NKD wrote on Jan 24, 2021, 22:00:The Outer Worlds was excellent. That said, I didn't follow any of the hype so it sounds like the difference is expectations. I saw it pop-up on Xbox Game Pass, downloaded it on PC and went in knowing very little about it and was thoroughly impressed.EricFate wrote on Jan 24, 2021, 16:58:
If it ain't Obsidian, then I don't care.
Why? So they can release a super hyped up 2 hr long game like The Outer Worlds?
GinRummy wrote on Jan 22, 2021, 18:53:Ditto. That said, whilst it's £49.99 / $67 on Steam I've seen the GOG version steadily dropping at online retailers and it's now at £23.99 / $32. That's not bad for a AAA game so close to release.
I'm still waiting for the conjunction of a sale and a couple more patches.
roguebanshee wrote on Jan 21, 2021, 04:14:Exactly. It's very clear that Valve is violating EU law by allowing for geo-blocking within the EU. It's just trying to weasel out of it by claiming it doesn't charge for the service and just allows other publishers to geo-block titles. It's like claiming that a getaway driver isn't part of the bank robbery because they were only helping transport the actual criminals and didn't take any money from the crime themselves.eRe4s3r wrote on Jan 21, 2021, 02:45:To me it just feels like the usual "But our corporation is special" type of spiel that you hear from any corporation asked to follow the law.
Valves statement is kinda hilarious, which part of "EU = single digital market" does Valve not understand?
roguebanshee wrote on Jan 20, 2021, 07:08:As long as it runs above 60fps without raytracing then it's fine. Most games I'm hard pressed to even tell if raytracing is doing anything or not and those where it is more obvious - like Control - have a lot of visual noise that detracts from the experience. Raytracing is definitely going to remain an optional feature until we see more compelling implementations.theyarecomingforyou wrote on Jan 20, 2021, 05:24:Given that all the settings use 30 fps as the target, it's possible that the devs pulled a dumb and capped it at 30 "for cinematic reasons" (aka. "Next Gen Consoles can't perform better, so we're restricting the PC version so it isn't the best").
I didn't buy a RTX 3080 to run games at 30fps. I'll wait to see the inevitable benchmarks, as I'll be running at 1440p, but I really hope performance is better than they seem to be indicating.
As for the game, it gives me real Alone In The Dark vibes. Certainly I'll be keeping my eye on the reviews.
Frode wrote on Jan 17, 2021, 09:25:Agreed. Wherever they are from, it doesn't sound like a healthy culture.Quinn wrote on Jan 17, 2021, 06:09:What country do you live in that has this as a work culture? Seriously, it sounds horrifying and I can promise you it is not a universal thing. Believe it or not, there are entire countries on this planet where the workplace is not a war between "management" and "workers". Where no manager would feel disgruntled workers are "waiting in the shadows". I pity you and hope you find yourself in a more healthy work environment in the future.
this is just another cowardly lynch mob pouncing at the first sign of weakness. It's nothing. It means nothing. It isn't unique. Every company has to deal with the mob one way or another.
Pr()ZaC wrote on Jan 8, 2021, 09:12:And how many of the free ones will you actually play? Not many but I'm not as much of a gamer as I used to be. I have a second Epic account for my son and get the free games on that account as well, so he's more likely to play a lot of them than I am.
Nope. Works fine in the client and on the website for me (Edge browser).
I actually counted the number of games I have on the Epic Games Store yesterday and it turns out it is 101. Given that I've only paid for maybe three or four games on there (usually when there was a coupon) that's pretty good going.
yuastnav wrote on Jan 8, 2021, 04:16:Nope. Works fine in the client and on the website for me (Edge browser).
Is the epic store borked for anyone else, too?
At first it wouldn't remember my login information. It would forget my login after a few days (I didn't even restart my computer or my browser) and I would have to log in again. Then for a period of time it actually remembered my login and now it's back to its previous state again where I have to log in every week again.
But now another error started creeping up. When I try to get the game nothing happens and when I reload the page I get a HTTP ERROR 431. But only in that browser. And that's in chromium.
The site never worked for me on Firefox.
Dirwulf wrote on Jan 8, 2021, 01:36:Are you using G-Sync by any chance? I had major issues with black screens and tearing with several games (Doom Eternal was the worst) and it turns out apparently G-Sync support was removed for the 10 series.
