User information for Bastardman

Real Name
Bastardman
Nickname
Dash
Email
Concealed by request - Send Mail
Description
I am a bad person.
Homepage
Signed On
April 20, 2005
Supporter
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Total Posts
227 (Novice)
User ID
22954
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227 Comments. 12 pages. Viewing page 1.
Newer [  1  2  3  4  5  6  7  8  9  10  11  12  ] Older
24.
 
Re: Cyberpunk 2077 Expos� Follow-up
Jan 18, 2021, 16:00
24.
Re: Cyberpunk 2077 Expos� Follow-up Jan 18, 2021, 16:00
Jan 18, 2021, 16:00
 
GothicWizard wrote on Jan 17, 2021, 16:17:
He is not wrong. That expose was a equal mix of valid criticism and ignorant hate mongering. Especially the "fake" demo allegations. EVERY game at EVERY trade show a year+ out is going to be a tech demo/slice polished up for the fans. If it's 'fake' then fine, where was the outrage for EVERY other demo given a year+ out from release? Exactly.

I remember people being rather agitated after the Watch_Dogs 'demo', compared to what was shipped.
And if we go way, way back, the Duke Nukem Forever trailer [The 2001], compared to what we got. Some are still unhappy with that.
And then we had the No Man's Sky 'reveal' trailer... Which the planet that they showed, turned out to be scripted/pre-made, compared to what we were promised.

Essentially, devs/pubs need to stop showing or even MAKING these doctored/faker demos. If you show a video/demo of a game, like Cyberpunk 2077, then the whole damn game better elicit the same kind of response. They want to use a section of the game to showcase their stuff? Fine. Ratchet that down tight so we have an idea, and make the rest of it that good.
At this point, people are going to rather see playable demo like earlier computer games, rather than some video, so they can experience it. Kinda feel like we just need good demos back that will speak for themselves.

Hell, when Nightdive Studios released the reboot demo for System Shock, I played it like 5 times through, exploring what was provided. It showed me that they had a clear path on how they were proceeding and how the reboot would feel [hopefully...], so I'm definitely giving them my money for that game.

...I kinda wish I kept all the demo discs I used to have, now. Had a spindle full of them, all the way back to the mid90's.
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8.
 
Re: FireWav Trial
Dec 29, 2020, 23:45
8.
Re: FireWav Trial Dec 29, 2020, 23:45
Dec 29, 2020, 23:45
 
RedEye9 wrote on Dec 29, 2020, 17:27:
Dash wrote on Dec 29, 2020, 15:57:
jdreyer wrote on Dec 29, 2020, 15:21:
Anybody try this yet?

Also, "Get a $300 deal for $20!!" LOL

Yeah... a 'Lifetime' deal on something new like that doesn't seem sus at all. Nope. Not at all.

This sounds about as 'advanced' as Monster cables were.
If you like monster cables you'll love new oxygen free monster cables. If you liked oxygen free monster cables you'll crave new copper aligned free electron flowing oxygen free turbo insulated wonderful monster cables.

Scam-tech riles me up, honestly.
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14.
 
Re: Out of the Blue
Dec 29, 2020, 20:19
14.
Re: Out of the Blue Dec 29, 2020, 20:19
Dec 29, 2020, 20:19
 
jdreyer wrote on Dec 29, 2020, 18:17:
Picked up Carrion for $5 on Epic. Great game. The gameplay and art are fantastic. There's really nothing else like it. I'm not really a fan of pixelart, but it's used to great effect here. If you're looking for something fun and different, give it a shot. It starts out pretty easy, but gets harder with puzzles and armed soldiers later on.

Yeah. It was a definite bit of fun to play The Thing. After I finished it, I kinda wanted to see what a 3d version would look like. We had the Prototype games, so wall/ceiling crawling and all those other mechanics could work.
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7.
 
Re: Out of the Blue
Dec 29, 2020, 16:11
7.
Re: Out of the Blue Dec 29, 2020, 16:11
Dec 29, 2020, 16:11
 
So... Bill Gates...


SIMPSONS DID IT.
I remember that episode.
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2.
 
Re: FireWav Trial
Dec 29, 2020, 15:57
2.
Re: FireWav Trial Dec 29, 2020, 15:57
Dec 29, 2020, 15:57
 
jdreyer wrote on Dec 29, 2020, 15:21:
Anybody try this yet?

