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User information for Robert H.

Real Name Robert H.   
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Nickname OpticNerve
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://theopticnerve.deviantart.com
Signed On Aug 12, 2005, 22:12
Total Comments 313 (Amateur)
User ID 23638
 
User comment history
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News Comments > Morning Interviews
2. Re: Peter Molyneux Jan 23, 2018, 14:58 OpticNerve
 
Bill Borre wrote on Jan 23, 2018, 11:25:
lol. It'd be funny if he starts promising the moon even for a project he has no involvement in.

Peter Molyneux: "It'll be completely open-world and you can become a god and fling poop at your dog while getting married, raising children and becoming a mayor and dealing with politicians, signing bills and making laws. All that WHILE you can mine resources to craft and customize your underwear and weaponry! Also you can smash your own head little by little and end up doing my work for me if you get the last hit! You can also shoot lasers from your eyes. It's also a MOBA. It also has a last-man-standing mode called Fablpub-G!"

Developer: "Our game'll have what?? Who let this guy in the offices!? Security!"
 
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News Comments > John Cena to Star in Duke Nukem Movie?
21. Re: John Cena to Star in Duke Nukem Movie? Jan 23, 2018, 14:39 OpticNerve
 
I could see it working if they treated it like the Ash vs. The Evil Dead series. Make it a dark-comedy, rated-R, action movie but with aliens.  
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News Comments > Op Ed
6. Re: Op Ed Jan 22, 2018, 19:45 OpticNerve
 
Rhett wrote on Jan 22, 2018, 14:16:
Meanwhile For Honor is actually much more reasonable in this regard, supposedly being from part of the Siege team. I don't get why there's a huge disparity between the two in regards to unlocks.

Well that's easy to answer - hardly anyone plays For Honor while Siege is still quite popular. Ubisoft has to milk the more popular game.
 
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News Comments > Quantic Dream Denies Workplace Issues
8. Re: Quantic Dream Denies Workplace Issues Jan 15, 2018, 19:36 OpticNerve
 
I never did really like Quantic Dream's "games" all that much. It always felt that they were overrated, pretentious, quick-time movies. The only one I semi-liked was Omikron mostly due to David Bowie's involvement and the European, sci-fi, graphic novel setting. Even then, the gameplay stuff in it was heavily flawed and aggravating to play through.  
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News Comments > AMD Driver Rebranding
15. Re: AMD Driver Rebranding Nov 30, 2017, 17:35 OpticNerve
 
I'm thinking that AMD hired an ex-marketing head from Capcom...  
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News Comments > Morning Tech Bits
6. Re: Morning Tech Bits Nov 7, 2017, 18:58 OpticNerve
 
Humanity's fucked up the world enough as it is and our civilization is run and controlled by greedy, corrupt, and tribal war-mongers who will never come together to save our own asses if it comes down to it.

Meh. We deserve extinction. A world run by Skynet can't possibly be any worse at this point.
 
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News Comments > Morning Metaverse
13. Re: Morning Metaverse Nov 6, 2017, 18:26 OpticNerve
 
jacobvandy wrote on Nov 6, 2017, 11:25:
... and it represented the lowest point of the season, quality-wise
, IMO.

IMO the lowest point for me had to have been that one solo episode with Eleven. I don't think there's many people who liked that episode and I constantly see it being singled out (and not in a good way) when people talk about or review Season 2 as a whole.
 
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News Comments > Morning Metaverse
12. Re: Morning Metaverse Nov 3, 2017, 16:29 OpticNerve
 
That departed Twitter employee needs to be nominated for the Nobel Peace Prize.  
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News Comments > Op Ed
17. Re: Op Ed Oct 23, 2017, 15:51 OpticNerve
 
I play plenty of SP games these days (or games that are primarily SP but have MP options) such as D:OS2, Witcher 3 (Cyberpunk 2077 will be an insta-buy for me) and I have to get the new XCOM expansion as well as get back into a ton of fun indy games such as Factorio, Rimworld, SPAZ2, etc. As much as I bitch about Bethesda, I'll probably be a sucker and buy their next Elder Scrolls or Fallout SP game as well.

I lean more towards the RPG/strategic side of things but I have found that other genres have sort of felt stagnant when it comes to making things fun or unique to play. The only SP FPS that seems interesting to me is the new Wolfenstein and even then I probably won't pick it up right away since I have such a big backlog of games that I need to get back into. The new Assassins Creed I'll probably pass on (unless it gets stellar reviews) since they seemed to have peaked with Assassins Creed 2x (storywise) and Black Flag (solely for the ship combat).
 
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News Comments > Will Lawbreakers Go Free-to-Play?
4. Re: Will Lawbreakers Go Free-to-Play? Oct 14, 2017, 15:01 OpticNerve
 
Time to go f2p asap. Don't do a Battleborn and go f2p so late that no one gives a shit anymore. As it currently is, I don't hear much about Lawbreakers unless it's a news thing on this site or an online friend mocks it by stating how many (few, so few) players are currently playing it on Steam.  
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News Comments > Fallout Turning 20: Get a Free Copy
15. Re: Morning Tech Bits Sep 30, 2017, 22:06 OpticNerve
 
Mordecai Walfish wrote on Sep 30, 2017, 19:28:
So I've been playing this for a couple hours today and was thinking about using an autohotkey script to change some of the hotkeys around. Wanted to ask first whether there are going to be any areas of the game that require typing before doing this though, for passwords, puzzles, etc.. Any Fallout vets care to chime in?

