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User information for Undocumented Alien

Real Name Undocumented Alien   
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Nickname None given.
Email Concealed by request
ICQ None given.
Description An Undocumented Alien working in the US, income and FED Tax free, and sending all earned income back to the country of origin. I thank all your super left-wing liberals for all their support and I look forward to getting my driver's licience soon.
Homepage http://
Signed On Sep 8, 2005, 15:13
Total Comments 698 (Apprentice)
User ID 23756
 
User comment history
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News Comments > Diablo III Co-Op Improvement Plans
21. Re: Diablo III Co-Op Improvement Plans Apr 3, 2013, 11:53 Undocumented Alien
 
diablo3 was NEVER ever going to be "diablo2 with better graphics". diablo 3 was always going to be a different style of game with some core similarities.

Anyway. If you want d2, go play the other games that are available that "built" on that.

If it wasn't meant to be a true sequel to D1 and D2, then they should have created a different Title/Brand for it, calling it D3 is VERY disingenuous to the fan base that elevated the Diablo brand that made D3 possible.

A Title such as "Diab-WoW" or "World of Diablo" would have set the proper expectations and D1 and D2 fans would have understood that "diablo 3 was always going to be a different style of game with some core similarities" and not expected the long awaited sequel.
 
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News Comments > Torchlight II Patch Adds Editor; Steamworks
22. Re: Torchlight II Patch Adds Editor; Steamworks Apr 2, 2013, 14:12 Undocumented Alien
 
Doesn't Borderlands meet those criteria, other than the Diablolike environment?

Your right, I guess I forgot about BL, it is an FPS/ARPG, but much like TL 1/2 is cartoony compared to D 1/2, BL 1/2 is much the same. So yes, take BL 1/2 and put it in a Diablo 1/2 style atmosphere (Dark, Fantasy Horror), I guess I'd be all set (maybe a skill tree as well).

But I do like BL 1 (haven't played BL2 yet), as well T 1&2, but both have a less intense atmosphere.

And I agree with Verno, BL doesn't have much in the way of RPG elements, that is why I used HG:L as more of an example of what I would like to see come to the market (but better of course).

This comment was edited on Apr 2, 2013, 14:21.
 
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News Comments > Torchlight II Patch Adds Editor; Steamworks
17. Re: Torchlight II Patch Adds Editor; Steamworks Apr 2, 2013, 13:42 Undocumented Alien
 
No, there won't be a TL3, and thank god. We've had enough ARPG already. Let's move on.

I'd like to see a developer make a FPS/ARPG game, something like Hellgate:London (HG:L), but... better.

I did play HG:L, and I will admit that playing the Marksman (Sniper/Grenades) character had it's fun moments. I liked the mixing of FPS shooter, looting, leveling, and skill tree. As well, a Diablo type environment was fun to explore through.

So... yeah, a De-Roperized FPS-ARPG, set in a Diablo type environment please. Something a little different.
 
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News Comments > Torchlight II Patch Adds Editor; Steamworks
6. Re: Torchlight II Patch Adds Editor; Steamworks Apr 2, 2013, 10:31 Undocumented Alien
 
but why did Blizzard fudge completely on D3? I do know why though, it was the WoW & SC dev team that made D3 the best they could, and tailored it to the WoW audience, mistake of the millenium for Diablo property.

RMAH.
 
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News Comments > Jay Wilson: Auction Houses "Really Hurt" Diablo III
72. Re: Jay Wilson: Auctions Houses Mar 29, 2013, 14:55 Undocumented Alien
 
Dev wrote on Mar 29, 2013, 14:27:
Darks wrote on Mar 29, 2013, 11:01:
It may have sold that many copies, but there are defiantly not that many people sitting around playing it now. Compared to D2 this game has failed to hold its luster that kept many D2 players playing for several years.
What do you mean "may" ? It DID. In fact it sold 12m copies, they announced it on their earnings.
link
Not exactly a secret or a guess from NPD here.

Also, in last day or two, its been announced that they have 3 million unique players a month and 1 million unique players a day. Seems like its holding its lustre just fine for a large number of people (I'm not one of them).
http://www.gamespot.com/events/gdc-2013/story.html?sid=6406151

People aren't exactly sticking it to blizzard over this game even now. If anything the lesson blizzard will take away from this is they can say anything and sell anything they like and people will rush out to buy it.

As we all know they could have put dog shit in a box and slapped the Diablo Title on the front and it would have sold out 12 million copies. They could have put online DRM, limited installs, adverts, hardware dongles, whatever, it still would have sold 12 million copies... it is a Diablo brand game, they knew they had brand name leverage to do whatever they wanted.

As far as these new unique players, I wonder how many of those are just gold farmers?
 
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News Comments > Jay Wilson: Auction Houses "Really Hurt" Diablo III
55. Re: Jay Wilson: Auctions Houses Mar 29, 2013, 13:09 Undocumented Alien
 
So....

Now that we know that D3 can be played offline (i.e. Consoles), a "true" gesture of good will would be to patch in an OFFLINE mode for the PC users.

And yeah, Fuck You Jay Wilson.
 