These drivers have caused some issues with Assassin's Creed Valhalla for me with my 1080. It's stuttering pretty hard sometimes and when I hide in bushes, I get black and white flashes on the screen for a second. Also major screen tearing that wasn't there before. I'm going back to the previous drivers.
Dacron wrote on Dec 30, 2020, 20:57:I was a big fan of both games but STALKER was definitely the most tense and memorable. That said, the franchise was run into the ground and it remains to be seen if this can capture the magic of the previous games without the notorious bugs that accompanied them.
Looks more like Metro, less like Stalker. I enjoyed both, but Stalker was more memorable being able to see the world and not be suck underground.
Here's to hoping for a more "open" world as opposed to a bunch of tunnels with the odd outside area.
ForgedReality wrote on Dec 29, 2020, 16:21:The feature is still present, it's just limited to the main sensor. Apparently it was because the image quality on the ultra-wide lens was extremely poor, so I don't think anyone is really concerned about this change.
And what if someone bought the phone for that feature? Is Google going to reimburse them? How long until a class action lawsuit?
jdreyer wrote on Dec 26, 2020, 18:55:I don't know what you're talking about. This was from the official Citizen 2017 presentation: vehicle driving onto ramp. Clear this is top notch gameplay.Satoru wrote on Dec 26, 2020, 15:34:But how could that be? They showed right in the trailer vehicles driving up ramps into ships. Are you suggesting that the trailers aren't representative of gameplay??Kxmode wrote on Dec 26, 2020, 15:03:El Pit wrote on Dec 26, 2020, 11:58:
"We're on the road to nowhere" - Therefore, we don't need a real roadmap!
Roadmap? Where Star Citizen is going it doesn't need roads!
Good thing too, cuz man SC cars cannot handle ramps in any way shape or form, so its probably better there aren't roads
RedEye9 wrote on Dec 27, 2020, 14:12:Cool. Exactly what I'd expect. It was never going to be a long term issue.Tangles wrote on Dec 27, 2020, 14:04:Tim Sweeney
"Update: the team has been looking into these reports and it appears a recent change is indeed causing higher CPU use when idle. Will be working on a fix."
Avus wrote on Dec 24, 2020, 12:59:Hollywood is primarily interested in making money. For decades it has been a PR tool for the US military and police to portray them in a positive light in exchange for financial support and assets (tanks, helicopters, police vehicles, etc). Now they're starting to pander to China to make money. The only thing that has changed is that China's influence is on the rise and the United States' influence is on the decline.
Hollywood already prove your point is wrong... Look at that POS movie called Mulan. When these "juicy $$" come from mostly state/CCP controlled Chinese companies. Censorship and creative freedom control will definitely be a thing. China is a "love face" and love total control country. They are using their "China market" to control others as much as possible. Bottle line? They can fabricate this easily. CCP has TOTAL control of their own financial system. In face ALL the most important industries are controlled by the CCP officials. (energy, tech, financial, media, construction... everything)
Their objective is whatever the next big thing is coming, (either it is a game, a trend, a tech...) China will be a part in it so NO foreign company (like Apple, Microsoft) can exclusively make money of their Chinese people. They knew China is THE biggest market of almost everything. Making foreign money is important but NOT as important as total INTERNAL control.
China love to be the next USA but they will definitely try not repeat any mistake made by the American. Like having a stupid president.
Krodge wrote on Dec 23, 2020, 21:04:You act as if censorship isn't already happening in western development. The difference is that it's factored into development - can't be too violent, can't be too sexual, can't have certain drug references, etc. Afterall, there's no point adding something if you know you'll have to remove it.
Seems like the CCP will have a monopoly over the games industry in a few years.
Its going to become harder and harder to fight back against their censorship and they'll have a direct line to exercise their soft power by propagandizing to kids.
Solemn-Philosopher wrote on Dec 20, 2020, 14:17:Yeah, the game looked amazing in all the promotional material and previews but was an unmitigated disaster. There was no excuse for it being locked to 30fps for offline play, which was absolutely bizarre. It's such a shame, as I really liked the concept. Like yourself, that was one of the games that motivated me to wait for a game to release rather than buying into the hype.
I was burned once many years ago with Brink. I am glad I followed my rule of not buying a game right away. I look forward to playing a finished Cyberpunk next year.