It's been a while since I've last played Fallout but I don't think there were any instances of typing required. If I remember correctly, if there was an in-game password needed for a door or something, one of the selectable interaction/conversation options would be something like:
- Input password: flargle
- Punch door.
- Yell at door.
- Make a comment in some random thread at Bluesnews about how shitty the door is because of their political views or gender.
 
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News Comments > Divinity: Original Sin 2 Nears 500K Sold
15. Re: Divinity: Original Sin 2 Nears 500K Sold Sep 19, 2017, 05:20 OpticNerve
 
Kajetan wrote on Sep 19, 2017, 03:31:
Yeah, lets make it into a pissing contest, because we have not enough of them already

You're right in that I'd certainly hope that developers won't stop making more RPGs. They're my favorite genre of games after all. I just personally feel that the RPGs over here have become a bit stagnant, formulaic or that they rely a bit too much on nostalgia at the moment.

I just hope that more developers take notice of what these great overseas RPGs did right and attempt something different and fun in their future RPGs rather than just rehashing and retreading past games

Rilcon wrote on Sep 19, 2017, 04:35:
Can one jump into this without having played the previous game?

Yup! This game takes place centuries after Divinity: Original Sin 1 so you can play this without playing that one.
 
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News Comments > Divinity: Original Sin 2 Nears 500K Sold
12. Re: Divinity: Original Sin 2 Nears 500K Sold Sep 19, 2017, 03:26 OpticNerve
 
These guys deserve the best. You can tell from their Kickstarter Update videos that Swen (and the team) have a lot of enthusiasm for the RPG genre and are trying to put out the best RPG possible. Who knew that an isometric, turn-based RPG would get so much praise and fan-fare?

Larian is basically the CDProjekt of Isometric RPGs. Lately the Europeans have been kicking the shit out of the US when it comes to quality and memorable RPGs.
 
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News Comments > Divinity: Original Sin 2 Trailer
10. Re: Divinity: Original Sin 2 Trailer Sep 13, 2017, 16:08 OpticNerve
 
Larian also posted up a pretty awesome "Features" trailer for D:OS2. A good one to show to friends who might be on the fence about the game: https://www.youtube.com/watch?v=xL7_U7oWJzk  
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News Comments > Divinity: Original Sin 2 Character and CE Unveiled
6. Re: Divinity: Original Sin 2 Character and CE Unveiled Sep 1, 2017, 16:43 OpticNerve
 
MT Silver wrote on Sep 1, 2017, 16:14:
When is this coming out? Feels like I've seen dev updates for years now.

The release date (for the finished game) is Sept 14th.
 
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News Comments > Morning Safety Dance
23. Re: Morning Safety Dance Jul 11, 2017, 15:05 OpticNerve
 
Mr. Tact wrote on Jul 11, 2017, 14:38:
I don't know how to reach people like "Timmeh". When people are so clearly separated from reality, what can you do?
Lobotomies?
 
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News Comments > Mass Effect: Andromeda Patch This Week
55. Re: Heroes of the Storm 2.0 Plans Apr 5, 2017, 20:32 OpticNerve
 
Yeah, choice seemed to mostly be fake or gimmicky in the original trilogy aside from the companion you chose to live in the first game. I remember people complaining specifically about Mass Effect 3 due to that (which was quickly overshadowed by the shitty ending controversy). Players expected that all of these dramatic moral decisions you made in ME 1 and 2 would actually be important in ME3. Instead, the result was that you got a thank you e-mail or some brief conversation from some surviving NPC standing in a town

This comment was edited on Apr 5, 2017, 22:18.
 
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News Comments > Mass Effect: Andromeda Patch This Week
47. Re: Mass Effect: Andromeda Patch This Week Apr 5, 2017, 16:28 OpticNerve
 
Verno wrote on Apr 5, 2017, 14:51:
Edit: What's a good build to just power through the main story? I'm not interested in prolonging my time with the game but want to give the main story a chance.

You could give this build a try. It pretty much has most of your bases covered. You can stick with ranged fighting by using guns and comboing Incinerate and Drain Energy (which will keep your shields and health topped up) and if someone's dumb enough to get near you, you can use Shockwave to float them up to set up for more combos as well. This build works extremely well with the Life Support perk and with the gun mod that drains some health whenever you "reload" a weapon. Due to the regen you get from casting Incinerate and Energy Drain combined with that gun mod, you can turn any slow single-shot weapon into a rapid fire gun of doom with unlimited ammo (ie. the Dahn shotgun or that alien single-shot sniper rifle).

OpticNerve wrote on Apr 5, 2017, 00:32:
I've been running a really fun tech/biotic hybrid build with Incinerate/Energy Drain/Shockwave in the Biotic Profile (for more combo explosions). All specced to prime AND trigger combos. Start off with Shockwave to float enemies in the air and then start spamming Incinerate and Energy Drain for mass combo explosions everywhere. The best part is that if you also max out the Team Support tech tree for Life Support, every time you cast Incinerate and Energy Drain, you're constantly regenerating your health (combined with Drain's shield leech).

I'll probably up the difficulty to Insanity for my New Game+ since nothing has killed me yet once I switched to this build.
 
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313 Comments. 16 pages. Viewing page 1.
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