wtf_man wrote on Sep 21, 2020, 18:26:Spektr wrote on Sep 21, 2020, 18:16:
I have a bad feeling about this...
This doesn't bode well at all for Id games running on OpenGL/Vulkan. And I guess id software games on Linux belonged to another era.
In fact it doesn't bode well for pretty much anything I can think of.
Is MS trying to become the Disney of video games?
Did I mention that this doesn't bode well?
It also doesn't bode well for any more Zenimax / Bethesda / iD games going to GOG.
There are zero Microsoft published games on GOG.
Dev wrote on Sep 10, 2020, 11:46:
aka "that 'free' ea game pass we added actually isn't so we will raise the price for everyone even if you didn't want the EA pass"
Beamer wrote on Aug 13, 2020, 10:25:JohnBirshire wrote on Aug 13, 2020, 10:13:
People be installing 50 different launchers just to get 100's of free games that cost a grand total of two days of minimum wage.
Actually, most EGS games have been worth well more, several considerably more, and honestly, what harm is a launcher if you only run it when you use it?
Kxmode wrote on Aug 10, 2020, 19:35:DarkCntry wrote on Aug 10, 2020, 17:22:
Except at $30/yr, that makes it $2.50/mth...less than a cup of coffee at many places. So yes, they bank on a lot of people not constantly using the service, just in the same way as every other streaming entertainment service does...but honestly, if $2.50/mth is breaking the bank, then buying a single $60 title at release is not even a feasibility.
I agreed with your points until you went below the belt at the end. A bit of professional courtesy, don't criticize a person's financial status no matter how easy you think it is or how much you believe it'll improve your reasoning. It's petty. You can do better than that.
Kxmode wrote on Aug 10, 2020, 17:12:DarkCntry wrote on Aug 10, 2020, 15:50:
At the price point, this isn't anything more than a damn good bargain, probably the most consumer-forward action from EA in a long while.
For the cost of a budget title, you can play pretty much all of EA's games for the entire year, which is more than enough time for almost all of the games.
It's a gamble. EA employs a team of physiologists who know humans are fundamentally lazy. Loot boxes are a perfect example. They're betting that most people will be too lazy to cancel and activate their subs based on what they think they are or will be playing. For instance, on a game like Cyberpunk 2077, people will likely be on that for a couple of months. They left their EA Access sub going and didn't use it. EA made a residual income of $5 per month for nothing. Essentially it's free money.
Kxmode wrote on Aug 10, 2020, 17:02:Cutter wrote on Aug 10, 2020, 16:46:
That's awesome. I'm already subbed to the EA Vault. For $30 a year it's stupid not to do it.
It's not a genuinely good value. Effectively what you have is a Rent-To-Own model that never ends. Your access to their games ends after the sub expires. On a typical EA game, most of the high-end cost happens within the first three months of release. After that, they get discounted heavily, and even more so during big promo sales. So unless you plan on playing every game in their line up, per month, I suspect you'll only play one or two. If you play anything other than the latest release, you'd be better off waiting for the upcoming Labor Day promo and making a one-time purchase. But, hey, you do what you want. I am merely providing the bigger picture.
jdreyer wrote on Aug 10, 2020, 16:23:Ozmodan wrote on Aug 10, 2020, 16:15:
Just a bad port. Their testing team should be fired if they even have one.
It's unlikely that the testing team was terrible. It's my experience that in these situations these are likely:
1) The company didn't put enough resources into testing.
2) The company provided only virtual testing environments which are good at catching driver and OS compatibility, but no good at catching hardware compatibility issues like the ones we're seeing here.
3) The testers found and reported the issues, and a business decision was made that there wasn't ROI in fixing them.
eRe4s3r wrote on Jul 21, 2020, 00:55:
Exactly, man I binged the game the past week on my week off, 72 hours and only now I am getting bored. What an amazing experience, cinematic, an interesting story, extremely detailed graphics and some of the best facial animations I have EVER seen in any game ever. Not to mention the feeling of satisfaction when you place a thing because nobody placed it for you in a location and over 70k likes for it
Zip lines are also amazing to me. Imo one of the best games on PC this year by far .. so far, anyway
Also it runs buttery smooth on 1440p on my rig.
This game is an absolute must play imo. People who call this a walking simulator probably call Total War: Warhammer 2 are a building sim. Ie. they have no clue what they are talking about. There are so many secrets hidden too, like a shrine in the mountains, mystical towers of .. something.. waterfalls... and funny dialog not to mention some of the craziest side-stories in a long while.. (Emails are worth reading in-game)
Anyway, I had my monies worth and then some.
Prez wrote on Jul 16, 2020, 12:37:
Why is this 'Dr. Disrespect' so interesting? Is he supposed to be a big deal or something?
Cutter wrote on Jul 6, 2020, 14:07:“You can love or hate the game and share your thoughts about it. Unfortunately too many of the messages I’ve been getting are vile, hateful, & violent,” the director said.
You just said you can hate it. Threats aren't acceptable, but vile? Vile is a matter of perspective. Obviously some people find your game vile and reacting accordingly.
The Half Elf wrote on Jul 3, 2020, 20:50:necrosis wrote on Jul 3, 2020, 20:01:Kxmode wrote on Jul 3, 2020, 19:33:necrosis wrote on Jul 3, 2020, 19:09:
$20 on PS4 but $50$ on PC. For a 3+ year old game.
Then go play it on a PS4. Your entitlement to assume that all the time and expense it took the developers to port it over to PC to then sell it on Steam for $20 minus Valve's 30% is foolish. I own it on PS4 but as far as I see it, this is a new game for PC gamers.
Its the same assets. Same story. 99.99% of the game is already done! Why do we have to pay an extra $20 for a old game? PC users getting screwed over just like when PC games jumped to $60 for no damned reason other than "well we milked the console users for an extra $10 why not the PC users too!".
Actually you're getting 20 bucks cheaper then when it was released for PS4. There are enough PC features that if money wasn't an issue I'd double dip for the PC version. This was the game that made me buy a PS4, and again is worth the money if the port isn't screwed up.
jdreyer wrote on Jun 22, 2020, 21:46:For partners, Twitch has the same clause in their contracts about exclusivity of streaming. If pushed, Twitch reserves the right (and it has been done before) to revoke the contract if they find any of their partners have been actively streaming on 'competitor services'.
The reason Mixer failed is because everyone hates paid exclusives. If they had just let Ninja and Shroud stream on both platforms so viewers could choose which platform they wanted to watch streams on, it would have been fine.
Cutter wrote on Jun 22, 2020, 22:01:
30 million dollars to play a kid's video game. Jesus Christ, it's no wonder this world is going up in flames. WWIII can't come soon enough.