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User information for Bhruic

Real Name Bhruic   
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Nickname None given.
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Signed On Nov 14, 2004, 23:07
Total Comments 3146 (Veteran)
User ID 22304
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News Comments > Star Wars: The Old Republic F2P Next Month
15. Re: Star Wars: The Old Republic F2P Next Month Jun 4, 2012, 17:52 Bhruic
Ignoring the "F2P" label, at least they finally took this step. The constant "free weekends" were annoying. Now if someone wants to give the game a try, they can do so at their own pace, rather than only getting a couple days to check it out.  
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News Comments > etc.
1. Re: etc. Jun 2, 2012, 12:23 Bhruic
Holy crap is that physics demo impressive!  
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News Comments > Battlefield 3 Premium Details; Release Next Week?
47. Re: Battlefield 3 Premium Details; Release Next Week? May 31, 2012, 16:09 Bhruic
RailWizard wrote on May 31, 2012, 13:09:
Stopped here as you are wrong. I distinctly remember a large amount of bitching and pleas to boycott over expansions going all the back to bf1942. This made more sense back then as there was a thriving mod community, unlike now.

Obviously you were not around back then, or were blissfully unaware.

Well, that's a rather significant exaggeration. It wasn't the fact that there were expansion packs that people had a problem with, it's that there was still a significant number of bugs in the game that hadn't been addressed. People felt like they were getting hit up for more money when they hadn't fully supported the product(s) they'd already bought. It had nothing to do with the mod community, thriving or otherwise.

That's still a (somewhat) valid complaint about DLC today. But that's true regardless of what it's called.
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News Comments > Battlefield 3 Premium Details; Release Next Week?
32. Re: Battlefield 3 Premium Details; Release Next Week? May 31, 2012, 02:01 Bhruic
deqer wrote on May 31, 2012, 00:19:
You're missing the big picture here. The fragmentation is caused by a "movement", and if you're buying DLC then you are not supporting that "movement."

The "movement" is, do not buy DLC.

That's what mod tools and people are for; the people make the new content, not the corporations...

There was a time when a large number of games ended up with expansion packs. No one (or at least very few people) had a problem with expansion packs. They added substantially to the finished product and gave you decent bang for your buck. I remember quite well how substantially the Civ IV expansions changed the game.

DLC, on the other hand, tended to be smaller, almost "mini" expansions that didn't add much, but didn't cost a lot either. However, they tended to be so small as to feel like you were being nickle-and-dimed. From that, DLC morphed into being pretty much all post-release content. Where before you had a "mappack", now you have DLC. Expansion packs are now DLC. Heck, I'm surprised we still have patches rather than DLC.

The problem is (and the thrust of my point is) that all DLC isn't created equal. Some DLC is decent. Some DLC is crap. Some is stuff that should have been in the release. Some is stuff that got worked on extensively post-release. Unfortunately, with the single label of "DLC", it's not easy to separate the good for the bad.

In this case, so far the DLC has been a mappack, which is unimpressive. But if you believe the blog, they'll be coming out with new gamemodes, which could be more substantial. Regardless, the sentiment of "do not buy DLC" is a really poor one. I would say "do not buy crappy DLC". If they come out with something decent, I have no problem with the idea of buying it. Skipping out on Civ IV: Warlords or Civ IV: Beyond the Sword because they were called DLCs rather than expansion packs would have been a really dumb call on my part. If EA can make some DLC for BF3 that's worth getting, I'll look into getting it.

With that said, I have no interest in Close Quarters, so I won't be getting that, and as I already have the Back to Karkand DLC from a pre-order, that's 2/5 of the Premium edition that I've already got, or have no interest in. So it's not worth $50 to me.

edit: I should point out that there are some worrying details from the Premium edition. Such things as "queue priority into servers". Penalizing people for not buying the pack is extremely poor decision making, and hopefully will result in a backlash.
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News Comments > Diablo III Patch
146. Re: Diablo III Patch May 30, 2012, 13:25 Bhruic
What I don't understand is why the people are targeting Diablo 3? I mean, we have the "experts" in the thread saying that everyone who got hacked had keyloggers or equivalent installed on their computers. So if that's the case, why would a hacker settle for Diablo 3? Wouldn't they go after your bank login? Your Paypal account? You know, something they could use to get real money? As fun as getting Diablo 3 gold must be, since no one knows how much it'll sell for, and considering how much money Blizzard takes from every deal, it seems like a really poor way to get paid.  
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News Comments > Op Ed
52. Re: Op Ed May 29, 2012, 10:27 Bhruic
Slashman wrote on May 29, 2012, 09:30:
Then they all go on to say the game is great, give it a 9/10 and advise people to go out and buy it. All of them. Its like they swallowed some kind of mind-altering, Blizzard-slave making drug. Its like if that stuff was present in any other game but Diablo 3 it would be getting a 6 or 7. Instead, it gets a 9.

