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User information for Undocumented Alien

Real Name Undocumented Alien   
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Nickname None given.
Email Concealed by request
ICQ None given.
Description An Undocumented Alien working in the US, income and FED Tax free, and sending all earned income back to the country of origin. I thank all your super left-wing liberals for all their support and I look forward to getting my driver's licience soon.
Homepage http://
Signed On Sep 8, 2005, 15:13
Total Comments 685 (Apprentice)
User ID 23756
 
User comment history
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News Comments > Diablo III Patch
2. Re: Diablo III Patch May 29, 2012, 13:15 Undocumented Alien
 
Good to see the MMO "Diablo Online" getting patches.  
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News Comments > Torchlight II Stress Test This Weekend
70. Re: Torchlight II Stress Test This Weekend May 18, 2012, 15:11 Undocumented Alien
 
Careful.....there are people that will claim all sorts of things, like scaling, bandwidth problems, bla bla bla.

Seeing that T2 supports an offline (or even LAN) mode a person can play without worrying about login servers... just like... D1/D2... Quite a concept.
 
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News Comments > Diablo III Launch: Error 37 Gains Infamy
114. Re: Diablo III Launch: Error 37 Gains Infamy May 18, 2012, 08:52 Undocumented Alien
 
But what is going to be done?

What is to be done... is that publishers like Ubisoft and EA have a puddle of drool at their feet as they see D3 being a HUGE success despite an always online, persistent connection (that everyone whined about before) for a historically SP/LAN game.

Welcome to the new age of renting your game (non-ownership), and now no one, especially those that bought D3 and supported this model, can whine about any longer as there exists a hugely successful reference point in the industry.

Ironically, a publisher almost every gamer has loved, is leading the way with this... wolf in sheep's clothing...

I completely understand the draw of the Diablo series... and so doesn't Blizzard...

If this were a new IP (Title), I'm not sure they would have pulled this off as smoothly as they did.

This comment was edited on May 18, 2012, 08:58.
 
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News Comments > Diablo III Launch: Error 37 Gains Infamy
109. Re: Diablo III Launch: Error 37 Gains Infamy May 17, 2012, 15:26 Undocumented Alien
 
Eh? Been a LONG time since I played D2 (years), did LAN play get patched out?

No, the blind Blizz fanbois CONSTANTLY forget that SP OFFLINE and LAN COOP (which ARE still there for D2) had ZERO effect on closed B.Net Diablo, even though THATS their lame excuse for turning Diablo into a rent-a-game concept.

When Blizz decides to turn the lights off on D3 (probably many years down the road), you don't play it anymore because you don't actually own the game.
 
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News Comments > Ships Ahoy - Diablo III
211. Re: Ships Ahoy - Diablo III May 15, 2012, 20:23 Undocumented Alien
 
The server looks like it's up... but can one log in...

Happily playing Skyrim with no log-in issue.
 
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News Comments > Ships Ahoy - Diablo III
207. Re: Ships Ahoy - Diablo III May 15, 2012, 20:03 Undocumented Alien
 
LOL! Are you kidding me? That was the same shit we ran into in the open beta. And people were posting in the support forums telling them that was the problem. They still haven't fixed it? Wow, that just boggles the mind.

Dude, it's Blizz, it's OK.
 
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News Comments > Ships Ahoy - Diablo III
192. Re: Ships Ahoy - Diablo III May 15, 2012, 18:36 Undocumented Alien
 
SWTOR? Of course you'll just hedge and claim it wasn't a major online game or something idiotic like that.

I was on and playing day 1, no disconnects, no wall of error messages telling me to wait, no repeatedly bringing the servers down for maintenance.

I'll back that up, a 30 minute queue then I played until I logged off.
 
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News Comments > Ships Ahoy - Diablo III
110. Re: Ships Ahoy - Diablo III May 15, 2012, 15:39 Undocumented Alien
 
STFU it's not Blizz fault you're too stupid to log into their precious game!!!11

Exactly, they designed it to be a Offline game with persistent online DRM that you can't log into. Nothing can be done about it now, lets move on.
 
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News Comments > Ships Ahoy - Diablo III
105. Re: Ships Ahoy - Diablo III May 15, 2012, 15:25 Undocumented Alien
 
When PvP goes online, folks will be glad characters/gear are stored/validated by Blizzard instead of hacked in by players.

Right, the D1/D2 Offline mode really caused a lot of problems...
 
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News Comments > Ships Ahoy - Diablo III
102. Re: Ships Ahoy - Diablo III May 15, 2012, 15:20 Undocumented Alien
 
Apparently the server downtime is partly to fix this major bug. Apparently if you traded a shield with the templar companion it would perma-log you from battle.net. Anyways lots of little unforeseen things crop up in a game this big.

Happy NON-customer and proud to NOT support online DRM (from Ubi or Blizz).

An MMO type launch for a simple Dungeon Crawler...

