User information for Sentience

Real Name
Sentience
Nickname
Masa
Email
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Description
Homepage
None given.
Signed On
September 14, 2005
Supporter
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Total Posts
3907 (Veteran)
User ID
23794
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3907 Comments. 196 pages. Viewing page 7.
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2.
 
Re: Vampire: The Masquerade - Bloodlines Patch
Jul 3, 2009, 11:16
2.
Re: Vampire: The Masquerade - Bloodlines Patch Jul 3, 2009, 11:16
Jul 3, 2009, 11:16
 
It's basically gotten better support from the fans than Activision ever put forth (RIP Troika). Oh the ironies.
12.
 
Re: Phantom Lapboard Update
Jul 3, 2009, 10:18
12.
Re: Phantom Lapboard Update Jul 3, 2009, 10:18
Jul 3, 2009, 10:18
 
At this point I see Phantom as underdog who I always root for.

The underdog of the keyboard industry? The Phantom game console was canceled in 2006 when Phantom Entertainment was still Infinium Labs. The only thing they've got coming out now is a $129 keyboard; that's one expensive dog.

This isn't the first time we've seen this, Worldcom anyone? Same good product, different management.

Huh? I wouldn't say Worldcom is that comparable to Phantom and its Lapboard. Worldcom was around a lot longer and actually put out products and services for a time, expanding and bloating before filing bankruptcy and being absorbed by Verizon.
10.
 
Re: Play Splinter Cell: Conviction in 12 Hours
Jul 3, 2009, 09:09
10.
Re: Play Splinter Cell: Conviction in 12 Hours Jul 3, 2009, 09:09
Jul 3, 2009, 09:09
 
"And then we're going to have the normal mode for normal gamers, that are going to spend 12 hours playing our game and not 30 because they're dying all the time."

Which is funny because even during times when I was quicksaving and reloading like crazy because of difficulty, I still didn't come anywhere close to thirty hours.
48.
 
Re: Blizzard's Cataclysm
Jul 3, 2009, 09:07
48.
Re: Blizzard's Cataclysm Jul 3, 2009, 09:07
Jul 3, 2009, 09:07
 
Oh, it's my humble opinion that Blizzard Entertainment is hugely overrated. They just don't put out enough to keep me following their catalog, nor have they put out anything in this last decade to keep me interested. I toyed with WoW and Warcraft 3, but...it just didn't keep me coming back like Diablo or Starcraft.
150.
 
Re: SC2 LAN & Piracy
Jul 3, 2009, 07:39
Re: SC2 LAN & Piracy Jul 3, 2009, 07:39
Jul 3, 2009, 07:39
 
Blizzard has more leverage than any developer ever.

Except maybe Rockstar and their relationship with Take-Two, but I digress.

They don't need Activision.

Need and autonomy aren't the same thing. Blizzard gets bought and sold because it's a profitable company, not because they can't stand alone. Their brand-label on products is a pretty good sell by itself, and people tend to buy their games in droves; so they're given more breathing room and run more or less autonomously. Blizzard operates under a parent corporation (at this time Activision Blizzard, majorly owned by Vivendi SA) but other brands like Sierra and Vivendi Games weren't so fortunate.

They could probably buy Activision.

They could if they coughed up $18 billion, which is what Activision Blizzard is reportedly worth (more than EA, now there's a thought provoker); though Blizzard Entertainment's revenue for 2008 was "only" around $1 billion. In Vivendi SA's corporate structure, Activision and Blizzard Entertainment are both subsidiaries of Activision Blizzard which is subordinate to Vivendi SA.
76.
 
Re: No StarCraft II LAN
Jul 3, 2009, 07:00
76.
Re: No StarCraft II LAN Jul 3, 2009, 07:00
Jul 3, 2009, 07:00
 
Liberty to install and use (without limitation) the IP that I rightfully purchased

The only thing you own is the box, manual, the physical disc, and whatever other bonus crap you'll get with the regular/collector's edition. As for the IP, you don't own shit.
9.
 
