User information for Trent Polack

Real Name
Trent Polack
Nickname
mittens
Email
Concealed by request - Send Mail
Description
Signed On
October 15, 2004
Supporter
-
Total Posts
116 (Novice)
User ID
22089
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116 Comments. 6 pages. Viewing page 1.
Newer [  1  2  3  4  5  6  ] Older
41.
 
Re: No subject
Jun 22, 2008, 16:36
41.
Re: No subject Jun 22, 2008, 16:36
Jun 22, 2008, 16:36
 
Mittens, its awesome that you want impulse to be super open, but how do we get games on there? Is there an approval process?
At this point, we just released the software and are more in the process of getting it to people and ensuring that it works for everyone. I'm not sure when we're going to start handling user-created content.

13.
 
Re: No subject
Jun 21, 2008, 14:27
13.
Re: No subject Jun 21, 2008, 14:27
Jun 21, 2008, 14:27
 
I think it's a very welcome opportunity for many mods, the option to charge for their work.

I'm not familiar with the intricacies of our EULA or the specifics of how the system will work in the future but this is my very understanding of how we plan to do things. We want to have Impulse be a viable release platform for both commercial and independent products; mods are almost always free and, as I understand it, charging for them will be up to author. We want to make the Impulse platform as open as possible to developers.

Like I said, don't take my words to be any sort of official comment or affirmation of things, this is just how I understand our vision for Impulse.

13.
 
Re: valve
Mar 7, 2008, 01:02
13.
Re: valve Mar 7, 2008, 01:02
Mar 7, 2008, 01:02
 
I wouldn't say Bioshock PC sold particularly well. They sold about 80,000 units in the first month on the PC as opposed to the nearly 500,000 units that it sold on the 360.

11.
 
Re: No subject
Feb 14, 2008, 19:58
11.
Re: No subject Feb 14, 2008, 19:58
Feb 14, 2008, 19:58
 
The mine cart escort map is goldrush.

6.
 
Re: No subject
Jan 29, 2008, 18:01
6.
Re: No subject Jan 29, 2008, 18:01
Jan 29, 2008, 18:01
 
Oh, you watched the video blog... huh... Uh. Yeah.

Just ignore that nonsense about the player you see getting killed. His name wasn't "mittens" or anything. Just assume that it was a CPU-controlled character.

6.
 
Re: Great game, great company
Jan 7, 2008, 15:37
6.
Re: Great game, great company Jan 7, 2008, 15:37
Jan 7, 2008, 15:37
 
I know the team has been working their butts off on this expansion and have, surprisingly to me, been able to work in a new beta build almost every week. I passed this thread on to my coworkers (I work in the games team, but not on GalCiv2) just to show them how awesome their work is that even a Blues News thread is filled entirely with praise.

<3
This comment was edited on Jan 7, 16:09.
11.
 
Re: No subject
Nov 9, 2007, 11:41
11.
Re: No subject Nov 9, 2007, 11:41
Nov 9, 2007, 11:41
 
I heard that it brings nothing new to the table and plays like a Blizzard RTS.

And the fans rejoiced.

So true.

20.
 
Re: Trick or Treat!
Oct 31, 2007, 12:04
20.
Re: Trick or Treat! Oct 31, 2007, 12:04
Oct 31, 2007, 12:04
 
cut content for non-subscribers (three characters, smaller stash, less character classes, etc.

That's not even true at all. People who buy the game and play without a subscription have access to ALL of the content. The non-subscribers just won't get the additional post-release content, though they will get patch fixes and game-changing features from patches.

8.
 
Re: What a rip!
Oct 19, 2007, 22:41
8.
Re: What a rip! Oct 19, 2007, 22:41
Oct 19, 2007, 22:41
 
It's a good thing these comments are completely relevant and exemplary of the kind of maturity gamers possess.

4.
 
Re: Sorry folks not happening
Oct 9, 2007, 14:22
4.
Re: Sorry folks not happening Oct 9, 2007, 14:22
Oct 9, 2007, 14:22
 
I'd watch the video before you actually say anything like that.

The game may suck, but it's definitely not tame.

This comment was edited on Oct 9, 14:22.
2.
 
Re: RTS Article
Nov 27, 2006, 16:48
2.
Re: RTS Article Nov 27, 2006, 16:48
Nov 27, 2006, 16:48
 
Well, because, if I don't show off how cool I am, then who will?

