User information for saluk

Real Name
saluk
Nickname
saluk
Description
Signed On
April 30, 2005
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Total Posts
1363 (Pro)
User ID
23037
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1363 Comments. 69 pages. Viewing page 1.
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8.
 
Re: Valve EU Fine Follow-up
Jan 21, 2021, 04:22
8.
Re: Valve EU Fine Follow-up Jan 21, 2021, 04:22
Jan 21, 2021, 04:22
 
I mean it does kind of seem like the bad actors in these particular instances were the third party resellers.

This seems like the usual case of long attempts to punish corporations - yes the corporation is shady, but by the time the court cases cleared they are in trouble for the smallest of the shady things they did. Like the microsoft/internet explorer bundling which is laughable today, when things like the apple app store (or all of that annoying bundled android stuff) exists. Like, that concept of "you get our software built in" became much more annoying but the worse applications of it are never punished.
27.
 
Re: Ubisoft Making Open World Star Wars Game
Jan 13, 2021, 14:37
27.
Re: Ubisoft Making Open World Star Wars Game Jan 13, 2021, 14:37
Jan 13, 2021, 14:37
 
The Half Elf wrote on Jan 13, 2021, 12:03:
WAIT WAIT WAIT... that means EA lost the exclusive license deal?!? *YAY!*

So the question becomes... Open world game... so no starships, and on 1 planet...... Only 1 planet I can think of to really support that (Corcucant and I can't spell for crap today).

I don't see any reason why it would have to be confined to a single planet? Seems like that would be a waste of the license.
16.
 
Re: Immortals Fenyx Rising Reviews
Dec 1, 2020, 17:49
16.
Re: Immortals Fenyx Rising Reviews Dec 1, 2020, 17:49
Dec 1, 2020, 17:49
 
Each refresh of zelda has had its imitators and at a certain point the copies round out their own little subgenre and become worthy of respect on their own. Heck, even beyond zelda this happens with everything. Immortals seems like an ok transition piece to the offshoots that stand great on their own.

Worth remembering that BOTW was an offshoot as well of things like skyrim and other open world games.
3.
 
Re: DRAGON QUEST XI S: Echoes of an Elusive Age - Definitive Edition Demo
Nov 3, 2020, 04:28
3.
Re: DRAGON QUEST XI S: Echoes of an Elusive Age - Definitive Edition Demo Nov 3, 2020, 04:28
Nov 3, 2020, 04:28
 
For real. Much of the music seems to be worse than many of the previous titles as well. I was surprised.
2.
 
Re: Watch Dogs: Legion Released
Oct 29, 2020, 16:30
2.
Re: Watch Dogs: Legion Released Oct 29, 2020, 16:30
Oct 29, 2020, 16:30
 
Looks a bit meh except for the npc/pc tech. That team hit it out of the park, too bad it's not in a better game.
12.
 
Re: Gone Gold - Cyberpunk 2077
Oct 5, 2020, 11:33
12.
Re: Gone Gold - Cyberpunk 2077 Oct 5, 2020, 11:33
Oct 5, 2020, 11:33
 
Kxmode wrote on Oct 5, 2020, 11:26:
aka_STEVE wrote on Oct 5, 2020, 10:59:
hallelujah

People should really find out what that word means before they use it. It quite literally doesn't make any sense in this context. I think "hooray" would be more fitting expression of joy.

Why shouldn't God be praised in this instance?
3.
 
Re: Rocksteady's Suicide Squad Game Confirmed
Aug 7, 2020, 12:34
3.
Re: Rocksteady's Suicide Squad Game Confirmed Aug 7, 2020, 12:34
Aug 7, 2020, 12:34
 
Golder wrote on Aug 7, 2020, 11:42:
Seems like it'll be a Game as a Service, so I'm out

Where did you hear this? That would be a shame.
3.
 
Re: NVIDIA Hotfix
Jul 28, 2020, 18:10
3.
Re: NVIDIA Hotfix Jul 28, 2020, 18:10
Jul 28, 2020, 18:10
 
I've been seeing the random freezes in my AC:Odyssey runs this week. Nice to know why.
20.
 
Re: Ubisoft Releases Financials; Faces Lawsuit; Fires PR Director
Jul 23, 2020, 15:17
20.
Re: Ubisoft Releases Financials; Faces Lawsuit; Fires PR Director Jul 23, 2020, 15:17
Jul 23, 2020, 15:17
 
buckrussell wrote on Jul 23, 2020, 08:55:
cancel culture strikes again. i hope, in the final reckoning/fallout of all this petty bullshit, that the people who’s lives are being ruined by this modern day mccarthyism get revenge on the crybabies.

don’t get me wrong, there ARE injustices out there but in typical american fashion we have to ruin everything that should be simple.

Ubisoft is a french company for starters, and the simple thing here is that there WERE injustices and they are being dealt with appropriately.

11.
 
Re: Sea of Thieves Sells 1M on Steam
Jul 20, 2020, 18:02
11.
Re: Sea of Thieves Sells 1M on Steam Jul 20, 2020, 18:02
Jul 20, 2020, 18:02
 
If exclusives are bad for business they will probably go away. Businesses are generally pretty good at learning what's good and what's bad.