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News Comments > Blizzard Acknowledges Diablo III Item Duping
37. Re: Blizzard Acknowledges Diablo III Item Duping Mar 27, 2013, 14:24 Undocumented Alien
 
If you want to be up front about it, the the game cover should say "Diablo Online", not "Diablo 3 (with fine printed 'requires online connection')"

I strongly agree with this statement. If you are going fundamentally change a vision for a game, then name it aptly so. Much like Ultima went Ultima Online. The new SimCity should have also been called SimCity Online. These corporations know what there doing, especially nowadays when you can't even return games.

Don't sit there and take a game franchise that has strong roots with an SP Offline mode (a mode that got it off the ground with D1) and all of a sudden handicap it to online only, especially for a shitty reason of the RMAH... and then to turn around and release a console version that has an offline mode.

 
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News Comments > Marvel Heroes in June
14. Re: Marvel Heroes in June Mar 26, 2013, 08:45 Undocumented Alien
 
KS wrote on Mar 26, 2013, 06:39:
"Action MMO" = Console-style POS. It should be against the law for companies to use terms like MMO and RPG to describe games that are not MMORPGs.


Not sure about it being for consoles, but, yes, it seems the devs these days are just throwing out the term MMO to justify their game being online only. D3 - Umm, yeah, we have this Auction House and ahhh, yeah, we kind of made an MMO; SimCity - Umm, yeah, we have this regional shit... our vision, and umm, yeah, we kind of made an MMO.

IMHO, a Super Heroes game in a Diablo type environment is interesting, but, I see ZERO reason for this being an online only game.

Vision and DRM...
 
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News Comments > Marvel Heroes in June
13. Re: Marvel Heroes in June Mar 26, 2013, 08:36 Undocumented Alien
 
MoreLuckThanSkill wrote on Mar 25, 2013, 22:22:
I am definitely going to try this, but from earlier previews I recall you will not have access to all the heroes without paying and/or grinding, or something. Still, action RPG with the marvel universe, it's required for me to at least TEST it.

From what I have read, and I could be wrong, you get 5 heroes to play the whole game with for free, so basically you get the whole game as a demo. Then you pay x amount to purchase other (probably more cool) heroes.

 
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News Comments > Marvel Heroes in June
8. Re: Marvel Heroes in June Mar 25, 2013, 20:39 Undocumented Alien
 
Keith wrote on Mar 25, 2013, 19:58:
I was looking forward to this until I watched some gameplay videos. Looks less like a traditional MMO and more Diablo-esque. While I liked Diablo, it was hard for me to stick with it for too long. Got repetetive fast and the basic isometric gameplay just killed any sense of immersion. Too bad as I was looking forward to, ah, adventuring with the Black Widow.....

Being of the opposite opinion in regards to isometric gameplay (Diablo, TQ, PoE), I think this looks pretty cool. A Super Hero game with the look and feel of Diablo-type ARPG's, a bit hard to resist. Of course, yet another game tied to online only... not liking this trend.
 
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News Comments > Natural Selection 2 Free Weekend
17. Re: Natural Selection 2 Free Weekend & Sale Mar 22, 2013, 08:51 Undocumented Alien
 
yuastnav wrote on Mar 21, 2013, 20:09:
Beelzebud wrote on Mar 21, 2013, 17:14:
Omni wrote on Mar 21, 2013, 10:16:
I don't think I will destroy my good memoires I had from playing this back in the days when it was a mod.

The wizard lost he's magic stick.

Having played this before it was cool, you and your hipster pals will have plenty of time to listen to phonographs.

This has nothing to do with that. Natural Selection 2 is a different game from Natural Selection in many respects and these two games have a different overall "feeling" to them.

I played for a bit, I didn't find it shockingly different. Some changes, but overall I knew what I was doing from my memories of the old MOD.
 
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News Comments > Natural Selection 2 Free Weekend
14. Re: Natural Selection 2 Free Weekend & Sale Mar 21, 2013, 16:29 Undocumented Alien
 
SykesN. wrote on Mar 21, 2013, 16:14:
Just played a few games (1st time) and the other players where dare I say..nice?! Asking the new players if they had any questions and not hoping all over you cause you did something stupid. I'm impressed. I can't tell you the last time I played an online game that's been out for awhile and not been told all the awfully things they've done to my mother.

Same here, just played a couple maps. Peeps were friendly enough, but I don't let that kind of stuff bother me anyways.

Man, my twitch skills have gone to crap... been playing to many ARPG's and CIV type games lately. My Skulk skillz suck bad.. lol.

Have to get practicing...
 
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News Comments > Natural Selection 2 Free Weekend
10. Re: Natural Selection 2 Free Weekend & Sale Mar 21, 2013, 11:15 Undocumented Alien
 
TychoCelchuuu wrote on Mar 21, 2013, 11:09:
This game owns. Everyone should buy it, or at least try it on sale. It's a very complicated game (much more complicated than Battlefield: IN SPACE! - BF games don't have much strategy other than "go around the side and capture the points behind the enemy") so if you find yourself getting confused, check out my comprehensive guide to help ease you in to the game.

