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User information for Warskull

Real Name Warskull   
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Nickname None given.
Email Concealed by request
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Homepage http://
Signed On Oct 29, 2004, 16:20
Total Comments 492 (Amateur)
User ID 22169
User comment history
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News Comments > New Year's Eve Tech Bits
6. Re: New Year's Eve Tech Bits Jan 1, 2013, 18:24 Warskull
netnerd85 wrote on Jan 1, 2013, 12:18:
Blah blah blah blah blah blah blah.

When something can out perform the PC, then and ONLY mother f**king then will there be no need for the PC. Until then, good luck playing Far Cry 3 on your phone b*tch!

Don't forget the whole keyboard+mouse thing. For people who are trying to do actual work on a PC.
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News Comments > New Content Blooms in War of the Roses
4. Re: New Content Blooms in War of the Roses Dec 21, 2012, 18:32 Warskull
Burrito of Peace wrote on Dec 20, 2012, 22:27:
Which of the two is better? This one or that Conquest one?

Chivalry is probably the best melee game on the market right now. War of the Roses is an absolutely terrible game. The only thing it has going for it is the art.
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News Comments > Morning Consolidation
9. Re: Morning Consolidation Dec 14, 2012, 23:06 Warskull
Cutter wrote on Dec 14, 2012, 10:46:
Kato: Kurisu-san suggested we study different types of penises in order to create figure out the relative shape and size people would draw. We spent a week doing that before we realized that we should have been looking at drawings of penises rather than real-life pictures. (laughs) We were very embarrassed about that.

Suuuuure you were, fellas! It's ok, you don't need to rationalize it. Swing however you like, baby!

Play4Real is fake news, it is like a poorly written Onion about games.
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News Comments > Creative Assembly Making Warhammer Games
7. Re: Creative Assembly Making Warhammer Games Dec 6, 2012, 11:52 Warskull
PHJF wrote on Dec 6, 2012, 11:06:
Nobody FUCKING CARES about WH, do 40K and do it more justice than that PIECE OF SHIT SPACE MARINE.

THQ has the 40k license locked down and they have Relic make all the 40k games. Since they are both sinking ships don't expect anything. Although if THQ finally does go under the IP might get freed up.
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News Comments > Mass Effect 4 Uses Frostbite 2
34. Re: Mass Effect 4 Uses Frostbite 2 Nov 13, 2012, 03:28 Warskull
finga wrote on Nov 12, 2012, 23:58:
Yes. Even PC gamers. It's actually really good, and I found it to be better than most of these four-player cooperative survival modes out there, with the possible exception of the Left 4 Dead games. I got bored of it after a few weeks, but that's still far longer than most games' Firefight/Horde-type modes got out of me.

Hence why my response to the question of "how should we make ME4 better" is fire yourself and let the multiplayer team handle this one.
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News Comments > Mass Effect 4 Uses Frostbite 2
22. Re: Mass Effect 4 Uses Frostbite 2 Nov 12, 2012, 23:34 Warskull
Quboid wrote on Nov 12, 2012, 22:20:
Pete wrote on Nov 12, 2012, 22:10:
Worth it if you find it cheap. Great game with a shitty ending.

What ever happened to them patching the ending?

Before I played it I thought the reaction was ridiculous but wow, they really did stuff that up so badly.

The ending is still stupid and makes no sense. They just added exposition, which makes it feel a bit less bad.
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News Comments > Diablo III Bans
13. Re: Diablo III Bans Nov 9, 2012, 12:38 Warskull
Mr. Tact wrote on Nov 9, 2012, 11:23:
Darks wrote on Nov 9, 2012, 11:09:
Banning people or using a camera mod is such bullshit.
Don't really know anything about the camera hacks, but if as the tidbit says it allowed the killing of mobs outside the "range at which AI is triggered." Then I'd say it should be a ban-able offense.

This is more of another way the Diablo 3 devs failed to me. Why wouldn't you put a catch in so if a monster gets damaged their AI turns on.
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News Comments > BioWare Mythic Now Just Mythic
20. Re: BioWare Mythic Now Just Mythic Nov 8, 2012, 14:36 Warskull
theyarecomingforyou wrote on Nov 8, 2012, 12:39:
Bioware fucked up their name with Dragon Age II and it's been downhill ever since. EA has managed to screw up nearly every franchise they own.

They are in a precarious situation. DA2 poisoned the dragon age name and DA3 will suffer for it. The Old Republic did massive damage to the Bioware name and ME3 ended the series, did even more damage to Bioware's name, and damaged the Mass Effect franchise. I think their only move right now would be making KotoR 3 and doing it right.

It is also a little ironic, because ME3 should have been the best in the series. It had the best gameplay, but they screwed up the writing so horrifically and the ending so badly it soured the entire game.

Anyways, I see layoffs in Mythic's future. After Warhammer Online and TOR a 3rd MMO isn't really an option.
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News Comments > Hawken's 10M Player Target
16. Re: sad really... Nov 5, 2012, 11:51 Warskull
Fantaz wrote on Nov 5, 2012, 11:02:
I can't believe how over-ambitious these indie guys think they are... This doesn't look like the next Minecraft...

