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User information for Alamar

Real Name Alamar   
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Homepage http://
Signed On Apr 26, 2005, 15:11
Total Comments 2194 (Senior)
User ID 22996
 
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News Comments > etc.
7. Re: etc. Oct 16, 2015, 14:38 Alamar
 
I've always thought TB was an asshole... But Cancer is a bigger asshole, so good luck TB : )  
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News Comments > Overwatch Beta This Month
2. Re: Overwatch Beta This Month Oct 14, 2015, 19:34 Alamar
 
Maybe.  
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News Comments > Evening Crowdfunding Roundup
1. Re: Evening Crowdfunding Roundup Oct 14, 2015, 19:33 Alamar
 
'100% realistic'... Means I'm not even gonna look at it... Has to be a joke though...  
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News Comments > Morning Consolidation
1. Re: Morning Consolidation Oct 14, 2015, 15:03 Alamar
 
Nice to see Crimsonland is still around, making them money... I bought that game like 15+ years ago...  
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News Comments > Evening Tech Bits
9. Re: Evening Tech Bits Oct 10, 2015, 18:23 Alamar
 
Jensen wrote on Oct 10, 2015, 16:45:
My PC is several years old, and still does fine for the kinds of games I play. But I'm going to build a new PC soon for VR. If there are enough others like me, and the VR thing takes off, there may be an uptick in sales for a segment of the PC market. Nvidia's gotta love that the minimum recommendation for the Oculus Rift is a 970.

It's interesting to me how the Phone industry is a race to the top, everyone wants the newest fastest phone, but most PC buyers get the cheapest laptop possible. I'd bet that the average phone screen resolution is higher than the average laptop resolution.

That last part is very likely, and will even be so vs desktops soon enough... Cell phone displays have crazy pixel density, and because they're small, it's easier to make a flawless piece...

However, cell phone resolution is kind of a moot metric... Sure, things look a little better depending on resolution, but it's still such hugely different than the usefulness of a higher resolution (more room for shit) on a PC screen. I have a 4K 'Monitor' so that I can put multiple 'full sized' windows on it... Have had dual+ displays for ages, but this is a little nicer in many ways... And the occasional 4k content (video or games) is so pretty : )
 
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News Comments > ARK: Survival Evolved Sells 2M
14. Re: ARK: Survival Evolved Sells 2M Oct 9, 2015, 12:37 Alamar
 
siapnar wrote on Oct 9, 2015, 11:58:
PHJF wrote on Oct 9, 2015, 11:28:
So what you're saying is... it will be out of EA and polished to a sheen in no time at all.
Not sure why you'd expect an early access game to be finished in no time at all. It's in early access because it's early in development.

This is actually a really good point... On the one hand, getting something early, could just mean it was a week/month before normal... Early access as a term has existed for a long time in that regard... The press used to get early access to games (media in general) for reviews...

Maybe that's where some of the confusion comes from, but looking at it like what you're saying would make a lot of grumpy people more aware of what they're getting into... It's not beta, it may not even be alpha, or the new favorite of developers showing anything off; pre-alpha... I would imagine most people think EA = beta, which is so far off the mark most of the time...
 
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News Comments > Diablo III Bonus Weekend
11. Re: Diablo III Bonus Weekend Sep 24, 2015, 14:02 Alamar
 
Krovven wrote on Sep 24, 2015, 13:33:
nin wrote on Sep 24, 2015, 10:40:
MoreLuckThanSkill wrote on Sep 24, 2015, 10:27:
Hrm, good, I can burn through the cube hopefully and get all these crappily rolled legendaries taking up inventory space extracted.

I'm having the same issue. Normally I'd just toss them, but now they're filling up the stash quickly.

I can never seem to get act 5 to be the daily/double cache, so I'm always short on that material.

Ignored Sep 24, 2015, 10:32 Luke

To view this user's posts click on the username.

What's that little guy???? More tears, I'm sure...