Also, "Get a $300 deal for $20!!" LOL

Yeah... a 'Lifetime' deal on something new like that doesn't seem sus at all. Nope. Not at all.

This sounds about as 'advanced' as Monster cables were.
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12.
 
Re: Out of the Blue
Dec 29, 2020, 15:36
12.
Re: Out of the Blue Dec 29, 2020, 15:36
Dec 29, 2020, 15:36
 
"jdreyer"Dec 28, 2020, 19:54"
How did he even function?

Well. He was on a boat and maybe wanted sea legs at Maximum Difficulty.
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4.
 
Re: Out of the Blue
Dec 28, 2020, 15:45
4.
Re: Out of the Blue Dec 28, 2020, 15:45
Dec 28, 2020, 15:45
 
It got so bad he said he was drinking a half-gallon of vodka and shooting up with one gram of meth and 2 grams of heroin in a single day.


That's '80's Rockstar' level of messed-up.
It's always struck me as a bit odd on just how much some can bung into their body via whatever method, and last for a long... LONG time... [Keith Richards, Ozzy, Lemmy, etc...] and some don't.
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3.
 
Re: etc.
Dec 28, 2020, 15:28
3.
Re: etc. Dec 28, 2020, 15:28
Dec 28, 2020, 15:28
 
jacobvandy wrote on Dec 28, 2020, 13:57:

You can tell you didn't RTFA because it's about someone stumbling upon a clearly unfinished in-game location. They probably left it there because it's hard to get to without a stairway or whatever they would have placed, but it has functioning doors (as opposed to the fake 'locked' ones you see everywhere) leading to a spacious interior that is almost completely lacking in geometry and texture detail. Whether or not it was supposed to be part of a functioning system, it is certainly one of the most egregious examples of how rushed development was that I've seen thus far.

That war Brigitte refers to happened 30 years before the game takes place and destroyed much of the subway system. The NCART corp is still around and it wouldn't be a stretch for the above-ground monorail to be finished. I don't know why they'd go to the trouble of starting and then giving up on building at least one full-size station if that wasn't part of their plan for the game.


Possible future expansion? Multiplayer access when they get around to it?
Hopefully all studios learn from this.
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13.
 
Re: Cyberpunk 2077 Developers Frustrated by Management Decisions
Dec 18, 2020, 22:23
13.
Re: Cyberpunk 2077 Developers Frustrated by Management Decisions Dec 18, 2020, 22:23
Dec 18, 2020, 22:23
 
Wonder if they'll oust the management for this. That'll be interesting.
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4.
 
Re: EA Confirms Codemasters Bid
Dec 14, 2020, 14:25
4.
Re: EA Confirms Codemasters Bid Dec 14, 2020, 14:25
Dec 14, 2020, 14:25
 
And so, another is consumed to feed the emptiness that embodies EA.
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57.
 
Re: Cyberpunk 2077 Reviews
Dec 8, 2020, 18:38
57.
Re: Cyberpunk 2077 Reviews Dec 8, 2020, 18:38
Dec 8, 2020, 18:38
 
Fion wrote on Dec 8, 2020, 11:33:
Half these 'reporters' just looked up Cyberpunk on wikipedia, saw the words 'Neuromancer' and 'Blade Runner' and just made sure to sprinkle those words into their review to make it look like they have half a fucking clue what the genre is all about.

One review I read spent at least a paragraph wondering why the game defaults to him/her with male/female characters, or why you can't play a gender neutral character. in this same review, they talked about how the game is full of old cyberpunk tropes that bring it down. Three paragraphs later and she's writing about how these same classic tropes are what makes the game feel so much a part of its genre. I kid you not.

Aww. No mention of Snowcrash? [...I really need to re-read Neuromancer. 25 or so years ago, and only fragments of it remain.]

About the only one I'd consider reading is from Tom's Hardware, because its about performance. I'll get my own impressions from the story and game, from playing it.

I'm avoiding reading any reviews, honestly. I'm buying the game, eventually, because A:) Like the genre, B:)Remember the tabletop game, but never got to play it, and C:) Support CDPR as well as the creator for the tabletop game. I already knew it'd be buggy, as most larger games feel like they are, these days. Personally woulda been fine with them not giving a release date as early as they did, and gotten as much ironed out as possible. And to keep interest, release a small interactive demo/character builder, where you could just make your toon how you want, and wander around inside your room, to get a feel on how things were going to be.

