User information for Ian Miles Cheong

Real Name
Ian Miles Cheong
Nickname
Exitium
Email
Concealed by request - Send Mail
Description

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Signed On
June 2, 2004
Total Posts
174 (Novice)
User ID
21015
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174 Comments. 9 pages. Viewing page 7.
Newer [  1  2  3  4  5  6  7  8  9  ] Older
4.
 
Re: No subject
Sep 20, 2004, 18:28
4.
Re: No subject Sep 20, 2004, 18:28
Sep 20, 2004, 18:28
 
Yes. Warhammer 40k Dawn of War wasn't delayed. Nor Rome: Total War, Battle for Middle Earth, Evil Genius, Leisure Suit Larry: Magna Cum Laude, COD: United Offensive, NFSUnderground, etc.

5.
 
first person is the future
Sep 20, 2004, 18:24
5.
first person is the future Sep 20, 2004, 18:24
Sep 20, 2004, 18:24
 
Fallout and Baldur's Gate were extremely poor rpgs because they were not in first person mode. First person is immersive and allows for more roleplaying ability than top down! I WANT AN RPG NOT AN RTS!...

</sarcasm>


52.
 
Re: Money
Sep 20, 2004, 14:00
52.
Re: Money Sep 20, 2004, 14:00
Sep 20, 2004, 14:00
 
Taulin wrote:
Either way, I agree, if Steam is a court issue, and the date is March 2005, then we probably won't see a Steam deployment until then.

Nope. You're wrong there. The STEAM release will be going along as scheduled e.g. when the game goes gold, immediately. This whole issue isn't specifically about the release of Half Life 2 but rather Valve's use of STEAM in general. It covers the entirety of their CS:Condition Zero, CounterStrike and Day of Defeat STEAM releases of which only Valve has made money out of. There is no reason to delay the STEAM release of Half Life 2, of which the preloads have already begun, just for the court date.

Not to mention that this would also open room for a countersuit from ATI to VU for the Radeon 9600/9800 XT HL2 promotion deal that the two companies agreed on. Basically, ATI would stand to lose quite a bit of money from the distribution if it is delayed any longer, and furthermore they would lose their advantage over nVidia in the retail market if STEAM tanks. They'd have to shell out money to send a boxed copy of HL2 to everyone who chose the STEAM deal and they'd have to give everybody else who paid their S&H fees their money back. They can't afford to lose that much.

43.
 
Why.
Sep 20, 2004, 13:27
43.
Why. Sep 20, 2004, 13:27
Sep 20, 2004, 13:27
 
The reason VU doesn't want Valve to go ahead with STEAM as a distribution method is because VU has some shady behind the scenes deals with companies like EBGames and Walmart for exclusive shelf space, and likewise VU to those companies for giving them extra copies of VU's bestselling titles to sell. Some dinky little company might have difficulty attaining copies of the game to sell in comparison to the giants. VU will see a lot of money from the sales they make in those stores, and likely a lot less from STEAM distribution.

It seems that Valve is trapped between a rock and a hard place. If they cancel their STEAM distribution method they are going to risk pissing off ATI and customers who have already preordered the game on STEAM. ATI would have to end up shelling out a lot of additional money just to ship the game to people who haven't paid the $10 dollar shipping fee when they chose STEAM streaming in their Radeon 9600/9800 XT card deal. In addition to that, if they shipped it out to free for those customers they'd have to end up giving back everyone who already paid their 10 dollars. The results would be exponentially *bad*.

Edit: to Overron - unlike ID Software and Valve, Blizzard is fully owned by VU. There's no cutting them out. It's the reason why most of the big wigs left Blizzard a while back.
This comment was edited on Sep 20, 13:30.
4.
 
Re: SWG tonado hit
Sep 19, 2004, 23:27
4.
Re: SWG tonado hit Sep 19, 2004, 23:27
Sep 19, 2004, 23:27
 
Owned. That game needs to tank.

31.
 
Re: American
Sep 18, 2004, 23:31
31.
Re: American Sep 18, 2004, 23:31
Sep 18, 2004, 23:31
 
With any hope, they'll have lost all of the character databases and have to perform a complete wipe of the servers.

Owned.

With even more luck, they'll lose the Source Code and all the development along with it.

24.
 
Rubbish
Sep 18, 2004, 17:04
24.
Rubbish Sep 18, 2004, 17:04
Sep 18, 2004, 17:04
 
World of Warcraft is just a visual follow up to the horrible Everquest series. Half of the designers currently working on World of Warcraft created EQ Expansion packs in the past and most of the original team who came up with the 'casual gamer friendly' ideas that WOW was supposed to feature left to found ArenaNet (Guild Wars).

If you're in the beta like I am then you'll probably know how the game is becoming more and more like Everquest every time they introduce a new patch.

In short, fuck this game. If you're a casual gamer or simply someone who just isn't up for hours upon hours of useless grinding this game isn't for you.

I'll also go on record to say that the game world is entirely imbalanced in terms of races. Horde players have around 2/5ths of quests available to Alliance players and the majority of level 15-25 quests available to the Horde happen to be inappropriately located in the contested zone of Hillsbrad, which are for all intents and purposes is a level 35-40 quest zone for the Alliance. I can't count the number of times that lowbie Horde players find themselves ganked and their little town of Tarren Mill invaded by higher level players. That's Warcraft PVP for you.
This comment was edited on Sep 18, 17:08.
16.
 
