User information for zincthallinide

Real Name
zincthallinide
Nickname
None given.
Email
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Description
I went by hubricide here from inception until 7/27/2011.
Signed On
May 28, 2004
Supporter
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Total Posts
665 (Apprentice)
User ID
20985
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665 Comments. 34 pages. Viewing page 1.
Newer [  1  2  3  4  5  6  7  8  9  10  11  12  13  14  15  16    34  ] Older
8.
 
Re: Into the Black
Dec 8, 2011, 09:01
8.
Re: Into the Black Dec 8, 2011, 09:01
Dec 8, 2011, 09:01
 
Balderdash.

How you gonna do it? (How?) You're gonna PS/2 it! With the IBM PS/2 (with the IBM PS/2)
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30.
 
Re: Star Wars Galaxies End Game Detailed
Dec 4, 2011, 02:36
30.
Re: Star Wars Galaxies End Game Detailed Dec 4, 2011, 02:36
Dec 4, 2011, 02:36
 
Wow I completely forgot that KOTOR had turn based combat. No, it's real-time.. Did KOTOR have a real time option? I still want to remember it as always real time.. Ah, memory.

Other than that, though, it is basically KOTOR 3.. chronologically that's where it picks up too
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28.
 
Re: Star Wars Galaxies End Game Detailed
Dec 4, 2011, 00:48
28.
Re: Star Wars Galaxies End Game Detailed Dec 4, 2011, 00:48
Dec 4, 2011, 00:48
 
Ant wrote on Dec 3, 2011, 19:07:
How is SW:TOR compared to SW:G? I played SW:G briefly. It was OK. Very slow when I tried it. It seems like SW:TOR is more action-based?

SW:TOR is basically KOTOR 3 with multiplayer. The Jedi and the Sith each have four base classes each with their own storyline, and then there are various side quests that everyone shares.

When I played SWG at launch, there were roughly 4 enemy types and the combat wasn't anything amazing. TOR's combat isn't groundbreaking either but it's more streamlined and fun overall than SWG's.. Generally, TOR's combat is much like KOTOR's.

And overall, TOR is pretty much KOTOR 3(+). Compared to KOTOR, the areas are bigger and somewhat less linear and the graphics are better and there are more things to do in general (crafting, more quests, other people running around). Compared to SWG, the zones are much smaller but more focused. Some of the zones are tighter (Coruscant, Sith starting zone [I forget the name]) and some are more wide open (Tython, Taris). I don't think TOR has random missions of any kind, though it does have dailies. Also note that I only got up to about level 20, so I didn't see most of the planets.

In short, I thought SWG was quite good when it first came out, but I think TOR is far better. The smallish zones are the only real negative, but they are highly developed and just generally 'fit' better than in most MMOGs (where you suddenly go from a dark forest to a standard fantasy-type forest to a jungle).

I can easily recommend TOR to anyone. If you don't like MMOGs, turn off chat and imagine that the other people running around are echoes of other realities There are a few zones that are realistically multiplayer only, but they're not required - they give nice equipment though, and I had fun in them. Lag is noticeable but barely. I saw 2 or 3 instances of pseudo rubber banding where people were stuck for a few seconds, then they suddenly moved.. but for all I know they had Alt-Tab'd or the like.

tl;dr TOR GOOD
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14.
 
Re: Star Wars Galaxies End Game Detailed
Dec 3, 2011, 03:03
14.
Re: Star Wars Galaxies End Game Detailed Dec 3, 2011, 03:03
Dec 3, 2011, 03:03
 
The crafting in SWG was amazing for the time and even now would still be more detailed than any MMOG I've seen. When SWG came out its graphics were amazing. The large zones were also impressive, although I'm not sure if they were really larger than other MMOGs or if they just seemed that way because they were almost entirely empty..

..which was the problem I had with SWG, almost no actual content. There were random missions you could run, and they added a few 'theme parks' a few months in, but it wasn't enough for me, and I'm guessing for most people.

And yeah, ultimately, who wants to be a moisture farmer, we want to be Luke Skywalker and/or Darth Vader. Thus cometh SW:TOR.
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3.
 
Re: Star Trek Online Updated
Dec 3, 2011, 00:32
3.
Re: Star Trek Online Updated Dec 3, 2011, 00:32
Dec 3, 2011, 00:32
 
I busted STO's electronic balls various times, but I tried it again about a month ago and it is much better than it used to be. The 'episode'/'chapter' whatever they called it content is more story-driven than the missions I played when the game first came out, and the player made missions looked promising, although I didn't try them.

The game still has a bizarre fascination with forcing you to kill things if you want to complete any mission.. for instance, in one mission, a Romulan I'd been chasing around offered to surrender to me, and the game essentially forced me to kill her anyway (I could have beamed out and lost the mission [and that entire episode]..). Pretty strange. Even if I were to utterly lack compassion and honor, surely I'd at least realize she would be a great source of intel.

BUT, if you don't mind gratuitous killing of anything at any time, or maybe you're just roleplaying someone like that, then it is fun. I'm a big fan of Star Trek, so just flying around in the recognizable ships and using the weapons terminology etc is fun. I'd still prefer a game more true to the (original) Star Trek universe, though. Yeah, this MMOG is in that alternate universe they made up to try to sell movie tickets to Transformers fans or something.

tl;dr - the game is better than it used to be, if you're a Star Trek fan, you should check it out for at least a session

This comment was edited on Dec 3, 2011, 01:04.
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12.
 
