User information for Phil Turney

Real Name
Phil Turney
Nickname
MMORPGHoD
Email
Concealed by request
Description
Homepage
Signed On
July 20, 2004
Supporter
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Total Posts
2536 (Senior)
User ID
21344
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2536 Comments. 127 pages. Viewing page 109.
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193.
 
Re: The game will bomb.
Jul 5, 2005, 16:27
Re: The game will bomb. Jul 5, 2005, 16:27
Jul 5, 2005, 16:27
 
Except you can hand your book over to someone else to read when you're done with it.

171.
 
Re: No subject
Jul 5, 2005, 11:51
Re: No subject Jul 5, 2005, 11:51
Jul 5, 2005, 11:51
 
You too can make money off steam :

(1) Buy stock in Western Digital
(2) Create a game that is mostly "filler" to the tune of 20-40 Gigabytes and put it out for steam distribution.

All those people who have no idea how to manage their steaming content are now your target market audience !

46.
 
Re: No subject
Jul 4, 2005, 17:53
46.
Re: No subject Jul 4, 2005, 17:53
Jul 4, 2005, 17:53
 
Just remember, a "6 hour estimate" does not necessarily mean what it will take you to finish it. This has been over estimated in past games. There are people that blow through "20 hour" games in a couple of hours. I can see the complaints already.

I also wonder how "finished" these game releases will be, now that they'll be more MMORPG like. Ha, welcome to the world of the MMORPG.

34.
 
Re: No subject
Jul 4, 2005, 17:23
34.
Re: No subject Jul 4, 2005, 17:23
Jul 4, 2005, 17:23
 
So, $60 games are going to be broken up into pieces, higher priced pieces ($120 > $60). I guess it'll make it easier to make release dates... or maybe the first one.

I just took a look at what Doom 3 is selling for at EBGames, $30. Half-life 2 is still selling for $55. Say what you like about D3 vs. HL2, but I'm betting steam will end up keeping games at or near full price. That's too bad, because one of the supposed selling points of steam was that games would be cheaper.

And on another note, all you people that thought you'd never pay monthly fees to play a MMORPG or any other game.. guess again! It's coming.


This comment was edited on Jul 4, 17:38.
20.
 
Re: No subject
Jul 2, 2005, 18:23
20.
Re: No subject Jul 2, 2005, 18:23
Jul 2, 2005, 18:23
 
OMGWTFBBQ !1!!1!111

My game pwns your game now!

1. Battlefield 2 5760 servers, 37846 players
2. Half Life 2 10685 servers, 35846 players
3. Half Life 14255 servers, 33010 players

I win the internet! 1 1!!


19.
 
Re: No subject
Jul 2, 2005, 18:22
19.
Re: No subject Jul 2, 2005, 18:22
Jul 2, 2005, 18:22
 
http://archive.gamespy.com/stats/
This comment was edited on Jul 2, 18:24.
8.
 
Re: No subject
Jul 1, 2005, 15:57
8.
Re: No subject Jul 1, 2005, 15:57
Jul 1, 2005, 15:57
 
What, all these ground control comments and no one mentioned Major Tom yet?

50.
 
Re: No subject
Jul 1, 2005, 14:43
50.
Re: No subject Jul 1, 2005, 14:43
Jul 1, 2005, 14:43
 
Oh come on, just call it the current top selling shooter and move on. Half-Life is old news, except for the occaisonal steam update that no one comments on except for "steam sux". Sure there are alot of people still playing it (probably because their machines can't run anything newer), but there are probably even more people playing solitaire (instead of working) right now.

3.
 
Re: No subject
Jul 1, 2005, 13:26
3.
Re: No subject Jul 1, 2005, 13:26
Jul 1, 2005, 13:26
 
I should say everyone in the PC MMOG business. As for video games in general, casual gamers drive the console gaming business and the console business IS the market.

15.
 
