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February 7, 2005
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623 (Apprentice)
User ID
22821
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623 Comments. 32 pages. Viewing page 8.
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28.
 
Re: New Battlefield 3 Details
Jul 8, 2011, 08:12
28.
Re: New Battlefield 3 Details Jul 8, 2011, 08:12
Jul 8, 2011, 08:12
 
Snipers were never a problem - or even used much - in BF2. Why would you assume they will be in BF3?
26.
 
Re: New Battlefield 3 Details
Jul 8, 2011, 06:19
26.
Re: New Battlefield 3 Details Jul 8, 2011, 06:19
Jul 8, 2011, 06:19
 
More PR, less BC2. Sounds good to me.
16.
 
Re: On Sale
Jul 5, 2011, 06:30
16.
Re: On Sale Jul 5, 2011, 06:30
Jul 5, 2011, 06:30
 
Frijoles wrote on Jul 5, 2011, 00:57:
I was told there were a few mods to get for Mount and Blade. Anyone know which ones to get?
Brytenwalda is fantastic.
16.
 
Re: RAGE Trailer
Jul 2, 2011, 07:00
16.
Re: RAGE Trailer Jul 2, 2011, 07:00
Jul 2, 2011, 07:00
 
You mean it gives a good indication of what the finished game will play like?
37.
 
Re: Battlefield 3 PS3 Footage
Jun 18, 2011, 02:46
37.
Re: Battlefield 3 PS3 Footage Jun 18, 2011, 02:46
Jun 18, 2011, 02:46
 
@Teddy
I'm not saying destruction necessarily makes a game less strategic. Just that there didn't seem to be much strategy on display in the BC2 beta, beyond levelling the entire map until the enemy has no place to hide.
BF3 may be better, it just didn't look it based on that video. If there's a decent mix of destructible and non-destructible scenery, though, I'm sure it will be fine.

xXBatmanXx wrote on Jun 18, 2011, 00:40:
ummm...you DO REALISE that you are complaining about something that is readily available in your beloved MW games?
I don't know who told you I like MW, but you were lied to.

xXBatmanXx wrote on Jun 18, 2011, 00:40:
The BFBC2 destrcution isn't on everything, it is only certain buildings that come down - but you woudln't know that - because, well, you have never played it, so you have SUCH an informed decision....but whatever.
As I said, I'm basing that on my time playing the beta. It may have just been that one map, and I'd be more than happy to be proven wrong by BF3.


On the subject of bullet penetration, and for those that decided to bring up realism when I was talking game balance.
This video would suggest to me that you can't obliterate a wall with a single 5.56 round:
http://www.youtube.com/watch?v=SrkelVEAH3I
But what does real life know, eh? D:
30.
 
Re: Battlefield 3 PS3 Footage
Jun 17, 2011, 21:33
30.
Re: Battlefield 3 PS3 Footage Jun 17, 2011, 21:33
Jun 17, 2011, 21:33
 
Wildone wrote on Jun 17, 2011, 20:41:
Sorry to bust your bubble but bullets can really do that, think you can hide behind a car door? no way bub
I never mentioned realism and I never mentioned car doors, but thanks for the entirely irrelevant input.
Suddenly_Dead wrote on Jun 17, 2011, 20:58:
It's also fun as hell. Destruction and adapting to it is part of the strategy.
Being able to just shoot someone you would have had to flush out with a grenade or try to flank in BF2, is not more strategical.
I don't consider making the game more spammy and brainless to be conducive to 'fun times', either.
26.
 
Re: Battlefield 3 PS3 Footage
Jun 17, 2011, 20:31
26.
Re: Battlefield 3 PS3 Footage Jun 17, 2011, 20:31
Jun 17, 2011, 20:31
 
Not liking the way his rifle chewed through those concrete walls. I hope that's been exaggerated for SP.
The OTT destruction was one of the reasons I didn't buy BC2. It just removes all strategy from a firefight when you can shoot straight through any cover.
Still, as long as they don't fuck up my helis...
26.
 
Re: Call of Duty Elite to
Jun 13, 2011, 19:38
26.
Re: Call of Duty Elite to Jun 13, 2011, 19:38
Jun 13, 2011, 19:38
 
[VG]Reagle wrote on Jun 13, 2011, 18:44:
You guys make me SICK. The whole reason you don't like this new ELITE service is becuase when you log onto a multiplayer you get YOUR ASS KICKED by players like me that actually have SKILLS.
That's strange. I played COD for the first time during the recent free weekend and spent most of that time at the top of the scoreboard, yet I still think this sounds shit. Maybe your theory isn't as water-tight as it at first seemed...
34.
 
Re: BF3 Campaign Around 6-10 Hours
Jun 10, 2011, 11:10
34.
Re: BF3 Campaign Around 6-10 Hours Jun 10, 2011, 11:10
Jun 10, 2011, 11:10
 
Verno wrote on Jun 10, 2011, 10:41:
That makes a lot of sense actually considering all of the free Source stuff and HL1 certainly set the mod community expectation too.
But you're not really buying it for the MP then, are you? More the engine.
32.
 
