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User information for Robert H.

Real Name Robert H.   
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Nickname OpticNerve
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://theopticnerve.deviantart.com
Signed On Aug 12, 2005, 22:12
Total Comments 307 (Amateur)
User ID 23638
 
User comment history
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News Comments > Morning Tech Bits
6. Re: Morning Tech Bits Nov 7, 2017, 18:58 OpticNerve
 
Humanity's fucked up the world enough as it is and our civilization is run and controlled by greedy, corrupt, and tribal war-mongers who will never come together to save our own asses if it comes down to it.

Meh. We deserve extinction. A world run by Skynet can't possibly be any worse at this point.
 
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News Comments > Morning Metaverse
13. Re: Morning Metaverse Nov 6, 2017, 18:26 OpticNerve
 
jacobvandy wrote on Nov 6, 2017, 11:25:
... and it represented the lowest point of the season, quality-wise
, IMO.

IMO the lowest point for me had to have been that one solo episode with Eleven. I don't think there's many people who liked that episode and I constantly see it being singled out (and not in a good way) when people talk about or review Season 2 as a whole.
 
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News Comments > Morning Metaverse
12. Re: Morning Metaverse Nov 3, 2017, 16:29 OpticNerve
 
That departed Twitter employee needs to be nominated for the Nobel Peace Prize.  
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News Comments > Op Ed
17. Re: Op Ed Oct 23, 2017, 15:51 OpticNerve
 
I play plenty of SP games these days (or games that are primarily SP but have MP options) such as D:OS2, Witcher 3 (Cyberpunk 2077 will be an insta-buy for me) and I have to get the new XCOM expansion as well as get back into a ton of fun indy games such as Factorio, Rimworld, SPAZ2, etc. As much as I bitch about Bethesda, I'll probably be a sucker and buy their next Elder Scrolls or Fallout SP game as well.

I lean more towards the RPG/strategic side of things but I have found that other genres have sort of felt stagnant when it comes to making things fun or unique to play. The only SP FPS that seems interesting to me is the new Wolfenstein and even then I probably won't pick it up right away since I have such a big backlog of games that I need to get back into. The new Assassins Creed I'll probably pass on (unless it gets stellar reviews) since they seemed to have peaked with Assassins Creed 2x (storywise) and Black Flag (solely for the ship combat).
 
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News Comments > Will Lawbreakers Go Free-to-Play?
4. Re: Will Lawbreakers Go Free-to-Play? Oct 14, 2017, 15:01 OpticNerve
 
Time to go f2p asap. Don't do a Battleborn and go f2p so late that no one gives a shit anymore. As it currently is, I don't hear much about Lawbreakers unless it's a news thing on this site or an online friend mocks it by stating how many (few, so few) players are currently playing it on Steam.  
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News Comments > Fallout Turning 20: Get a Free Copy
15. Re: Morning Tech Bits Sep 30, 2017, 22:06 OpticNerve
 
Mordecai Walfish wrote on Sep 30, 2017, 19:28:
So I've been playing this for a couple hours today and was thinking about using an autohotkey script to change some of the hotkeys around. Wanted to ask first whether there are going to be any areas of the game that require typing before doing this though, for passwords, puzzles, etc.. Any Fallout vets care to chime in?

It's been a while since I've last played Fallout but I don't think there were any instances of typing required. If I remember correctly, if there was an in-game password needed for a door or something, one of the selectable interaction/conversation options would be something like:
- Input password: flargle
- Punch door.
- Yell at door.
- Make a comment in some random thread at Bluesnews about how shitty the door is because of their political views or gender.
 
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News Comments > Divinity: Original Sin 2 Nears 500K Sold
15. Re: Divinity: Original Sin 2 Nears 500K Sold Sep 19, 2017, 05:20 OpticNerve
 
Kajetan wrote on Sep 19, 2017, 03:31:
Yeah, lets make it into a pissing contest, because we have not enough of them already

You're right in that I'd certainly hope that developers won't stop making more RPGs. They're my favorite genre of games after all. I just personally feel that the RPGs over here have become a bit stagnant, formulaic or that they rely a bit too much on nostalgia at the moment.

