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Real Name Jonas Taylor   
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Nickname theyarecomingforyou
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Homepage http://
Signed On Apr 8, 2005, 11:25
Total Comments 6844 (Guru)
User ID 22891
 
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News Comments > Metro Exodus Epic Deal Sparks Backlash
38. Re: Metro Exodus Epic Deal Sparks Backlash Jan 30, 2019, 15:01 theyarecomingforyou
 
Primalchrome wrote on Jan 30, 2019, 14:32:
Steam has failed to innovate,
While the Steam client is a dog, that's a reflection of the fact that there is no leadership at Valve to make it a priority. But saying "failed to innovate" is silly hyperbole : Workshop. Linux gaming. Friends/games/community integration. Steambox. Controller integration. Steam Controller. SteamVR. 3rd party keys. Which other storefronts have these failures of innovation?
None of that really matters when the Steam client is an absolute dog. The Steam client has been in desperate need of a UI overhaul for half a decade yet still is persists. Sure Valve has experiment with projects like Linux, Steambox, Steam Controller and SteamVR but with limited value and no meaningful impact to the average gamer. Meanwhile we've seen prices increase and sales become less impressive, which is something that really impacts the average gamer.

It's hilarious to see Valve criticise the move when it pushed for games to be tied to Steam. With Metro Exodus we're talking about a timed exclusive to a new platform that is looking to provide competition in the market. I'm willing to give Epic the benefit of the doubt, as Valve has sat back and watch the money pour in without doing anything to meaningfully improve the user experience. In fact the Steam Greenlight platform filled the store with low quality games and made navigation of the store nearly impossible.
 
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News Comments > Metro Exodus Epic Deal Sparks Backlash
33. Re: Metro Exodus Epic Deal Sparks Backlash Jan 30, 2019, 14:00 theyarecomingforyou
 
VaranDragon wrote on Jan 30, 2019, 13:54:
Grow the fuck up. This is how you grow your business. People were green with rage when they had to install some barely working, piece of shit 3rd party software called STEAM so they could play Half Life 2.
This. Steam was a piece of shit when it was first released. The Epic Games Launcher may not have full feature parity but it is in a much better state that Steam was when it started. There was also a backlash against Steam exclusives until it became a major platform, then people actively bought retail games that supported Steam.
 
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News Comments > Metro Exodus Epic Deal Sparks Backlash
32. Re: Metro Exodus Epic Deal Sparks Backlash Jan 30, 2019, 13:55 theyarecomingforyou
 
Steam has failed to innovate, with the same dated interface for the past decade aside from a few minor tweaks. The store page is appalling and browsing it is an absolute chore. There has simply been no incentive for Valve to improve it, as the money was rolling in.

Personally I don't care much for the Epic Games Launcher. It's not great. However, the smaller cut means lower prices for gamers or more funding for developers - both benefit gamers. There is also a major incentive for Epic to improve the store and I'm sure we'll see plenty of changes over the next year, as we have already. As simple as it is I prefer the Epic Games store page, with its large tiles. The library view is basic but I don't like Steam's either. And I like that Epic is giving away a free game every two weeks.

I used to be an ardent advocate of Steam but the lack of competition just isn't good for the market, especially when Valve refuses to innovate. It's great to see a high profile game like this make the switch, even if it is last minute - it means publishers consider it a serious platform, no doubt because it is popular already due to Fortnite. Hopefully it will make Valve consider investing serious time and effort making Steam a competitive platform.

This comment was edited on Jan 30, 2019, 14:27.
 
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News Comments > DMCA Notice Freezes Star Control Origins in Carbonite
6. Re: DMCA Notice Freezes Star Control Origins in Carbonite Jan 1, 2019, 14:15 theyarecomingforyou
 
BIGtrouble77 wrote on Jan 1, 2019, 13:00:
I feel like the layoff comment was added to increase the emotional response, they were most likely planning to do the layoffs regardless
Agreed. Stardock has always been a questionable company and CEO Brad Wardell is particularly obnoxious, most infamously when he boycotted UPS after it boycotted Fox News. It doesn't surprise me in the slightest that he would hijack this controversy to layoff employees to use them as pawns in his PR war. Plus he has a face that you just want to punch.

