User information for Timo Paananen

Real Name
Timo Paananen
Nickname
Timo
Email
Concealed by request - Send Mail
Description
Homepage
None given.

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Signed On
December 8, 2005
Total Posts
73 (Suspect)
User ID
24168
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73 Comments. 4 pages. Viewing page 2.
Newer [  1  2  3  4  ] Older
5.
 
No subject
Jan 16, 2007, 14:33
5.
No subject Jan 16, 2007, 14:33
Jan 16, 2007, 14:33
 
we can keep shitting out Sims and people will still buy our shit.
Yeah, how dare EA make games people like playing. The bastards! Have they no shame?

2.
 
No subject
Jan 15, 2007, 16:18
2.
No subject Jan 15, 2007, 16:18
Jan 15, 2007, 16:18
 
So it's not a BF2 clone? What is it then?

4.
 
No subject
Jan 15, 2007, 12:34
4.
No subject Jan 15, 2007, 12:34
Jan 15, 2007, 12:34
 
Massively multiplayer online gaming fad is over? That's news to me.

12.
 
No subject
Dec 18, 2006, 15:16
12.
No subject Dec 18, 2006, 15:16
Dec 18, 2006, 15:16
 
Microsoft has said that they will never release keyboard and mouse as a controller for the xbox360, because it would give an unfair advantage to the players using them.

36.
 
No subject
Dec 16, 2006, 05:20
36.
No subject Dec 16, 2006, 05:20
Dec 16, 2006, 05:20
 
venomhed you are very wrong. Alien or The Thing are in no way near low budget. Both are packed with special effects. You think it's cheap to build spaceship sets?

19.
 
No subject
Dec 15, 2006, 18:31
19.
No subject Dec 15, 2006, 18:31
Dec 15, 2006, 18:31
 
Also, originally everyone was supposed to be naked in the hypersleep chambers.

16.
 
No subject
Dec 15, 2006, 18:08
16.
No subject Dec 15, 2006, 18:08
Dec 15, 2006, 18:08
 
venomhead, Terminator is the only low budget movie on that list. All the other ones were big budget studio pictures.

This comment was edited on Dec 15, 18:13.
1.
 
No subject
Dec 15, 2006, 16:30
1.
No subject Dec 15, 2006, 16:30
Dec 15, 2006, 16:30
 
Opposing Force and Brothers in Arms are great. I'm really looking forward to what Gearbox does with this licence. The BIA squad mechanics could work great in the Aliens setting.

16.
 
No subject
Dec 13, 2006, 14:03
16.
No subject Dec 13, 2006, 14:03
Dec 13, 2006, 14:03
 
Kotor 2 was a great game.

17.
 
No subject
Dec 12, 2006, 07:58
17.
No subject Dec 12, 2006, 07:58
Dec 12, 2006, 07:58
 
Lucas Arts forced Obsidian to release Kotor 2 unfinished, because they wanted it out for christmas. Personally I think the writing in Kotor 2 was better than in the first one.
Oh, ok, so Kotor 2 sold a lot, must be great.
You're the one who said it tanked, you didn't say anything about it's quality.
Sorry, but Kotor 2 single handedly destroyed the possibility of that being a franchise.
Huh? It got good reviews and it sold well, how does that result in the destruction of the franchise? Enter the Matrix was a horrible game, but that didn't destroy the Matrix game franchise.

41.
 
No subject
Dec 11, 2006, 16:29
41.
No subject Dec 11, 2006, 16:29
Dec 11, 2006, 16:29
 
They probably should've gotten Marc Caro to direct Alien 4, since he's the one from the Caro-Jeunet duo who really wanted to do scifi. After they separated ways Jeunet started doing films he really wanted to make like Amelie and A Very Long Engagement.

34.
 
No subject
Dec 11, 2006, 15:22
34.
No subject Dec 11, 2006, 15:22
Dec 11, 2006, 15:22
 
Yeah, Fantastic Voyage game is actually a great idea. I would also love to see the further adventures of Jack Burton, but preferably in movie form. What ever happened to that Escape From New York game? I've always thought that that movie could make a great game.

28.
 
No subject
Dec 11, 2006, 14:32
28.
No subject Dec 11, 2006, 14:32
Dec 11, 2006, 14:32
 
There's no such thing as an Alien 3 director's cut. Fincher had such a terrible experience making the film he doesn't want anything to do with it anymore. The extended cut on the Quadrilogy box isn't done by him. We'll probably never see the definitive cut of that film.

21.
 
No subject
Dec 11, 2006, 13:30
21.
No subject Dec 11, 2006, 13:30
Dec 11, 2006, 13:30
 
I like Alien 4. The script was awful, but Jeunet's direction made up for it.

6.
 
No subject
Dec 11, 2006, 11:42
6.
No subject Dec 11, 2006, 11:42
Dec 11, 2006, 11:42
 
I just again finished AvP2 a few days ago. I would love for Monolith, or some other talented developer to make AvP3.

2.
 
No subject
Dec 10, 2006, 08:08
2.
No subject Dec 10, 2006, 08:08
Dec 10, 2006, 08:08
 
Because Duke Nukem Forever jokes stopped being funny years ago.

4.
 
No subject
Dec 10, 2006, 05:02
4.
No subject Dec 10, 2006, 05:02
Dec 10, 2006, 05:02
 
Digital Extremes has two development teams, one in London and one in Toronto. The Toronto team did Pariah and Warpath. Right now they're both working on Dark Sector.

2.
 
No subject
Dec 9, 2006, 19:25
2.
No subject Dec 9, 2006, 19:25
Dec 9, 2006, 19:25
 
What was it supposed to be originally? The short teaser they released only showed some generic scifi hallways and nothing more.

7.
 
No subject
Dec 8, 2006, 12:44
7.
No subject Dec 8, 2006, 12:44
Dec 8, 2006, 12:44
 
That doesn't seem to stop the Postal series
Postal 2 had good sales, unfortunately.

3.
 
No subject
Dec 8, 2006, 12:19
3.
No subject Dec 8, 2006, 12:19
Dec 8, 2006, 12:19
 
I'm sure they'll stop doing squad shooters as soon as people stop buying them.

73 Comments. 4 pages. Viewing page 2.
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