Re: BF3 Campaign Around 6-10 Hours
Jun 10, 2011, 10:33
32.
Re: BF3 Campaign Around 6-10 Hours Jun 10, 2011, 10:33
Jun 10, 2011, 10:33
 
justice7 wrote on Jun 10, 2011, 07:10:
if you buy shooters for the single player only i feel very sorry for you.
If you bought HL2 for the multiplayer, I feel very sorry for you.
43.
 
Re: The Elder Scrolls V: Skyrim Trailer
Jun 8, 2011, 12:47
43.
Re: The Elder Scrolls V: Skyrim Trailer Jun 8, 2011, 12:47
Jun 8, 2011, 12:47
 
wtf_man wrote on Jun 8, 2011, 10:09:
It wasn't the Animators... it was the fuckin' NetImmerse / Gamebryo engine. No studio has made a game that had good animations with that engine... with the possible exception of Trion for RIFT (Using the latest version of the engine)... and even those animations are still pretty stiff. Some data or something seems to get lost in the transition from 3D Studio Max to the Game Engine format, and it is near impossible to fix.
Yeah. No.
Even standing still they were just plain awful.
83.
 
Re: Dungeon Siege III Demo
Jun 7, 2011, 21:49
83.
Re: Dungeon Siege III Demo Jun 7, 2011, 21:49
Jun 7, 2011, 21:49
 
noman wrote on Jun 7, 2011, 19:52:
One of the biggest strengths of PC gaming is the presence of all these peripherals and how games from all genres can be enjoyed using the most optimized input method. I have never understood this dislike of non keyboard/mouse control schemes
I totally agree, but I still think TR plays better with a mouse.
70.
 
Re: Dungeon Siege III Demo
Jun 7, 2011, 19:43
70.
Re: Dungeon Siege III Demo Jun 7, 2011, 19:43
Jun 7, 2011, 19:43
 
StingingVelvet wrote on Jun 7, 2011, 18:06:
Controllers have been part of PC gaming since the beginning and there have always been PC games that worked better with a controller, from Tomb Raider to Assassin's Creed.
Tomb Raider plays great with kb+m. Better than a pad, imo.
24.
 
Re: Prey 2 Trailer
Jun 5, 2011, 12:18
24.
Re: Prey 2 Trailer Jun 5, 2011, 12:18
Jun 5, 2011, 12:18
 
There's a good preview on Rock Paper Shotgun, for those still in the dark. Sounds like it could be a great game.
25.
 
Re: DICE on (Free) Battlefield 3 Battleog
Jun 4, 2011, 11:44
25.
Re: DICE on (Free) Battlefield 3 Battleog Jun 4, 2011, 11:44
Jun 4, 2011, 11:44
 
Hump wrote on Jun 4, 2011, 09:54:
Simply making an updated Battlefield when Bad Company has already brought us a modern combined arms game of the same ilk
Except it didn't. Not even close.
17.
 
Re: Call of Duty: Black Ops Free Weekend
Jun 3, 2011, 12:46
17.
Re: Call of Duty: Black Ops Free Weekend Jun 3, 2011, 12:46
Jun 3, 2011, 12:46
 
Really? Is this what all the fuss is about?
CS + "Press 6 and AWESOME happens!" = COD.
It wasn't bad by any stretch of the imagination, but ... eh.
11.
 
Re: Brink Patched
May 24, 2011, 11:14
11.
Re: Brink Patched May 24, 2011, 11:14
May 24, 2011, 11:14
 
theyarecomingforyou wrote on May 24, 2011, 08:25:
Sound still drops out. Text is still corrupted. Fail.
I think that's down to servers not being on the new version.
42.
 
Re: Brink Patched, Free DLC Planned
May 15, 2011, 06:15
42.
Re: Brink Patched, Free DLC Planned May 15, 2011, 06:15
May 15, 2011, 06:15
 
Teddy wrote on May 14, 2011, 21:27:
Not sure who else was complaining about it, but visual feedback wasn't my issue. It was the lack of aural feedback when hitting someone.
Are the hitsounds not enough for you?
5.
 
Re: Mount & Blade: With Fire and Sword and Demo Released
May 4, 2011, 06:31
5.
Re: Mount & Blade: With Fire and Sword and Demo Released May 4, 2011, 06:31
May 4, 2011, 06:31
 
eRe4s3r wrote on May 4, 2011, 05:02:
1) Travel has no Fast-Forward function and quests LOVE to send you over the whole length of the map, not fun.
Ctrl+Space.
You're welcome. D;
6.
 
Re: etc., etc.
Apr 1, 2011, 00:30
6.
Re: etc., etc. Apr 1, 2011, 00:30
Apr 1, 2011, 00:30
 
I tried to unsign the petition but unfortunately there was no option for that. I can't be bothered to set up a petition for more violence in games, but if I could this would be the time I would set one up.
623 Comments. 32 pages. Viewing page 8.
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