But, cat's out of the bag, as it were. So we'll just have to see how well CDPR can weather it and patch what needs fixin, engine-wise.
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3.
 
Re: Black Friday Consolidation
Nov 27, 2020, 20:45
3.
Re: Black Friday Consolidation Nov 27, 2020, 20:45
Nov 27, 2020, 20:45
 
Simon Says wrote on Nov 27, 2020, 20:19:
Dash wrote on Nov 27, 2020, 18:01:
...Is it wrong that I'd kinda want Sony to do the same to scalpers? Just soft-brick the system so they have to return it?

Some guy tried to scalp dozens of PS5s. He posted to Twitter "Fuck your feelings, Digital: 900$, Disc : 1100$ with a pic of the PS5 pile."

Same day, he got doxxed, less than 24 hours later, all the PS5s got robbed.

NOT CONDONING DOXXING AND THEFT HERE. But damn... "Fuck your feelings." He had it coming.

Ahhh shadenfreude + karma.
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1.
 
Re: Black Friday Consolidation
Nov 27, 2020, 18:01
1.
Re: Black Friday Consolidation Nov 27, 2020, 18:01
Nov 27, 2020, 18:01
 
...Is it wrong that I'd kinda want Sony to do the same to scalpers? Just soft-brick the system so they have to return it?
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2.
 
Re: Evening Multiplex
Nov 24, 2020, 21:27
2.
Re: Evening Multiplex Nov 24, 2020, 21:27
Nov 24, 2020, 21:27
 
Evil Genius 2... Never really played the first one. Loved the Dungeon Keeper-style games that had a good sense of humor to them... but the main reason I'm considering getting it?

Brian Blessed.

If there ever was a person who embodied the word 'boisterous', it'd be him.
He's always a riot to listen to when telling stories, or acting.

Plus... Dude was in Flash Gordon. That's a definite win.
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17.
 
Re: Play Star Citizen for Free
Nov 20, 2020, 15:09
17.
Re: Play Star Citizen for Free Nov 20, 2020, 15:09
Nov 20, 2020, 15:09
 
Eh. Might take a swing at it. Not every day you get to play an ongoing debacle of development. Might as well. I played DNF after it was released just to muddle my way through that dumpster.

Didn't support it when it was announced or anything, and I even have friends who did who are just 'who cares' now about the whole thing.
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2.
 
Re: XIII Remake Apology
Nov 13, 2020, 20:14
2.
Re: XIII Remake Apology Nov 13, 2020, 20:14
Nov 13, 2020, 20:14
 
" In its present state, XIII does not meet our quality standards and we fully understand players’ frustrations."

...And yet, released anyway.

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5.
 
Re: Ghostbusters: The Video Game Remastered on Steam Next Week
Nov 10, 2020, 14:36
5.
Re: Ghostbusters: The Video Game Remastered on Steam Next Week Nov 10, 2020, 14:36
Nov 10, 2020, 14:36
 
Definitely a fun game. Kinda wish there was more missions, though. Adding more 'calls', just for standard stuff, in-between the bigger storyline missions.
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1.
 
Re: etc.
Oct 26, 2020, 06:33
1.
Re: etc. Oct 26, 2020, 06:33
Oct 26, 2020, 06:33
 
Mark Wahlberg as Sully looks like Freddy Mercury if he was from the Bronx.
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17.
 
Re: Evening Metaverse
Oct 23, 2020, 09:17
17.
Re: Evening Metaverse Oct 23, 2020, 09:17
Oct 23, 2020, 09:17
 
Oh. Just had a thought to add.


The streamers are paying the publishers and dev in 'exposure'. Because isn't that something some try to fob off on artists?
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12.
 
Re: Out of the Blue
Oct 23, 2020, 04:00
12.
Re: Out of the Blue Oct 23, 2020, 04:00
Oct 23, 2020, 04:00
 
*skeptic.

James Randi was always amusing to watch. This short, unassuming old man making a fool of people trying to pull one on people. While secretly, he was an actual wizard, and doing what he could to keep the true nature of magic safe.

The Cryo-Electron thing is pretty neat. Another tiny step to understanding how things work.
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227 Comments. 12 pages. Viewing page 1.
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