The fact is that Securom installs a hidden folder and hidden registry keys just the same as a rootkit. From my meager understanding of the situation just like with the Sony CD Rootkit it isn't fear of what Securom/Sony installs, it is the malicious code that some other hacker may hide behind the Sony rootkit at a later date.
A month down the road you scan your drive and see a Securom folder and say "ah I am safe, it is just Securom" but in reality someone else is hiding a special payload behind it."
Lol! OG, he's obviously a little kid (or a self-righteous, delusional adult who never learned to write). I haven't read comments as sophomoric as his in a long time.I had no idea I was surrounded by literary seniors like yourself. In the future I'll endeavor not to water things down for you in a sophomoric sense (yeah right). As for this venue, sophmoric is par for the course if not freshmanic, people can't even stay focused on subject. If only you could have added actual substance to the topic at hand, I may have actually been in awe of your self implied literary capabilities.
So how else are they to prevent hundreds of thousands of people downloading it and installing it without buying it on release day???
How???
Those people are STILL downloading and installing it without buying. The fact the game has SecuROM doesn't mean shit. It's already cracked.
And how to prevent it? I dunno. Make a great game that people will want to play, and stop worrying about the piracy? Oblivion had no copy protection whatsoever, just a simple disc check. It sold... what? Four million + copies?
Stardock has put no copy protection on their Galciv 2 game (nor its expansions). All they asked was that if you install it on multiple PCs, that you please don't play it on those PCs at the same time. There's no check for that. They just asked, and NICELY, I might add.
Galciv2 has sold enough that they've already released several patches that includes tons of new features, they've released a patch that implemented a whole new GRAPHICS ENGINE, and they're working on their second expansion pack.
Much as the publishers would like for you to believe it, it's definitely possible, and FEASIBLE, to release a game without copy protection and still make plenty of money. Bethesda and Stardock have done so, and made out like bandits.
Egosoft, to quote another example, chose to go with Starforce, and found their sales to be very low for X3, partially because of it.
(and partially, I think, because X3 = X2 + better graphics, but okay.)
If I buy a game I expect to be able to install it 75,000 times if I want to, without having to call Pradip in India who doesn't speak english, and having to try to explain to him that if my fucking harddisk dies, it means I have to reinstall shit.
Creston
"I may as well communicate with a wet paper bag. Atleast it wouldn't change the topic to an unrelated plastic bag"That wasn't a wise crack or trying to be funny. Reading comprehension and context should be your friend. It's interesting how evident it becomes that when people fail at discussing the merits of an argument, they resort to trying to insult the messenger. Feel sorry for me, good to hear it.
Dude, really, a word of advice: Get someone else to write your wisecracks for you, or at least run them by someone else first. I'm actually starting to feel sorry for you.
so thats your demonstration of "expertise"? the "ground breaking" information that no pirated versions are available on release day means the devs "won" or are "successful"?? i got news for ya, mr. expert - the pirated version of most games are not available till at least one day after release (just like this one) however bioshock WAS available as a pirated 360 release last week... so that just fucks up your little "expert" theory, doesnt it? = unsuccessful
At best this program makes reselling the game more difficult, and makes running the game in an internet cafe more difficult. For people who want to give it to 10 of their friends I have no doubt that they will wait for a crack and it will be here very shortly.
Yeah...don't explain
I'd be delighted to explain.
Nine out of ten days I don't care what some tragically uninformed individual -- such as yourself -- thinks, about anything.
But on that tenth day... I don't know. Maybe I dreamt of something that pissed me off the night before. Maybe the caffeine was a little light in the coffee this morning. Maybe I'm hypersensitive to planetary alignment. I don't know. But on that tenth day, for whatever reason, when I see someone like you saying things that range from wildly inaccurate to way fucking wrong, I choose to call you on it.
Not only are you wrong, you're also not bright enough to just shut the fuck up when someone points out your error. You can't help yourself. You are compelled beyond your will to prove to me just how big an idiot you really are. You'll most likely do it again, after this.
And that, my friend, is why I don't bother listening to you nine days out of ten.
By the way, I don't care about the copy protection in this game. My only interest here is that you'll spend the rest of the day knowing you were wrong.
I don't, I think they will just keep working until they crack the game and then get to play it free for later...
How do developers end up with more money by making it take a day or 2 to crack the game?
So how else are they to prevent hundreds of thousands of people downloading it and installing it without buying it on release day???
How???
They arent. Period. How many times must you naive little fucks be told? Pirates ALWAYS win. I know it may send shivers up your throbbing sore anus to feel like you and "the good guys" stand alone on top of a mountain of righteousness, but unfortunately thats nothing more than a childish fantasy. Speaking of that, people like you are why the matrix exists.
Keep on bleating, you stupid fucks. Enjoy your "bliss".
The foliage moving when you move through it could very well be an OPTION that you can turn off and on, depending on the power of your system?
It doesn't sound like a pure RTS, since they allude to X-COM style research, recruitment, base building, etc., but they asked about real-time strategy and he answered. Also, he mentions the large market for strategy games, which has to be real-time, right?
Pttf!It's spelled pfft. Not worried, will still buy the game unless catastrophe strikes regardless, just stating some subtle things I noticed in recent months. But I doubt it can come close living up to the hype graphically, knowing just a bit about the scaling limitations that come when targeting those minimum specs.
I don't think you see so much of that from Russian developers (Star Wolves, Star Rangers, S.T.A.L.K.E.R., Cossacks). They probably can't afford the licensing fees. And I have a hard time believing that moving a game from an action shooter to a RTS is catering to the console crowd.