The Half Elf wrote on Jun 17, 2020, 16:48:
THIS! So as a gay guy do I get to go whine and complain until something is given to me because of injustice or inequality? Of course not, I'd have to work my ass off, commit myself to the craft to get anywhere. This is the same in ANY FUCKING FIELD. Getting really tired of this "diversity hiring" mentality that is going on. Ya don't see me going to the NFL and whining about lack of gay guys playing football and expect to be signed to a team, expected to be played every game. Those people EARNED their spot on the team.
As for Valve doing anything or not saying anything about Black Lives Matters then so what? It's their fucking company. You had these indie developers whining about Valve not saying anything and pulling a "I'm taking my ball and going home" bullshit routine when in all honesty... their ball sucked, and their attitude sucked, and if it was a game I wouldn't pick them last, I wouldn't pick them at all.
jdreyer wrote on Jun 10, 2020, 21:11:
Riot Games, proving again that they are a beacon of tolerance and virtue.
ColoradoHoudini wrote on Apr 13, 2020, 19:21:
@Bhruic - you do realize that the bug is related to a piece of software that nobody wants as an anti-cheat mechanic in the game, right?
You think Tencent is going to allow any discourse about their game on a website that they own part of? HAHAHA! Yeah, sure they will!
Lets see if in a few days, weeks etc.. that this level 0 software concern is still around and discussed openly, or is the moderators who Tencent/Riot chose will decide what people get to discuss on a user-generated content website.
ColoradoHoudini wrote on Apr 13, 2020, 17:01:Blue wrote on Apr 13, 2020, 16:03:ColoradoHoudini wrote on Apr 13, 2020, 15:19:
On reddit, the post was nuked and moved because
I do not see that the post was nuked or moved in any way.
they moved it to the bug megathread.
As if this is a bug? It's 100% intentionally a design decision, and now the information is mixed in with bugs and no longer a standalone issue. This makes it appear to be something that will be fixed and wasnt supposed to happen. You catching on the agenda there?
Also, that subreddit is moderated by people that Tencent chose to run it as "trusted moderators". AKA- people who will do what we tell them. It's entirely counterproductive to a user-run website to have owners of a product moderating the content.. we can all agree there.
Video game companies raised over $4.5 million to help the Australian bushfire disaster
Cutter wrote on Mar 11, 2020, 18:28:
From NPR 2 days ago....
"So far this season we've had between 30 and 40 million illnesses in the United States," Martin says. Of that number, about half were ill enough to seek medical care, and between 300,000 to 500,000 people required hospitalization.
The CDC estimates that there have been 20,000 to 40,000 deaths in the United States so far this year.
Just for comparison, that's a thousand times more deaths in the United States than have been blamed on the coronavirus so far."
At this no one bats an eye but everyone's freaking out over C19? Yeah. Sure. Ok.
ColoradoHoudini wrote on Feb 28, 2020, 17:24:
I wonder if it was a Dem account? Knowing liberal shitheads twitter, it was, and that's why they fast-tracked it.
eRe4s3r wrote on Feb 26, 2020, 00:37:
PoE has another problem, a far bigger one... Wolcen turned out to be a game you could actually play (after such a long time, kinda surprising I know ,p) and while the campaign is something I wish I could forever forget (kinda lackluster and stupid) Wolcen has a solid base and support for mods. Now all I need is a Diablo 2 TC in Wolcen.
RedEye9 wrote on Feb 20, 2020, 20:27:
What's the developer payday if purchased on GOG .
$15,000,000 million dollars to host a file. I'm in the wrong business.
jacobvandy wrote on Feb 20, 2020, 17:37:
So are they going to rollback or ban people who abused the glitches they fix? Isn't the point of the online mode to preserve gameplay integrity?
ColoradoHoudini wrote on Feb 20, 2020, 18:52:
For someone who doesnt know, what if any advantages are there to playing the game if others have been able to cheat/dupe without repercussions til this point?
Tipsy McStagger wrote on Feb 18, 2020, 18:01:
As in, his team has a spot in some league of legends tournament and wanted to shop for better players to fill it but when he couldn't he fielded an all girl team for what to gain exactly?
Tipsy McStagger wrote on Feb 18, 2020, 11:25:
Can someone explain to me in non-league of legends speak what the hell that All-Female LOL is about?
I read it as the all female team sucks horribly and other teams competing against them were told to use non-ideal heros to try and get them to win?
Jerykk wrote on Feb 16, 2020, 06:28:
It's hard to say without any actual sales data. Epic's bribe money more than covers any potential losses within the first year of sales and is guaranteed revenue before the game even launches. Developers/publishers don't really care how their games sell on EGS because they already got paid by Epic. For long-term revenue, they rely on Steam, hence the timed nature of all these exclusivity deals.
eRe4s3r wrote on Feb 8, 2020, 13:15:
Run Regedit.exe (good luck finding it without seach)
Carcifier wrote on Feb 5, 2020, 11:18:
He still doesn't get it. The game didn't do well because it sucked.
That's the reason Cliffy. It...sucked.
Overwatch is nothing special and it destroyed you.
Get ready for another failure. You have to develop something that is original AND fun! For a wide audience. No one cares about politics.
Make a good game, stop making excuses.
Kxmode wrote on Jan 15, 2020, 15:31:
That's not the point Tim was making. He was explicitly comparing exclusives on his platform with exclusives that appear on streaming services, while completely ignoring the fact that they spent millions producing them. Epic didn't spend millions producing the exclusives on their platform, they only spent millions to keep them away from Steam.
Kxmode wrote on Jan 15, 2020, 14:25:
Tim is quoted:"Exclusive products are the primary way for companies entering new markets to gain new momentum against entrenched competitors. [You can] compare [our approach] to the successful launch of Disney+ last year, going head to head with Netflix, Amazon, and others." sourceThat's a weak and invalid comparison. Netflix, Amazon, and Disney Plus produce their exclusives (e.g. first-party). Epic doesn't create the exclusives that appear on their store. A better comparison would be comparing Fortnite on EGS with CS:GO on Steam, Anthem on Origin, and Diablo 3 on Battle.net.
eRe4s3r wrote on Jan 2, 2020, 13:20:
I am extremely glad not to ever have bought a single mobile game, f2p game, or anything that would put any cent in that 4 out 5 dollar figure...
That's just fucking sad. Gaming can be a medium of art, thought and immersion but that's apparently only worth it to 20% of the people who play games. Mobile gaming is nothing of the sort, because it always will monetize the whales and make everything else a grind. Employ psychological tricks to get minors to spend money (Fortnight!) and generally run scummy lottery like gameplay elements.
jdreyer wrote on Dec 31, 2019, 12:27:Bhruic wrote on Dec 31, 2019, 08:15:The point wasn't that it was successful because of EGS, but rather EGS didn't prevent its success.jdreyer wrote on Dec 31, 2019, 06:10:
One million sold? Unpossible! They are an EGS exclusive, and everyone knows that's the kiss of death.
Or, you know, it's one million sales across all platforms, including XBox, PS4 and Switch... But sure, yeah, the success was all EGS.