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Real Name saluk   
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Nickname saluk
Email saluk64007@gmail.com
ICQ None given.
Description
Homepage http://www.spinheaddev.com
Signed On Apr 30, 2005, 21:54
Total Comments 1166 (Pro)
User ID 23037
 
User comment history
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News Comments > 25M Overwatch Players
16. Re: 25M Overwatch Players Jan 27, 2017, 19:22 saluk
 
Flatline wrote on Jan 27, 2017, 18:24:
Bumpy wrote on Jan 27, 2017, 17:35:
I don't get the popularity of this toon game.

Why the mass appeal?

It's a reasonably polished Team Fortress style game with good art direction that hasn't quite gone batshiat like TF2 did.

There are a lot of fps' but not that many good ones, especially in this category. So almost everyone who likes this category is going to play this game.

I wonder if that 25m counts free weekends. I played on a free weekend. I've learned my lesson to not buy multiplayer focused games though. Well, then I picked up BF1. But after BF1 I've learned my lesson. I promise.

(I play for 1 or 2 days and then go back to single player stuff)
 
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News Comments > Evening Legal Briefs
5. Re: Evening Legal Briefs Jan 12, 2017, 19:43 saluk
 
Oculus are annoying, but ZeniMax are out to lunch with this lawsuit. Even if they may have some legal ground to stand on (quite dubious by my non-lawyer eyes).  
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News Comments > Evening Consolidation
8. Re: Evening Consolidation Jan 12, 2017, 19:33 saluk
 
I can't see how it will be successful, though I love what it brings to the table.  
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News Comments > Gone Gold - Torment: Tides of Numenera
31. Re: Gone Gold - Torment: Tides of Numenera Jan 12, 2017, 18:58 saluk
 
Lol this thread. Was entertaining, but I gotta go back to real life now.  
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News Comments > Saturday Metaverse
18. Re: Saturday Metaverse Jan 8, 2017, 20:12 saluk
 
WIth the same amount of tabs chrome vs firefox memory usage is roughly equal. I find that in my usage, firefox tends to support slightly more tabs for the same amount of memory, but it's pretty negligible.

I stick with firefox out of trust, and it's never let me down. They did piss me off last year when they stopped supporting the amazing tab groups feature that no one except me seemed to use.

That thing was amazing. There are add-ons but I haven't found any that work as well as that did.
 
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News Comments > Steam Top 100 of 2016
46. Re: Steam Top 100 of 2016 Jan 2, 2017, 17:19 saluk
 
Rhino wrote on Jan 1, 2017, 14:53:
I'd also like to see that compared to the top 100 returns of 2016 (no, I don't expect that we ever will). I'd be willing to bet that No Man's Sky appearance on this list would be offset a bit.

If the list is based on total revenue, then it may be offset by returns already. Besides, it takes more than 2 hours to find out there are only 4 hours of gameplay.
 
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News Comments > Steam Winter Sale and Awards Voting Begin
43. Re: Steam Winter Sale and Awards Voting Begin Dec 23, 2016, 03:04 saluk
 
Rigs wrote on Dec 22, 2016, 21:44:
Ok, enough of my rambling...I noticed today that STEAM has Mass Effect 1 and 2 but no 3? Why? I own both 1 and 2 but I've been wanting to get 3 or maybe an all-in-one GOTY edition with the DLC's. I didn't see anything like that on STEAM. I know it's on Origin, obviously, where my ME1 and 2 installs are currently, but I expected it to be on STEAM if the first two were there. Strange...

When Electronics Arts launched Origin, essentially every game they made after that was no longer on Steam. They didn't like the licensing terms for steam relating to DLC, and thus Origin was born. Mass Effect 3, Dragon Age 2, and Battlefield... was it 4? are the most prominent of their series that are now irritatingly split across the two storefronts.

Sometimes you can find them cheaper on steam, and then I think Origin can pick up that you own the game so you can launch every EA game from the same place.

Gotta love DRM baby.
 
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News Comments > etc., etc.
1. Re: etc., etc. Dec 23, 2016, 02:46 saluk
 
Never thought I would see Tron 2.0 or Armed and Dangerous again. I wonder how well they will hold up. I suspect A&D is more of a relic and Tron will still be fun. The first Indy adventure game was probably the game that got me into adventure games. So I'm not sure how I feel about seeing it again  
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News Comments > Saturday Safety Dance
46. Re: Saturday Safety Dance Dec 12, 2016, 00:39 saluk
 
No, Trump not being office does not validate "but what about [insert failed candidate here]", unless the question is "why cant we overturn the election and get back hilary". Yes that is the conversation for some. But in other cases, when someone points out something about trump they don't like, resorting to "but hilary" actually weakens your argument.

