User information for mOOzilla

Real Name
mOOzilla
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Email
Concealed by request
Homepage
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Signed On
August 10, 2005
Total Posts
877 (Graduate)
User ID
23621
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877 Comments. 44 pages. Viewing page 10.
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20.
 
Re: wow
Oct 10, 2007, 14:25
20.
Re: wow Oct 10, 2007, 14:25
Oct 10, 2007, 14:25
 
8 maps in THIS edition, next edition will have 2 maps (and a new title:) )

5.
 
Re: Unreal Engine 4
Oct 10, 2007, 14:14
5.
Re: Unreal Engine 4 Oct 10, 2007, 14:14
Oct 10, 2007, 14:14
 
Unreal Torment 4 Confirmed Fetures list:
- Death Yo-yo (with Unobtanium string - says so in the glossy manual that nobody ever reads)
- Skateboard of doom (with shiney glowey thingy edges to make you think its state of art "new mode of personal transport never been done before in a game of this genre")
- NV boot logo of death (it'll put yer eye out before you even enter a server - hows that for l337 sk1llz d00d)
- Spring healed boots of torment

Unreal uber map expansion pack:
- 3D models of yer moms bedroom

Unreal new game types:
- "Honestly its not attempting to rip off Tribes at all" game type

Unreal new in game vehicles -
- Car with blades you can flap like a hummingbird to make noise like a Clanger

There was a reason Unreal Tournament had a GOTY edition and the other editions didn't. I wonder what it was.


This comment was edited on Oct 10, 14:42.
13.
 
Re: No subject
Oct 10, 2007, 12:42
13.
Re: No subject Oct 10, 2007, 12:42
Oct 10, 2007, 12:42
 
What we need is a proper Tribes game with a Crysis like stunning engine. Yeah lets turn this into a Tribes thread

11.
 
Punkbuster doesnt work
Oct 10, 2007, 12:12
11.
Punkbuster doesnt work Oct 10, 2007, 12:12
Oct 10, 2007, 12:12
 
.. so remove that pos crapware from it please. Also a No CD patch for BF2 would be nice now since its so old huh.

Back to punkbuster, it doesnt work, people still hack, it is easy to get around by DLL injecting and other techniques..

And ranks on BF2 are stupidly high also. Its not worth it. I just go in and hack and TK for fun and profit

Outside of that, there is nothing appealing to the game..

This comment was edited on Oct 10, 12:15.
6.
 
Re: No subject
Oct 10, 2007, 11:55
6.
Re: No subject Oct 10, 2007, 11:55
Oct 10, 2007, 11:55
 
I hope they add an IGNORE feature for all text and VOICE spam.

Complete IGNORE is needed.

Also, a better server browser and better filters so we dont have to juggle the servers to get them to update. and a QUEUE system for joining servers and configurable queue size.

46.
 
Re: Its Unreal Tony Hawk 3...
Oct 10, 2007, 11:50
46.
Re: Its Unreal Tony Hawk 3... Oct 10, 2007, 11:50
Oct 10, 2007, 11:50
 
Tribes has much DIFFERENT requirements than Bioshock or SWAT4.

Irrational used Unreal engine because they have 1) gotten a good license deal (pricing decision on the cost of R&D) or 2) overpaid and now have to use if to recoup their costs.

2.
 
Unreal Engine 4
Oct 10, 2007, 11:48
2.
Unreal Engine 4 Oct 10, 2007, 11:48
Oct 10, 2007, 11:48
 
Now with support for SKATEBOARDS and SpringyBoots for faster movement.

17.
 
Pitty...
Oct 10, 2007, 11:47
17.
Pitty... Oct 10, 2007, 11:47
Oct 10, 2007, 11:47
 
.. well you know the rest .)

43.
 
Re: Its Unreal Tony Hawk 3...
Oct 9, 2007, 16:25
43.
Re: Its Unreal Tony Hawk 3... Oct 9, 2007, 16:25
Oct 9, 2007, 16:25
 
Thats why they had to rework networking and other parts of it for T:V, Unreal engine was THAT good. It was a bad choice, hence the reengineering of parts of it and also why they have limited maps due to its mapping engine design for hollowing out of a cube for world generation, ie., its SUBTRACTIVE. Either 1) engineers didnt choose Unreal engine for T:V, it was "management" and licensing etc etc. or 2) Engineers fell for the marketing by Epic...


This comment was edited on Oct 9, 16:28.
38.
 
Re: Its Unreal Tony Hawk 3...
Oct 9, 2007, 15:03
38.
Re: Its Unreal Tony Hawk 3... Oct 9, 2007, 15:03
Oct 9, 2007, 15:03
 
Ok, hands up who here wants SKATEBOARDS and who wants JETPACKS?:)

Personally I could care less because I like to care about where my money and time goes.

This comment was edited on Oct 9, 15:18.
36.
 
Re: Its Unreal Tony Hawk 3...
Oct 9, 2007, 14:51
36.
Re: Its Unreal Tony Hawk 3... Oct 9, 2007, 14:51
Oct 9, 2007, 14:51
 
Uhh no

T:V was different and that was wrong. A patch would not fix the WRONG CHOICE OF TECHNOLOGY STACK (Unreal Engine). A patch would not fix the wrong frame of mind they had in mind for the game, being DIFFERENT is what IRRANTIONAL wanted to be. Its not however what we wanted. We screamed and screamed at them but did they listen. NO. They paid for that mistake.


