User information for Com

Real Name
Com
Nickname
Com
Email
Concealed by request
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Signed On
September 18, 2004
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Total Posts
151 (Novice)
User ID
21851
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151 Comments. 8 pages. Viewing page 5.
Newer [  1  2  3  4  5  6  7  8  ] Older
21.
 
WTF
Mar 22, 2006, 21:52
Com
21.
WTF Mar 22, 2006, 21:52
Mar 22, 2006, 21:52
Com
 
Since when did this site become a pessimist spitbox? Jesus, one would think enthusiast gamers would be welcoming any potentially revolutionary innovations with open arms and high hopes. Or have your minds and tastes been irreversibly poisoned by World of Warcraft? What do you have to gain by being a detractor of this idea? You'd prefer this fail just so you can save a few hundred bucks? Pffft.

11.
 
Haha
Mar 21, 2006, 22:56
Com
11.
Haha Mar 21, 2006, 22:56
Mar 21, 2006, 22:56
Com
 
"We're creating a ton of cool features that you won't have seen in any BF before, including cloaking devices, mines that follow you"

Wait, are these supposed to be GOOD things?

BF42 was good, but four releases since (2 crap expansion packs, one crap side project, one crap sequel) and I'm done giving DICE my money.

26.
 
Re: huh?
Mar 15, 2006, 19:45
Com
26.
Re: huh? Mar 15, 2006, 19:45
Mar 15, 2006, 19:45
Com
 
Man, Celtic Kings and Disciples 2 are pretty darn good games, though old at this point.

17.
 
$300k
Mar 15, 2006, 14:01
Com
17.
$300k Mar 15, 2006, 14:01
Mar 15, 2006, 14:01
Com
 
I don't know if it's true, but I read in a gamespy interview with Sid M. that the budget for GalCiv2 was $300,000 dollars. That just boggles my mind.

Also, I bought this game through download when it came out, and it was completely painless. There has been an update released every friday since then, and the stardock software patches effortlessly.

10.
 
Re: Neat
Mar 14, 2006, 12:37
Com
10.
Re: Neat Mar 14, 2006, 12:37
Mar 14, 2006, 12:37
Com
 
Strange, I've always preferred Gothic's gritty, "gothicy" graphics to Morrowind's Alice in Wonderland graphics. Art direction is more important than technical prowess I think.

8.
 
Re: BZ1
Mar 1, 2006, 13:34
Com
8.
Re: BZ1 Mar 1, 2006, 13:34
Mar 1, 2006, 13:34
Com
 
People might not realize it, but this game had vehicles many years before bf42. I got BZ1 in a bundle with my voodoo2 12mb, and it was an awesome awesome game. Original and fun gameplay (which hasn't been done since in fact), very dark and atmospheric, quite challenging with room for creativity.

But hey - who needs all that crap when you can have W0RLD 0F W4RCR4FT!!!11

8.
 
Re: WoW impacting game industry
Feb 20, 2006, 14:06
Com
8.
Re: WoW impacting game industry Feb 20, 2006, 14:06
Feb 20, 2006, 14:06
Com
 
WoW and mmorpgs in general have by far the worst fun per unit of time ratio of any form of entertainment I've ever come across. However they are addictive, and you can play them from your bedroom with minimal mental and physical effort. Thus if you're lazy, have low standards and perhaps are a bit obsessive, these games will own you pretty fast.

Sorry Ray, but if it was possible for a man to 'perform' for six hours a day with the same enjoyment normal men do for a few minutes, as well as having willing participants, I don't think he could possibly turn it down =) Actually, that might be the pinnacle of existence.

10.
 
Who REALLY cares?
Jan 31, 2006, 14:25
Com
10.
Who REALLY cares? Jan 31, 2006, 14:25
Jan 31, 2006, 14:25
Com
 
When was the last time id made a good game? Doom3 took 4 years to make and turned out to be either garbage or a nice 15 hour romp, depending on your point of view. Either way, it didn't provide anything integral to the PC platform. I'm sure his engines will still be used for PC games, so not much loss on that front either.

5.
 
Re: Anyone still play this one?
Jan 24, 2006, 15:22
Com
5.
Re: Anyone still play this one? Jan 24, 2006, 15:22
Jan 24, 2006, 15:22
Com
 
Waiting for a balance patch.

2.
 
Re: No subject
Jan 20, 2006, 11:15
Com
2.
Re: No subject Jan 20, 2006, 11:15
Jan 20, 2006, 11:15
Com
 
Yea for sure, it's got that oldschool charm, when games had more ambition than polish.