But as we live in a post-factual era, we also live in a post argument era. Those rules don't apply anymore. I don't know what the rules are, but they aren't the ones anyone who is educated has learned. It's more like, shout louder and more often, and you win. It makes a certain kind of sense really. You don't have to win the argument - you just have to make the other guy shut up or talk about what he wants to talk about instead of what you do.

I don't know if Trump created this scenario, but he is sure capitalizing on it. Sure, he says things that contradict each other. Pretty much every statement he makes invalidates another he has made. But that just means that he angers and pleases different groups each time. Enough of that behavior, and enough people are willing to take the bad parts that they don't agree with for the part that really hits the mark for them.

Oh, and of course he is going to go against the CIA claiming Russian hacking. The Russians would be very... displeased if he didn't quickly reject the allegation. While I actually agree with him that finding the source of a hack is not easy, (and the evidence really is not that strong) his response near clinches it for me. Putting it alongside all of his double-talk about Putin makes me think he knew about the hacking before the CIA did.

I'm not one for conspiracy theories... but geez, it's far from a stretch here.
 
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News Comments > Werewolves Within Breaks Out
4. Re: Werewolves Within Breaks Out Dec 9, 2016, 02:58 saluk
 
Even has a huge non-fan of the original game I have to agree.  
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News Comments > No Man's Sky Cleared by U.K. Ad Watchdog
28. Re: No Man's Sky Cleared by U.K. Ad Watchdog Nov 30, 2016, 18:54 saluk
 
Game = x. Devs say game is x+y. Fans hear game is (x+y+z)^n. Lawsuit alleges devs say game is x+y+z. Lawsuit fails.  
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News Comments > Ubisoft Adding Cross-Platform VR Support
7. Re: Ubisoft Adding Cross-Platform VR Support Nov 29, 2016, 17:47 saluk
 
This is the way to go. The fricken rift between... the rift and the vive on pc has been a horror show.

But I'm still not ready to pay 60$ for something like Eagle Flight when Google Earth VR is free. Although I might be willing to pay that much for an eagle flight upgrade to google earth.

I'm addicted to google earth can you tell. After about an hour of exploring Hong Kong, I spent another hour researching the architecture and why the skyline is the way it is because the experience generated a ton of questions and intrigue for me.
 
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News Comments > Civilization VI Fall Update
5. Re: Civilization VI Fall Update Nov 19, 2016, 01:45 saluk
 
Did they fix UI scaling in 4k? No? I guess I still can't play.

Should have returned it.
 
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News Comments > Morning Tech Bits
2. Re: Morning Tech Bits Nov 17, 2016, 14:10 saluk
 
It's so good.  
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News Comments > Battlefield 1 Server Rental's Criticized
14. Re: Battlefield 1 Server Rental's Criticized Nov 16, 2016, 16:13 saluk
 
Wait. What do you GET for renting a server?  
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News Comments > Wireless Vive Accessory Shown in China
8. Re: Wireless Vive Accessory Shown in China Nov 12, 2016, 03:08 saluk
 
Reikon wrote on Nov 11, 2016, 17:41:
This apparently operates beyond the laws of physics, as the creators say this adds adding no "noticeable difference" to latency.

Actually, theoretically, wireless is faster than wired since electricity travels much slower through copper than electromagnetic waves through air.

I think the speeds are actually roughly equivalent. Even still, the biggest problem with wireless technology is that the signal gets diluted quickly so most of the latency is in waiting to piece together an entire clean signal.

So, no, not against the laws of physics, but I'm pretty curious how they have managed to solve the latency issues.
 
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News Comments > Obduction VR Released
6. Re: Obduction VR Released Nov 1, 2016, 19:42 saluk
 
Most of the issues you mention that make targeting Oculus make more sense than targetting Vive are about market share. Last I checked, the market share is fairly even between them. The actual markets I'm not sure about - perhaps Oculus customers shell out more money and are more likely to buy games? I haven't seen any good evidence to back that up but it may be the case.

Vive games are playable seated with an xbox controller, the same configuration as Oculus. It's how I play Project Cars. So it's not "oh, room scale doesn't make sense for our game".