I don't see why Stardock felt the need to use a lesser known IP which it had questionable rights over instead of simply doing something original. Look at Two Point Hospital - it was very obviously a modern take on Theme Hospital, developed by some of those who worked on the original, yet it used a new IP and established itself in its own right. I don't have any sympathy for Stardock.
 
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News Comments > Star Citizen Adds Investor; Squadron 42 Beta in 2020
44. Re: Star Citizen Adds Investor; Squadron 42 Beta in 2020 Dec 27, 2018, 14:24 theyarecomingforyou
 
RedEye9 wrote on Dec 26, 2018, 10:58:
theyarecomingforyou wrote on Dec 25, 2018, 19:18:
CJ_Parker wrote on Dec 21, 2018, 03:34:
Yeah, except it isn't for marketing.
I would bet real money that they are going to use a considerable part of that money to port the game to consoles.
Chris Roberts has always said he would consider a console release but that the current hardware isn't up to the task. It's not something that has ever been hidden from the community and the game already has controller support.

Marketing is a major expense, especially when Chris Roberts promised all crowdfunding for the game would go towards development. This allows them to promote the game to a large audience when the game is much closer to release. If you want to see a conspiracy where there isn't one then that's entirely up to you.
Now you know what the C in cj stands for. Wink Anyone that doesn't think there will be significant marketing costs is fooling themselves.
From the looks of things the game is coming along nicely and appears to be ahead of schedule for something of it's scope. Time will tell.

Exactly. The cost of marketing for Dead Space 2 was $60 million and Call Of Duty: Modern Warfare 2 was $200 million. It completely stands to reason that Squadron 42 / Star Citizen would also require a substantial marketing budget. Yet of course we have the resident trolls around here claiming a massive conspiracy.

As always, anybody interested in the game is advised to wait until it is released and look at the reviews / public free plays. I question anyone who guarantees it will be a success or a failure. People are advised to keep an open mind and look at the evidence.
 
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News Comments > Star Citizen Adds Investor; Squadron 42 Beta in 2020
41. Re: Star Citizen Adds Investor; Squadron 42 Beta in 2020 Dec 25, 2018, 19:18 theyarecomingforyou
 
CJ_Parker wrote on Dec 21, 2018, 03:34:
Yeah, except it isn't for marketing. That's just another Chris Roberts lie out of a billion more.

I would bet real money that they are going to use a considerable part of that money to port the game to consoles. That's the only way to substantially increase their customer base and to generate the much needed additional income to cover more years of SC development.
They have to expand their customer base big time and the only way is to tap the conslow market.

Chris is going to use the excuse that he could not foresee in 2012 how long it would take (immershun, fideliteh, the usual blahblah) and also how he could not predict how awesome the PS5 and the next Xbox was gonna be. When those are revealed he is going to praise the fuck out of them and maybe even sign some deals with MS and/or Sony. Guaranteed.
Chris Roberts has always said he would consider a console release but that the current hardware isn't up to the task. It's not something that has ever been hidden from the community and the game already has controller support.

Marketing is a major expense, especially when Chris Roberts promised all crowdfunding for the game would go towards development. This allows them to promote the game to a large audience when the game is much closer to release. If you want to see a conspiracy where there isn't one then that's entirely up to you.
 
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News Comments > On Command & Conquer Remastered
11. Re: On Command & Conquer Remastered Dec 24, 2018, 11:29 theyarecomingforyou
 
CJ_Parker wrote on Dec 23, 2018, 15:34:
I mean, their real motivation is pretty clear as they obviously want to add more value to their EA Access subscription service while maybe reviving the C&C franchise at the same time but it would still be pretty cool to get a less pixellated original C&C with some QoL improvements.
For EA it's just a simple business equation. If they don't get it right then the franchise is effectively worthless. I don't have any confidence in EA doing the right thing, as we've seen with the terrible mobile game and the pathetic previous attempt to make an online version.

I'd love for this remaster to be to the original as Two Point Hospital is to Theme Hospital but I don't see it happening.
 
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News Comments > Star Citizen Engine Lawsuit May End
21. Re: Star Citizen Engine Lawsuit May End Dec 11, 2018, 13:42 theyarecomingforyou
 
Creston wrote on Dec 9, 2018, 11:33:
CIG says their switch to Amazon's Lumberyard engine made these complaints irrelevant,

This seems weird?