Well, they likely got something, but it wasn't a drug. Although you can use it to buy drugs, maybe they did that? But, yeah, honest reviews, especially on the major sites, are quite unlikely for any games released by the major publishers. It's been said before, but it hasn't lost any of its truth - game review sites make money directly or indirectly from game publishers. If they start withdrawing that money, the review site goes under. There's a massive economic reason to pad review scores.
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News Comments > On Diablo III Balance Changes
42. Re: On Diablo III Balance Changes May 28, 2012, 17:29 Bhruic
RollinThundr wrote on May 28, 2012, 16:07:
That's the problem in a nut shell, in Diablo II, uniques were exactly that unique and usually the high end one's were powerful. In Diablo III it's oh hope the randomize dice roll plays nice for you.

I think you are remembering a different game. Uniques were quite common in D2. To the point where people would just stop picking up quite a lot of the low-end stuff. They did have some really good higher-end stuff, but even a lot of that wasn't that great. There's a reason most people switched to runewords when they came out - they were much better than what's available.

Presumably Blizzard will do something similar here - introduce better gear once the game's been out awhile. Although it'll be interesting to see what they add to go with it. The uber Tristram stuff was creative, but not exactly compelling.
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News Comments > Op Ed
7. Re: Op Ed May 28, 2012, 14:45 Bhruic
jdreyer wrote on May 28, 2012, 14:14:
I couldn't agree more with this sentiment. I was playing D2 earlier this year. I just got out my disk and installed. Will Blizzard still be around in 12 years for me to play D3 if I buy it today?

Blizzard is a bad example - they are still around today for D2. The level of support they've given it, and the longevity they've allowed for it are exceptional.

Contrast that with the number of servers that, say, EA shuts down on a regular basis. If you want to play the new SimCity, how long will those servers be up before EA decides to close them down to force people to buy the next one? Ditto with the Activision side of Activision/Blizzard. Same with Ubisoft, how long will they be running the older game servers?
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News Comments > New DayZ Mod for Arma II
9. Re: New DayZ Mod for Arma II May 27, 2012, 15:28 Bhruic
There aren't many in the countryside - if you got hit with a lot, you were near structures of some sort.

If at all possible, try and spawn on a daylight server (most US servers are daylight at this time of day). Starting off the game at night time is an exercise in frustration.

And yeah, servers are getting hammered, which makes connecting take a long time.
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News Comments > New DayZ Mod for Arma II
6. Re: New DayZ Mod for Arma II May 27, 2012, 14:25 Bhruic
J wrote on May 27, 2012, 14:20:
It's weird, on the server selection screen it's saying both my client and the server are 1.6. I figure that's what the yellow ! is implying though, that it's not? The only green light I have seems to be a small server that's running something different from the others.

I'm just making sure everything is updated. I guess after that I'll have to wait?

Ok, you can't rely on the "version" lists on the servers list, as those versions refer to the base ArmaII version, rather than the mod version (it just so happens they are the same at the moment, but that's just coincidence). There are a few servers that are running a beta ArmaII patch, which you won't be able to connect to, but the majority of them aren't. You need to watch the actual server name, as that's the only place you'll see what version of the mod it is running.

Right now with both the new patch, and the holiday weekend in the US, the servers are getting hammered, so waiting might not be a bad idea. It took me about 15 mins to get into a game, and the server crashed a short while afterwards. When it's this busy probably isn't the best time to try and get on.
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News Comments > New DayZ Mod for Arma II
4. Re: New DayZ Mod for Arma II May 27, 2012, 14:17 Bhruic
I get an error saying the server isn't running the right version, or something along those lines, even though everybody else seems to be connected just fine.

