CJ_Parker wrote on Nov 29, 2019, 19:54:Just like their maritime namesake, the lighthouse base stations do not track movement. They do not need to communicate with Valve, or even your own PC. They have an optional Bluetooth connection for firmware updates, and so your PC can automatically turn them on and off.
(and the stupid requirement for the lighthouses like I really need movement tracking Valve spyware in my home)
JTW wrote on Nov 29, 2019, 16:03:I had to buy a new PC to play HL2.
The other difference was that people who wanted to play HL2 only needed to download an app. Nobody had to buy an extra $1,000 worth of specialized hardware on top of it, plus a PC capable of supporting that hardware.
Steam for HL2: Free
Index + hardware: $1,000-$2,000+
Buckermann wrote on Sep 16, 2015, 08:51:I think the only third party software Apple has ever preinstalled on iOS devices was Google maps and YouTube, and even those apps may have been put together by Apple. That was several years ago.Apple pays Apple to put Apple software on Apple devices?Also, Apple pre-installs quite a bit of non-Apple software.
(Disclaimer: don't own any Apple device, but have to do with them at work)
Creston wrote on Sep 15, 2015, 20:31:
Such a bunch of horseshit. Some random app contains stuff that's vital to the OS. Sure, Tim Cook.
The reason you fuckers (and Android too) include that shit is because you get paid for it, and the reason you won't let people uninstall it is so you can meta-force people onto phones with more memory and because the payment you received for putting it on there in the first place probably mandated it.
NKD wrote on Oct 11, 2014, 21:14:Yeahyeah Yeah wrote on Oct 11, 2014, 21:09:
By the way, today we have author John Scalzi writing the following tweets:
Haha. In other words, we can never ever have a debate about anything. There's always some asshole element to any decent sized movement. If the presence of that element invalidates the whole thing, then people might as well never say anything about anything.
MacLeod wrote on Oct 2, 2014, 16:46:
Joss Whedon even tweeting some comments on the Sarkeesian thing... when if his own shows were looked at under her lens, they'd all be full of the same tropes. Dollhouse being one, but you'd even not be hard pressed to find ones in Buffy.
Prez wrote on Sep 25, 2014, 10:47:So if they give their names, it's just shameless self promotion, but if they are anonymous, it is just because they are cowards who can't defend their statements.
I find this article reprehensible. Hiding the names of the authors simply because they are female (melodramatic much?) is just another thinly veiled attack on gamers as misogynist neanderthals.
PropheT wrote on Sep 25, 2014, 16:20:Except he never wrote a review, and the game was free.
It started with a woman who was pushing her video game being unfaithful with the people who were writing reviews to help sell that game.
Prez wrote on Sep 21, 2014, 04:58:Yeah, I was talking about an ethical obligation. I just don't think early access is a good fit for DF. They have little capital, but high operating costs.Jensen wrote on Sep 21, 2014, 02:54:
With early access, if no one buys, you have no money, but still have the obligation to finish the game.
Do you? Where does it say on Steam that Early Access games have to be finished? No really, i want to know
No. How would they define "finished"? DayZ still isn't finished but it has sold a ton. I think in both kickstarter and Early Access the only obligation to "finish" the project is an ethical one. Double Fine "finished" Space Base DF-9 by labeling the last release 1.0. The community by and large disagrees that it is finished, but there isn't anything they can do except not back DF in the future.
Prez wrote on Sep 20, 2014, 22:37:The biggest difference with kickstarter is that the developer can set a minimum target. With early access, if no one buys, you have no money, but still have the obligation to finish the game.Did you read the thread? This game was never on Kickstarter.
Woops. Actually I did in fact read everything; I just made the mistake of mixing up Early Access and Kickstarter. But honestly, if you transplant the words "early access" for "kickstarter", I still think everything I said applies. You are guaranteed NOTHING by buying into an Early Access project, just as in Kickstarter. The biggest difference is that Early Access provides backers with something to actually play instead of just a dream which is all that Kickstarter provides until release.
Beamer wrote on Sep 15, 2014, 17:46:They made double that if you include Notch's profits.Cutter wrote on Sep 15, 2014, 17:43:Prez wrote on Sep 15, 2014, 17:29:
For the record Cutter said this is one of the most idiotic business moves he has ever seen by a company (paraphrasing), and I am inclined to agree. This is beyond ridiculous - it's just obscenely and surreally absurd. He also made mention of "Ballmer Junior" making the same retarded decisions as his "daddy".
It's true. At least with shit like Google Glass and Occulus there are plenty of real world uses for them even if they never catch on as mainstream entertainment. So FB's purchase of OR - while stupidly overvalued - is still a pretty sane investment.
This is really - for all intents and purposes - a one man company with zero track record and one massively successful fluke. The game is about saturated as its going to get and is most likely starting a long slow downward slide. It will be remembered fondly as we remember Super Mario. But there is nothing that makes this worth even a 100 mil at this point - unless they have some very lucrative licensing deals going on for MC merch that we don't know about. So even at the outside of say 200 mil, it would be dumb but understandable as dumb things corporations do. But 2.5 billion? They won't even make the 500 million back on that. Their stock closed down today so lets see if that continues and their investors also think Nutella has gone nuts.
Yes, Cutter, there's nothing that makes it worth even $100 million, except the fact that it made over that much in profit last year.
You call me stupid, but fuck, man. Seriously, fuck. Minecraft brought in $330 million in revenue and $130 million in profit.
I'm the stupid one, but you just said $130 isn't even worth $100.
Between this and your "let's judge companies based on stock price," it's amazing that you ever open your mouth on financial decisions.
Jivaro wrote on Sep 15, 2014, 00:23:Who knows how many times he was offered $1 billion and rejected it?
When somebody says "I will give you 2 billion dollars for that" you say "yes". Every. Single. Time.
nin wrote on Sep 14, 2014, 19:56:Notch Enterprises ABJensen wrote on Sep 14, 2014, 18:57:
Mojang doesn't own the Minecraft IP
Then who does?