I just hope that more developers take notice of what these great overseas RPGs did right and attempt something different and fun in their future RPGs rather than just rehashing and retreading past games

Rilcon wrote on Sep 19, 2017, 04:35:
Can one jump into this without having played the previous game?

Yup! This game takes place centuries after Divinity: Original Sin 1 so you can play this without playing that one.
 
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News Comments > Divinity: Original Sin 2 Nears 500K Sold
12. Re: Divinity: Original Sin 2 Nears 500K Sold Sep 19, 2017, 03:26 OpticNerve
 
These guys deserve the best. You can tell from their Kickstarter Update videos that Swen (and the team) have a lot of enthusiasm for the RPG genre and are trying to put out the best RPG possible. Who knew that an isometric, turn-based RPG would get so much praise and fan-fare?

Larian is basically the CDProjekt of Isometric RPGs. Lately the Europeans have been kicking the shit out of the US when it comes to quality and memorable RPGs.
 
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News Comments > Divinity: Original Sin 2 Trailer
10. Re: Divinity: Original Sin 2 Trailer Sep 13, 2017, 16:08 OpticNerve
 
Larian also posted up a pretty awesome "Features" trailer for D:OS2. A good one to show to friends who might be on the fence about the game: https://www.youtube.com/watch?v=xL7_U7oWJzk  
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News Comments > Divinity: Original Sin 2 Character and CE Unveiled
6. Re: Divinity: Original Sin 2 Character and CE Unveiled Sep 1, 2017, 16:43 OpticNerve
 
MT Silver wrote on Sep 1, 2017, 16:14:
When is this coming out? Feels like I've seen dev updates for years now.

The release date (for the finished game) is Sept 14th.
 
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News Comments > Morning Safety Dance
23. Re: Morning Safety Dance Jul 11, 2017, 15:05 OpticNerve
 
Mr. Tact wrote on Jul 11, 2017, 14:38:
I don't know how to reach people like "Timmeh". When people are so clearly separated from reality, what can you do?
Lobotomies?
 
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News Comments > Mass Effect: Andromeda Patch This Week
55. Re: Heroes of the Storm 2.0 Plans Apr 5, 2017, 20:32 OpticNerve
 
Yeah, choice seemed to mostly be fake or gimmicky in the original trilogy aside from the companion you chose to live in the first game. I remember people complaining specifically about Mass Effect 3 due to that (which was quickly overshadowed by the shitty ending controversy). Players expected that all of these dramatic moral decisions you made in ME 1 and 2 would actually be important in ME3. Instead, the result was that you got a thank you e-mail or some brief conversation from some surviving NPC standing in a town

This comment was edited on Apr 5, 2017, 22:18.
 
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News Comments > Mass Effect: Andromeda Patch This Week
47. Re: Mass Effect: Andromeda Patch This Week Apr 5, 2017, 16:28 OpticNerve
 
Verno wrote on Apr 5, 2017, 14:51:
Edit: What's a good build to just power through the main story? I'm not interested in prolonging my time with the game but want to give the main story a chance.

You could give this build a try. It pretty much has most of your bases covered. You can stick with ranged fighting by using guns and comboing Incinerate and Drain Energy (which will keep your shields and health topped up) and if someone's dumb enough to get near you, you can use Shockwave to float them up to set up for more combos as well. This build works extremely well with the Life Support perk and with the gun mod that drains some health whenever you "reload" a weapon. Due to the regen you get from casting Incinerate and Energy Drain combined with that gun mod, you can turn any slow single-shot weapon into a rapid fire gun of doom with unlimited ammo (ie. the Dahn shotgun or that alien single-shot sniper rifle).

OpticNerve wrote on Apr 5, 2017, 00:32:
I've been running a really fun tech/biotic hybrid build with Incinerate/Energy Drain/Shockwave in the Biotic Profile (for more combo explosions). All specced to prime AND trigger combos. Start off with Shockwave to float enemies in the air and then start spamming Incinerate and Energy Drain for mass combo explosions everywhere. The best part is that if you also max out the Team Support tech tree for Life Support, every time you cast Incinerate and Energy Drain, you're constantly regenerating your health (combined with Drain's shield leech).

I'll probably up the difficulty to Insanity for my New Game+ since nothing has killed me yet once I switched to this build.
 