There's often some confusion when a new patch comes out. Unlike with other games, servers don't get automatically updated when the patch is released. So quite a few servers are still running, some are running, and some are running So make sure you are running (the latest), and are only trying to connect to servers that are running the same version. Most servers list their version number as part of their server name.
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News Comments > New DayZ Mod for Arma II
1. Re: New DayZ Mod for Arma II May 27, 2012, 14:01 Bhruic
Don't need to link to the patch notes from the forum, there's a changelog always included with the download files:
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News Comments > Op Ed
39. Re: Op Ed May 27, 2012, 09:19 Bhruic
Jerykk wrote on May 26, 2012, 21:24:
Well, for one, Skyrim's setting has some pretty heavy Norse inspiration, which isn't something you see very often. Also, the Elder Scrolls lore is pretty deep and there's a lot of interesting history there. There's also a great diversity of races. In Amalur, there's nothing really notable about the setting and there are basically two races: humans and elves. There's nothing interesting about the lore or the politics. The fact that the next Amalur game was going to be an MMO really comes as no surprise, as the generic setting is all too standard for that genre.

It's obvious you didn't play the game. There's actually quite a bit of background, and the setting it actually pretty interesting. You just don't get that in the first hour of playing. The gameplay itself it bland, a lot of the sidequests are generic, but there are some really interesting aspects to the lore.

Oh, and considering that 7 out of the 10 races in Skyrim are humans or elves, making the complaint that another game is mostly humans and elves falls a little flat.
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News Comments > Diablo III Patch Next Week; Real Money Auctions Postponed Again
55. Re: Diablo III Patch Next Week; Real Money Auctions Postponed Again May 25, 2012, 15:14 Bhruic
Optional nickname wrote on May 25, 2012, 14:19:
Verno wrote on May 25, 2012, 10:44:

You see this stuff on the AH because people are getting it to drop and that's just the stuff they decide to sell.

You see this stuff on the RMAH because BLIZZARD and ACTIVISION are CRAFTING and POSTING ITEMS and that's just the stuff they decide to sell. - FTFY

Before you go all conspiracy theory on how Blizzard and Activision are gaming the RMAH, you might want to read the story headline about how the RMAH hasn't been launched yet.
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News Comments > Diablo III Hotfixes
75. Re: Diablo III Hotfixes May 25, 2012, 10:27 Bhruic
Prez wrote on May 24, 2012, 23:55:
You're making the mistake of thinking people are forced to use the AH... You don't need optimal gear at every moment to get by... People do it, but don't need to... )

Fair enough, but 'min/max' players make up the majority of Action RPG gamers from my experience. People for whom it's about the journey (like myself) tend to be in a distinct minority. From the way I've seen the loot system in D3 described at length by many posters in several different threads it seems like the majority of players would be compelled to use the auction house. Call me a cynic, but given that Blizzard is taking a cut of every transaction, that smells like a design decision, not happenstance.

There's no RMAH right now, so there's nothing for Blizzard to be taking a cut of. I guess when they finally do come out with it, we can see then, but for the moment, it sounds like there is plenty available on the "uses gold" AH. It'll be interesting to see what happens to that one when the RM one finally makes it up.
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News Comments > 38 Studios Closed?
79. Re: 38 Studios Closed? May 25, 2012, 10:16 Bhruic
RollinThundr wrote on May 25, 2012, 09:31:
Believe me Bhruic, small business owners are often lumped into it. And they create the jobs, not government like some delusional libs seem to think.

Cutter talking about Warren Buffet.. The same Buffet who's companies owed and possibly still do billions in back taxes. Yea that Buffet. It's already been debunked about his secretary paying more than him in the first place.

Fix the tax code loopholes, make everyone pay a flat rate. end of problem! Oh and stop spending like it's going out of style. If anyone has taken note not one liberal in this thread will talk about spending, just taxes and paving roads. Gee wonder why? Allthumbsup

Then you have Beamer, The pie is finite! No you retard, anyone can be successful, work and earn it, stop looking for your handout on others backs.

Enjoy your European socialistic utopia boys, if Oblamer gets reelected I'm moving to Canada.

I should believe you, rather than the evidence that shows you're wrong? That seems pretty silly. There are very, very few small business owners in the 1%, and the ones that are got their money from elsewhere.

I also note you completely overlooked the part about cap gains taxes, and skipped straight to the "flat rate" system, that would cause even more problems.

