eRe4s3r wrote on Aug 26, 2010, 16:37:
I was just saying that nobody is forcing anyone to buy a game on release date, particularly games from an (albeit Large) Indy Developer. Expecting perfection on release might work for games that have a 400 people Q&A department in their back - but for Indy developers you have a release date and if its not done till then you add to it till it is.. after release. Sad for gamers who buy games on release but reality non the less.
kxmode wrote on Aug 25, 2010, 17:21:Flatline wrote on Aug 25, 2010, 17:15:kxmode wrote on Aug 25, 2010, 17:03:
I watched several videos showing Brad and company taking a lot of responsibility for Demigod's launch on themselves. I don't know if they were acting because them seemed very genuine.
The authenticity of their "mea culpa" can be seen in how readily they repeat their mistakes.
So far, they're batting 2 for 2 in the "fucked up release" category. Anyone can screw up a launch, but to screw up two in a row, that takes some stones.
True, but I think saying 2-for-2 is a little disingenuous. Stardock didn't actually develop Demigod; Chris Taylor's GPG did that. I think Elemental is Stardock's first official game launch. This is all the reason they need to get things right from launch. As long as they stick things out and continue releasing patches I don't see how this is a huge failure.
ASeven wrote on Aug 25, 2010, 19:26:
is it me or a lot of posts in the Elemental forums are being deleted, locked and people are being banned left and right?
Kajetan wrote on Aug 25, 2010, 15:08:
Not again this bullshit about "breaking the street date" ... but right, ok, of course. Retailers have stolen pre-release code, pressed it on CD and sold it, MONTHS, heck, YEARS before the game should have been finished.
Brad, you are LYING! Once again! Go home, please, you're embarrasing yourself!
Creston wrote on Aug 24, 2010, 20:36:
Actually, I don't really agree with that idea that Blizzard HAS to do this.
They could shit in a box, call it Diablo 3, put a 60 dollar sticker on it, and it'll sell 3 million copies.
That they (probably) DO make sure it's perfect is admirable and good for PC Gaming. But the idea that they HAVE to do it is just wrong.
Edit : Oh, and Max? Release Torchlight 2 before you start talking about Torchlight 3, or even RELEASING Torchlight 3. First off, plenty of devs have killed themselves because they were thinking too far ahead, and second, it gives me a bad taste in my mouth that you guys are already thinking about what to put in Torchlight 3, since that likely means it WON'T be put into Torchlight 2.
Make one game at a time. You're not Bioware.
Creston
Creston wrote on Aug 24, 2010, 13:13:We want to make a great game
Unfortunately, we possess no talent in Cryptic that's capable of actually MAKING a great game.
Also, no offline play, so basically this is just "always-on internet" DRM under the guise of cooperative online gaming.
Yeah, this is going to be AWESOME. :-yawn-:
Creston
Fion wrote on Aug 23, 2010, 12:59:
The Spellplague is a new addition to 4th edition D&D in the Forgotten Realms setting. With the death of the goddess of magic the weave (a layer of the universe that magic stems from) was destroyed and it killed most mages and caused a virtual cataclysm that changed a great many aspects of the setting.
But yes, the city certainly has had more than it's share of disasters over the years.![]()
Edit: I'm sad to see there will only be five classes, as there are more in the first Players Handbook of the 4th edition and many others in the three plus years since, most of them excellent and diverse. I do hope at least they aren't the simplest five: Fighter, Cleric, Rogue, Wizard, Ranger.
Verno wrote on Aug 17, 2010, 15:22:Slink wrote on Aug 17, 2010, 15:11:
I have to admit, at first I wasn't too pleased with the way they handled Dawn of War 2, but after playing it I got hooked and found it entirely engrossing, and all other RTS games seem old in comparison.
I don't understand though how you can like the gameplay in Company of Heroes but not Dawn of War 2. They're pretty similar.
