User information for cliff

Real Name
cliff
Nickname
cliffski
Email
Concealed by request
Description

Supporter

Signed On
May 31, 2004
Total Posts
677 (Apprentice)
User ID
20999
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677 Comments. 34 pages. Viewing page 8.
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29.
 
Re: 96% of Games Unprofitable?
Nov 22, 2008, 17:14
29.
Re: 96% of Games Unprofitable? Nov 22, 2008, 17:14
Nov 22, 2008, 17:14
 
millions of people buy lottery tickets with a way below 4% chance of any return whatsoever. And they LOSE money, not just fail to turn a profit.
10.
 
Re: Gamer Web Brower
Nov 21, 2008, 15:24
10.
Re: Gamer Web Brower Nov 21, 2008, 15:24
Nov 21, 2008, 15:24
 
Indeed. And if you don't do that, you pay someone else to actually play the game on your behalf in China.
I just don't get what's so much fun about grindfest MMOs. There was such great potential for online persistent worlds, and they turned them into the most tedious genre ever devised. *sigh*
5.
 
Re: Star Wars Galaxies Get Vehicular
Nov 21, 2008, 15:22
5.
Re: Star Wars Galaxies Get Vehicular Nov 21, 2008, 15:22
Nov 21, 2008, 15:22
 
Indeed, I thought it had shut a while ago
12.
 
Re: Universal Combat Collectors’ Edition Patches
Nov 21, 2008, 07:37
12.
Re: Universal Combat Collectors’ Edition Patches Nov 21, 2008, 07:37
Nov 21, 2008, 07:37
 
I'm doing my bit to make proper indie games that don't just copy existing genres. Plus there are introversion and as few others.
7.
 
Re: Universal Combat Collectors’ Edition Patches
Nov 21, 2008, 00:51
7.
Re: Universal Combat Collectors’ Edition Patches Nov 21, 2008, 00:51
Nov 21, 2008, 00:51
 
yup, well said.
38.
 
Re: Ships Ahoy - UK Call Of Duty: World At War
Nov 16, 2008, 14:18
38.
Re: Ships Ahoy - UK Call Of Duty: World At War Nov 16, 2008, 14:18
Nov 16, 2008, 14:18
 
couldn't agree more
I bet he pirates everything and that "all games are shit" according to him. How else can he justify leeching his games off honest people?
What an angry, empty and sad life.
5.
 
Re: Fun?
Oct 17, 2008, 03:25
5.
Re: Fun? Oct 17, 2008, 03:25
Oct 17, 2008, 03:25
 
what problem are you having with securom? its on my PC from 3 different games. I wouldn't even know it was there if not for spotting a registry entry once.
8.
 
Re: awwww. you didnt make enough money?
Oct 17, 2008, 03:24
8.
Re: awwww. you didnt make enough money? Oct 17, 2008, 03:24
Oct 17, 2008, 03:24
 
the problem is kids don't buy it, they just steal it. That is clearly and obviously the problem.
47.
 
Re: Jeez, what's the big deal
Oct 15, 2008, 12:45
47.
Re: Jeez, what's the big deal Oct 15, 2008, 12:45
Oct 15, 2008, 12:45
 
Well said. I don't use DRM any more, but when I did, I never had a single complaint. Ever.
99% of users have no problems with DRM. the 1% who do are very vocal.
The flipside is that DRM doesn't work, and you should give customers what they want. But 99% of people claiming they will 'cancel their pre-order' never pre-ordered the game. It just sounds good
46.
 
Re: Upgrade vs. new computer
Oct 15, 2008, 12:43
46.
Re: Upgrade vs. new computer Oct 15, 2008, 12:43
Oct 15, 2008, 12:43
 
if you torrent it, you make their point, not yours. You just prove that piracy is a problem on the PC. If you want to make a stand against DRM, that's fine, but don't pirate the game, that undermines your point.
8.
 
Re: AA
Oct 8, 2008, 04:04
8.
Re: AA Oct 8, 2008, 04:04
Oct 8, 2008, 04:04
 
Chalk me up as another potential buyer if there is a demo. Its sad so many games don't have one, because at the right price point, bought online with a decent demo, this could be a decent seller for people like me addicted to Company Of heroes.
18.
 
Re: Urtard.
Oct 3, 2008, 04:03
18.
Re: Urtard. Oct 3, 2008, 04:03
Oct 3, 2008, 04:03
 
Indeed, plenty of decent indie PC games. World of Goo is coming soon, and it's pretty fun. And I have to disagree with my ex-boss (Peter) here. I just released my own game yesterday (http://www.positech.co.uk/kudos2)
1.
 
why not wait till thursday?
Sep 29, 2008, 11:58
1.
why not wait till thursday? Sep 29, 2008, 11:58
Sep 29, 2008, 11:58
 
Seems silly to send out press about something that hasn't actually happened yet.
3.
 
Re: DOJ to congress
Sep 25, 2008, 03:39
3.
Re: DOJ to congress Sep 25, 2008, 03:39
Sep 25, 2008, 03:39
 
which sucks for today's young and their kids, who will almost certainly end up in jobs where they produce IP, unlike grandpa who worked in a factory and had a good pension.
1.
 
looks awesome
Sep 22, 2008, 11:35
1.
looks awesome Sep 22, 2008, 11:35
Sep 22, 2008, 11:35
 
no mention of a demo sadly!
23.
 
Re: No subject
Sep 22, 2008, 03:31
23.
Re: No subject Sep 22, 2008, 03:31
Sep 22, 2008, 03:31
 
"The DRM is the "root" cause of the problems with the patch. "

says who? You have seen the source code and debugged these issues personally?
5.
 
Re: No subject
Sep 14, 2008, 11:48
5.
Re: No subject Sep 14, 2008, 11:48
Sep 14, 2008, 11:48
 
agreed. limiting the user accounts is insane. And why not limit the activations to 3 per 6 months or something? that way the games resell value is still there and nobody need fear running out.
15.
 
Re: No subject
Sep 9, 2008, 04:32
15.
Re: No subject Sep 9, 2008, 04:32
Sep 9, 2008, 04:32
 
probably because 99% of buyers don't reformat their PC, and tire of a game after a few months. I only installed bioshock once, never finished it, ditto half life 2. It really doesn't bother me that installs are limited, until you call the publisher.
I understand why this annoys *some* customers, but those who argue about it the most need to realise they are a tiny minority of gamers, even if they are a majority of people who spend all their time posting on digg.
5.
 
Re: 500,000 copies
Sep 5, 2008, 10:55
5.
Re: 500,000 copies Sep 5, 2008, 10:55
Sep 5, 2008, 10:55
 
as an indie game dev myself, I'm guessing about 4 to 5 times as much. So they are getting a 50/50 split between retail and online.
It could even be stronger than that, I know I get about 8 times more per sale from online vs retail.
4.
 
Re: No subject
Aug 30, 2008, 05:30
4.
Re: No subject Aug 30, 2008, 05:30
Aug 30, 2008, 05:30
 
it is trivial. given the power requirements of video cards it would make a much bigger difference if they just promoted budget and older games more than stuff like crysis.
Not that I want them to do that as such.
Of course the real carbon saving happens if everyone buys games direct on-line instead of having boxes pointlessly shipped around the world to stores...
677 Comments. 34 pages. Viewing page 8.
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