User information for KrisRedbeard

Real Name
KrisRedbeard
Nickname
Kris Redbeard
Email
Concealed by request
Description
Signed On
July 8, 2004
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Total Posts
47 (Suspect)
User ID
21244
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47 Comments. 3 pages. Viewing page 2.
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39.
 
No subject
Nov 17, 2005, 07:06
39.
No subject Nov 17, 2005, 07:06
Nov 17, 2005, 07:06
 
Gonna try it with Quake4 now - see about setting up a Strogg DM mod (play as Berserker, Gladiator etc, from their viewpoint).

Wow, didn't take long. Basic single viewpoint done and now I can walk around as a berserker. Animations are whacked and you have no 'berserker' attacks etc, but hey, tis' a start and kind fun ta-boot.

Now to put up a website, form a huge team, hype everything, release levelshots and renders (but no real "in-game" stuff), disappear for a month or so only to return and announce some bullshit reason for no longer working on the mod.

Meh.
There is more to a mod then a website full of ideas.
I'll keep toying with this for my own reasons (and personal fun), but I doubt you'll ever hear about it again.

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23.
 
Re: Modern TCs
Nov 16, 2005, 18:33
23.
Re: Modern TCs Nov 16, 2005, 18:33
Nov 16, 2005, 18:33
 
Not often, for sure. Still, every now and then you get a talented team doing the business. Personally I'm looking forward to "The Dark Mod" for Doom 3. I expect I'll buy a copy of D3 when that's finished.

I hope it does get finished. Big fan of the Thief series... ok, so Thief 1 & 2... 3 is just a bit 'lacking'.

F.E.A.R really got to me because of the single viewpoint approach. It *really* brings you into the game when you are more than a floating weapon and arms. First time I've seen it done well. Its something I've toyed with in Quake3, UT200X, SoF2 and DOOM3. I figured it was a must have for any future game/mod, though it is still rarely used. Gonna try it with Quake4 now - see about setting up a Strogg DM mod (play as Berserker, Gladiator etc, from their viewpoint).

Unfortunately, I don't see F.E.A.R being anything more then a great single player game. Its multiplayer doesn't grab me or anyone else I've shown it too. With any luck a mod will come out to prove me wrong. One can only hope

As for Action Quake4 - aint gonna happen, though there is the idea of using an open sourced engine for "Action" like game (check out the Action forums).

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13.
 
Re: Obvious
Nov 10, 2005, 09:03
13.
Re: Obvious Nov 10, 2005, 09:03
Nov 10, 2005, 09:03
 
Also a pity because it was the best one by far. Actually, I'd have to say it's right up there with the very best games I've ever played.

What, like System Shock 2 good or Call of Duty good?

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9.
 
Copy protection again?
Nov 10, 2005, 08:28
9.
Copy protection again? Nov 10, 2005, 08:28
Nov 10, 2005, 08:28
 
Didn't buy Chaos Theory because of the awful copy protection f'n with my system. Pity, since I enjoyed the first two.
I wonder if this will suffer the same fate...

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18.
 
Re: Awesome!
Oct 16, 2005, 22:58
18.
Re: Awesome! Oct 16, 2005, 22:58
Oct 16, 2005, 22:58
 
Ok...
Been thinking Hamlett was full of it since the original Strike-Force, always announcing big things that never eventuated. I remember how '1337' SF for the Tribes2 engine was going to be. I remember him getting in trouble for using CS replacement models as SF models.

If Hamlett was full of crap then, he'd be overflowing now. Doubt this will ever see the light of day, but for everyone working under him, I hope I'm wrong.

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37.
 
Well, that was... short.
Aug 11, 2005, 19:31
37.
Well, that was... short. Aug 11, 2005, 19:31
Aug 11, 2005, 19:31
 
OMG!WTF! THAT SUCKED THE BIG!!!!!111SHIFT-1
Well, not really... just, err, short.
Ok, and the guy can't aim either.

Hexen... there is a game I really enjoyed.
What ever happened to that mod team making a 'Hexen-like' mod for Doom3?

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3.
 
Surprised?
Aug 8, 2005, 11:18
3.
Surprised? Aug 8, 2005, 11:18
Aug 8, 2005, 11:18
 
Not really.
A bit of a worry that they can create a buggy, issue laden *mod*, but still complete their course or what ever and end up working on *full* games.
Meh.
Guess I'm just jealous...

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99.
 
Meh
Jul 19, 2005, 19:49
99.
Meh Jul 19, 2005, 19:49
Jul 19, 2005, 19:49
 
Half-Life2 came with my video card. Last time I actually bought a Valve product was when a some of us pooled money for one of the Half-Life packs with CS, BlueShift etc... and we only did that for the CD keys so we could play Natural Selection online (Never even opened the CD sleeves).

Steam doesn't work properly or efficiently.
Half-Life2 was nice, but the Source engine aint that hot (multiplayer wise).
Counter-Strike was old *years* ago... Source version doesn't fix that.
DOD:Source... meh, gimme Call of Duty2 (Yay, no Steam!).

And WTF happened to the mod scene?

/me cries

Stuff it... I'll go gank some Alliance to make myself feel big.

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55.
 
WOOHOO!! Oh, wait...
Jul 4, 2005, 18:21
55.
WOOHOO!! Oh, wait... Jul 4, 2005, 18:21
Jul 4, 2005, 18:21
 
Sin2!
Woohoo!
Steam!
Woo... wait, wtf?
<Insert Darth Vader voice here>
NOoOoOoOoOoOOoOoOooooooooooooooooo!