1.
 
Oldschool
Jan 18, 2006, 17:18
Com
1.
Oldschool Jan 18, 2006, 17:18
Jan 18, 2006, 17:18
Com
 
Warlords, the first one, is a true classic for me up there with civ1, wolf3d and dune2. Warlords2 was pretty awesome too. Downhill from there.

8.
 
Re: simultaneous release
Jan 5, 2006, 10:46
Com
8.
Re: simultaneous release Jan 5, 2006, 10:46
Jan 5, 2006, 10:46
Com
 
have you played doom3? there is no use button and the game has some of the best ui interfaces, which shows that he's right about that

now, he also tried hard to rid of strafe jumping in quake at one point, but then just gave up and wisely so

32.
 
Know what I really hate?
Nov 22, 2005, 13:06
Com
32.
Know what I really hate? Nov 22, 2005, 13:06
Nov 22, 2005, 13:06
Com
 
When people use "LOL" and "LMAO" to signal strong sarcasm. I mean, when you read brokencow's "ROFLMAO" do you think he's actually rolling on the florr laughing his ass off? No, more like sitting completely grim in his chair, frothing at the mouth as he's typing away.

brokencow, no offense, but a single shot to the head from an AK kills a fully healthy opponent. If the game was as random as you say, anybody could get a high score in any round and nobody could consistently perform well. Yet back when I played this crap game, I could get #1 for 10 rounds in a row no problem.

The weird bunny hopping is jumping to the side and immediately pressing the go prone button. That way you have stable aim while in the air and give your opponent less of a target to shoot at. You can do it nonstop side to side, and every good player does it. That's the developer's fault for allowing that.

11.
 
Re: Underground(s)
Oct 31, 2005, 15:18
Com
11.
Re: Underground(s) Oct 31, 2005, 15:18
Oct 31, 2005, 15:18
Com
 
The original Hot Pursuit is still my favorite. Supercars that have some physics to them, dashboard view, varied tracks, great music and just no BS generally speaking.

They tried to recapture it with Hot Pursuit 2, but it just didn't feel right (the demo track was the only good one), too aracdey, and helis dropping barrels is a bit over the top.

4.
 
Re: FS
Oct 26, 2005, 11:23
Com
4.
Re: FS Oct 26, 2005, 11:23
Oct 26, 2005, 11:23
Com
 
Oh and with that said, I'm laying down another $50 today for civ4. I bet I won't be able to finish my first game in 6 hours.

3.
 
Re: FS
Oct 26, 2005, 11:21
Com
3.
Re: FS Oct 26, 2005, 11:21
Oct 26, 2005, 11:21
Com
 
He's too enthusiastic about q4 single player. I liked it, but it took just over 6 hours to complete on hard, and I wasn't even in a hurry. Which isn't to say that I would have liked it to be any longer, because I'm not sure I could handle another 6 hours of exactly the same stuff.

Still, $50 for 6 hours of kinda fun gameplay is max payne territory.

6.
 
Re: No subject
Sep 23, 2005, 13:44
Com
6.
Re: No subject Sep 23, 2005, 13:44
Sep 23, 2005, 13:44
Com
 
You guys are a bunch of party poopers.

This game rocks, can't wait to play it online.

2.
 
Re: No subject
Sep 9, 2005, 12:54
Com
2.
Re: No subject Sep 9, 2005, 12:54
Sep 9, 2005, 12:54
Com
 
No, it'll be better in the full game though.

PS it's the same size as warcraft3's interface.

8.
 
Re: XB360 First Hardware Access
Sep 3, 2005, 13:30
Com
8.
Re: XB360 First Hardware Access Sep 3, 2005, 13:30
Sep 3, 2005, 13:30
Com
 
It's not just about the controller. With added precision from the mouse, you'll need to use high res (i.e. monitor/hdtv) to take full advantage. A skilled player can hit a pixel on the screen with rail/sniper, and on a tube tv such pixel won't even be visible.

So you'll have poor console chaps, clutching to their controllers and staring into their 27" tube tvs, getting decimated from where they can't even see by hardened fps goons sitting in front of their monitors with their $80 mice.

It'll be apocolypse for console players.

16.
 
Re: No subject
Sep 1, 2005, 12:52
Com
16.
Re: No subject Sep 1, 2005, 12:52
Sep 1, 2005, 12:52
Com
 
JoWood publishes The Greatest RPG Series Evar aka Gothic... let's just keep that in mind.

151 Comments. 8 pages. Viewing page 5.
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