Uhh it's not daily. Not that ypu can see this because you have me ignored. Do each one labelled Bonus and the next one will now be the Bonus. So on and so forth. If you are doing it right you should get 10 caches per run. With the bonus it will be 20.

On top of this, the randomly chosen act is changed every hour (Not sure if it's ON the hour), if not in a game... So if you start a game, and it's Act II, and exit, then start a game an hour later, it'll be a diff act (unless every hour it's randomly chosen from 5, instead of 4).
 
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News Comments > Diablo III Bonus Weekend
6. Re: Diablo III Bonus Weekend Sep 24, 2015, 10:49 Alamar
 
Well, now I know what I'm doing all weekend... Though I did get pretty bored of Bounties (hence my need to do it this weekend; lack of mats).  
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News Comments > Video Game Voice Actors Consider Striking
6. Re: Video Game Voice Actors Consider Striking Sep 23, 2015, 10:22 Alamar
 
Dagnamit wrote on Sep 23, 2015, 10:09:
Cutter wrote on Sep 23, 2015, 09:59:
I will never understand why "artists" feel they're entitled to work once and get paid forever because of it. The world would grind to a halt if everyone worked the same way. These guys are already vastly overpaid for what they do and it's still not enough. Oh well, when they're replaced with non-union actors, or better still, software, they'll regret their unmitigated selfishness.

Because art persists and a TPS report does not.

And the other hundred(s of) people working on these projects? Should they also get royalties while not also being overpaid for a relatively small amount of work?
 
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News Comments > Steam Top 10
16. Re: Steam Top 10 Sep 21, 2015, 00:47 Alamar
 
Rattlehead wrote on Sep 20, 2015, 22:21:
Shortest game in recent history...? Are you serious or on crack? The game is easily 15+ hours skipping the side quests.

There are a few people that stick out, for saying consistently stupid shit...
 
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News Comments > Morning Consolidation
6. Re: Morning Consolidation Sep 18, 2015, 12:31 Alamar
 
nin wrote on Sep 18, 2015, 11:52:
ItBurn wrote on Sep 18, 2015, 11:38:
nin wrote on Sep 18, 2015, 11:33:
ItBurn wrote on Sep 18, 2015, 11:23:
Maybe we can finally get good new Castlevania and Contra games.


Oh, you'll get them all right, but you won't like them.


Ah, what the f***


That and mobile are their new direction going forward.


I'm a huge Castlevania fan... And my current hobby project is a cross between Terraria and Castlevania, so I would love to see more titles in the series...

But...

The pachinko business in Japan makes some 30 trillion yen profit annually, thatís US$241 billion (you read that right), profit... mind you!! Not income

Peeps gotta eat ; )
 
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News Comments > Dead Island Epidemic Ending Next Month
10. Re: Dead Island Epidemic Ending Next Month Sep 17, 2015, 21:38 Alamar
 
Man... My memory... Was going to say 'Please tell me this means my 20 invites will finally disappear on Steam'... But I forgot I used a bot to get rid of them...  
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News Comments > World of Warcraft Bonus Event
3. Re: World of Warcraft Bonus Event Sep 17, 2015, 09:10 Alamar
 
Bub wrote on Sep 17, 2015, 07:51:
Give-aways for logging in are always a tell tale sign of declining player base. A lame management move to inflate the current months numbers they are required to file each month.

Give-aways for talking out of your buttocks are always a tell tale sign of ignorance...

Weekend events have been around for years, so not sure why this is newsworthy... It did change to more interesting events months ago, and then to not-just-weekends last patch...

Kinda curious what the dungeon week(ends) rewards change to with new content... Probably just always a piece of the latest LFR (low end) raid gear.

 
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News Comments > Shadowhand Announced
5. Re: Shadowhand Announced Sep 14, 2015, 15:04 Alamar
 
Looking forward to seeing more about this... And a little shocked at the pleas of too-much-itis... At least it's not a MOBA, or generic platformer... : )  
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News Comments > Hearthstone Power Inflation Addressed
9. Re: Hearthstone Power Inflation Addressed Sep 10, 2015, 11:23 Alamar
 
thecakeisalie wrote on Sep 10, 2015, 10:54:
Slashman wrote on Sep 10, 2015, 10:28:
How about the Dota 2 route where you only sell cosmetic stuff? Card backs, avatars, arenas etc.

