User information for Zadig

Real Name
Zadig
Nickname
None given.
Email
Concealed by request
Description
Homepage
Signed On
July 13, 2004
Supporter
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Total Posts
486 (Amateur)
User ID
21284
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486 Comments. 25 pages. Viewing page 16.
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7.
 
Re: Eschalon: Book II Trailer
Feb 24, 2010, 07:49
7.
Re: Eschalon: Book II Trailer Feb 24, 2010, 07:49
Feb 24, 2010, 07:49
 
The graphics look like Jagged Alliance 2. The first one needs a Steam sale.
1.
 
Study: Women love games but fear social stigmas
Feb 17, 2010, 20:45
1.
Study: Women love games but fear social stigmas Feb 17, 2010, 20:45
Feb 17, 2010, 20:45
 
They could change "women" to "socially active adults" and reach the same conclusion.

4.
 
Re: Out of the Blue
Feb 17, 2010, 20:40
4.
Re: Out of the Blue Feb 17, 2010, 20:40
Feb 17, 2010, 20:40
 
I don't know what it is with kids today, but after almost ten years in the suburbs I've given up on having kids show up looking to be hired to clear the sidewalk, as it has only happened one time since we've lived here.

I'd forgotten that kids actually did that years ago. I haven't seen it in a long time either.
34.
 
Re: BioWare: The Old Republic is KOTOR 3-8
Feb 17, 2010, 20:36
34.
Re: BioWare: The Old Republic is KOTOR 3-8 Feb 17, 2010, 20:36
Feb 17, 2010, 20:36
 
Where EVE fails as an RPG however is in a person coming into the game having an engaging experience unless they have friends waiting for them or are quickly absorbed into predefined roles/corporations. The griefing in the game is unreal. I've seen squads of player characters so powerful that they blow through security set up shop in the n00b zones and simply devastate beginning characters.

This isn't true. You can solo in the hundreds of high security systems without serious danger. The police there will destroy any lawbreakers quite quickly. New players who stay in the noob corps (and don't act like idiots!) are not likely to be attacked by other players.
9.
 
Re: Op Ed
Feb 17, 2010, 20:16
9.
Re: Op Ed Feb 17, 2010, 20:16
Feb 17, 2010, 20:16
 
The genre has boiled down to two general kinds of MMOs: 1) fantasy MMOs that are basically WoW clones, and 2) games that are dying, dead, or with subscription numbers so small, they're on life support.

EVE?
18.
 
Diablo Episodic content
Feb 17, 2010, 08:40
18.
Diablo Episodic content Feb 17, 2010, 08:40
Feb 17, 2010, 08:40
 
It always irked me that Act 4 was so much shorter than the others. If it was done as episodes it would've had a similar number of waypoints, zones, townsfolk, quests, etc.
3.
 
Re: King Arthur - The Role-playing Wargame Patched
Feb 17, 2010, 08:27
3.
Re: King Arthur - The Role-playing Wargame Patched Feb 17, 2010, 08:27
Feb 17, 2010, 08:27
 
I never managed to finish the demo. There was nothing overtly wrong with it, but the "Total War" games aren't my favorite thing and I wasn't interested in the fantasy setting either.

If you like the TW series and Arthurian legend, then this will be a "You got your chocolate in my peanut butter" moment.
15.
 
Re: Out of the Blue
Feb 17, 2010, 08:15
15.
Re: Out of the Blue Feb 17, 2010, 08:15
Feb 17, 2010, 08:15
 
I knew it was the year of the tiger from the "Canthan" (Chinese) New Year event in Guild Wars. It was weird to see 140+ active districts in Shing Jea Monastery on Sunday.
2.
 
Re: On Sale
Feb 12, 2010, 21:42
2.
Re: On Sale Feb 12, 2010, 21:42
Feb 12, 2010, 21:42
 
I enjoyed the combat and the RPG system, but the diplomacy & RTS elements are very broken and they stopped patching it long ago. An expansion is supposedly coming that'll fix things.

If all you want is "Battlefield 942", then it's fun for a week or two.
2.
 
Re: Legal Briefs
Feb 12, 2010, 07:47
2.
Re: Legal Briefs Feb 12, 2010, 07:47
Feb 12, 2010, 07:47
 
In North America it's Netflix that is killing Blockbuster, but I guess it's easier to blame piracy.
3.
 