But, really, I've never gone out of my way to try and show off some sort of intelligence with my writing style. I just write like I talk -- it's a very conversational style that is simple and enjoyable to write... And that's primarily why I write as much as I do. It's fun for me. A decent amount of people enjoy reading my editorials (My babies. My labors of love) and the people that don't just don't. Sorry you're one of the latter, I guess.

2.
 
Re: No subject
Sep 28, 2006, 11:20
2.
Re: No subject Sep 28, 2006, 11:20
Sep 28, 2006, 11:20
 
Ha, yeah, no joke. I've been looking forward to this title for a while and then a quick perusing of the Gamepro article had me all sadpanda. Then I checked out the Gamersinfo one and now I'm all like: ! ... ?

3.
 
Re: No subject
Sep 25, 2006, 17:22
3.
Re: No subject Sep 25, 2006, 17:22
Sep 25, 2006, 17:22
 
I've been looking forward to this game for a while. It looks a damn fine action/RPG.

1.
 
No subject
Sep 13, 2006, 00:56
1.
No subject Sep 13, 2006, 00:56
Sep 13, 2006, 00:56
 
Wait. What?

I'm confused why this is even being bothered with since Faces of War is pretty much the successor to Soldiers: HoWWII.

1.
 
No subject
Sep 8, 2006, 19:26
1.
No subject Sep 8, 2006, 19:26
Sep 8, 2006, 19:26
 
This isn't shameless plugging or anything, but if I had spare time I'd definitely go ahead and read this fantastic series on real-time strategy games. I heard it's amazing and that the author is super awesome.

20.
 
Re: No subject
Sep 8, 2006, 09:17
20.
Re: No subject Sep 8, 2006, 09:17
Sep 8, 2006, 09:17
 
Mittens, stop shilling for EA.

I think "shill" is one of the most overused concepts since the time when Penny-Arcade "uncovered" the whole thing through some comics/e-mails.

I liked Battlefield 2 and I'm surprised at how much I'm enjoying the beta for BF2142. So, yeah, woo. Look at me bleed and die for EA. I'd totally do anything to support all of their products! I love EA so much! I wish I could perform acts of sexual varieties on them or, if not, at least go from site to site and proclaim their goodness as a publisher!

Oh, wait, no. That was somebody else. God forbid I enjoy the Battlefield franchise despite their problems.

9.
 
Re: No subject
Sep 8, 2006, 01:05
9.
Re: No subject Sep 8, 2006, 01:05
Sep 8, 2006, 01:05
 
Learn from the past grasshoppers. BF2 = BF2142 except with in game dynamic ads.

I love when people try to pass off advice on to others without any actual first-hand experience with the games they're putting down.

2.
 
Re: No subject
Sep 7, 2006, 23:10
2.
Re: No subject Sep 7, 2006, 23:10
Sep 7, 2006, 23:10
 
I'm honestly surprised by how BF2142 is thus far. I was expecting a very tame-in-comparison BF:V to BF1942 kind of thing here, but they actually put some decent work into making BF2142 a highly enjoyable sequel. The engine still screams BF2 other than a few very pretty graphical updates, but the updated gameplay, new unlock system, and the Titan gameplay mode are all a blast to play.

I'm, honestly, enjoying the very-playable (though obviously buggy) beta more than I did the BF2 demo when it came out.

9.
 
Re: No subject
Aug 29, 2006, 14:28
9.
Re: No subject Aug 29, 2006, 14:28
Aug 29, 2006, 14:28
 
Thanks for being a part of the problem /golfclap
I've never understood the Fileplanet hate. It's an incredibly cheap subscription (Last I checked it was, what, $15/3 months?) and their patch/mod/utility database is ginormous. The download speeds I get are fantastic, I get access to subscriber-only betas (not all of which go public quickly), and they're always one of the first sites to have new demos and patches.

So, blindly hate if you want, but I consider my subscription well worth the money.

8.
 
Re: No subject
Aug 16, 2006, 00:27
8.
Re: No subject Aug 16, 2006, 00:27
Aug 16, 2006, 00:27
 
All of "Your" best efforts? So now inept publishers/developers blame the gaming community when they screw up? Very amusing.

Uh, Creston, this "OK, despite all your best efforts [...]" quote is a direct quote from a single reply inside a large thread over at the Relic Forums. Just read through the thread in which this quote originated. He wasn't "blaming the community," he was simply kidding around with some of the other posters' replies.

Or stay ignorant and attempt to bash one of the better developers around right now.

116 Comments. 6 pages. Viewing page 1.
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