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February 7, 2005
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623 Comments. 32 pages. Viewing page 10.
Newer [  1    5  6  7  8  9  10  11  12  13  14  15  16  17  18  19  20    32  ] Older
6.
 
Re: Shmusicup Announced
Nov 1, 2010, 17:42
6.
Re: Shmusicup Announced Nov 1, 2010, 17:42
Nov 1, 2010, 17:42
 
Shmups are all about the bullet dodging so a lack of enemies isn't really an issue.

The main problem I have with music games is that they never support the main format I use, namely flac+cue. It may not be that common but it would be nice to see it get more (read any) support in these kinds of games. Hopefully this one will be different but I guess it's unlikely.

This comment was edited on Nov 1, 2010, 17:50.
4.
 
Re: On Sale
Oct 29, 2010, 07:07
4.
Re: On Sale Oct 29, 2010, 07:07
Oct 29, 2010, 07:07
 
Scarlet Country was pretty similar.
1.
 
Re: Another Gray Matter Delay
Oct 12, 2010, 09:01
1.
Re: Another Gray Matter Delay Oct 12, 2010, 09:01
Oct 12, 2010, 09:01
 
What's the feeling on this? I loved Gabriel Knight but I don't know anything about Gray Matter. I guess I've fallen out of love with adventures a bit.
2.
 
Re: QUAKE LIVE Patched
Oct 2, 2010, 19:37
2.
Re: QUAKE LIVE Patched Oct 2, 2010, 19:37
Oct 2, 2010, 19:37
 
If only. It's now almost impossible to find a close game. Normally just some noobs getting owned by one or two guys. The fun has vanished unfortunately.
7.
 
Re: Schaefer and Gilbert Reunite
Sep 28, 2010, 06:51
7.
Re: Schaefer and Gilbert Reunite Sep 28, 2010, 06:51
Sep 28, 2010, 06:51
 
It has to be an insult sword-fighting game.
28.
 
Re: PC Medal of Honor MP Beta Next Month
Sep 24, 2010, 17:54
28.
Re: PC Medal of Honor MP Beta Next Month Sep 24, 2010, 17:54
Sep 24, 2010, 17:54
 
Will this game support Glide? I don't want to have to mess with any MiniGL drivers for a change.
3.
 
Re: Evening Tech Bits
Sep 22, 2010, 07:59
3.
Re: Evening Tech Bits Sep 22, 2010, 07:59
Sep 22, 2010, 07:59
 
I would dump Windows so fast if Linux could run the latest PC games. I can only assume from Microsoft's neglect of the platform that they don't think this would have a significant impact on their bottom line.
100.
 
Re: Amnesia Postmortem
Sep 21, 2010, 00:07
Re: Amnesia Postmortem Sep 21, 2010, 00:07
Sep 21, 2010, 00:07
 
Wow, nerd wars and spin doctors!

Borrowed this from NKD

Jerykk wrote on Apr 11, 2010, 04:07:
In multiplatform development, games are designed for one platform.

16.
 
Re: Amnesia Postmortem
Sep 19, 2010, 14:42
16.
Re: Amnesia Postmortem Sep 19, 2010, 14:42
Sep 19, 2010, 14:42
 
I've always intended to buy this but I have too many other games going at the moment, including Penumbra (I'm a bit late to the party).

I'd hate to see Frictional go out of business. I guess I might pick it up sooner rather than later now, which may or may not be the reason for the post-mortem.

If they decided to raise the price I'd still be happy to pay unless it was outrageous.
68.
 
Re: On Deus Ex: Human Revolution and Consoles
Sep 13, 2010, 10:50
68.
Re: On Deus Ex: Human Revolution and Consoles Sep 13, 2010, 10:50
Sep 13, 2010, 10:50
 
Kajetan wrote on Sep 13, 2010, 10:22:
...And that's the beauty of this game!
Spot on. Hands up who expects this sequel to be anything like that though...Anyone?
56.
 
Re: On Deus Ex: Human Revolution and Consoles
Sep 13, 2010, 07:01
56.
Re: On Deus Ex: Human Revolution and Consoles Sep 13, 2010, 07:01
Sep 13, 2010, 07:01
 
Alamar wrote on Sep 12, 2010, 15:29:
Carmack fanboy or something? :p

This... Is a good example of what's wrong with 'society' or our 'culture' today...

It's ok for people to have different opinions... It's ok for people to argue the merit of their opinions...

There's no need for people to take it personally, when someone else has a different opinion/view of a situation. You don't need to try and dismiss/disregard other people by convincing yourself they're 'fanboi's, work for the company you're hating on, or call it whining/QQ/etc, or alts of Derek Smart... (I apologize if that gets him in this thread).

I personally think some people's opinions on Blues, over the last 10 ish years I've been coming here, are insane... I can't relate, but I also realize that I don't have to agree, or even understand their point, to know it's valid : )

As for the original Deus Ex... I enjoyed some of it... But I didn't think it was the crazy-good game with an amazing system that seemed to be the popular view at the time... Having 'grown up' with games like the original System Shock, perhaps I was just expecting more... Though, 'to be honest', any time something is hyped, I expect more, and usually end up disappointed... (I sat in the theatre for nearly 2 hours WAITING for the scary part of The Blair Witch Project... The only major emotion that movie evoked, was a sense of longing for camping).

Anyhow... nearly done ranting...

