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User information for Lazarus Long

Real Name Lazarus Long   
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Nickname Burrito of Peace
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://
Signed On Jul 8, 2004, 17:03
Total Comments 2428 (Senior)
User ID 21247
 
User comment history
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News Comments > Kerbal Space Program Team Turnover; Patch Next Week
1. Re: Kerbal Space Program Team Turnover; Patch Next Week Oct 4, 2016, 23:30 Burrito of Peace
 
Fix the fucking wheels! All but three of the landing gear and rover wheels act like the ground, any ground, is made of smooth glass and the tires out of teflon infused KY.  
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News Comments > Space Odyssey Presented by Neil deGrasse Tyson
2. Re: Space Odyssey Presented by Neil deGrasse Tyson Oct 3, 2016, 11:42 Burrito of Peace
 
Trying...to...hold..it...can't....SQUEEEEEEEEEEE!  
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News Comments > Crucible Announced
5. Re: Crucible Announced Oct 1, 2016, 19:40 Burrito of Peace
 
HorrorScope wrote on Oct 1, 2016, 10:09:
If you own the properties. I was mentioning new company, new ip. What do you really make that you really feel comfortable with ROI?

People have done mech recent enough and not much success, it seems it has to be branded with the Mech Warrior name for people to care.

We are seeing more space sims, some have done ok, but they started years ago to, what today would you start making that you feel you'd really get your $'s back with an original Space Sim IP? I do think this genre has some chance, all you have to do is the obvious, which people are either taking an extreme sim stance or trying to do too much. But it isn't cheap if you try quality cinematics to tell the story either.

It is now a very tough competitive market to get into.

Outside of Battletech and Heavy Gear, which were both tabletop games, the above titles had never been tried before when they were released.

If want a modern example, look at Kerbal Space Program. That game has received rave reviews and its made a bundle of money. I cannot recall any recent games that did a space program ala NASA simulation before. Sure there's was Orbiter and Shuttle, but those are flying sims.

The Talos Principle did well and it's nothing more than a really pretty puzzle game that is linked together by some engaging storytelling.

Any market you get in to is going to have established product baseline that you're going to have to challenge. That's part of the risk/reward paradigm. It's extremely rare to break open a new, virgin market that's not being served. The best you can do is compete in a market that is underserved if you're purely interested in quick ROI.

In relation to games, you don't have to solely look for new ground. Compete in an established market and simply provide a better product. Why do people rave about The Witcher series? Because it's a better product than WoW, Legend of Grimrock, and other fantasy RPGs. It's got a better story and better visuals that provide an immersive experience.

There's no turn key solution to any of it, however. A person will need to do significant investigation and analysis and make sure that their initial product release is so much better than what's currently available that it will have to be noticed. That's how you grow a business. Simply offering what's already available with a slightly different design at the same price point just won't do it.
 
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News Comments > Into the Black
9. Re: Into the Black Oct 1, 2016, 19:26 Burrito of Peace
 
Interstate '76 was a great game for its time. Done correctly, an update to modern standards would be lovely.


The comments that the game had "realistic driving physics" is chuckle worthy at best. As someone whom enjoys restoring and hot rodding cars of all eras, your player car in I76 had more in common with the 1975 Thunderbird than it ever did with a real world pony car. Even on bias ply tires (standard in that muscle car era), they were a Hell of a lot quicker on their feet than the allegories of them in I76.

I'd like to see an I76 remake done with the physics of Midnight Club LA or Driver: San Francisco. They're both halfway points between arcade and simulation and are a blast to drive.
 
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News Comments > Crucible Announced
3. Re: Crucible Announced Oct 1, 2016, 02:46 Burrito of Peace
 
HorrorScope wrote on Sep 30, 2016, 12:31:
I'm really not sure what game type a new AAA or Indy can make today that isn't already competitive and would easily sell well.

Games like the following:
Interstate '76
Heavy Gear/Mechwarrior (MWO isn't it and HBS' Battletech game, which I backed, isn't a single player, story driven FPS)
Freespace/Wing Commander/Privateer (but actually RELEASE a game. Sadly, Everspace and House of a Dying Sun are releasing but don't have anywhere near the same hook or production values.)
Nexus: The Jupiter incident

 
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News Comments > Battleborn F2P Rumor
8. Re: Battleborn F2P Rumor Sep 29, 2016, 22:32 Burrito of Peace
 
MattyC wrote on Sep 29, 2016, 20:43:
deqer wrote on Sep 29, 2016, 20:13:
If you want your game to really fail, make it F2P. People love grinding for their stuff.