So if I sign a contract with someone to use their product and to promote it, I can then just say "Yeah but I went with another product, so it's not valid anymore!" That seems very odd. What's to keep a professional athlete from breaching a contract this way? "Sure, I signed with the Dodgers saying I'd play for them for six years, but I'm playing for the Yankees now, so that's an irrelevant complaint."

Very, very weird.
That's because you're not understanding contract law. CIG signed a contract for the right to use CryEngine, not an obligation to use it. All the restrictive language used in the contract relates to the licensee's ability to sublicence the engine, hence why it is referred to as 'the business of' throughout.

There's an excellent legal analysis of the MTD here: https://www.youtube.com/watch?v=Uw-Df748okk
 
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News Comments > Star Citizen Engine Lawsuit May End
10. Re: Star Citizen Engine Lawsuit May End Dec 8, 2018, 18:39 theyarecomingforyou
 
WaltC wrote on Dec 8, 2018, 13:25:
If Crytek had said nothing, few would have ever noticed that CIG rejected their engine in favor of another...it was a bizarre suit from day one. It's what happens when you admit lawyers to the boardroom. Lots of billable man-hours to show for it, I'm sure
Crytek is in dire financial straits and hoped that hiring a prestigious law firm would intimidate CIG into settling. What they didn't bank on was CIG taking the lawsuit head on. Crytek was paid millions of dollars by CIG to use the engine - literally money for nothing given the project migrated to the Lumberyard engine - yet rather than just move on Crytek took it personally and wasted who knows how much on a preposterous lawsuit.

No doubt Derek will be here with some laughably contratian take on the matter. Maybe he'll claim that Crytek decided to keep all the strong claims back and will file them in the final amended complaint; maybe he'll claim that Crytek never wanted to win and was only doing it to cost backers money; maybe he'll attack the credibility of the judge. Whatever his take the project continues on and shows no sign of development slowing or interest waning.
 
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News Comments > Unreal Tournament Development On Hold
8. Re: Unreal Tournament Development On Hold Dec 5, 2018, 14:45 theyarecomingforyou
 
The development of Unreal Tournament was poorly executed. It started as a tech demo that did nothing to wow audiences, then was slowly developed over time. There was no buzz, no hype, no killer features or innovative gameplay. As much of a fan of the original series as I am I just had zero interest in following an early access game.

Fortnite, on the otherhand, is actively developed and has extremely agile development. It's genuinely just a better game.
 
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News Comments > Fallout 76 Legal Fallout?
59. Re: Fallout 76 Legal Fallout? Nov 29, 2018, 17:55 theyarecomingforyou
 
Wow, this trainwreck of a game just keeps on delivering. Messing around those willing to pay $200 for a collector's edition is the ultimate insult.  
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News Comments > Star Citizen Free Fly Week
6. Re: Star Citizen Free Fly Week Nov 23, 2018, 16:13 theyarecomingforyou
 
Teal'c SG:1 wrote on Nov 23, 2018, 13:22:
Except you cant login. Im getting a really odd error message so either 1/ They fkded up and the servers are swamped, or 2/ some sweaty asshats a DDSing the login servers. Mom never watched what she was growing in the basement.
The servers were initially overloaded but it looks like everything is up and running now. It's because the Free Fly Week also coincides with an in-game event where they are showing off new ships. Understandable given that this is the first major event since 3.3.5, which added the first planet. But CIG should have separated the Free Fly from the annual Anniversary Sale to avoid excessive server load.
 
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News Comments > Star Citizen Passes $200M
55. Re: Star Citizen Passes $200M Nov 21, 2018, 14:03 theyarecomingforyou
 
It's quite enjoyable seeing Derek rage at the success Star Citizen has had, especially given what a trainwreck his own games are. Perhaps he should finally get around to releasing Derek Smart's Desktop Commander.  
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News Comments > Star Citizen Passes $200M
32. Re: Star Citizen Passes $200M Nov 18, 2018, 07:08 theyarecomingforyou
 
FloorPie wrote on Nov 18, 2018, 04:22:
Dude has a skateboard intro and two macs on his desk. Totes actual lawyer awesomeness. Totes subscribing for more informed youtoob hip cool lawyerness.
Let's definitely take your opinion over that of a legal professional specialising in tech law. I mean, what do experts know?
 
