 10
4. Re: Steam Top 10 Jun 12, 2017, 05:14 Blahman
 
Muscular Beaver wrote on Jun 12, 2017, 02:54:
Retired wrote on Jun 11, 2017, 14:51:
xXStellarDadXx wrote on Jun 11, 2017, 14:15:
Who dat at no.1 blues peeps? It is the real deal...Get used to it ...

Game has improved with last 2 updates. Fun to play again.
Nope. Still unbelievably lagging servers.

They're working on it. This month's monthly patch is supposed to address it. They're probably having to rewrite a bunch of netcode and server code.
 
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News Comments > New GeForce Drivers
2. Re: New GeForce Drivers Jun 9, 2017, 22:00 Blahman
 
This notably also adds an SLI profile for PUBG. Too late for me as I already ditched my SLI 970s for a 1080 Ti, but hopefully will help others.  
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News Comments > Mirage: Arcane Warfare Free Weekend
5. Re: Mirage: Arcane Warfare Free Weekend Jun 9, 2017, 06:11 Blahman
 
I played it for about 4 hours, was actually a lot of fun and very impressive from the art and sound departments.

I heard that Valve is going to be trying to make up for the issues with the servers not working on launch with giving the game free advertising for a year.

Hope people will give the game a chance, it's quite good actually.
 
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News Comments > Steam Top 10
1. Re: Steam Top 10 Jun 4, 2017, 17:00 Blahman
 
PUBG on top again, it can't be stopped!

Having a lot of fun with Rising Storm 2: Vietnam though. It's like a more condensed and refined Red Orchestra. The built-in voice comms work well and having a good commander makes a big difference.
 
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News Comments > Rising Storm 2: Vietnam Released
5. Re: Rising Storm 2: Vietnam Released May 31, 2017, 18:22 Blahman
 
Muscular Beaver wrote on May 31, 2017, 08:21:
I played the beta a bit.
So this is what Red Orchestra is like? Basically ArmA on a tiny map?
Didnt like it that much. Felt too much like a CoD or BF, just because of these tiny maps.

Red Orchestra had a lot bigger maps, and a slower pace, especially on the ones with combined arms and tank-only battles, although some like RO-Danzig were quite small, infantry-only maps.

This game has basically taken the RO gameplay and compressed it into a smaller, more arcadey package, which some will like and some won't. I personally like it a lot, and from what I have seen it is very well-done, although I haven't played enough to see all the maps yet.
 
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News Comments > PLAYERUNKNOWN'S BATTLEGROUNDS Patched
4. Re: PLAYERUNKNOWN'S BATTLEGROUNDS Patched May 26, 2017, 17:37 Blahman
 
Haha, I submitted the previous article about the Steam post with the patch notes, not "Batman".

I know what you meant though
 
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News Comments > PLAYERUNKNOWN'S BATTLEGROUNDS Patch Delayed
9. Re: PLAYERUNKNOWN'S BATTLEGROUNDS Patch Delayed May 25, 2017, 18:58 Blahman
 
Bludd wrote on May 25, 2017, 16:43:
Hm the lag seems to be door related

Everything server side including doors is affected by the server performance, which is their top priority issue for June's monthly update.
 
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News Comments > PLAYERUNKNOWN'S BATTLEGROUNDS Patch Plans
4. Re: PLAYERUNKNOWN'S BATTLEGROUNDS Patch Plans May 25, 2017, 05:18 Blahman
 
Looks like they are delaying the patch to the stable servers until next week since a lot of people are reporting crashes on the test server, which they are going to leave up until then.  
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160 Comments. 8 pages. Viewing page 1.
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