User information for indiv

Real Name
indiv
Nickname
indiv
Email
Concealed by request - Send Mail
Description
mmmm... sacrilicious.
Homepage
None given.
Signed On
January 27, 2000
Founding Supporter
Gold, since May 7, 2020
Total Posts
1188 (Pro)
User ID
2373
Search For:
Sort Results:
Ascending
Descending
Limit Results:
 
1188 Comments. 60 pages. Viewing page 11.
Newer [  1    6  7  8  9  10  11  12  13  14  15  16  17  18  19  20  21    60  ] Older
6.
 
Re: re: Redmond readies search war plans.
Mar 30, 2004, 00:45
indiv
 
6.
Re: re: Redmond readies search war plans. Mar 30, 2004, 00:45
Mar 30, 2004, 00:45
 indiv
 
Instead of trying to copy what has already done successfully, Microsoft should concentrate on making their own products better, since much room for improvement still exists.

I completely agree!! I mean, why should they bother with this stuff when their current products require improvement? Take, for example, MSN. Their search feature sucks ass! Why doesn't Microsoft impro...

oh... umm... yeah.

28.
 
Re: Playas
Mar 29, 2004, 15:27
indiv
 
28.
Re: Playas Mar 29, 2004, 15:27
Mar 29, 2004, 15:27
 indiv
 
Actually, they're probably currently bitching about no government funded healthcare right now.

And while we're making baseless assertions just to evoke reaction, I'd say that these are probably also the people who turn into vampires and eat puppies! Bastards!

56.
 
Re: hebrew_national
Mar 28, 2004, 05:14
indiv
 
56.
Re: hebrew_national Mar 28, 2004, 05:14
Mar 28, 2004, 05:14
 indiv
 
It isn't exaggeration to play a game the right way and not be a pansy girl.

Haha, sounds like you're actually the one playing like a pansy girl. Always creeping through the level bit by bit making certain never to trip more than one in-game trigger at a time. Yes, the safe road is also the pansy road.

7.
 
Bagpuss
Mar 27, 2004, 17:00
indiv
 
7.
Bagpuss Mar 27, 2004, 17:00
Mar 27, 2004, 17:00
 indiv
 
Damn, glad Bagpuss is all right after that. Must have been pretty crazy.

6.
 
Re: Consoles Vs. PC
Mar 26, 2004, 15:30
indiv
 
6.
Re: Consoles Vs. PC Mar 26, 2004, 15:30
Mar 26, 2004, 15:30
 indiv
 
I still can't believe that they picked that name. Like anyone is really going to call their console the Apex Extreme instead of the Ape Extreme...

20.
 
Re: Observation
Mar 26, 2004, 15:22
indiv
 
20.
Re: Observation Mar 26, 2004, 15:22
Mar 26, 2004, 15:22
 indiv
 
Flashback: id announced that their next game, Quake3, would be deathmatch/multiplayer only, causing an industry-wide and community-wide uproar.

Flashback: Dynamix released Starsiege Tribes in 1998, beating Quake 3 to market by an entire year. id's original idea wasn't so original anymore.

edit: Doh, pwn3d by Sty.
This comment was edited on Mar 26, 15:23.
13.
 
Error reporting
Mar 25, 2004, 20:43
indiv
 
13.
Error reporting Mar 25, 2004, 20:43
Mar 25, 2004, 20:43
 indiv
 
One thing I think is cool is the error-reporting scheme in Steam. I haven't actually installed Steam yet but I read that Steam's error-reporting mechanism allows the developers to go directly to the line of code that crashed a client instead of the developers having to attempt to reproduce the exact circumstances of a crash. I bet if they include this functionality in their future games (HL2), they'll end up with the most solid games on the market.

Well, I think it's a good thing, but the more paranoid out there will probably rally against it. (Although with the previous state of Valve's internal network, maybe that's not such an unreasonable thing...)

6.
 
Press release
Mar 24, 2004, 14:37
indiv
 
6.
Press release Mar 24, 2004, 14:37
Mar 24, 2004, 14:37
 indiv
 
On Thursday which team will choose?

Which team will choose what? I don't get it.

6.
 
Re: Torque Engine
Mar 23, 2004, 19:42
indiv
 
6.
Re: Torque Engine Mar 23, 2004, 19:42
Mar 23, 2004, 19:42
 indiv
 
I'm still waiting for all these great Torque Engine games to emerge.

Oh, come on now. The games are already here! Killer titles like Marble Blast, Bridge Construction Set, and Marble Blast Gold!

http://www.garagegames.com/pg/browse.php

Not to mention they have an art pack for the engine exclusively devoted to Barrels, Crates, and Drums (nod to OMM).

