"The price should go up for the best, $60-$70 games should be the new trend for the best of the best games, those are the ones I would want to buy."
And what constitutes the "best games"? There's no telling that a game will sell as the publisher wants; granted games like GTA and Gears will sell like gangbusters, but does that make them the best? Little Big Planet was to be one of the best (and still is in many ways) yet hasn't sold for SHIT in the US (250K from what I remember). Putting a premium price on a potentially good game is only going to make people wait until the price matches the perceived value; something Sony learned quickly with the launch of the PS3.
You bring up a good point, but there should be some segregation from 4 star titles. A 4 star developer with a 4 star record should be worthy of coming to market with a higher expected price and value.
Including some craptastic game that was made to debut with some movie, made by some unproven developers should not be placed in the same category as 4 star games made by the best in the industry. Yet, due to the box art and the name and flash, they are placed on the same level and can sell just as well to the undiscriminating by marketing. Everyone has an opportunity to make money, but the best games are not always the best sellers, we as the players all know this to be true. If we are only concerned with making the best sellers, then games are doomed and people will be duped into buying things that aren't worth the nickel.
I believe the best devs and 'best' games should have opportunity to make more money from the gate because of their track record and proven attention to quality. All games are subjective as to what is best but there is usually some consensus on incredible production quality, innovation and high polish. You can probably name some of the developers off the top of your head that take that high road rather than pump out games and jump on the next 12 month dev cycle for some movie tie in.
I have no desire to need something new because it's just new. Everyone likes that on some level but I rather have quality than quantity any day. It's hard to try and be productive in society and play new games all the time, I just want the best and I am willing to reward devs for it, and for them not succumbing to the minimalistic path.
This comment was edited on Dec 23, 2008, 14:54.