theglaze wrote on Jun 22, 2017, 13:27:
He misspoke, he meant "auto-aim", as claims reddit and an updated statement.
Linkage? I'm not going to go through the effort of digging through reddit to look for an idiot correcting himself for misspeaking because he somehow got "auto-aim" and "recoil" confused.
Alamar wrote on Jun 22, 2017, 13:35:
This is a crazy thought, I know... But I'm gonna see how the game feels before I bitch about a lacking 'feature'...
I obviously am not speaking of everyone with a blanket statement, but... I think a lot of the bitching is about:
1)The industry-wide practice of removing features from a PC version of a game in order to increase sales of the console version of the game.
2)The confusingness of what he's saying. It sounds like he's talking about rumble (what people usually mean when they say force-feedback). Recoil does not "[feel] really good" when you're using a controller. You don't feel it except through rumble. And guess what... people can use controllers on the PC. Why not make it an option.
3)*IF* he's talking about recoil... that still makes no sense because recoil affects gameplay, implying that he might be talking about auto-aim as a response to the recoil.
4)The idiocy of his excuse, if he *IS* meaning what he actually said. It's reminiscent of when Blizzard completely removed anti-aliasing from Starcraft 2 because it affected low-end PCs. Their BS excuse was:
"After evaluating our options, our engineering team opted not to provide AA support for StarCraft II within the Catalyst Control Center, even though the competition has included AA support in their driver at launch.
We are committed to making AA perform at an acceptable level before we release it to our customers. We will continue to work with Blizzard on this matter and hope to offer our customers an acceptable AA solution at a later date."
That's utter BS. Let the PC gamers decide if they can accept the impact of AA or not. Don't remove it for EVERYONE.