Well done PC pirates, BF Bad Company 2 neutered and now we're not even getting DS2, it's getting worse at a faster rate then I was hoping. What are we going to be left with in a few years just Valve and Steam?
Why the fuck are you guys surprised? They cant protect the products, people steal it, if they had a steam id system like Valve they could protect the content from pirates slightly better, but if you release the PC game people steal it, and you know it effects the console sales.
they will just drive pirates to the consoles with that strategy. people go where the exclusives are and i doubt pirates are any different.
Consider that a reason why DRM is around is because it definately stops SOME copying.
People sell their games because they don't think they're going to play them anymore. I think that DLC is a rather artificial way of prolonging the game's life though. If I want to go back to play the game in 5 or 10 years, chances are the DLC will no longer be available, which makes this point moot in my decision to sell or not sell a game. I will make that decision based on what's actually in the box and on the disc. However, the point is again made moot by many recent games with online activation, because that means that even what's in the box will not play anymore in a few years. At least not without getting your "customer support" from some Russian teenager.
Also, it's probably a good indicator for lack of customer satisfaction. Some people might be in a financial position to not care, but I think a lot of those who buy a game for $60 are not happy about selling it for $5 a few weeks later. I know that if I pay that kind of money for a game, I do so because I expect that I'll be playing it for a long time. People who quickly sell again for 5 bucks are probably going to think twice about their next purchase from the developer or publisher in question.
I hope this was a typo because the "problem" is that people are willing to sell a $60 game for $5...to put it in more real numbers, game owners are willing to take $30 for a game they paid $60 for just a few days earlier. No one is creating used copies, everyone comes from someone willing to sell the game at a discount. There is nothing wrong with people wanting to buy the game at a discount, there would be something wrong if people didn't want to pay less... Major retailers already fight for your dollars by offering discounts when game is released, gift cards, game credits, etc.
So it is just an internet media tablet. Archos has had those since 2008. They are not the only company.
Nah I'll answer The product itself is treated and valued differently because it can be easily reproduced.
Reproduce a guitar. Now reproduce a game, movie or music cd. There's your answer.
It's free content that in no way influences the game's main storyline or ending beyond adding a single character to recruit to your party. The quests are tertiary and DLC items are not depriving you of anything. I don't know how much to be much clearer than that. There will also be paid DLC at some point in the future. You are complaining about a very valid scenario involving developers purposely cutting out big portions of their game to screw with Gamestop, it just doesn't happen to pertain to this situation.
Except that it is and I already explained why, you just seem to think saying "oh thats irrelevant" somehow answers it. Go back and read or just drop it since you seem to claim that it has nothing to do with the topic in the first place.
If you've been following the game at all then you'd already have the answer to your question, if you haven't then you shouldn't be complaining. I agree that there is a potential for this to be exploited but Bioware isn't doing that so what's the problem?