Re: Phantom Lapboard Update
Jul 3, 2009, 06:57
9.
Re: Phantom Lapboard Update Jul 3, 2009, 06:57
Jul 3, 2009, 06:57
 
sometimes i really wish i had it in me to royally fuck people out of millions of dollars - its too easy its wrong, fuckin look at this

Personally, I'd be glad I was the morally righteous bastard right now. In this economy (well, for the US at least) there's a big headhunt for "overpaid" CEOs and other corporate officers who slip up or take too big a bonus.
2.
 
Re: etc., etc.
Jul 3, 2009, 06:51
2.
Re: etc., etc. Jul 3, 2009, 06:51
Jul 3, 2009, 06:51
 
I didn't care for the last Milla Jovovich RE film and Degeneration was just bad, but I'd still like to see a fourth movie nonetheless.
3.
 
Re: Analysts
Jul 3, 2009, 06:49
3.
Re: Analysts Jul 3, 2009, 06:49
Jul 3, 2009, 06:49
 
Well, Take-Two is a publicly traded company and where else can you monitor a game-publishing corporation's product output other than a game-news website?

It's like complaining about someone writing about Ford's financial situation in Car and Driver. Shocking.
8.
 
Re: Alpha Protocol in October
Jul 3, 2009, 06:41
8.
Re: Alpha Protocol in October Jul 3, 2009, 06:41
Jul 3, 2009, 06:41
 
this reminds me of Terry Pratchett writing about how people on holiday always end up with some cheesy espionage novel to read named something like

Ah, the "airport novel", and Robert Ludlum (if he were still alive) would be the visiting professor lecturing on that subject. If you can't finish a Ludlum book on a trans-Atlantic/Pacific or cross-continental flight, you can't read.

I'm hoping the game-play footage was from one of the consoles since I was planning on buying PC.

Can't see what the difference would be, a bad-looking graphics engine is a bad looking one regardless the platform. Higher resolution textures can only take way so much of the familiar muck.

3) Cover system.
4) You can't jump.

I don't see how a cover system would be a possible deficiency unless it was a required mechanic (ala Gears of War) or it was tacked on in lieu of merely having an extra feature.

Now if you can't jump it would make the whole point moot...but then again, the Hitman games got along pretty good without it. So...I suppose I'm of the same opinion as you - it's either going to work well or not.

5) Extensive weapon modification system.

It would be cool if the developer's moved away from the whole "weapon mod X" idea and let the player find stuff for themselves. You break into a sporting-goods shop and find some gun solvent, apply it to your firearm. Stuff that's not so obvious. It seems to me the basis for the idea is there - you could make weapons in Fallout 3 and had alchemy in Oblivion.
20.
 
Re: Yawn
Jun 29, 2009, 17:51
20.
Re: Yawn Jun 29, 2009, 17:51
Jun 29, 2009, 17:51
 
The Chinese government doesn't fuck around.

They do sentence more people to capital punishment, and execute them, than any other country in the world. Something like 10,000 people in 2005 and between 5,000-6,000 in '07 (figures shamelessly from Wikipedia). They definitely put Texas to shame.

I appreciate what China is trying to do, and know China is pretty good at censoring just about anything they want in the average citizen's lives, but this won't change anything.

And the funny thing is the PRC spent approximately $800 million on their so-called Golden Shield internet firewall and it's been said to be pretty ineffective with its intended purpose. It was more the laziness and hassle of individual people not wanting to work through proxies and whatnot that kept them going to many censored sites.

China will just be the final amount that pushes us over.

In college I wrote a paper surveying powerful political hegemonies and their penchant for conflicts. I came to the conclusion the most industrialized countries with broad-reaching cultures and high economic output coupled with high military expenditures produced the vast majority of the world's strategic conflicts. Especially if some economically powerful countries or continents fell under the influence of a superpower (i.e. West Europe and the United States).

I know, a big obvious "duh!" comes out. But the interesting note was in the statistics tracked for conflicts started by, or at least highly influenced by, these countries. Of all the conflicts revolving around resource and pacification (humanitarian missions, military actions meant to undermine mass-genocide, etc), the United States had played the biggest role.
27.
 