Some games have gone F2P and made it work (Guild Wars 2 and StarWars TOR and multiple MOBAs for example), but I really don't see it working here.

To be precise, both Guild Wars games have always been free to play once you purchased the game itself.
 
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News Comments > More GOG.com Connect
14. Re: More GOG.com Connect Sep 27, 2016, 08:57 Burrito of Peace
 
The more I see of GoG, the more I am impressed. I think in the future that when I am looking to purchase a title, I'll look on GoG first. I initially only used them to play some of my favorite games from yesteryear.  
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News Comments > Morning Interviews
1. Re: Morning Interviews Sep 23, 2016, 10:54 Burrito of Peace
 
Don't you have to start being one before you can say "again"?  
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News Comments > Elite Dangerous May Drop Win32 and DX10
32. Re: Elite Dangerous May Drop Win32 and DX10 Sep 20, 2016, 17:27 Burrito of Peace
 
Just give me a game that can snatch 16-24GB of my RAM, use it as a RAM drive to spool everything out of, and take full advantage of my multi-socket, multi-core system.

Oh, and I want a real unicorn and a fairy princess ballerina outfit while I am dreaming wildly unrealistic dreams.
 
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News Comments > Out of the Blue
11. Re: Tiny Dog... Sep 19, 2016, 09:31 Burrito of Peace
 
jdreyer wrote on Sep 18, 2016, 14:38:
MoreLuckThanSkill wrote on Sep 18, 2016, 12:58:
Ugh, damn little dogs, always barking and snapping at people and other much larger animals. It seems like nearly 100% of the time the owners just laugh that shit off too, bugs the hell out of me.

People will train big dogs, but just ignore training the little toy dogs altogether.

Big dogs are arguably more trainable, being closer to their working dog roots as cattle dogs, bird dogs, sheepdogs, etc.

All dogs are trainable, regardless of size. What takes work is knowing and seeing the dominant breed traits and adjusting your training accordingly. Most owners of small or toy dogs think of them as accessories or living dolls and do none of that, in my experience.

For example, I have a Chow Chow. For my father and I, she's the sweetest, most lovable, goofy dog on the planet. Loves to be played with, have her belly and chest rubbed, and curling up at our feet. She makes little happy sounds when she gets attention from either one of us. However, as is befitting her breed traits when socialized, she's tolerant of the rest of the family but not overly enthralled with spending time with them. She'll accept some petting and follow limited commands (sit, down, stay, and come) but that's it. She patrols the large yard about twice an hour and sits at a vantage point that allows her to observe the entirety of the yard when she's not patrolling. She's not aggressive but she is assertive. Again, these are traits of her breed. I have to warn small children, and the parents thereof, when they come running up to try to pet the "teddy bear" dog to back off because that's not good for her. Like all Chow Chows, she doesn't like the exuberance of kids and will immediately sit at my feet and sub-vocalize a growl. That's her back off warning. When talking to these people, I reach down and rub her ears which is a reassuring gesture that what's going on is ok. She calms and there's no further issue.

My father has a small dog, a Sheltie. In contrast to my dog, she's the exact opposite. She's a playful little flirt whom loves everyone and loves to bound around with children. She went through obedience and advanced obedience training with ease and runs with my dog during the "patrols". But as jdreyer pointed out, she's also from a stock of sheepdogs. Working with humans, being around them, and interacting with them is part of her breed trait. However, she must be kept stimulated both physically and mentally. Otherwise, she will become destructive and annoying by barking constantly. She has a bark that would wake those in a coma.

It all comes down to training and understanding your dog. Dogs have to be trained and they must understand their place in the hierarchy of the pack. All dogs know they belong to a pack but most humans have zero understanding that dogs think this way. Even just a human and their dog is a pack in a dog's thinking, regardless of size. It seems to me that most owners of "bad" dogs (of which there is no such thing), fail to grasp that and do not act or train accordingly. Dogs aren't like appliances that come with a pre-programmed set of instructions telling them how to behave. Especially in a world as complex and confusing as that of a human's.

So, in short, bad owners make for "bad" dogs.
 
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News Comments > Sunday Tech Bits
7. Re: Sunday Tech Bits Sep 18, 2016, 21:27 Burrito of Peace
 
I hated math for nearly the entirety of my 16 year education. It always boiled down to teachers whom were not inclined to interact with the students in the slightest and were, instead, more than content to sit at an overhead projector or a blackboard and drone on eternally. I had one really great math teacher over a summer school session. She took the time to make advanced math relatable to things that I was already passionate about and interested in. Once I was able to put what I was learning in to actual, functional, practical use, I aced that class and I looked forward to going to it.

