User information for Christian Jensen

Real Name
Christian Jensen
Nickname
CeeJay
Email
Concealed by request - Send Mail
Description
Signed On
October 4, 2004
Supporter
-
Total Posts
115 (Novice)
User ID
21972
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115 Comments. 6 pages. Viewing page 1.
Newer [  1  2  3  4  5  6  ] Older
21.
 
Re: Gauntlet Remake This Summer
Mar 17, 2014, 13:04
21.
Re: Gauntlet Remake This Summer Mar 17, 2014, 13:04
Mar 17, 2014, 13:04
 
I'd call this a Diablo clone if it wasn't for the fact that Diablo is a Gauntlet clone.
I'm the developer of SweetFX
9.
 
Re: Ships Ahoy - Deus Ex: Human Revolution Director's Cut
Oct 25, 2013, 10:19
9.
Re: Ships Ahoy - Deus Ex: Human Revolution Director's Cut Oct 25, 2013, 10:19
Oct 25, 2013, 10:19
 
If you already own all the rest (like I do) then it should have been a free patch.

I don't want to buy the game twice.
I'm the developer of SweetFX
60.
 
Re: id: RAGE
Aug 5, 2013, 10:41
60.
Re: id: RAGE Aug 5, 2013, 10:41
Aug 5, 2013, 10:41
 
Am I the only one that loved Quake Wars?

It looked and played great.
I'm the developer of SweetFX
6.
 
Re: Star Wars: The Old Republic 2.0 Live; Rise of the Hutt Cartel Early Access Begins
Apr 9, 2013, 16:10
6.
Re: Star Wars: The Old Republic 2.0 Live; Rise of the Hutt Cartel Early Access Begins Apr 9, 2013, 16:10
Apr 9, 2013, 16:10
 
Sprinting unlocks at level 15 for free-to-play players

Here is an overview
I'm the developer of SweetFX
43.
 
Re: PlanetSide 2 Bans All Client Mods
Nov 29, 2012, 07:29
43.
Re: PlanetSide 2 Bans All Client Mods Nov 29, 2012, 07:29
Nov 29, 2012, 07:29
 
I'm a little surprised at this. It was only a few days ago that the official planetside2 twitter account was linking to beautiful Planetside 2 wallpapers made with SweetFX, and Matt Higby have previously commented that he used SweetFX as well, so I had the feeling that they liked my mod at SOE. The community certainly did.

The current policy of banning people when in doubt seems harsh to me, when a server kick with a warning would have accomplished the same.
It's not like permabanning people is going to stop cheaters for long - it's a free-to-play so they'll just make new accounts.
I'm the developer of SweetFX
28.
 
Re: Win8 Exclusive DirectX 11.1?
Nov 12, 2012, 13:58
28.
Re: Win8 Exclusive DirectX 11.1? Nov 12, 2012, 13:58
Nov 12, 2012, 13:58
 
I hear good things about Classic Shell - it's freeware.
I'm the developer of SweetFX
3.
 
Re: Sir, You Are Being Hunted Kickstarter Funded
Nov 7, 2012, 11:07
3.
Re: Sir, You Are Being Hunted Kickstarter Funded Nov 7, 2012, 11:07
Nov 7, 2012, 11:07
 
It looks like a boring survival shooter.
I'm the developer of SweetFX
18.
 
Re: King's Bounty: Warriors of the North This Month
Oct 18, 2012, 07:36
18.
Re: King's Bounty: Warriors of the North This Month Oct 18, 2012, 07:36
Oct 18, 2012, 07:36
 
Royal snakes!

And dragons! Huge stacks of dragons!

You can't find that many, but I was fond of using and abusing Sacrifice and Resurrect to grow my army.

Royal Thorns were also very helpful, both in combat and the lesser spawned thorns gave me lots of mana back when I burned them with my dragons (so I could use that mana to fuel Sacrifice and Resurrect)
I'm the developer of SweetFX
1.
 
Angry Star Bird Wars
Oct 9, 2012, 14:28
1.
Angry Star Bird Wars Oct 9, 2012, 14:28
Oct 9, 2012, 14:28
 
Just when you thought they couldn't milk the Star Wars saga further..
I'm the developer of SweetFX
7.
 
Re: Need For Speed Most Wanted Trailer
Oct 6, 2012, 05:38
7.
Re: Need For Speed Most Wanted Trailer Oct 6, 2012, 05:38
Oct 6, 2012, 05:38
 
For me the original Most Wanted was the best one, but I also really enjoyed both Underground 1 & 2 , High Stakes, Hot Pursuit 1 & 2 and Hot Pursuit (2010)

Haven't tried The Run yet.

I find it annoying though that they can't even bother to come up with a new name or at least increment the number of the game, but just calls it the same as an older classic.

To me using the same name, means a remake - you use the same story and general mechanics but with better graphics.

This is not a remake - this is a new game, with a new story, but with mechanics similar to the old Most Wanted.
I'm the developer of SweetFX
47.
 
Re: DICE Warns of Bans for BF3 Color Mod
Oct 6, 2012, 03:17
47.
Re: DICE Warns of Bans for BF3 Color Mod Oct 6, 2012, 03:17
Oct 6, 2012, 03:17
 
I had a feature like that planned for 1.2 but pushed it to the next release.
I'm the developer of SweetFX
39.
 