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News Comments > Mass Effect: Andromeda Patch This Week
25. Re: Mass Effect: Andromeda Patch This Week Apr 5, 2017, 03:00 OpticNerve
 
If I could generalize it, I'd say that the original Mass Effect trilogy felt more like a Star Wars type of space opera where it's a plucky band of allies who are hopelessly battling an unending mass of enemies. It had more of an urgent type of pacing which felt like they could lose everything at any moment.

Andromeda on the other hand would be more similar to Star Trek since it's based on first contact, exploration and trying to survive by colonizing initially uninhabitable planets. Of course it also has a horde of mysterious enemies as well but it's kind of reversed in that you're more often than not chasing them and fucking up their plans.

As for the MMO fetch quests, it's there but it's mostly regulated to Task Missions. They are entirely optional and just filler quests to do for shits and giggles if you want to be a completionist or want to get some flavor or lore from the inhabitants. As far as I know, you don't need to do them to make a planet 100% colonizable. The main and side missions are a lot more involved than the Task Missions in my experience.
 
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News Comments > Mass Effect: Andromeda Patch This Week
18. Re: Heroes of the Storm 2.0 Plans Apr 5, 2017, 01:31 OpticNerve
 
There'll also be one more upcoming patch fix that was tweeted by the lead designer:

Ian S. Frazier: Among other things, this patch reduces the frequency of common "interruptors" such as SAM's hazard updates.
 
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News Comments > Mass Effect: Andromeda Patch This Week
17. Re: Heroes of the Storm 2.0 Plans Apr 5, 2017, 00:32 OpticNerve
 
NKD wrote on Apr 4, 2017, 23:57:
Well I'm up to 158 hours in Andromeda and I still haven't done multiplayer.

I just love the combat and the Nomad too much to stop playing. Right now I'm playing primarily as an Adept with Throw, Lance, and Singularity. It's extremely powerful on most enemies because you can do enormous biotic combos that chain react a ton of explosions. But things like Ascendants go down pretty slowly, and I haven't dared try an Architect with this profile.

Going to dip into the multiplayer soon I think.


I've been running a really fun tech/biotic hybrid build with Incinerate/Energy Drain/Shockwave in the Biotic Profile (for more combo explosions). All specced to prime AND trigger combos. Start off with Shockwave to float enemies in the air and then start spamming Incinerate and Energy Drain for mass combo explosions everywhere. The best part is that if you also max out the Team Support tech tree for Life Support, every time you cast Incinerate and Energy Drain, you're constantly regenerating your health (combined with Drain's shield leech).

I'll probably up the difficulty to Insanity for my New Game+ since nothing has killed me yet once I switched to this build.

Also yes, multiplayer is a blast although the weapon balance is horrible at the moment.
 
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News Comments > Mass Effect: Andromeda Patch This Week
8. Re: Mass Effect: Andromeda Patch This Week Apr 4, 2017, 20:43 OpticNerve
 
Phasenoise wrote on Apr 4, 2017, 19:41:
The game itself is actually pretty fun, and the graphics are often incredible. The texturing is very good. Interestingly enough, they freaking NAILED the meshes, textures, and speaking animations of Krogans. Humans/Asari, not so much.

Not 100% sure if this is true, but it WOULD make sense why certain alien races are generally better animated in cutscenes than the human'ish counterparts: Outsourced Facial Animations
 
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News Comments > Cyberpunk 2077 in Full Development; More Witcher Games Likely
21. Re: Cyberpunk 2077 in Full Development; More Witcher Games Likely Mar 31, 2017, 21:03 OpticNerve
 
It's probably gonna end up being MORE Witcher 3 DLC Expansions because they simply don't want me to ever finish Witcher 3  
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News Comments > Mass Effect: Andromeda Launches
71. Re: Mass Effect: Andromeda Launches Mar 22, 2017, 05:39 OpticNerve
 
HorrorScope wrote on Mar 21, 2017, 18:08:
Fell out of my chair last night watching the Warriors game on TNT. There is a series using the "We're only human after all, We're only human after all", song as part of the promo.

I've been hearing that fucking song everywhere lately for various shows and commercials. I swear it's haunting me for talking shit about it in the ME:A trailer...
 
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307 Comments. 16 pages. Viewing page 1.
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