Re: StarForce? In a DEMO?
Sep 16, 2004, 22:55
16.
Re: StarForce? In a DEMO? Sep 16, 2004, 22:55
Sep 16, 2004, 22:55
 
You know, the funny thing about this piece of shit StarForce is that most of the companies which used it in the past stopped using it after they received a flurry of complaints from legitimate users.

Case in point: UbiSoft. Remember the patches that got rid of StarForce? I do. Wasn't too hard for the 'scene' to get rid of it earlier, either.

Oh yeah, and supposedly the prime reason XIII didn't sell was because of the worthless copy protection which had you check each of the 4 cds periodically... on a FULL installation.

Great fun.

15.
 
Re: StarForce? In a DEMO?
Sep 16, 2004, 22:49
15.
Re: StarForce? In a DEMO? Sep 16, 2004, 22:49
Sep 16, 2004, 22:49
 
Fuck StarForce. Fuck this game. Fuck Codemasters.

7.
 
Re: Fast download here!
Sep 16, 2004, 22:45
7.
Re: Fast download here! Sep 16, 2004, 22:45
Sep 16, 2004, 22:45
 
Weak. Why the hell does this game require the original?

6.
 
Re: sadness
Sep 16, 2004, 22:43
6.
Re: sadness Sep 16, 2004, 22:43
Sep 16, 2004, 22:43
 
It's Atari. No StarForce. The only company that uses StarForce is Codemasters. There's some German companies which use it but only when they're released through CM.

10.
 
Re: gay
Sep 15, 2004, 23:41
10.
Re: gay Sep 15, 2004, 23:41
Sep 15, 2004, 23:41
 
WoW is just a standalone expansion of Everquest.

Few of WoW's designers even worked on the EQ expansions, like that guy who's the leader of the Fires of Heaven so-called 'uberguild' (or what I would dub as a band of morons who take mmorpgs too seriously). The gameplay is almost the same and the lower level game of WOW is even worse than EQ's.

The upcoming patch even gets rid of trade skills. It'll only allow you to have 2 'professions' which are braindead choices depending on what class you play.

8.
 
Re: No subject
Sep 15, 2004, 23:36
8.
Re: No subject Sep 15, 2004, 23:36
Sep 15, 2004, 23:36
 
What is the deal with all the silly responses about seals? It's got nothing to do with arctic seals or seals of any animal nature for that matter.

The demo is out, but you'll have to look for it. I think www.gamershell.com carries it if I am not mistaken. It was only a preview, though, and as such did not have translated spoken dialogue, though the subs are in good English.

Seal of Evil is developed by Chinese developer Object Software and plays nothing like German Silver Style's crappy Gorasul or that Korean game Heath, which really stunk. It's more of a cross between the combat of Baldur's Gate II/KOTOR and the nonlinear choices/storyline of Fallout 2.

21.
 
Re: Well if Garriott had not been the ca
Sep 12, 2004, 06:22
21.
Re: Well if Garriott had not been the ca Sep 12, 2004, 06:22
Sep 12, 2004, 06:22
 
Especially with peep holes into the guest bedrooms
I'm pretty sure he does that while some fat hardcore uberguild member/UO fan sucks him off.

He needs to get his tights wearing ass the fuck out of the industry.

This comment was edited on Sep 12, 06:23.
36.
 
Re: For what it's worth
Sep 11, 2004, 07:41
36.
Re: For what it's worth Sep 11, 2004, 07:41
Sep 11, 2004, 07:41
 
Crapola. Plays like a two bit UT2004 ripoff. I'll stick to the mods, thanks. I'm not paying for a fully priced game that plays worse than Red Orchestra 3.0

8.
 
Re: Who gives a shit
Sep 11, 2004, 07:10
8.
Re: Who gives a shit Sep 11, 2004, 07:10
Sep 11, 2004, 07:10
 
I can't wait for the cancellation notice "due to unforseen technical issues". Anyone want to start a pool?

I'm going with the 3rd week of November.

16.
 
Re: Great!
Sep 10, 2004, 02:01
16.
Re: Great! Sep 10, 2004, 02:01
Sep 10, 2004, 02:01
 
Why the hell won't this POS just die?

2.
 
Re: No subject
Sep 9, 2004, 13:49
2.
Re: No subject Sep 9, 2004, 13:49
Sep 9, 2004, 13:49
 
Just what is the deal with all the games coming out this month, anyhow? After 5 months of absolutely nothing, we get them now?!

30.
 
Re: Dead
Sep 8, 2004, 20:08
30.
Re: Dead Sep 8, 2004, 20:08
Sep 8, 2004, 20:08
 
Tribes V is like UT2004 without any of the fun and triple the amount of lag.

15.
 
Re: Go ahead and polish that GotY trophy
Sep 8, 2004, 17:47
15.
Re: Go ahead and polish that GotY trophy Sep 8, 2004, 17:47
Sep 8, 2004, 17:47
 
World of Warcraft was pretty outstanding (and I do mean it literally) before the current patch, which turned it into an Evercrap clone with even more tedium. If you thought killing a lot of rats at level 1-10 was fun in EQ, have fun killing goblins and resting for 2 minutes after each and every single one in WOW.

Fun.

174 Comments. 9 pages. Viewing page 7.
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