ATI: eh, so how is halflife 2
Gabe: its doing well
ATI: hey if you release it in september and promote our Card we'll give you 129312321 million dollars
Gabe: oh yeah we are like 'this' close ot finishing
ATI: sweet deal is done
Programmer 1: But Mr Newell, we haven't been doing anythign for the last 4 years, the code is just hl1 with some of MS's dx9 demos added in, how will we make it
Gabe: don't worry about that.. btw do you know anyone that can hack into my email by any chance?
.....
phone rings
.....
Carmack: hey wanna be a model for a zombie in Doom 3?
Gabe: Do I ever!!!
-- meanwhile some time later
Lead Programmer: look, Gabe, we are getting even frame rates, just like carmack.. thought he did point something out in his plan file..
*Gabe reads*
Gabe: ok lissen up people.. each wall HAS to render at least 8 textures, including 3 lightmaps of same res..
Intern Programmer: won't that hurt performance?
Gabe: hehe your learning quickly new boy..
--------------
*Gabe picks up the phone and dials*
Gabe: hello? is this SCO? oh yes hi, I'd like some tips on FUD.....
--------------
*Press conference*
Press: How is halflife 2 going
Gabe: Yes its progressing well since the code 'thief'. we are currently working hard writing the physics engine
Press: Excuse me Mr Newwell, but wasn't Halflife 2 using the havok physics engine? should hte coders have nothing todo with it?
Gabe: eh, um... I just need to go to the car and get my coat... *runs*