We want jetpacks, not SKATEBOARDS.


You know as much as the rest of us that Unreal Tournament servers end up just hosting 3D bedroom maps. Is that how DIFFERENT you want to be? Humping the vehical spawn point hoping to camp in the BIG VEHICLE? Thts all UT is now.

I bet you liked the Jump pads and low gravity maps on Unreal Tournament. There is that extra dimension of freedom of movement jetpacks give. Skate/hover/boards do not give that.

First USEFUL thing to be modded I bet is a jetpack (whoever does this, please also add a cloak pack, deployables etc etc )



Perhaps we should bring back the Toilet Personal Transportation Vehicle.

This comment was edited on Oct 9, 15:01.
33.
 
Re: Its Unreal Tony Hawk 3...
Oct 9, 2007, 14:02
33.
Re: Its Unreal Tony Hawk 3... Oct 9, 2007, 14:02
Oct 9, 2007, 14:02
 
I do think JETPACKS comes under the term of "PERSONAL TRANSPORT". Jetpacks WORK; adds that other DIMENSION of freedom of movement which is what we want.

Hoverboards, woopeeee, that right there turns this game to shite in a jelly mould. Whats their next great idea? Springs on Feet?

It would take more than a simple patch to fix what they did wrong in T:V. Period.


Anyway, once this is out all you will find is servers hosting 3d maps of kid's bedrooms as you did the other UT games.

This comment was edited on Oct 9, 14:08.
30.
 
Re: Its Unreal Tony Hawk 3...
Oct 9, 2007, 13:59
30.
Re: Its Unreal Tony Hawk 3... Oct 9, 2007, 13:59
Oct 9, 2007, 13:59
 
I do indeed have ADD, do you normally go around attacking people with disabilities?

Yeah they even introduced vehicles (after Tribes), they where being so different there for their gametype.


What killed T:V was it was udder shite (and it had the shitty Unreal engine that they themselves admitteed needed reworking and it was a BAD CHOICE). They went AGAINST all the things that made Tribes what it was. They said they wanted to be DIFFERENT ( go read their constant drivel from their PR dolt we had to listen to on the forums while it was in development ).


Irrantional regret taking on the Tribes contract. So do the rest of us.


This comment was edited on Oct 9, 14:01.
28.
 
Re: Its Unreal Tony Hawk 3...
Oct 9, 2007, 13:53
28.
Re: Its Unreal Tony Hawk 3... Oct 9, 2007, 13:53
Oct 9, 2007, 13:53
 
"Or they could, you know, be DIFFERENT and include something that hasn't been seen in this type of game"

You mean like... SKATEBOARDS?

Impressive. I sure hope they patented that one..

Being different is what killed T:V, why break a killer game that worked, if we want different, thats what MODS are for, experimenting..


Introducing vehicles SLOWS down the gamepace of run shoot run, now its HOG THE VEHCILE SPAWN POINT as fast as you can game..

This comment was edited on Oct 9, 13:56.
26.
 
Re: No subject
Oct 9, 2007, 13:40
26.
Re: No subject Oct 9, 2007, 13:40
Oct 9, 2007, 13:40
 
Preferably in the Crysis engine

And not Unreal engine as they did on T:V (sorry for bringing that painful memory back )

http://legendsthegame.net/ Pitty its CRAP though.

Can you imagine Tribes with the crysis engine.. slobber...

This comment was edited on Oct 9, 13:43.
24.
 
Re: No subject
Oct 9, 2007, 13:39
24.
Re: No subject Oct 9, 2007, 13:39
Oct 9, 2007, 13:39
21.
 
Re: No subject
Oct 9, 2007, 13:34
21.
Re: No subject Oct 9, 2007, 13:34
Oct 9, 2007, 13:34
 
UT and T2 = UT2 oh nevermind.

19.
 
Its Unreal Tony Hawk 3...
Oct 9, 2007, 13:21
19.
Its Unreal Tony Hawk 3... Oct 9, 2007, 13:21
Oct 9, 2007, 13:21
 
The following vehicles have been confirmed:

* Hoverboard (Personal0 transportation)

All players have a skateboard-like hoverboard when playing gametypes featuring vehicles, intended to provide a fast way to get around the larger maps of UT3. While on the hoverboard, players may "skitch", or attach themselves to a vehicle in order to be "towed" quickly. Players are unable to use their weapons, and are extremely vulnerable to attacks; the hoverboard is intended for non-combat use only. Players are able to perform tricks while on the hoverboard.


That is one reason why not to buy it right there.


Just make jetpacks and more like Tribes 2 and get it done with, not this stupid skateboarding crap.

This comment was edited on Oct 9, 13:23.
17.
 
Re: No subject
Oct 9, 2007, 13:16
17.
Re: No subject Oct 9, 2007, 13:16
Oct 9, 2007, 13:16
 
Yes there is, its what happens when you cross UT and Tribes 2 = UT2

After the GOTY editions the game became US, Udder Shite.

This comment was edited on Oct 9, 13:17.
12.
 
Re: Pitty I wont be giving my money to E
Oct 9, 2007, 12:06
12.
Re: Pitty I wont be giving my money to E Oct 9, 2007, 12:06
Oct 9, 2007, 12:06
 
UT2 GOTY = Unreal Tournament 2, Game of the year edition.

877 Comments. 44 pages. Viewing page 10.
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