I don't think they will go away. If the property is hot: Most of the people who would have bought at launch will still buy it after the port, and you can take that time to learn what went well in the first launch to make your second launch go even better. If the property is not hot, you may get more purchases as the exclusive because it's a perception of value, and you are a bigger player in a smaller pool. And hey, you also get whatever the platform gave you for being exclusive, which is usually a better deal, and lowers your risk.
7.
 
Re: Morning Consolidation
Jul 6, 2020, 19:55
7.
Re: Morning Consolidation Jul 6, 2020, 19:55
Jul 6, 2020, 19:55
 
So tired of people being unnecessarily cruel and nasty.
5.
 
Re: Tabletop Playground Open Beta
Apr 20, 2020, 14:58
5.
Re: Tabletop Playground Open Beta Apr 20, 2020, 14:58
Apr 20, 2020, 14:58
 
Primalchrome wrote on Apr 20, 2020, 10:03:
I'm not sure how this will unseat TableTop Simulator? They already have a entrenched playerbase, workshop support, and massive library of DLC/mods.

The design interface looks light years beyond TTS...but that is something only a tiny percentage of users would ever actually access. Depending on the pricepoint, I might be tempted to pick up a copy just to play around with the design aspect.

TTS being common and functional doesn't mean it's that good. Thus far it has been the only real option, but there is plenty of room for a competitor that... actually competes. Dunno if that's this but it looks promising.

Nevermind, it seems it's windows only. I would bet a lot of the designers who might be tempted to use it use other platforms. So not a real competitor after all.
15.
 
Re: New Valve Controller Patent Application
Apr 13, 2020, 17:25
15.
Re: New Valve Controller Patent Application Apr 13, 2020, 17:25
Apr 13, 2020, 17:25
 
When I got a steam controller I went from using different input devices for every game to using the steam controller for basically everything, outside of some first person shooters (which I rarely play because my TV setup doesn't make mouse+keyboard particularly comfortable).

Since it was discontinued I've been quite nervous that I will break it and not be able to replace it.

So I do hope they come out with an updated version.
8.
 
Re: Half-Life: Alyx No VR Mod
Apr 13, 2020, 17:07
8.
Re: Half-Life: Alyx No VR Mod Apr 13, 2020, 17:07
Apr 13, 2020, 17:07
 
How to turn Half Life into Tresspasser
2.
 
Re: Gatherings & Competitions
Apr 9, 2020, 20:27
2.
Re: Gatherings & Competitions Apr 9, 2020, 20:27
Apr 9, 2020, 20:27
 
It would be, except that the unemployed viewers will before too long only be able to spend on necessities, so things like subscriptions and bits will be much less attractive when the core content is still free.
4.
 
Re: Half-Life: Alyx Review Roundup
Mar 23, 2020, 21:03
4.
Re: Half-Life: Alyx Review Roundup Mar 23, 2020, 21:03
Mar 23, 2020, 21:03
 
Retired wrote on Mar 23, 2020, 20:48:
Cool game, wasn't sure what people were talking about "warping" as there is no walking. Watched some Twitch - ugh. Feels like there is a better way to move around - that....is......ugh.....

There is a shooting game like Ghost Recon I had watched people play on Twitch that was a lot smoother and they "walked" around with one of the hand controllers.

Alyx has both options. Some people can't handle smooth movement in vr, and the warping can be a good compromise. You can even set up the controls to allow both - using continuous when you are more comfortable or the action is less intense, and teleport when you can't handle it.
12.
 
Re: Steam and Counter-Strike: Global Offensive Set New Concurrent User Records
Mar 14, 2020, 22:31
12.
Re: Steam and Counter-Strike: Global Offensive Set New Concurrent User Records Mar 14, 2020, 22:31
Mar 14, 2020, 22:31
 
Even if you aren't on lockdown, a lot of tech companies where it is feasible to work from home are encouraging their employees to do so.

Tech employees are likely to want to blow off some steam on... steam...
4.
 
Re: GTA IV Returning to Steam Next Month Without Multiplayer
Feb 19, 2020, 17:01
4.
Re: GTA IV Returning to Steam Next Month Without Multiplayer Feb 19, 2020, 17:01
Feb 19, 2020, 17:01
 
They couldn't sell the game anymore because they ran out of keys iirc. GFWL first stopped the multiplayer from working, but also was used as part of the activation mechanism when you bought the game. However, until the surplus of keys ran out, it would still activate locally. It's just that they were prevented from creating any new keys for new copies of the game.
1.
 
Re: DEEEER Simulator Early Access
Jan 21, 2020, 17:55
1.
Re: DEEEER Simulator Early Access Jan 21, 2020, 17:55
Jan 21, 2020, 17:55
 
I probably will not buy this game but A+ trailer. The animal mech cracks me up I must say.
13.
 
Re: Cyberpunk 2077 Delay Won't Prevent Crunch
Jan 17, 2020, 17:38
13.
Re: Cyberpunk 2077 Delay Won't Prevent Crunch Jan 17, 2020, 17:38
Jan 17, 2020, 17:38
 
HAHAHA

We don't have enough time to finish the game. We have about 10 months of work left. So let's just delay 5 months, burn out our developers, and still end up releasing the game too early.
1363 Comments. 69 pages. Viewing page 1.
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