 
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News Comments > Diablo III Interview
118. Re: Diablo III Interview May 10, 2012, 20:47 Undocumented Alien
 
If you didn't like eggplant, why would you eat it every chance you had and just keep complaining about how bad it tastes?

Because we have ordered the "Eggplant" twice before and we could take it home to eat (Offline), now the "Eggplant" has to be eaten at the restaurant (online), and there is no real reason to have changed the policy.

Would you understand this better if we used pancakes as an example?
 
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News Comments > Diablo III Interview
108. Re: Diablo III Interview May 10, 2012, 13:36 Undocumented Alien
 
There are a couple in here that have bitched about always on DRM and the AH in every single thread.

Well, it's part of THIS stories topic, see in the overview - "and why they will not incorporate an 'offline mode."

 
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News Comments > The Old Republic Losing Subs; Gaining Add-ons
63. Re: The Old Republic Losing Subs; Gaining Add-ons May 8, 2012, 10:56 Undocumented Alien
 
The voice acting and story were cool in the beginning for each of the eight roles to play. Maybe it's just me but I puttered out around level 20 for the 3 I tried. Just got bored, I guess the MMO "paint" underneath just started to show through. I had that happen with EQ, DAoC, WoW, and SW:TOR. The only MMO'ish games that I didn't burn out on right away was UO and GW (1). Maybe because UO was skill based and more of an open world, and maybe GW because getting to lvl 20 was easy and from there you just explored and got loot and skills.

I'd LOVE to see an updated (OLD SCHOOL VERSION) of UO.
 
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News Comments > Diablo III Interview
56. Re: Diablo III Interview May 7, 2012, 16:35 Undocumented Alien
 
In truth, I would contend that the things they have changed make it less Diablo than a perspective change would. But maybe that's just me.

Yes, I LIKE Diablo in an isometric 3/4 view style, that's what it is.

Some of the "What the?!?!" moments for me playing the open beta weekend were:

  • Health Potion Cool-down... wtf?

  • No more "mana" ball (in regards to a potion for it), now a kill "charge up" to fill... wtf?


  • Didn't like these two "features" at all, especially the cool-down shite, very much NOT Diablo.

    Hellgate turned out to be a disaster because of Bill Roper's greed and incompetence, but the fundamental mechanics were actually pretty sound.

    At least Roper gave us a true OFFLINE mode, even with his asinine Adverts and Subscription model.

    I did one play-through (offline) with Hellgate London as a "Sniper". Wasn't to bad, did seem like a good mix of Diablo item hunting and FPS. After that had no interest in playing again though.

    This comment was edited on May 7, 2012, 16:40.
     
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    News Comments > Diablo III Interview
    46. Re: Diablo III Interview May 7, 2012, 15:03 Undocumented Alien
     
    I'm only hoping that Runic hasn't ruined the Torchlight series by changing the game play to cartoon graphics as shown in the game's opening trailer.

    In regards to Torchlight 2, the actual game play footage I have seen looks very similar to T1, doesn't look any more cartoon'ish.
     
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    News Comments > Diablo III Interview
    33. Re: Diablo III Interview May 7, 2012, 13:30 Undocumented Alien
     
    LoL.. nin, absolutely is from Mugatu.  
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    News Comments > Diablo III Interview
    31. Re: Diablo III Interview May 7, 2012, 13:20 Undocumented Alien
     
    Verno, On the offline mode, I would have to say that I think this all falls back to how duping was out of control and Blizz is needing to put an end to that because of the real world AH they implemented now.

    Duping has ZERO effects from a complete OFFLINE mode. I feel like I'm on crazy pills when I see people saying there is no OFFLINE mode because of duping.

    No OFFLINE mode is because Acti-Blizz will be making $$$ on the AH. I believe between D1 and D2 Blizz sold around 17-18 million units, I don't think piracy was a huge issue.

    Yes, I will be passing on D3, not supporting this insanity. T2 will be the successor to D2. D3 is an MMO lite.
     
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    News Comments > Diablo III Auctions Detailed
    117. Re: Diablo III Auctions Detailed May 3, 2012, 16:00 Undocumented Alien
     
    So for those passing on D3 it looks like you'll still have a really solid alternative.

    100%. We got GW2 for the "online" itch, and T2 for the OFFLINE SP mode and LAN/IP Coop MP mode. After the D3 beta, I know I'm not really missing much, and I don't want support this online only model for Diablo (and Blizz).
     
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    News Comments > Diablo III Auctions Detailed
    78. Re: Diablo III Auctions Detailed May 2, 2012, 15:49 Undocumented Alien
     
    Torchlight 2 could be several orders of magnitude better than Diablo 3 and it would still only sell a fraction of a fraction as well due simply to brand awareness and customer loyalty. They are wise to ensure a wide berth between release dates.

    Exactly, like a Kennedy running for office in MA. Would virtually win an election on name alone.

    This is the only reason why Blizz is getting away with the online DRM (unlike Ubi). We get, "I don't support online DRM... but... but... this is Diablo man... Diablo".
     
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    685 Comments. 35 pages. Viewing page 18.
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