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User information for Lazarus Long

Real Name Lazarus Long   
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Nickname Burrito of Peace
Email Concealed by request - Send Mail
ICQ None given.
Homepage http://
Signed On Jul 8, 2004, 17:03
Total Comments 2635 (Senior)
User ID 21247
User comment history
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News Comments > Battlestar Galactica Deadlock Announced
2. Re: Battlestar Galactica Deadlock Announced May 16, 2017, 10:35 Burrito of Peace
So far, I only see info about 1v1 MP. I'm hoping there's a good, long SP campaign. If not, I'll just move along.  
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News Comments > Linux Total War: SHOGUN 2 and Fall of the Samurai This Week
3. Re: Linux Total War: SHOGUN 2 and Fall of the Samurai This Week May 15, 2017, 15:00 Burrito of Peace
Woo-hoo! Thanks, Feral!

I use Linux very nearly full time now and I thoroughly enjoy it. There are some great "starter" distributions for people to begin with. I lean heavily towards the Red Hat/Fedora/RHEL-Fedora derivatives because Ubuntu sucks.
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News Comments > Sunday Safety Dance
7. Re: Sunday Safety Dance May 14, 2017, 14:33 Burrito of Peace
Funny, my Linux install wasn't affected.  
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News Comments > Total War: WARHAMMER 2 Trailer
4. Re: Total War: WARHAMMER 2 Trailer May 11, 2017, 11:33 Burrito of Peace
I'm still waiting for the first one in an AIO version with all the DLCs at a reduced price to come out.  
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News Comments > Stellaris Turns One: Digital Anniversary Edition and Free Portrait Pack Released
16. Re: Happy Birthday Wolfenstein 3D May 10, 2017, 02:42 Burrito of Peace
Bundy wrote on May 9, 2017, 17:22:
I do feel that a properly fleshed out Star Trek mod would be absolutely perfect in Stellaris. I've been watching the development of this, closely.

This already exists and it is called Star Trek New Horizons.
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News Comments > The Elder Scrolls III: Morrowind Turns 15
21. Re: The Elder Scrolls III: Morrowind Turns 15 May 2, 2017, 16:04 Burrito of Peace
Others have mentioned the great things about Morrowind but what hasn't been mentioned is the soundtrack. It was the first game that I can recall that seemed to have a matching musical motif for every single aspect of the game.

I still listen to it to this day when I am working on brain powered things because it's such a rich score.
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News Comments > Skullstone Gets Greenlight
8. Re: Skullstone Gets Greenlight May 2, 2017, 00:24 Burrito of Peace
Total-Khaos wrote on May 1, 2017, 12:02:
Sacrifice wrote on May 1, 2017, 11:05:
It looks almost identical to Grimrock. I like dungeon crawlers and will keep an eye on this. Hopefully it isn't just a rip-off.

The name itself, and the genre of the game, immediately made me think of Dungeon Master II: The Legend of Skullkeep. Why do game developers like taking ideas from everyone else instead of making something truly unique? <sigh>

And given that the second Dungeon Master was absolute dogshit compared to the first one, that isn't something to aspire to!
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News Comments > Dawn of War III Released
11. Re: Dawn of War III Released Apr 27, 2017, 16:18 Burrito of Peace
All I wanted was a modern Dark Crusade. Guess I'll be passing on this one, too. Shame, Relic was badass back in the day.  
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News Comments > Alien Isolation Sequel Rumored
12. Re: Alien Isolation Sequel Rumored Apr 25, 2017, 13:43 Burrito of Peace
I guess I'm the minority then, because I loved it. For those that didn't finish it, I'll spoilerize the rest:

At first, I was also a bit frustrated with the jack in the box alien which I assumed was the only Xenomorph on the station. Then I got about 2/3 in and that's when you learn there is more than one Xenomorph. There are three presented and there is a strong possibility there are more. So, at that point, it made sense to me that I was dealing with more than one Xenomorph throughout the whole story. The fact that you were presented in the early game with the idea of there being only one can easily be explained by The Unreliable Narrator trope.

I am greatly looking forward to another installment with Ripley: The Sequel.
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News Comments > Morning Tech Bits
4. Re: Morning Tech Bits Apr 24, 2017, 12:56 Burrito of Peace
WaltC: Modern day buggy whip maker.  
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News Comments > Starfighter Origins Tomorrow
2. Re: Starfighter Origins Tomorrow Apr 24, 2017, 10:20 Burrito of Peace
VaranDragon wrote on Apr 24, 2017, 10:01:
Wow, where did this come from? Need to check this out!

Ditto! Definitely going to check this out.
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News Comments > Sunday Legal Briefs
3. Re: Sunday Legal Briefs Apr 23, 2017, 19:41 Burrito of Peace
I think we're getting to the point where court rulings for things like this are ultimately pointless. "You can't have subtitles because they're illegal!" "Uh, so? I can download them from a server hosted where it isn't illegal."  
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News Comments > Gatherings & Competitions
11. Re: Gatherings & Competitions Apr 21, 2017, 22:41 Burrito of Peace
Prez wrote on Apr 21, 2017, 17:05:
Again, the main problem is not selling cheap games - lots of sites do that. It's that without the proper safeguards that G2A lacks anything bought through G2A with a stolen credit card or hacked account will end up in a charge back that the developer is responsible for. This can and purportedly has resulted in developers having to pay quite a bit of money in charge back fees. That should be guarded against and G2A doesn't .