Re: All fine
Jul 1, 2005, 10:56
15.
Re: All fine Jul 1, 2005, 10:56
Jul 1, 2005, 10:56
 
I've been playing on mostly 64 player servers with only occaisonal problems so far (2.2Ghz Intel 1GB RAM, with a ATI 9800 and graphics at medium). Compared to other online game launches, I'd consider this one fairly smooth.

There are several servers that are to be avoided. You'll find when there is server side lag, there are other people complaining about it in chat. That's when you log out and try another server. Once you find 2 or 3 decent 64 player servers, then just focus on logging in to one of them.

1.
 
No subject
Jul 1, 2005, 10:49
1.
No subject Jul 1, 2005, 10:49
Jul 1, 2005, 10:49
 
Codemasters notices what Blizzard did and forms new online gaming division to target core and casual online gamers.

I can't recall the term "casual online gaming" having any significance in the MMOG world until WoW came about. Now, everyone is going to try to get their hooks into the casual gaming market. Unfortunately, I don't see anything successful resulting from this one, especially when you look at what happened with Dragon Empires.

7.
 
Re: This is stupid
Jun 30, 2005, 23:35
7.
Re: This is stupid Jun 30, 2005, 23:35
Jun 30, 2005, 23:35
 
Hah, I thought we were already playing XBox games on our PCs.. only they're called a "port".

18.
 
Re: Once more...
Jun 30, 2005, 12:12
18.
Re: Once more... Jun 30, 2005, 12:12
Jun 30, 2005, 12:12
 
What those studies don't tell you is the children playing a ton of sports have bodies that are falling apart by the time they're 30. Not that playing video games all day is a solution either, but it just goes to show you too much of anything isn't good. Everything in moderation.


This comment was edited on Jun 30, 14:20.
20.
 
In other news
Jun 28, 2005, 14:11
20.
In other news Jun 28, 2005, 14:11
Jun 28, 2005, 14:11
 
Hotel to be built over the home owned by Supreme Court Justice David H. Souter

http://www.freestarmedia.com/hotellostliberty2.html

I love it.

This comment was edited on Jun 28, 14:35.
17.
 
Re: Actually
Jun 28, 2005, 12:28
17.
Re: Actually Jun 28, 2005, 12:28
Jun 28, 2005, 12:28
 
Being competitive or even a better product is only part of the equation. The only way to get a larger market share is to get more big OEMs like Dell on board. People who build their own systems aren't enough of a market. I guess we'll see how much the pressure of Intel was a factor of Dell avoiding AMD.

4.
 
Re: Is this..
Jun 28, 2005, 12:18
4.
Re: Is this.. Jun 28, 2005, 12:18
Jun 28, 2005, 12:18
 
I was really excited about this game until I found out that Coop play is on the same screen on the PC.

Split-screen coop.. could it be, a crappy console port?

7.
 
Re: Yawn.
Jun 28, 2005, 11:08
7.
Re: Yawn. Jun 28, 2005, 11:08
Jun 28, 2005, 11:08
 
Dude, you're getting an Intel ! And you will like it !

33.
 
Re: What is...
Jun 27, 2005, 10:45
33.
Re: What is... Jun 27, 2005, 10:45
Jun 27, 2005, 10:45
 
Gimme a version where I can fire all the players and hire a bunch of bruisers to play. Old time hockey!

2.
 
Re: No subject
Jun 24, 2005, 12:13
2.
Re: No subject Jun 24, 2005, 12:13
Jun 24, 2005, 12:13
 
I just want games to look as good as their intro movie.

11.
 
Re: Read
Jun 24, 2005, 11:43
11.
Re: Read Jun 24, 2005, 11:43
Jun 24, 2005, 11:43
 
Which is easier, speaking into a microphone while reading a script or developing a PC game using the C/C++ programming language? One job can be completed by just about anyone (done well? Maybe not, but the criteria can be met). Who should be paid more?

My point is, the day voice actors recieve more money for a game than the guy who wrote the damn thing is the day I stop caring about voice acting.

2536 Comments. 127 pages. Viewing page 109.
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