Unless Steam suddenly starts working properly (less of a system whore, less annoying, optional etc), I guess there is another game I won't be bothering with.

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21.
 
Source modding...
Jun 29, 2005, 21:53
21.
Source modding... Jun 29, 2005, 21:53
Jun 29, 2005, 21:53
 
Toyed with Source for a good 7-8 months before deciding it wasn't worth it. One of the main reasons for trying it was the physics, but despite all the updates, they're still a joke in multiplayer. Last I checked, no one even had an in-game player model that didn't use stock animations... I guess everyone is having the same annoying problems with the Source model format that I had.

Oh well... at least I had the chance to interact with the brilliant, bug-free, fast, efficient and useful destribution system that is Steam. Oh, what a joy!
This comment was edited on Jun 29, 21:53.
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57.
 
"Woopee-fn-doo" instead of "WoW"
Jun 14, 2005, 22:04
57.
"Woopee-fn-doo" instead of "WoW" Jun 14, 2005, 22:04
Jun 14, 2005, 22:04
 
Was hoping for so much more from WoW, but alas, it turned out to be basically similar to ever other MMORPG out there.

Can't wait for the day when we get massively multiplayer Morrowind style RPG's with quests that actually matter...

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10.
 
Re: If only...
Jun 1, 2005, 22:31
10.
Re: If only... Jun 1, 2005, 22:31
Jun 1, 2005, 22:31
 
Whatever. The only reason why you guys don't like starforce is because you can't pirate it! Don't deny the truth. Just go out and buy the damn game!

In my case, you're wrong... so STFU!
I own the first two, as well as Ravenshield, FarCry etc, all of which are (unfortunately) UbiSoft games. I've had issues with most of them in one form or another (WTF? I have to use a crack to run Ravenshield?). As for not being to 'pirate it', you still can, so it doesn't stop anything.

This comment was edited on Jun 1, 22:33.
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2.
 
Re: If only...
May 31, 2005, 19:57
2.
Re: If only... May 31, 2005, 19:57
May 31, 2005, 19:57
 
it didn't have the StarForce copy protection method, then I'd buy it!

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116.
 
No subject
May 23, 2005, 23:26
No subject May 23, 2005, 23:26
May 23, 2005, 23:26
 
I was not a big fan of BF1942, but I really enjoyed Desert Combat. Guess who the Desert Combat team works for nowadays and what BattleField II looks like?!

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99.
 
Hmm...
May 23, 2005, 20:30
99.
Hmm... May 23, 2005, 20:30
May 23, 2005, 20:30
 
Guess I'm the only who doesn't actually care much about any game Valve releases, unless it is Team Fortress 2. Even then, it better make me cream my pants or I simply won't bother. Not when there are games like BattleField2 and Enemy Territory : Quake Wars (Splash Damage making a comerical game! WOOHOO!) on the way... neither of which are attached to an annoyance like Steam.

If Steam actually did everything it is supposed to do, I would still prefer NOT to use it. I like to control when and what I update. I get annoyed when I have to manually shut down Steam after I'm finished with it. I get annoyed when I have to wait for Steam to 'do its thing' just to try a new map, check out a server or look at a model in HLMV! And shutup about offline mode - I still have to wait for Steam to do what ever it does before it gives me that option. Doom3, UT2004, WOW and many games before Steam have enjoyed the ability to LOAD instantly for many years now - why can't Steam?

Thankfully, there is only one fairly decent mod for the Source engine (Plan of Attack), so I doubt I'll keep it installed much longer...
This comment was edited on May 23, 20:33.
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41.
 
No subject
May 20, 2005, 18:43
41.
No subject May 20, 2005, 18:43
May 20, 2005, 18:43
 
For the majority of my games, I use a fantastic, easily available program to update them!
A web browser.

While I can appreciate the need for services such as Steam and xStream, can the developers of these services appreciate that there are those of us out here that don't need and don't want to use them? I've never had a problem *manually* downloading and installing updates and additional content.

To quote Yoda "If optional they were, bitching less there would be".

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8.
 
No subject
Jan 12, 2005, 21:52
8.
No subject Jan 12, 2005, 21:52
Jan 12, 2005, 21:52
 
Ahhh, Overon is a terrorist! SHOOT HIM! SHOOT HIM!

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3.
 
Community effort?
Nov 30, 2004, 10:16
3.
Community effort? Nov 30, 2004, 10:16
Nov 30, 2004, 10:16
 
It says "community's efforts", so as far as I know, Valve didn't release this. Besides, they said "next week" which by Valve adjusted time means sometime next month, maybe...

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96.
 
No subject
Oct 26, 2004, 21:45
96.
No subject Oct 26, 2004, 21:45
Oct 26, 2004, 21:45
 
Discussing Politics on the Internet - what a brilliant idea.... NOT.

Bush is a wanker.
So is Mr. Howard.
Most politicians are!
Get over it and move on.

As for Half-Life2 being banned in Australia, so what - they'll release a 'toned down' version. 5 seconds after that goes gold, a dozen or so hacks will be out to restore it all. Happened with Duke3D - hell, when I bought the game the retailer GAVE me the hack.


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15.
 
Re: OH DEAR GOD
Oct 8, 2004, 00:27
15.
Re: OH DEAR GOD Oct 8, 2004, 00:27
Oct 8, 2004, 00:27
 
"How about a SS mod?"

I'm guessing that's only worth a handjob.

This comment was edited on Oct 8, 00:28.
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47 Comments. 3 pages. Viewing page 2.
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