Give everyone an equal chance to get cards.

They'd still make money this way, but not as much money. The new Blizzard would never go for this. It's too big of a cash cow at the moment. If their sales dry up and people start leaving en masse, they might reconsider, or else they'll double-down and milk the players they have left even more, with a lot of cross-promotions with their other games to try to keep them ensnared.

Yes yes, Bli$$zard blah blah...

Let's consider the problem instead of jumping on the money blame train...

If everyone had an equal chance to get cards, there would be no change to the system... Those who put in the time early get those cards faster and dominate later... The fact you have to pay with a few days of time, instead of money doesn't change the system.

Also note that an individual match of (nearly any) MOBA is the same, so Dota isn't a great alternative... If you get a better early start, you can use that (higher level, more powerful) advantage the rest of the game, just like the current HS problem, except that the early power boost lasts an expansion instead of a match.

Comparing it to other games in the genre, or physical CCG's makes more sense... How did MTG solve this issue? They don't... People buy a crap ton of cards to be competitive... : ) They also have classic tournaments, and each new edition has some consistent, still useful for years, base cards...
 
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News Comments > Morning Interviews
3. Re: Morning Interviews Sep 9, 2015, 10:42 Alamar
 
nin wrote on Sep 9, 2015, 10:01:
2.3 has me totally hooked again, and is seriously cutting into my Metal Gear time...

I demand another expansion @ blizcon!


You should join Krovven's clan ; )

Wonder what they're gonna add with the expansion... New act with new bosses/story of course... Will this be when Diablo returns, or is that later? On the one hand, the game already has so much content... On the other, it's all 'the same'...
 
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News Comments > Dragon Age: Inquisition Patch 10 Notes
11. Re: Dragon Age: Inquisition Patch 10 Notes Sep 4, 2015, 10:36 Alamar
 
Desalus wrote on Sep 4, 2015, 09:19:
SXO wrote on Sep 4, 2015, 08:37:
Player wardrobe? I haven't played the game, but I'm assuming that means the character couldn't change armors before. So in 2015 the ability to equip new armor for a different look in an RPG is a fan requested feature? Not a standard feature? Please, someone enlighten me if I'm way totally off base.

Most likely it means you can equip a base armor for stat bonuses and then the wardrobe is used to equip another set of armor which is the one displayed on your character. So if you really like the look of an armor set but its stats aren't that great, you can use the wardrobe to wear two sets of armor, one for the look and one for stats. That would be my best guess as to what the wardrobe does.

And yes, that is a very highly player requested feature...
 
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News Comments > New NVIDIA Drivers
4. Re: New NVIDIA Drivers Aug 31, 2015, 13:29 Alamar
 
But what about the Async Compute? : )  
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News Comments > WARSHIFT Early Access
1. Re: WARSHIFT Early Access Aug 31, 2015, 10:43 Alamar
 
Holy shit that is impressive...  
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News Comments > Guild Wars 2 Core Game Free; Raids Coming
7. Re: Guild Wars 2 Core Game Free; Raids Coming Aug 30, 2015, 14:59 Alamar
 
Warskull wrote on Aug 30, 2015, 14:43:
Krovven wrote on Aug 30, 2015, 13:41:
A friend has been trying to get me to play it for years. But I never wanted to buy it as I wasn't a big fan of the first one.

Must resist...especially now that Diablo 3 Season 4 has started.


GW2 was not a great game at launch. The PvP was bad and there was nothing to do at the end game. The devs idea of the end game was to have you run around to all the leveling zones you never did and get scaled down so you could try and 100% the game. Most of the end game dungeons were busted and not worth doing. It was a pretty sad state.

However, it was nothing like Guild Wars 1.

What's the current end game? I didn't know that had ever changed.
 
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2194 Comments. 110 pages. Viewing page 12.
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