Gadzooks wrote on Aug 22, 2020, 11:27:
This game is not at all ready for release...
Not from a technical perspective - the game is marred with bugs, huge performance issues, freezes, crashes, memory leaks, and utter lack of optimization...
and subjectively not from a gameplay perspective. Its uninspired, dull, and just overall boring gameplay. The loot system is awful and unnecessary, the visuals are smeared and marred with over use of motion blur, and the combat is mostly spam buttons and nothing else.
Its so obviously not a platform for a good game from start to end, but one designed to be merely a market stand to forever sell their endless supply of micro transactions.
FloorPie wrote on Aug 10, 2020, 14:36:
Heh, its not cheap hardware causing the problem and well, this game was originally on a ps4 at 1080p. It shouldn't take much HP to run it.
HWUB does a good rundown on GPU performance in the game:
HoSpanky wrote on Mar 27, 2020, 15:30:
Just finished the game, took about 14 hours, and I missed some stuff even though I THOUGHT I was quite thorough.
Valve never, EVER said "We guarantee our games will never need advanced equipment to play". In fact, Half life 1 and 2 required hefty rigs when they came out, I don't see what the difference is here. Their goal with each HL game was to push gaming forward, and Alyx is no different.
If you don't want to get a VR kit, go watch someone else play it on YouTube. It'll be a far more authentic experience of the game than if you played a hacked together, absolutely feature-devoid version of it.
Beamer wrote on Mar 11, 2019, 12:03:Agent.X7 wrote on Mar 11, 2019, 11:29:
Anybody else laughing because this was supposed to be a launch game for PS4?
You're thinking a different game. This one wasn't even announced until 2016.
Cutter wrote on Mar 8, 2019, 12:59:
You don't need to break them up you simply need to regulate them. No more data-raping people. Make them pay their fair share of taxes, eliminate all the tax loopholes, etc. etc. etc. And watch as they magically turn into responsible corporate citizens who can *gasp* still make money.
Acleacius wrote on Mar 6, 2019, 13:06:Xero wrote on Mar 6, 2019, 10:38:I haven't gotten the last two Tomb Raider due to denuvo, but the first one was that way too. I only bought the single player items for the 2013 since there's no way I was playing TR deathmatch. Max Payne 3 was like that too, iirc every piece of dlc was for deathmatch.
Based on the reviews, it seems like another quickie cash grab release or basically to "fulfill" their season pass commitments.
Have these DLC additions from season passes ever actually contained worthy content? I feel like every DLC add-on pack from season passes that I see on Steam are Mostly Negative and super half a$$ed in comparison to the main product.
Another turd brought to us by bethesda and your local horse armor shop. :omg.why.doesnt.blue.have.a.turd.or.poop.emote:
Creston wrote on Mar 5, 2019, 19:25:Agent.X7 wrote on Mar 5, 2019, 16:04:
I think killing is more accepted by society because there are genuine circumstances in reality where killing someone is justified, and at times even legal. You can't really say the same about rape. Without making up ridiculous, non-real world scenarios, there simply isn't any justification.
Killing? Sure. There are times when that's justified. Murder, and specifically Murder One? I'm gonna go with no on that one.
jdreyer wrote on Mar 5, 2019, 02:17:SabreT wrote on Mar 4, 2019, 17:45:WaltC wrote on Mar 4, 2019, 16:41:
50 million could also = 5 million with an average of 10 accounts each, and etc. I'm always leery when companies start finding large, completely unverifiable numbers to insert into their marketing spiels. Especially for games which cost *nothing* initially to play! It often is an indicator of desperation as opposed to a trumpeting of success...;) But Free-to-play internally monetized ga--er, rip-offs, are not my cup of tea, fortunately!
Please explain why anybody would need more than one account in Apex. Don't you think it would be noticed in the quarterly financials if these companies inflate the player numbers? Also with a bit of tech know-how, you can get a list of apex servers currently spun up so the numbers can be verified to a degree.
I dunno, I think Walt might be underestimating. I personally have 17 Apex accounts, and I don't even play that much.
Creston wrote on Mar 5, 2019, 12:22:Beamer wrote on Mar 5, 2019, 11:02:
I mean, part of it is that, if you're a victim of murder, you're not a consumer of video games anymore. If you're a victim of rape, you are. Playing as a character raping or being raped isn't really novel or fun if you've been raped yourself.
And while, yes, the family of victims of murder play games, it isn't quite the same. Putting in something that you are 100% certain will harm many potential consumers is usually not a smart way to go, and few stories are made better with rape.
I can sort of see that argument, but let's be honest, is someone who was a victim of rape ever going to play this?
And obviously he doesn't do this to attract many customers. He'll be lucky if he sells 500 copies.
I just genuinely don't get it. We allow hentai to be sold in the US where underage schoolgirls get tentacle raped by demons, but once it's a game OH NOES it's taboo?