(but in all seriousness, I actually think the idea behind the Torque Engine is rather cool)

25.
 
Re: Missing Media of the Day Clip
Mar 23, 2004, 14:20
indiv
 
25.
Re: Missing Media of the Day Clip Mar 23, 2004, 14:20
Mar 23, 2004, 14:20
 indiv
 
A google search for "dog humps pikachu" turns it up here:

http://www.modernhumorist.com/mh/0205/free/

66.
 
New Ad
Mar 23, 2004, 02:35
indiv
 
66.
New Ad Mar 23, 2004, 02:35
Mar 23, 2004, 02:35
 indiv
 
I dig the new ad. Way better than those ads that take over the page or make sound. All it does is sit benignly at the top of the page. Big deal.

31.
 
Re: Who will win?
Mar 22, 2004, 00:27
indiv
 
31.
Re: Who will win? Mar 22, 2004, 00:27
Mar 22, 2004, 00:27
 indiv
 
I'm going to have to go with shark based on sheer mass. But you'll have to let me know how it turns out because I'm heading to bed now.

8.
 
Re: 64 bits.. for me to poop on
Mar 18, 2004, 15:56
indiv
 
8.
Re: 64 bits.. for me to poop on Mar 18, 2004, 15:56
Mar 18, 2004, 15:56
 indiv
 
Actually, it's considerably slower since you have to push twice the amount of data around to manipulate a 64-bit integer as you do a 32-bit one.

Are you assuming that they're going to leave the bus width at 32 bits or something?

8.
 
Re: Someone had to say it
Mar 16, 2004, 19:19
indiv
 
8.
Re: Someone had to say it Mar 16, 2004, 19:19
Mar 16, 2004, 19:19
 indiv
 
i cant believe there is only one gaylord comment!

Oh yeah, you can milk anything with nipples!


11.
 
Re: No subject
Mar 14, 2004, 16:23
indiv
 
11.
Re: No subject Mar 14, 2004, 16:23
Mar 14, 2004, 16:23
 indiv
 
3.1415929203539823008849557522124

Sorry, that's not pi.

3.
 
Re: WoT movie. Cool
Mar 13, 2004, 14:12
indiv
 
3.
Re: WoT movie. Cool Mar 13, 2004, 14:12
Mar 13, 2004, 14:12
 indiv
 
I'm only in Upper Seattle though, right at the beginning of the game.

So young, so innocent, so idealistic. Wait until the end of the game and see how you feel.

29.
 
Re: How much of a problem?
Mar 13, 2004, 13:48
indiv
 
29.
Re: How much of a problem? Mar 13, 2004, 13:48
Mar 13, 2004, 13:48
 indiv
 
Or better yet, as was posted above, please just nuke the whole topic. This guy is just doing a lot of shouting trying to get his 15 minutes. This bug has been fixed in the current code (hell, it's even fixed in the demo).

But the point is there hasn't been patches for any other version of the engine! What's the point if Epic has fixed the bug in their newest engine but all their servers are still vunerable? Is it supposed to make the admins of UT2K3 servers and America's Army servers feel better that UT2K4 isn't vulnerable anymore?

The good news is that the crash exploit is simply a bug in UnrealScript, meaning that server admins can patch the problem themselves. But that certainly doesn't mean it's no longer an issue.

edit: spelling
This comment was edited on Mar 13, 13:49.
18.
 
Kill Switch
Mar 11, 2004, 21:18
indiv
 
18.
Kill Switch Mar 11, 2004, 21:18
Mar 11, 2004, 21:18
 indiv
 
... klick!

9.
 
Co-op
Mar 9, 2004, 23:40
indiv
 
9.
Co-op Mar 9, 2004, 23:40
Mar 9, 2004, 23:40
 indiv
 
Damn, that dev house doing the X-Box version is really on top of things. Good for the X-Boxers, bad for us.

51.
 
Re: Enough of Enahs
Mar 8, 2004, 01:09
indiv
 
51.
Re: Enough of Enahs Mar 8, 2004, 01:09
Mar 8, 2004, 01:09
 indiv
 
d00d, wtf, pie su><0rs!

Oh, come on. Just because you can't appreciate the finer points of pie doesn't mean it su><ors. You merely dislike pie, but pie in and of itself doesn't su><or.

1188 Comments. 60 pages. Viewing page 11.
Newer [  1    6  7  8  9  10  11  12  13  14  15  16  17  18  19  20  21    60  ] Older