BIGtrouble77 wrote on Aug 31, 2020, 16:32:Undocumented Alien wrote on Aug 31, 2020, 15:43:I'm and idiot when it comes to these games and CK2 just clicked for me. I've mostly figured out Stellaris, but I struggle with EUIV. My 11 year old son has figured out Imperator Rome and HOI IV, so he helps me out.
I found CK2 tough to get into (wanted to enjoy it, steep learning curve) even after watching a lot of "Let's Play CK2" YouTube videos. Maybe I'll take another run at it with CK3 since it's on the XBOX Game Pass already. Worth a try at least, CK2 got a lot of good reviews, Very Positive on STEAM.
Reality is that you just need to grind long enough and the game will start to make sense. Once that happens, you can relax and just enjoy it. It's also best to learn the game without any DLC enabled so the scope is substantially reduced. Getting into CK III now is probably the best time... once the DLC hit and mechanics get major overhauls, it gets so much harder to learn as all of the tutorials get outdated.
Sometimes you just want to get a certain voyage done but end up fighting off attackers instead. I've spent hours completing voyages only to get sunk by a fully crewed galleon and having all my loot stolen. It can be frustrating, and if you don't think you could shake that off, I'd probably give it a pass. Personally, I like having that constant threat looming over me.
Luke wrote on Mar 25, 2020, 04:23:Drayth wrote on Mar 24, 2020, 16:51:
Let me tell you about an experience you can only have in VR.
I start the game on the railed balcony most of you have probably seen by now.
I spend the first 5 - 10 minutes tweaking settings, getting everything perfect for moving forward. From there I decided to just relax and take in the site. There's a lawn chair you can pretend sit on; a radio you can tune (the antenna works too); cans you can crush, etc.. Finally I decide to throw a glass beer bottle off the side, so I do while leaning on the railing so I can watch it fall...
...except the railing doesn't actually exist so I fall flat on my side.
No joke.
This actually happened. My instinctive desire to lean on the railing + a split second of being completely lost in the moment gave me a (dumb ass) gaming moment I will never forget.
Well guess it was worth the 1000$+ to experience that.......
theglaze wrote on Mar 24, 2020, 12:43:
VR is what makes the game fun (so far). Let me describe my first death.
There were a group of barnacles blocking my path forward, long tongues touching the ground. I don't have enough ammo to shoot my way through, so I need to find objects to toss into the traps.
That's all classic HL2 gameplay.
I see a dead body, and figure, why not this guy? I teleport to exactly where I want to stand, barnacle to my left and the body to my right. I reach out with my hands and start pulling the legs of the dead guy. Then I notice a glowing collectible under the body, so I walk closer and pick that up. Back to the task, I start pulling the body again but realize now that it's stuck. I reposition myself and give it a big heave... and finally things start to move... but I'm being hoisted up! I must have backed my butt right into the barnacle, and I'm getting higher by the second.
I look up and and its teeth are chomping, saliva raining down. I desperately switch to my pistol, and fire off a handful of rounds in a panic. They all miss. My pistol is empty and I fumble to put in another clip. Things are getting darker, and I drop the ammo! I watch it bounce on the ground while sloppy teeth bite above me. I have enough time to look up and cringe to the sight and sound of my own decapitation.
Classic HL2 death, but in VR, it felt completely different.
Convert that experience to M+KB, and you may as well replay HL2.
Prez wrote on Oct 24, 2018, 14:17:Undocumented Alien wrote on Oct 24, 2018, 14:03:Prez wrote on Oct 24, 2018, 12:15:
I've always loved the concept of this game, but from the start it's like this project was cursed. Done right this could still be great. I just don't expect it will be.
Blizzard should do this with the Diablo IP w/o the "aggressive business model". Borderlands but demonic.
I thought HG:L was a good concept as well, I had some fun with play-through as the soldier/sniper class,
Flagship just went overboard with adverts and subscription model dividing the customer base.
Yes, Borderlands in a post-apocalyptic, demon-infested London? I still drool over the concept. Hellgate London should have been brilliant. But all too often we see that great concepts don't equate to great games. Still, so enamored am I with this setting and potential that I will try it again, hoping beyond hope that they get it right this time.
Prez wrote on Oct 24, 2018, 12:15:
I've always loved the concept of this game, but from the start it's like this project was cursed. Done right this could still be great. I just don't expect it will be.