In the end, my point isn't, that you should hug your neighbor (or fellow poster)... Instead, argue with them... But do it with a little more self respect/confidence/what-have-you... : )

-Alamar
You base a whole rant on one retro-inspired joke? Nicely done.
theyarecomingforyou wrote on Sep 12, 2010, 15:44:
What out there was better (genuine question)?
Half-Life, Unreal Tournament, Elite Force, Soldier Of Fortune, etc. Deus Ex may have had decent gameplay but the presentation / graphics were pretty poor and the environments very sparse.
Deus Ex used the same engine as UT, so you can't really say the engine was inferior. :p The levels were so much bigger in DEx compared to its contemporaries - an important aspect of the game, and one that it's sequel was rightly lambasted for lacking - that there was no way you could have pushed the same number of static meshes etc that were found in UT and still fit into the available memory of the time.

Personally I loved the demo and couldn't wait to get hold of the full game. It just seemed a lot more mature compared to all the run and gun shooters of the time. It ran great on my Voodoo 3 3000 (which came with free copies of Unreal and UT. woo hoo!) and I loved the stealth mechanic - but I am a Thief fan too, so...

I realise any follow-up is going to have to overcome the rose tinted hue of it's father but if the developers understand why Deus Ex was such a great game and actually want to make a true sequel then there is hope, however slim.

This comment was edited on Sep 13, 2010, 07:26.
23.
 
Re: On Deus Ex: Human Revolution and Consoles
Sep 12, 2010, 15:03
23.
Re: On Deus Ex: Human Revolution and Consoles Sep 12, 2010, 15:03
Sep 12, 2010, 15:03
 
theyarecomingforyou wrote on Sep 12, 2010, 14:34:
I never got into the original game (I played the demo that was released). It had a terrible engine...
What's all the hate for the Unreal Engine all of a sudden? I thought it was pretty stellar at the time, not that I've developed for it.

OK, so the environments were pretty sparse to say the least but we're talking 2000 here. What out there was better (genuine question)?

Carmack fanboy or something? :p
6.
 
Re: FreeJack Demo
Sep 11, 2010, 13:14
6.
Re: FreeJack Demo Sep 11, 2010, 13:14
Sep 11, 2010, 13:14
 
Zoopster wrote on Sep 11, 2010, 13:03:
So if you crash, do you get zapped into the future so your body can be used as a vessel for a megabillionaire who lives in a super computer?
Short answer, yes.
62.
 
Re: Mafia II Demo
Aug 11, 2010, 07:06
62.
Re: Mafia II Demo Aug 11, 2010, 07:06
Aug 11, 2010, 07:06
 
These PhysX performance tweaks may be useful to some:
http://physxinfo.com/news/3628/mafia-ii-demo-tweaking-physx-performance/
41.
 
Re: Mafia II Demo
Aug 10, 2010, 17:37
41.
Re: Mafia II Demo Aug 10, 2010, 17:37
Aug 10, 2010, 17:37
 
You know, I enjoyed the racing mission in Mafia, in its original form. I wonder if that was because I used a gamepad (for driving only) instead of mouse+kb though.

Loving the demo. Brings back great memories of the first. Soundtrack seems good too.

Anti-aliasing seems borked for me (HD5850) and the distant blurriness I could do without but otherwise, I'm looking forward to the full release.
5.
 
Re: Mafia II DLC Plans
Jul 17, 2010, 05:00
5.
Re: Mafia II DLC Plans Jul 17, 2010, 05:00
Jul 17, 2010, 05:00
 
My heart always sinks when DLC is announced before the game is released.
18.
 
Re: Steam Summer Sale, Day 7
Jul 1, 2010, 09:29
18.
Re: Steam Summer Sale, Day 7 Jul 1, 2010, 09:29
Jul 1, 2010, 09:29
 
Creston wrote on Jul 1, 2010, 00:20:
Shatter is awesome. Thanks for recommending it, all. :)
I concur. Thanks for the heads up.
13.
 
Re: Split/Second Demo
May 22, 2010, 19:48
13.
Re: Split/Second Demo May 22, 2010, 19:48
May 22, 2010, 19:48
 
ForgedReality wrote on May 22, 2010, 14:50:
...I get choppy performance on the highest setting (WHY can't you individually customize the settings???) on my 4870x2 at 2048x1280, but if I turn it down a notch, it's smooth as silk, while the graphics don't look that much worse....but it's certainly not something I'd buy, even though I do find many arcade racers fun.
There are no settings in the demo. Why don't you come right out and say your pirated it. >.>
53.
 
Re: Ubisoft Considering EA-Style DLC Scheme
May 20, 2010, 07:53
53.
Re: Ubisoft Considering EA-Style DLC Scheme May 20, 2010, 07:53
May 20, 2010, 07:53
 
Yeah, but what percentage of PC gamers sell their games or buy used?
And what major corporation has this as their major source of income?


PC games have never really factored into used game sales and aren't a real concern to anyone.

So, you're saying the only options PC game buyers typically have is:
A. Purchase a new copy at full price
B. Pirate the game

While console buyers currently have the options:
A. Purchase a new copy at full price
B. Purchase a used copy at a reduced price
C. Rent the game
D. Pirate the game

I think this demonstrates another reason why piracy is so prevalent on the PC.
The more publishers try to force the the market to conform into what they think it should be. The more people will look for alternate means to acquire what they want.

This comment was edited on May 20, 2010, 10:15.
49.
 
Re: Ubisoft Uplay Details
Apr 22, 2010, 07:46
49.
Re: Ubisoft Uplay Details Apr 22, 2010, 07:46
Apr 22, 2010, 07:46
 
I bet the same people arguing that this type of drm is unobtrusive, are the same people that didn't see a problem with having to call up and ask to play their legally purchased game once their limited number of activations were used up.

Here's a pretty simple standard: If the drm used prevents someone from playing their legally purchased game, it's too intrusive.

This comment was edited on Apr 22, 2010, 10:54.
623 Comments. 32 pages. Viewing page 10.
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