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News Comments > Star Citizen Passes $200M
30. Re: Star Citizen Passes $200M Nov 18, 2018, 06:53 theyarecomingforyou
 
G.oZ wrote on Nov 17, 2018, 20:39:
Except it's not even that.

Can anyone imagine a super adv tech future where AI/robotics won't be doing every single mundane task for us? Even today, just about every aspect of space launches/flight is computer controlled.
It's about internal verisimilitude. Certain design decisions have been made for gameplay reasons (combat within visual sight rather than long range weapons; no robots / advanced drones; data requiring physical transport between star systems, etc) and then justified from a lore perspective. It's about creating a believable universe based upon the design goals of the game.

Another point to make is that people are notoriously inaccurate at predicting the future. Just look at the vision of the future predicted back in the 1950-1960s to see that and we're only talking about half a century - this game is set in 2948. An arguement could be made for any of the design decisions adopted.
 
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News Comments > Cliff Bleszinski: "I am NEVER making another game"
32. Re: Cliff Bleszinski: Nov 16, 2018, 14:29 theyarecomingforyou
 
This video perfectly sums up why he is despised.  
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News Comments > Steam Adds Australian Pricing
4. Re: Steam Adds Australian Pricing Nov 16, 2018, 12:55 theyarecomingforyou
 
It really astonishes me that this wasn't the case already. How hard can it be for a multi-billion dollar corporation like Valve to add regional pricing? It just strikes me as utter contempt for the region.  
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News Comments > MS Acquires Obsidian and inXile
65. Re: MS Acquires Obsidian and inXile Nov 13, 2018, 19:01 theyarecomingforyou
 
Prez wrote on Nov 13, 2018, 14:46:
Avus wrote on Nov 11, 2018, 23:08:
I don't want to buy my favorite RPG in the fucking Windows Store....

This has been my sentiment all along. I gave MS Win10 exclusives its first go with Gears of War 4. The entire process, from finding the game, to purchasing, downloading, installing, and playing was so cumbersome and frustrating from beginning to end that I swore to never touch another Win10 exclusive again. A few peeps told me that my stance was unreasonable, and not wanting to be an unreasonable fellow, I recently bought State of Decay 2. While admittedly a bit better of an experience than the first time around, the process was still 10 times more lengthy and cumbersome than the same process on Steam, GOG, or Origin. So yeah, I'm done with MS Win10 exclusives. Call me when they release their games on real platforms.
This. The Windows Store is an abomination and has been no end of trouble. I had to download Gears of War 4 so many times only for it to fail before figuring out that it doesn't play nicely with firewalls due to all the tracking it uses. Games are also encrypted, meaning that you can't back up saves and they are easily corrupted as well.

I really don't care much for Steam these days, as the platform has been allowed to stagnate, but it's infinitely preferable to Microsoft's abortion of an offering. And while we're flogging Microsoft, they need to hire some graphic designers for Windows 10 because it really is inexcusable how bad the Metro design is that they keep trying to force on users.
 
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News Comments > MS Acquires Obsidian and inXile
64. Re: MS Acquires Obsidian and inXile Nov 13, 2018, 18:57 theyarecomingforyou
 
Great, more PC developers that Microsoft can force to develop Xbox games and then disband when those games fail. Microsoft is a game developer graveyard, a place where studios go to die a slow and painful death.  
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News Comments > Fallout 76 Roadmap
11. Re: Fallout 76 Roadmap Nov 8, 2018, 06:36 theyarecomingforyou
 
FOV Slider: We havenít supported FOV sliders in our previous games as it is known to break a lot of animations and causes a lot of clipping to occur onscreen. You do have the option to zoom out in third person on PC by holding View and moving the mousewheel, but we wonít be able to have it for first person view.
Seriously?! It really is time that they ditch that ancient engine. FOV sliders allow users to configure the game for their particular setup - the size of their monitor, aspect ratio and distance from screen. Some people are extremely sensitive to motion sickness, which is a major problem if the FOV cannot be user configured.

This game seems like a complete mess from everything I've seen so far.
 
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