It is a good game, fun to play. The combat is solid. That's the core you need for a successful competitive game. However, 10 million is a pretty astronomical number. You need a lot of luck to get that far.

Riot Games or Blizzard probably couldn't replicate the success of LoL and WoW, even with all the extra money they got from their success.

I suspect this may be just telling investors what they want to hear.
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News Comments > The Longest Journey Sequel Plans
3. Re: The Longest Journey Sequel Plans Nov 1, 2012, 11:53 Warskull
Cutter wrote on Nov 1, 2012, 11:19:
Good. Stick with what you know. Adventure games they know. MMOs they don't.

They've been making terrible MMOs for a long time. The people who remember how to make good adventures games may no longer work there.
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News Comments > Korean Valve Bid?
11. Re: Korean Valve Bid? Sep 27, 2012, 13:02 Warskull
Beamer wrote on Sep 27, 2012, 11:47:
Even thinking beyond this, why do private companies get acquired?
1) The owners want out (retire, start something new, etc.)
2) The owners want to cash out while the price is high (I think this is part of why Epic sold - it gives the aging owners liquidity they really haven't had over it's 20someodd years)
3) They need capital and need it badly

Well, we don't think Gabe is going anywhere, so 1 is out. He's already independently wealthy and probably drawing a huge salary, so I would guess 2 is out. And they are stupidly profitable, so 3 is out.

We don't even need to speculate on why they'd choose this particular company - there's no real need for them to sell at all.

Your first reason probably be the reason why Valve eventually does get sold. Not any time soon mind you.

The other thing, is if you are buying Valve you are basically buying it for the Steam platform and the IPs. Anything the company once was will immediately crumble to dust the second some corporation takes over and tries to run it. Gabe himself even said he suspects the employees would quickly scatter to the winds the second the company was sold.
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News Comments > Saints Row: The Third The Full Package In November
11. Re: Saints Row: The Third The Full Package In November Sep 24, 2012, 16:52 Warskull
Tumbler wrote on Sep 24, 2012, 13:25:
Steam Summer Sale 2013 here I come!

Edit: To be fair there is something you could do to this that might make be buy it sooner and closer to $50. I've heard that the dLC packs are these little separate mini games that use a lot of interesting stuff but you can't use that stuff in the main game.

Change that so everything is inside the same "game" and I might just buy this for my pc. (I believe it is this way because memory limitations of consoles meant anything they added in these dlc packs had to had something removed from the main games memory for it to work.)

That's not likely to happen. The console version is the lead version. They were originally going to have all that stuff available in the main game, but they couldn't get it all loaded on a console due to memory constraints.
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News Comments > Sexual Harassment Lawsuit Preceded Elemental Lawsuit
25. Re: Sexual Harassment Lawsuit Preceded Elemental Lawsuit Sep 6, 2012, 15:14 Warskull
Creston wrote on Sep 6, 2012, 14:42:
Tumbler wrote on Sep 6, 2012, 14:40:
A company that size should have maybe tried one new IP or possibly focus'd on improving existing IP like Sins or Galactic Civ 2. Instead they jumped head on into Elemental and Demigod (I believe) and possibly others we never heard about with no concern for how those products would sell. Maybe there was more work being done on demigod and they canned that team or perhaps they just got rid of the elemental team and put the remaining funds into Sins Rebellion? The sale of impulse must have freed up some funds and maybe that is why we're seeing elemental and Sins Rebellion now.

Stardock didn't fund either Demigod or Sins. They just published them.


Stardock did the netcode for Demigod, which was its greatest failing. A huge chunk of the responsibility for Demigod's atrocious state at release belongs squarely on the shoulders of Stardock.
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News Comments > Diablo III Nerf Warning
5. Re: Diablo III Nerf Warning Sep 2, 2012, 14:25 Warskull
descender wrote on Sep 2, 2012, 14:18:
The loot drops in Borderlands were atrocious... I didn't find a new weapon on my entire second playthrough. Think about that for a second.

This "we won't hotfix it" thing screams of "we can't afford to lose anymore players, so keep using these broken features until we break everything else".

Borderlands has a lot of good weapons, some great weapons, and a handful of absolutely dominant weapons. Particularly Volcano snipers and 4x SMGs.
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News Comments > Guild Wars 2 Bans; Sales Success
22. Re: Guild Wars 2 Bans; Sales Success Aug 31, 2012, 12:33 Warskull
HorrorScope wrote on Aug 31, 2012, 10:32:
"Please use the subject heading of "Karma Weapons Exploit Appeal", then confirm in the body of your ticket that you will delete any items/currency that you gained from the exploit. You should submit only one ticket. Once you have done so, we will lower your ban to 72 hours, and following your re-activation we will check your account to make sure that you have honored your commitment. If that commitment is not honored, we will re-terminate the account."

Oh f'in k dad!