Thanks, I'll read through it before I play, appreciate the primer.
 
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News Comments > Natural Selection 2 Free Weekend
5. Re: Natural Selection 2 Free Weekend & Sale Mar 21, 2013, 10:48 Undocumented Alien
 
What the hell, can't hurt to try it when it's free. I'll give it a whirl. Had tons of fun with the MOD version many moons ago.  
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News Comments > POE Boasts 2M Players; Patch Details; Supporter Packs Update
28. Re: POE Boasts 2M Players; Patch Details; Supporter Packs Update Mar 15, 2013, 17:01 Undocumented Alien
 
jacobvandy wrote on Mar 15, 2013, 16:39:
Cutter wrote on Mar 15, 2013, 16:33:
Enh, I found this really underwhelming and got bored of it quick. Man, I wish they'd make a new Tit Quest.

Not gonna happen, but the main guy from the Titan Quest studio already Kickstarted a new ARPG that should be in alpha soon with a release before the end of the year: Grim Dawn

Now you have me wondering WTF happened to that IP, though... We didn't hear anything about that when THQ went kablooey, did we?

Grim Dawn will:
•Be DRM free!
•Join up with friends in coop-multiplayer through online match-making or play over LAN and experience the full game together.

An upcoming ARPG that will not require an internet connection... will have to support these guys.
 
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News Comments > Sid Meier's Civilization V: Brave New World Expansion This Summer
18. Re: Sid Meier's Civilization V: Brave New World Expansion This Summer Mar 15, 2013, 16:56 Undocumented Alien
 
Cool, just fired up Civ 5 - Gods & Kings just the other day, fun game to go back to after a couple of months, the long campaigns can really burn you out.

I'll probably pick this up, Civ 5 is the game I play on a long airplane rides for business, makes a 4-5 hour flight seem like nothing. And you can... *GASP*... play it offline... hurray!!
 
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News Comments > POE Boasts 2M Players; Patch Details; Supporter Packs Update
22. Re: POE Boasts 2M Players; Patch Details; Supporter Packs Update Mar 15, 2013, 16:20 Undocumented Alien
 
Hmmm... Registered...

Hmmmm... that's all they claimed...
 
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News Comments > POE Boasts 2M Players; Patch Details; Supporter Packs Update
10. Re: POE Boasts 2M Players; Patch Details; Supporter Packs Update Mar 15, 2013, 12:05 Undocumented Alien
 
Happy to see it doing so well!

It feels 100% more like a spiritual sucessor to Diablo 1 (even more than D2), and I love it for that.

I will admit that I do not like the always online persistant connection, a SP Offline Mode would have been great for this game as you do get a ton of Desnyc's at peak times, makes playing frustrating. I give it more slack than D3 because A) it doesn't have a history or roots of an SP game (nothing was taken away) B) They want this to be like GW 1 with Team PvP Competitions C) The game cost $0 if you were so inclined not to "properly" support GGG.

My primary toons are a Templar (Staff + Sweep) and Maurader (Cleave + Shield + Leap). So far, into Act 3, I'm doing just fine and having a LOT of fun being in the trenches.
 
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News Comments > Ships Ahoy - StarCraft II: Heart of the Swarm
41. Re: Ships Ahoy - StarCraft II: Heart of the Swarm Mar 12, 2013, 15:01 Undocumented Alien
 
Right, but what if I want to enjoy the game I paid for? What if I'd like to go up the tech tree and not have the game end in 10 minutes? I can do this just fine in every other RTS that is MP. Blizzard titles? Hell you're lucky if you don't have shit in your base 2 and a half minutes in.

I haven't played an RTS for a while, but, back in the day you could "turtle" and keep tech'ing while the other person kept trying to attack. If you turtled well, protected your resources, you "could" eventually out tech the opponent and then counter attack.

I'm not sure if thats doable with SC2, but I have seen it done.
 
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News Comments > SimCity: Now With 92% Less Crashing; Maxis Walks Back from Offline Comment
48. Re: SimCity: Now With 92% Less Crashing; Maxis Walks Back from Offline Comment Mar 11, 2013, 14:04 Undocumented Alien
 
It's clear from the way the Internet is evolving (IPv6, more mobile devices, cloud computing, geolocation load balancing, etc.) that things like Nvidia's Grid and online games like this and Diablo 3 will rapidly become the norm. Even the way Gabe Newell talks about an online ecosystem and his Big Picture/SteamBox seem to orient in this direction, with an emphasis on streaming. You can quite clearly see that SimCity is partway to that end, as is Diablo 3, etc.

It would be interesting to see if "NEW IP" would be massively successful with an always on DRM.

As it stands today, these big publishers are taking well known game titles, that were primarily SP, and holding them hostage with always on DRM.

So I wouldn't say, just yet, the online DRM is the future. I'd say it's significantly easier to get success from a well known title, that MILLIONS want to ALREADY play, then it would be to get a brand new IP with always on DRM and get people on board to buy it.

SimCity and Diablo 3 would sell millions if they contained a pile of shit in the box, not really a good reference point for the acceptance for always on DRM.

 
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698 Comments. 35 pages. Viewing page 15.
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