In any case, supposedly this game is going to be on Vive at some point.
 
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News Comments > Dishonored 2 Gold; Specs
18. Re: Dishonored 2 Gold; Specs Nov 1, 2016, 17:51 saluk
 
ItBurn wrote on Nov 1, 2016, 16:11:
Quinn wrote on Nov 1, 2016, 15:56:
MajorD wrote on Nov 1, 2016, 13:23:
Quinn wrote on Nov 1, 2016, 12:33:
Seen the gameplay vids. If this game doesn't make it to 144 frames per second on my GTX980, then it isn't optimized for PC.

Hmmmmmmm....how well do these games run on your GTX980/System: Rage, Wolfenstein: The New Order & The Old Blood, and The Evil Within?

Apparently Dishonored 2 runs off a modified version of idTech 5, so being modified I'm wondering how much more HP is now required with those modifications.

Additionally, I guess they had to switch from the Unreal Engine due to Bethesda publishing the game.

The game will run on Arkane's new internal "Void" engine, as opposed to Unreal Engine 3 that was previously used in Dishonored. The Void engine is based on id Tech 5,[nb 1] with art director Sebastien Mitton saying the team kept "[roughly] 20 percent" of the original engine.[21] Arkane removed unneeded elements from the engine like the mini open world and overhauled the graphics. The new engine is intended to improve in-game lighting and post-processing to help the game's visuals,[2] and allows the game to visualize subsurface scattering.[23]

All those games you mentioned, I hate their graphics and performance with kind of a passion. I can't and won't ever understand how those games weren't destroyed by PC gamers, although I do know Rage got a beating. Never enough, though. I was one of the very, very few people who complained about the bad Dishonored graphics. Or at least that's what it felt like.

Thanks for letting me know they use the same albeit adjusted engine. Ready to get underwhelmed.

I also don't understand why idtech gets a free pass. The engine has the worst quality textures and the worse texture streaming of all the engines.

While the texture quality is atrocious, I do appreciate the texture variety and lack of reliance on repetitive detail texture patterns and bumpmaps. I think for most people the tradeoff isn't worth it.

It seems like a terrible choice for the small structured levels of Dishonored, where lighting quality (another weakness of tech5) is paramount. But then, it's been heavily modified, so it's not really tech5 anymore. I'm assuming they used that base so they could easily access their existing asset libraries and design team members who are well versed in that engine.
 
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News Comments > Nintendo Switch Announced
40. Re: Nintendo Switch Announced Oct 20, 2016, 17:57 saluk
 
This looks like what the Wii U wanted to be. I think it's a great move for Nintendo. It chases the same markets they were trying to chase, but they will be less likely to get in their own way. Releasing Smash Bros on 3ds and wii u was a clear sign that they were heading in the wrong direction. By combining their handheld market with their main console market, the overlap should allow them to build on their strengths.

Will that be enough to disrupt the tablet/mobile phone industry or AAA console industry? Of course not. But that's not what they are trying to do. They still have a very strong brand, and I think the Switch has a good chance of recovering a bit from the Wii U disaster (their first and only mistake so far that actually hit them in the pocketbook).

If they can couple this hardware with a very aggressive courting of third party content, and it's not JUST a platform to play Miyamotos newest masterpiece, it could be very successful for them. Still not disruptive. But successful.

If it's JUST a platform to play the latest and oft-delayed Zelda, I'll still probably pick it up. I'm glad I skipped the WiiU.
 
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News Comments > Serious Sam VR: The Last Hope Early Access
3. Re: Serious Sam VR: The Last Hope Early Access Oct 18, 2016, 15:23 saluk
 
Frijoles wrote on Oct 18, 2016, 11:46:
Bundy wrote on Oct 18, 2016, 09:18:
I got an Oculus coming tomorrow and the controllers pre-ordered. I think I'll definitely look closely at this game.

Isn't it Vive only at the moment (unless you mean when you get the controllers)? I imagine they'd add Rift/Touch support eventually (when Touch is released). I'm waiting for them to add a few more levels. Sounds pretty short at the moment.

ALL vive content supports rift+touch. (Steamvr will detect that you have an oculus plugged in and render to it) You are right that this game probably wont work for Oculus until touch arrives however.

I'm pretty tired of wave shooters by now, but it is a well understood genre that can be done really well at this point. This looks to be one of the best of it's kind, so I might pick it up.
 
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1166 Comments. 59 pages. Viewing page 4.
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