Re: DICE Warns of Bans for BF3 Color Mod
Oct 4, 2012, 12:48
39.
Re: DICE Warns of Bans for BF3 Color Mod Oct 4, 2012, 12:48
Oct 4, 2012, 12:48
 
Thank you.

I actually started work on the LumaSharpen shader because I didn't like how the sharpener in InjectFXAA looked in Skyrim. That's how I got into shader programming.

It cannot measure up yet (but hopefully someday) to the popular avisynth sharpeners but they can't run on GPUs and none of them are anywhere near as fast as LumaSharpen in SweetFX. Even compared to other shader sharpeners LumaSharpen is extremely fast.

I'm quite happy with it.
I'm the developer of SweetFX
4.
 
Re: New NVIDIA Beta Drivers Add FXAA
Apr 9, 2012, 13:12
4.
Re: New NVIDIA Beta Drivers Add FXAA Apr 9, 2012, 13:12
Apr 9, 2012, 13:12
 
I prefer SMAA and the post and pre sharpening filters in FXAA Post Process Injection and InjectFXAA could use a lot of work.

So .. I rewrote the sharpening filter completely.
My new shader is here : http://dl.dropbox.com/u/9942986/LumaSharpen.7z

Unfortunately I can't integrate it with SMAA, because I need to run the sharpening in a pass before SMAA, and the injector does not support extra custom passes. Maybe in the future?
So for now my focus is integrating it into ENBseries because ENBseries have a proxy option to use another injector as it have run.
It's a roundabout way but it should give me the ability to run sharpening before SMAA.
I'm the developer of SweetFX
47.
 
Re: Steam Holiday Sale
Dec 19, 2011, 16:47
47.
Re: Steam Holiday Sale Dec 19, 2011, 16:47
Dec 19, 2011, 16:47
 
I also noticed Just Cause 2 at 75% off .. I didn't get to see what price that was before I got a 503.

Just Cause 2 is one of my favourite games .. at good deal at any price.
I'm the developer of SweetFX
4.
 
Re: Prototype 2 Trailer
Dec 17, 2011, 14:43
4.
Re: Prototype 2 Trailer Dec 17, 2011, 14:43
Dec 17, 2011, 14:43
 
These age verification forms are really annoying.
Why not just ask - Are you 18 or over?: Yes / No
I'm the developer of SweetFX
19.
 
Re: DOOM III Source Code Released
Nov 23, 2011, 13:27
19.
Re: DOOM III Source Code Released Nov 23, 2011, 13:27
Nov 23, 2011, 13:27
 
Riddick: Escape from Butcher Bay came out the year before Doom3 and both looked better and ran better.

It was the big surprise that year.
I'm the developer of SweetFX
58.
 
Re: Skyrim Sells 3.4M in 48 Hours?
Nov 15, 2011, 19:39
58.
Re: Skyrim Sells 3.4M in 48 Hours? Nov 15, 2011, 19:39
Nov 15, 2011, 19:39
 
Skyrimnexus may be down, but I've been working on my own custom version of it.

My version is here: http://dl.dropbox.com/u/9942986/FXAA%2BSharpen.7z

Compared to the one on the nexus I've scaled back the sharpen effect so it's more subtle and doesn't cause that harsh look full of artifacts that the one on the nexus did.
I've also disabled part of the sharpen shader that I did not use, so it may run very slightly faster.

It looks a lot better in my opinion.
Feel free to thinker with the values in sharpen.h to better suit your taste.

CoefFlou controls the strength of the sharpen.
SharpenEdge controls a cutoff value where the shader will use another value for sharpening edges. Raising the value detects more edges. I've set this fairly high
Sharpen_val0 controls the value to sharpen edges with. A value of 1 effectively disables this part of the shader so I've also commented out that section of the shader.
If you wish to re-enable it change:

return ori;
//*Sharpen_val0 - (c1 + c2 + c3 + c4 + c5 + c6 + c7 + c8 ) * Sharpen_val1;


into :

return ori*Sharpen_val0 - (c1 + c2 + c3 + c4 + c5 + c6 + c7 + c8 ) * Sharpen_val1;


There are other and possibly better screen space AA shaders out that, and many other screen space effects that could be added. Oblivion Graphics Extender v3 included many interesting filter that would suit Skyrim if ported over. Unfortunately between work and actually playing Skyrim I have little time to mod it.

There are many other things you can do to improve the graphics - some parallax occlusion mapping on the rocks, cliffs and ground would make the game look absolutely stunning .. even more so than now.
I'm the developer of SweetFX
2.
 
Re: Steam Top 10
Nov 13, 2011, 17:49
2.
Re: Steam Top 10 Nov 13, 2011, 17:49
Nov 13, 2011, 17:49
 
Not surprised Skyrim is at the top. There was a HUGE spike in the Steam content server stats when game released and it's by far the most played game in the game stats - 3.3X the second most played today : COD Modern Warfare 3 (MP). That's huge.
I'm the developer of SweetFX
2.
 
Re: On Sale
Nov 2, 2011, 03:56
2.
Re: On Sale Nov 2, 2011, 03:56
Nov 2, 2011, 03:56
 
Bastion is also on sale on Steam. 50% off.
I'm the developer of SweetFX
6.
 
Re: Sunday Mobilization
Oct 31, 2011, 03:43
6.
Re: Sunday Mobilization Oct 31, 2011, 03:43
Oct 31, 2011, 03:43
115 Comments. 6 pages. Viewing page 1.
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