OK, that is outright theft and not at all kosher. I can see the validity of the complaints in that regard.
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News Comments > Gatherings & Competitions
6. Re: Gatherings & Competitions Apr 21, 2017, 16:37 Burrito of Peace
HoSpanky wrote on Apr 21, 2017, 15:38:
Acting like it's the same as any other commodity is asinine; any other commodity costs money to physically transfer around the globe.

HoSpanky, that would be correct if we were talking about solely physical goods, but we're not. We're talking about digital goods, which cost very, very little to transport globally. Those costs being electricity and bandwidth. A textbook case (pardon the pun) of these shenanigans is college/university ebooks. Pearson wants to charge you $250 bucks for an ebook that is required for a class. However, you can find the same ebook online from a distributor in, say, Thailand for $50 bucks or less that is the exact same book, edition, language, and all, so it makes little sense to pay the additional $200 for what is quite literally the same arrangement of data.

When it comes to such things, I have zero sympathy for those who engage in regional price gouging. It's a bullshit practice and whining and crying about consumers leveling the playing field is disingenuous at best and pathetic at worse.

"B...b...but they won't sell for $250 dollars in that other region!" Yeah, so? The fact that you have a vendor lockin with the educational system which is tantamount to collusion doesn't mean its ok to bleed the students. Likewise, I feel it is unethical and corrupt to charge customers in Canada and Australia nearly double for the same arrangement of data that you would in the US, Japan, or the UK. I also find no fault with consumers again leveling the financial playing field when there is zero difference between the digital products being offered for less elsewhere.

"B...b..but I/we/they have to eat!" So you do. However, you can run an ethical business without gouging your customers and still turn a profit. "B...b...but our costs are so high!" Are they? I bet that if we did a forensic accounting of your books that we could eliminate 30% of your costs by reducing the amount of upper management you have and the wages you pay them. Moreover, you can trickle that down to middle management as well. Want to keep your best managers? Pay them accordingly but eliminate the dead weight. Now, let's turn to your advertisement. Everyone knows you're going to churn out Call of Halo Battlefield Cry Assassins 218. You churn one out every year. It's expected and your customer base already knows about your products existence. Trim your advertisement down to match. You're not going to magically capture the 97 year old great-great-grandmother demographic by spending $250 million dollars. Focus on your core audience and spend your advertising dollars wisely. If you're introducing a new product, that's when you spend broadly to capture as many demographics as you can.

"B...b...but it costs so much to make X digital good!" Does it? Your largest expenditure is going to be your labor cost. Can't make a product without labor...yet. So, more or less, that's going to be a fixed cost. However, all the rest of the crap you're spending money on isn't and isn't an essential business cost. Instead of 72 competing delivery services, it makes a lot more sense to standardize on a common platform with buy-in from multiple producers. Spread the cost, and the risk, and you both reduce expenditure and increase goodwill because your customers don't really don't want 72 different clients running to access their goods.

My point is that businesses must conform the the customers, not the other way around. Continually complaining that the customer chooses an option that you don't like doesn't change the fact that your business practices suck and that you need to change them to appeal to the broadest set of customers possible.

If there's outright theft involved, I can understand the problem, but this doesn't seem at all like theft and a lot more like price fixing.
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News Comments > Prey Trailer
13. Re: Prey Trailer Apr 20, 2017, 07:59 Burrito of Peace
All the whining aside, I couldn't put my finger on what bugged me a bit about this game until this trailer.

You have Generic Scientist A holding a coffee cup while talking to Generic Scientist B. Generic Scientist A's coffee cup suddenly morphs itself in to an alien that attacks and, presumably, kills him.

The killing part doesn't bother me, what bothers me is that there's no way that alien could mimic the coffee cup without the cup itself becoming incredibly heavy. Assuming the alien has mass, the density would become unreal when packing it down from something that looks about 3' tall and 2.75' wide (from extremity to extremity) down to the size of that cup.

The other option is that the alien creature has very little mass so that the density wouldn't significantly change. That, too, provides a problem because then your projectile based weapons with the apparently high muzzle velocity would rip them to shreds in very short order. Even the average strength of the human hand and arm would be able to pull them off of you, wad them in to a ball, keep them there, and then blow them out the airlock.
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News Comments > Full Throttle Remastered Released
2. Re: Full Throttle Remastered Released Apr 19, 2017, 07:50 Burrito of Peace
I picked it up yesterday and played through it. I had forgotten how short it was. Took a little over three hours to finish.  
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News Comments > Halo Wars: Definitive Edition on Steam This Week
10. Re: Halo Wars: Definitive Edition on Steam This Week Apr 18, 2017, 09:33 Burrito of Peace
SpectralMeat wrote on Apr 18, 2017, 08:45:
They should have just left this franchise where it belongs.

In the dust bin of history?

/Stellaris joke.
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News Comments > Grimoire Gets Greenlight, Due Next Month
15. Re: Morning Mobilization Apr 17, 2017, 18:26 Burrito of Peace
When I read "DungeonMaster" my interest piqued, but then I watched the Youtube video. Pass. That's "Dungeon Master II" level of quality.

Legends of Grimrock is still the undisputed king of old school RPGs in that style to me.
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News Comments > NIGHTHAW-X3000 Launches
3. Re: NIGHTHAW-X3000 Launches Apr 14, 2017, 14:34 Burrito of Peace
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News Comments > Sunday Crowdfunding Roundup
3. Re: Sunday Crowdfunding Roundup Apr 9, 2017, 21:44 Burrito of Peace
I remember playing the original on my Atari ST as a kid. It was awesome for the time. Some things are better left to their historical legacy.

Though, that being said, I think Sun Dog was way ahead of its time and would be better done today with modern engines and technology.
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2635 Comments. 132 pages. Viewing page 11.
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