Math teachers, by and large, are terrible in the States and are extremely disinterested in actually teaching. They seem to be more in love with solving problems for the sake of solving them than actually doing anything with that information. I would base that solely on my own experience but over the years I've talked to other people whom had generally the same experience.

Then again, education in the US public school system is a joke. A bad joke at that.
 
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News Comments > Join The Crew for Free
9. Re: Morning Legal Briefs Sep 14, 2016, 12:34 Burrito of Peace
 
Cutter wrote on Sep 14, 2016, 11:41:
It's the only car game I ever played where the cars handled like there real world equivalents.

They were good for the time but my opinion is that Midnight Club: Los Angeles had the best feeling cars in any arcade racer ever. You knew when the car was going to slide and how long in to the slide before you'd regain grip. It definitely took in to account different car weights, suspension setups, and tire choices.

After playing for about an hour and picking the Mustang GT as my starter car, it's a fair approximation of what that model year felt like. A fair-to-middlin' mix of decent handling with occasional boatishness about it.
 
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News Comments > Join The Crew for Free
2. Re: Join The Crew for Free Sep 14, 2016, 11:06 Burrito of Peace
 
Thanks, Creston. Downloading it now.  
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News Comments > Evening Metaverse
5. Re: Adblock Plus now sells ads Sep 14, 2016, 10:03 Burrito of Peace
 
I use uBlock Origin+Privacy Badger as well as Pi-hole on my network and that combo works well for me. The ad companies had their chance to provide relevant, non-intrusive, non-obnoxious, malware free ads...and they blew it. They're still blowing it.  
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News Comments > Evening Tech Bits
3. Re: Evening Tech Bits Sep 13, 2016, 08:09 Burrito of Peace
 
DangerDog wrote on Sep 13, 2016, 04:16:
Well, so much for Samsung printers then. Their laser printers were really nice an affordable.

Try Brother. I've been consistently amazed at how much of a beating even their $100 laser printers can take and still keep on printing. We have a HL-L2360DW at the house that has seen almost 500,000 pages through and it still keeps printing. Drum gets replaced with the toner cartridges and they're only like $70 bucks for the extended yield.
 
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News Comments > On Sale
9. Re: On Sale Sep 12, 2016, 15:26 Burrito of Peace
 
I initially read that as "HoboBall" and thought "That's both fucked up and hilarious all at the same time".  
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News Comments > Out of the Blue
18. Re: Out of the Blue Sep 11, 2016, 22:49 Burrito of Peace
 
People can sit in their own shit and cry all day long, that's their choice. However, I saw more bare pairs of tits today than I think I've ever seen on any other single day in my life, including fetish balls. Today was a great day. I retire a happy man.  
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News Comments > Game Reviews
5. Re: Game Reviews Sep 11, 2016, 22:44 Burrito of Peace
 
VaranDragon wrote:
Are there some UI mods for Stellaris?

There are many. I just use the 1080p Overhaul mod.

VaranDragon wrote:
Also something that improves sector AI management?

Not quite following you. I can set up sectors to focus on research, militarization, farming/mining, or culture. I can further choose how much of their production they "donate" to the human player controlled worlds.
 
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News Comments > Game Reviews
3. Re: Game Reviews Sep 11, 2016, 10:44 Burrito of Peace
 
VaranDragon wrote on Sep 10, 2016, 12:35:
I've tried Stellaris and frankly this is better.

Whereas I feel the exact opposite. I bought both games during their first EA stages and have consistently played both of them through today. MOO isn't a bad game, per se, but it doesn't shine in any particular area. It's just OK. It's what I play when I don't really want to have to put a lot of thought in to strategy. Even on its hardest setting, it's not overly difficult.

Not shipping with mod support was a mistake, and a large one. Stellaris had mod support in EA and, as of now, 3,021 mods are available through the Steam Workshop.

I'm not trying to bag on MOO, because it's not a terrible game, but I think comparisons to Stellaris are a bit unfair. MOO is a kiddie pool and Stellaris is an ocean.
 
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News Comments > Dawn of War III Footage
5. Re: Dawn of War III Footage Sep 7, 2016, 09:26 Burrito of Peace
 
I personally didn't like Dawn of War as a squad based...thing. For me, the pinnacle of the series is still Dark Crusade. I wish we would see another.  
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2428 Comments. 122 pages. Viewing page 11.
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