If you mean the multiplayer, no one really has a problem with that. I can't speak for him but when I bitch about DoW2, its about the singleplayer. Dawn of War 2 isn't even a real RTS in singleplayer, it's like some bizarre mashup of a poor mans Diablo and some budget Hero RTS for 10 year olds. You control extremely limited numbers of troops at best. The only "strategy" is basically finding cover and item pickups. The expansion was an improvement and return to form in some respects but after the base games SP campaign should have been free.
Company of Heroes had some "squad" missions but for the most part missions would open up after an introductory and allow you to make/control enough units to form some measure of a strategy game.
Prez wrote on Aug 17, 2010, 18:58:
At first glance, it does seem a bit of a dick move on the part of Valve, but I'll wait until I hear their reasoning for this.
kxmode wrote on Aug 16, 2010, 13:46:justice7 wrote on Aug 16, 2010, 13:41:BobBob wrote on Aug 16, 2010, 11:19:
I imagine a person paying $1500 on a TV either a virgin, living with parents, or at least doesn't have a girlfriend, or is in serious credit card debt. Even $1500 on a computer is extreme and wasteful.
Whoa there nelly...
I spent $1600+Tax on my TV three years ago. 52" LCD 1080p HDTV from Samsung. I don't regret it at all.
Not a virgin, i own my own house, I have a fiance and am getting married in a couple months, and don't have credit card debt.
You will. The credit card debt part. It's unavoidable.![]()
Wookiestick wrote on Aug 12, 2010, 22:11:
In all honostly, I can see the logic in this. Heres a list of id tech 4 games:
* Doom 3 (2004) – id Software
* Doom 3: Resurrection of Evil (2005) – Nerve Software
* Quake 4 (2005) – Raven Software
* Prey (2006) – Human Head Studios
* Enemy Territory: Quake Wars (2007) – Splash Damage
* Wolfenstein (2009) – Raven Software
* Brink (2011) – Splash Damage
Of all those games there are really only 2 games not sponsored by id: Prey and Brink. Everything else if it wasn't made by id software they were made by close collaborators of id software using their ip (Quake, Wolfenstein, etc.)
I'm inclined to agree with this decision.
ForgedReality wrote on Aug 12, 2010, 18:11:
Fuck Bioshock. The first two were mediocre, and overrated at best. Great. More of the same.
Kobalt wrote on Aug 11, 2010, 17:28:
Click to move is considered gimped now? What?
Anyway, here's hoping for the first mass market dota game(that doesn't suck like demigod) rather than a quick source port of the original dota. Although the fact that it's been in development for less then a year means it will just be a cheap port like hon =/.
Semi on topic, I remember seeing a video of a dota style game for the xbox live arcade. No clue if it's already out/good or not. Played like a third person shooter but had the equivalent of creeps and lanes, towers etc.
Jerykk wrote on Aug 8, 2010, 22:39:I just hope CDProjekt does not sell out to consoles and screw over The Witcher 2.
Unfortunately, I'm pretty concerned about Witcher 2 as well. For one. all the recent demos have been done with a 360 controller. Secondly, they've added quick time events and button mashing sequences to the boss fights and various cinematics. They've also added a type of dialogue wheel with paraphrased dialogue options. All of these things are pretty console-centric additions to what's supposed to be a PC-centric game.
I'll wait and see how the inventory screen turns out before passing final judgment. If they get rid of drag-and-drop and replace it with long text lists, consolitis has struck again.
TorchMaster wrote on Jul 30, 2010, 11:50:
I wonder if this has the potential to force NCsoft into bankruptcy. That’s a sizable judgment and NCsoft hasn’t exactly had many hits lately, see: Aion and Richard Garriott’s Tabula Rasa. I was interested in what Guild Wars 2 would bring us…
=Torch=
D_K_night wrote on Jul 29, 2010, 12:17:
...so SF4 wasn't enough pull them out of the red? Hey Capcom...I think it's time for you to come with some...you know...new games, not just rehashed titles over and over.
Kajetan wrote on Jul 16, 2010, 11:31:
Nobody speaks of you. Nobody cares what you want. We are talking about customers, who will sell their grandmothers soul to be able to play a fuckin CoD game. These people will gladly fork over shitloads of money.