How about this, first it was your fault GW2 to begin with. And since somehow you know who did it and if they will follow through, how about your program takes care of it and deletes the gains? I like how they think they can make the mob have morals like this, say "I'm sawries, I promises never again". It's still just a game Anet, sheesh.

I agree here, the bans are in poor form. They need the ability to trade-lock players. Then they can give the player the choice between being trade locked or having their items/money rolled back.

In fact, the game could auto trade-lock people who have an unusually high accumulation of wealth.
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News Comments > Steam Greenlight Launches
11. Re: Steam Greenlight Launches Aug 30, 2012, 15:24 Warskull
John wrote on Aug 30, 2012, 14:33:
Verno wrote on Aug 30, 2012, 14:27:
They need to rethink parts of this, some fans are going to nominate games that are potentially stolen. I hope they have some oversight on this.

I would think they (Steam) checks for stuff like that before they allow it to be voted on.

They probably check it after they have been approved, it is easier.
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News Comments > Guild Wars 2 Head Start Begins
45. Re: Guild Wars 2 Head Start Begins Aug 26, 2012, 12:18 Warskull
dj LiTh wrote on Aug 25, 2012, 15:59:
Its deffinitely got me interested, but i'm holding off about a month until the newness wears off and the truth starts to trickle through. I'm hoping its still just as good as people are making it sound, and ill be picking it up then.

GW1 veteran here, it depends on what you are looking for.

PvE is superior to GW1. The world is very pretty and explorable, the exploration feels rewarding (full clearing an area gets you a treasure.) Quests are kind of weird, most of them are locational. If you enter a quest area it automatically pops up, when you leave the area it disappears. The problem is the game doesn't give much navigational help.

PvP has to be looked at by category.

I haven't got to play WvW yet, it has been having issues and I rolled on the GW1 players server. They gravitate towards other things.

PvP on the pub servers isn't very good, it is an 8v8 trainwreck. Too many players for the map, uninteresting in general. People tend to zerg the points. It is okay for learning the maps, but too many people makes a lot of things unviable.

Instant Tournament PvP is probably the best. The maps play way better in 5v5 and player quality is superior. It takes a bit more time to get matches though. It isn't a good at GW1 GvG, but it can still be interesting. You also don't need 5 people to play the tournament. You can solo queue and get into a random team. You just likely won't make it past round 2.

It doesn't live up to the hype because the hype is massive. However, it is above average. The PvE will probably make people who like generic MMO PvE happy. The PvP is probably on par with WoW.
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News Comments > Stardock Sues Ex-Employee for $1M
18. Re: Stardock Sues Ex-Employee for $1M Aug 16, 2012, 12:57 Warskull
Silicon Avatar wrote on Aug 16, 2012, 11:27:
Stardock sure does come across some weird problems. It is hard for me to feel too sorry for them though. This sort of thing is very preventable and any competent IT group would have had that data back online in a day.

Smells like bad management to me.

The game sucked too.

Wardell is known to have a bad temper and to do some pretty stupid things. A bunch of people got banned from Demigod for complaining about the terrible state of the game at release.

I wouldn't be surprised if he pushed an employee to the breaking point.
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News Comments > BioWare on the Importance of Day One DLC
21. Re: BioWare on the Importance of Day One DLC Aug 14, 2012, 15:01 Warskull
Mashiki Amiketo wrote on Aug 14, 2012, 12:00:
ASeven wrote on Aug 14, 2012, 11:27:
They are actually defending Day-1 DLC. This is how rotten, irresponsible, hostile to consumers and morally bankrupt the gaming industry has become.
Well, you can defend day-1 DLC, the reality is. If you're going to have it, you bloody well better make sure it's worth the money. $10 for a single NPC, and a mission that takes 6mins to beat won't cut it. It needs to add something to the game itself, to make it worthwhile. And in turn, the content has to add to existing content, not seem like it was removed from the game itself, in order to say "hey-hey, I'm here to fuck ya over!"

I can see situations where day 1 DLC would be fair. For example a game adopting a model where the initial game is cheap and you buy the rest if you like it.

The problem is companies like Bioware keep releasing crap DLC. A character very clearly shoehorned in and most likely cut from the original content specifically to sell to players. In the case of Dragon Age it was a blatant power sell, you buy the DLC and get stuff better than you get in the rest of the game.

Companies like EA, Activision, Bethesda (horse armor), and Ubisoft have proceeded to ruin the name of DLC with their blatant cash grabs.
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News Comments > TF2 Gray Tease?
9. Re: TF2 Gray Tease? Aug 11, 2012, 23:46 Warskull
deqer wrote on Aug 10, 2012, 20:58:
Team A vs Team B vs Team C? not sure how that works. sounds like a messy Free For All experience; which doesn't help since teamplay usually already lacks team coordination anyways.

Team A vs Team C / Team B vs Team C? sure.

Team A/B vs Team C? sure.

They added a bunch of files for robot models and a "Man vs Machine" mode has been referenced before. It will likely be a players vs bots mode.
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492 Comments. 25 pages. Viewing page 7.
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