Re: Out of the Blue
Jun 29, 2009, 07:23
27.
Re: Out of the Blue Jun 29, 2009, 07:23
Jun 29, 2009, 07:23
 
There's a difference

Sure, but this guy may as well have been screaming; the end effect was the same. It seemed like all his commercials were just that much louder on TV than anything else. I'd turn the volume down when he came on and have to turn it back up when the show started again. Annoying.
2.
 
Re: Mobilization
Jun 29, 2009, 07:18
2.
Re: Mobilization Jun 29, 2009, 07:18
Jun 29, 2009, 07:18
 
This IS the original C&C we're talking about. The iPhone's touchscreen is pretty nifty and tactile, if this game were ported right, it could work.
21.
 
Re: Aliens RPG Cancelled
Jun 27, 2009, 18:13
21.
Re: Aliens RPG Cancelled Jun 27, 2009, 18:13
Jun 27, 2009, 18:13
 
Right now, even a 8800 GT can manhandle any console port so unless you really love Crysis

I played Crysis on a friend's rig and I enjoyed it quite a bit. Nothing I'd rush out to upgrade for, but it was the first FPS in a long time to show me what could be done beyond the usual formula.
8.
 
Re: EverQuests to Expand Again
Jun 27, 2009, 18:11
8.
Re: EverQuests to Expand Again Jun 27, 2009, 18:11
Jun 27, 2009, 18:11
 
It's still the biggest time sink MMO wise in North America.

I would think that title went to WoW a long time ago. I had honestly forgotten about EverQuest until now. It makes the news, I'm sure, but definitely not sheer volume compared to Blizzard's money wagon.
68.
 
Re: ARMA II on Steam
Jun 27, 2009, 18:09
68.
Re: ARMA II on Steam Jun 27, 2009, 18:09
Jun 27, 2009, 18:09
 
But at the same time your coming across like a Derek Smart Battlecruiser (insert name here) fanboi trying to tell people they are wrong for disliking it and inserting 'this is why you SHOULD like it' opinions.

You rather defeated your own point with that quote there. Too many gamers look at a particular game through a black/white lens they instantly dismiss a it because of something trivial or wholly unrealistic expectations.

Besides, I've never seen anyone here defending DS's games.
2.
 
Re: Metaverse
Jun 27, 2009, 17:56
2.
Re: Metaverse Jun 27, 2009, 17:56
Jun 27, 2009, 17:56
 
I forgot how bad over-the-air television was until after I graduated college. I'm not paying for digital cable or satellite because it would be a full time job to watch all the channels to justify the expenditure. And I'd still be watching commercials.
7.
 
Re: BioWare/Mythic Interview
Jun 27, 2009, 17:53
7.
Re: BioWare/Mythic Interview Jun 27, 2009, 17:53
Jun 27, 2009, 17:53
 
They could've just cut all the fat from the interview and said "consolidation". Taking one divsion that makes MMOs (Mythic) and joining it another that makes SP RPGs (BioWare) makes sense since the two entities probably have a lot of overlapping interests anyway. Who knows, maybe they're trying to make something similar to Blizzard?
19.
 
Re: Aliens RPG Cancelled
Jun 27, 2009, 17:44
19.
Re: Aliens RPG Cancelled Jun 27, 2009, 17:44
Jun 27, 2009, 17:44
 
Can't run the latest games with DirectX 11? Build a new system or upgrade the old one.

Flip-side to that is with a console there's no capacity to upgrade (not absolutely anyway...the PS3's HD can be replaced) so I don't have to fork over money for new hardware. I'm sorry, I refuse to upgrade every year for games. It's stupid.

Granted, in recent years even the need to upgrade for new games has slowed down. But it's not even a consideration. Better potential visuals on the PC, but again, beyond a certain point who cares?

PC gaming has stagnated. You can't deny that.
18.
 
Re: I remember...
Jun 27, 2009, 17:36
18.
Re: I remember... Jun 27, 2009, 17:36
Jun 27, 2009, 17:36
 
PC gaming is awesome if you look at the awesome games.

If a sample is small and excludes comparison to anything but itself, then well...there's no reason to not call it "awesome", or really anything else for that matter.
3907 Comments. 196 pages. Viewing page 7.
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