Re: Evening Metaverse
Feb 12, 2010, 07:38
3.
Re: Evening Metaverse Feb 12, 2010, 07:38
Feb 12, 2010, 07:38
 
Every consumer wants to pay a lower price for their goods, just like every employee wants to be paid a higher wage for their labor. It's an axiomatic part of running a business so it's fitting that most businesses are unaware of it.
8.
 
Re: On Sale
Feb 12, 2010, 07:35
8.
Re: On Sale Feb 12, 2010, 07:35
Feb 12, 2010, 07:35
 
That's a really nice deal but I still haven't finished SoC. I forgot how time consuming an actual open world RPG can be.
10.
 
Re: Cities XL Online Closing - Cities XL 2011 Revealed
Jan 28, 2010, 18:48
10.
Re: Cities XL Online Closing - Cities XL 2011 Revealed Jan 28, 2010, 18:48
Jan 28, 2010, 18:48
 
The "City Life" game was fun for awhile but taking the MMO route was clearly not a great idea.
3.
 
Re: 5 Cut System Shock 2 and BioShock Features
Jan 27, 2010, 14:17
3.
Re: 5 Cut System Shock 2 and BioShock Features Jan 27, 2010, 14:17
Jan 27, 2010, 14:17
 
Some of The Many also ran around with guns so it seems rather counterproductive to sabotage weapons they were using themselves.

I think it's simply a case of the developers still refusing to admit that it was a bad idea.
5.
 
Re: The Secret World Viral Website
Jan 25, 2010, 14:08
5.
Re: The Secret World Viral Website Jan 25, 2010, 14:08
Jan 25, 2010, 14:08
 
Innsmouth was the name of the Lovecraft town.
1.
 
Re: Zombie Driver Demo and Patch
Jan 21, 2010, 23:35
1.
Re: Zombie Driver Demo and Patch Jan 21, 2010, 23:35
Jan 21, 2010, 23:35
 
I bought this during the Steam holiday sales and haven't gotten around to actually playing it yet, though the "car with guns" gameplay made me realize how much I want someone to remake Quarantine.
56.
 
Re: On BioShock 2 Vita-Chambers and Backtracking
Jan 20, 2010, 21:57
56.
Re: On BioShock 2 Vita-Chambers and Backtracking Jan 20, 2010, 21:57
Jan 20, 2010, 21:57
 
I really don't understand the problem here. Everything of consequence was 'borrowed' from SS2; even bad ideas like respawning enemies. Most of Bioshock was substandard or derivative. That doesn't seem very controversial to me.

I alluded to the economic/political garbage in most of my posts. People being murdered for buying and selling things (smugglers) without getting permission from comrade Andrei. Industries being stolen (nationalized) because the head parasite wants it. Expensive circus freaks sent to recycle adam in the street instead of just paying someone to collect the corpses and doing it in private. None of it has anything to do with "free markets", "capitalism", or whatever the developers thought they were writing about. This was the only element they added to SS2 and it's completely ludicrous.

Bioshock turned out like Deus Ex 2, Thief 3, and the countless X-Com remakes - flawed games that don't compare favorably with their predecessors.
1.
 
Re: Braid to U.S. Stores
Jan 20, 2010, 19:54
1.
Re: Braid to U.S. Stores Jan 20, 2010, 19:54
Jan 20, 2010, 19:54
 
Pleasant little game. It deserves a comment from somebody.
51.
 
Re: On BioShock 2 Vita-Chambers and Backtracking
Jan 18, 2010, 16:07
51.
Re: On BioShock 2 Vita-Chambers and Backtracking Jan 18, 2010, 16:07
Jan 18, 2010, 16:07
 
Bioshock = Deus Ex 2. Everything interesting was taken from the predecessor while everything new was generic FPS features or utter drivel (the nonsense politics/economics). I'm sorry this upsets you so much.
2.
 
Re: Bioware claims Deus Ex never existed
Jan 18, 2010, 15:55
2.
Re: Bioware claims Deus Ex never existed Jan 18, 2010, 15:55
Jan 18, 2010, 15:55
 
That is embarrassing, but they can be counted on to relentlessly blow their own horn. This is silly too:
the great things about Bioware games such as believable characters and great stories

Compared to what? Freecell? They've been releasing the same stories and characters for years: you are the prophesied chosen one who will save the universe by choosing polite or rude dialogue options.
486 Comments. 25 pages. Viewing page 16.
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