What I don't understand about people with similar viewpoints, is why you feel such a need to defend the uber-rich? They don't give a damn about you, manipulate the system to their benefit and your detriment, and you are still here defending them. Is it the misguided American notion that somehow you're going to magically join the 1% "one of these days"? That all of you are just millionaires-in-waiting? Or do you secretly pine for the days of a rich aristocracy ruling over the ignorant peasants?

Oh, and stay out of Canada please. You wouldn't like it up here anyway, we're more socialist than the US is.
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News Comments > 38 Studios Closed?
71. Re: 38 Studios Closed? May 25, 2012, 08:30 Bhruic
RollinThundr wrote on May 25, 2012, 00:38:
Who do you think create jobs? Small business owners who are often in that 1% you libs hate so much or the government who can't manage one single thing without fucking it up?

Serious question.

Ok, serious answer. You're totally wrong about small business owners being part of the 1%. People hear about the 1% being "millionaires" and think that must be all you are in order to qualify. Nope, not true. To qualify for the 1%, you need to be making multiple millions each year. And very few people, if any, are doing that simply from running a single small business.

Who is doing it? CEOs, certainly. Board level executives. Lots of investment bankers. Some professional athletes and actors. Trust fund babies.

The US has a progressive tax system, the top 1% already pay the most. Unless you want to make a flat rate where everyone pays the same percentage. Wouldn't that be more fair? Everyone pays the same amount in.

Also not true. People get so wrapped up in the "income tax" debate, that they lose track of the other forms of tax. Capital gains are taxed at a much lower rate than income tax. Many of the 1% have a large percent of their money come in from capital gains. So whether the progressive income tax system is fair or not doesn't matter from that perspective.

And that's ignoring the fact that the tax system is riddled with loopholes that the extremely wealthy can exploit to lower their tax burden. It's even worse for companies, which is why you hear stuff like GE not paying any taxes at all.
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News Comments > Mass Effect 3 Rebellion Pack DLC Next Week
5. Re: Mass Effect 3 Rebellion Pack DLC Next Week May 24, 2012, 17:02 Bhruic
It'll be interesting to see if all of "the ending was horrible" has any impact on DLC sales.  
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News Comments > Diablo III Claims Sales Record
92. Re: Diablo III Claims Sales Record May 23, 2012, 18:27 Bhruic
I'm just a little disappointed that in the trailer Blizzard released a few days before the game went online, a Blizzard employee definitely states that "there's a single player game in D3."

I'm sure you must have mis-heard, because the fine authorities here at Blue's have categorically stated that there is no singleplayer in D3, and I'm sure they would know much better than a Blizzard employee.
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News Comments > Diablo III Claims Sales Record
24. Re: Diablo III Claims Sales Record May 23, 2012, 13:17 Bhruic
Verno wrote on May 23, 2012, 11:40:
I don't know, I think that's one way of looking at it but there's another - that only a company like Blizzard with this kind of brand power combined with a decade of pent up demand could pull it off. Others have tried and failed already even. You do have a point though, everyone continually tries to ape WoW for example despite only Blizzard really having that sort of success with an MMO.

I don't really link the sales figures with the DRM anyway, they're two separate things. I think D3 would have sold really well even if they asked for a copy of your drivers license Its just fluff for the forum fanboys to spout "Hurr ppl didnt put their money where their mouth was me was right durf durf" while they ignore the large kind of consumer base this appeals to. If this had failed to sell I don't really believe it would have been due to the DRM either but because of changing/unpredictable market conditions.

It's not so much that the sales figures are linked to the DRM, but it's about what the public is willing to put up with. Any time you get the public to put up with something it becomes that much easier for the next game to do the same thing. It's moving the mountain by inches.

Again, look at what EA is planning to do with SimCity 5 (assuming that's the name they use). The plan is to "integrate" multiplayer functions into the game in order to justify the always online requirement. Getting people to accept that when they already accept it in a game like Diablo 3 will be considerably easier.

You're right that what reasons they'd look at for the failure might not be accurate, but in terms of trending, it's not hard to look at where DRM has gone over the years, and how they've managed to get customers to put up with (or not) the various schemes they've implemented. Think of Spore as a good example - sure, the gameplay was a letdown, but the outcry over the limited activations actually managed to drown that out. And how many games use limited activations these days?
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3146 Comments. 158 pages. Viewing page 25.
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