Re: Hardware Reviews
Oct 12, 2011, 16:20
12.
Re: Hardware Reviews Oct 12, 2011, 16:20
Oct 12, 2011, 16:20
 
I figured all the delays meant trouble, but I was holding out hope.. The only reason I've bought AMD lately is the lower price, but even then I knew I would be better off in the long run buying Intel. AMD did basically force Intel to go 64-bit and true multicore, and the software is only now really catching up, but I can't ignore simple benchmarks. Intel wins for now
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1.
 
Re: Dragon Age II DLC Released; Web Series Begins
Oct 11, 2011, 21:55
1.
Re: Dragon Age II DLC Released; Web Series Begins Oct 11, 2011, 21:55
Oct 11, 2011, 21:55
 
Is this the something something something
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26.
 
Re: Leisure Suit Larry Revival
Oct 11, 2011, 09:31
26.
Re: Leisure Suit Larry Revival Oct 11, 2011, 09:31
Oct 11, 2011, 09:31
 
Beelzebud wrote on Oct 11, 2011, 01:34:
You sure you're thinking of Dr. Strangelove? I don't recall that being about a guy who couldn't get laid, it was more about nuclear war.

At the end, Dr. Strangelove & crew seem only to be interested in 'saving the human race' so that they can get lots of women. Presumably, they tried in the past and failed, and the only way they could think of to sex it up is to blow up (most of) the planet.
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11.
 
Re: Leisure Suit Larry Revival
Oct 11, 2011, 00:32
11.
Re: Leisure Suit Larry Revival Oct 11, 2011, 00:32
Oct 11, 2011, 00:32
 
Hmm. I guess Dumb & Dumber was sort of about this, but they were just dumb in general. Dr. Strangelove kind of, but it's more weird than anything. I can't think of any others..

I haven't really seen that much comedy, except TV talk shows really. I can't think of any comedic stuff I've seen that has a LSL-type situation as even a minor theme. Occasional episodes will have an LSL-type guy, but briefly. Maybe I just avoid that type of comedy..

I like my comedy to either have some sort of point or just be completely irrational. LSL-type situations are basically romantic pratfalls, and The Dick Van Dyke Show never amused me.
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9.
 
Re: Leisure Suit Larry Revival
Oct 10, 2011, 23:42
9.
Re: Leisure Suit Larry Revival Oct 10, 2011, 23:42
Oct 10, 2011, 23:42
 
I don't think the current social climate is the problem, I think it's just really awkward to watch a guy continually try to get women and fail miserably over and over and over
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1.
 
Re: Into the Black
Oct 10, 2011, 22:19
1.
Re: Into the Black Oct 10, 2011, 22:19
Oct 10, 2011, 22:19
 
I'll never forget The Sweater Song, although I'm not sure why.
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3.
 
Re: Ten Years of Dark Age of Camelot
Oct 10, 2011, 22:00
3.
Re: Ten Years of Dark Age of Camelot Oct 10, 2011, 22:00
Oct 10, 2011, 22:00
 
Indeed, this was my first (non-MUD) MMOG. It was quite good for the time and is still pretty fun. If nothing else you can try the free trial and level up to 50 in a week or two, unlike the months it took back when the game first came out..
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3.
 
Re: Leisure Suit Larry Revival
Oct 10, 2011, 21:58
3.
Re: Leisure Suit Larry Revival Oct 10, 2011, 21:58
Oct 10, 2011, 21:58
 
Oof. Have any games more awkward than these ever been made?
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11.
 
Re: Op Ed
Oct 9, 2011, 11:17
11.
Re: Op Ed Oct 9, 2011, 11:17
Oct 9, 2011, 11:17
 
I imagine that like most people I don't even pay attention to the gaming press unless some interview/whatever gets more attention than usual like this one. Aggregators like Blue's News, general 'buzz', and occasional searching are all I need to find the games that seem interesting to me.

Reviews are generally useless too, I can tell if I'll like a game or not from a basic description, and for those rare unexpectedly good ones there's that 'buzz' thing.

So yeah, gaming press/journalism in general is not very useful to me
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2.
 
Re: Overused Jokes
Oct 8, 2011, 12:36
2.
Re: Overused Jokes Oct 8, 2011, 12:36
Oct 8, 2011, 12:36
 
Re: 5 overused jokes on the internets, some jokes will just never die. And it's not really a joke, it is a bunch of interconnected nets, and WHO USES THE Z, NO ONE. I forgot about the 'series of tubes' part. Wasn't it G. W. who said internets. Well anywho, Cracked, they sure do make fun of stuff
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10.
 
Re: id On RAGE
Oct 7, 2011, 22:04
10.
Re: id On RAGE Oct 7, 2011, 22:04
Oct 7, 2011, 22:04
 
Doom and Quake were the only really great games id ever made, and even then they seemed better years ago when I didn't care as much about actual story or depth. AND even then D & Q were mainly a big deal because they pushed first-person computer gaming so far beyond where it had been before. With Quake 2 and Quake 3 they at least added some more color back into their games but they seem to have given up on that.

Doom is still their most fun game for me, it's not really focused on 'realism' (whatever that means in a fictional computer game world anyway), so you run around at 60 mph, carry 7 weapons at once, fight 300 things at a time, the levels don't really make any 'sense', etc. etc. etc.

Quake was true 3D but too brown and NIN-y, Quake 2 was okay but the levels generally somehow felt tiny, Quake 3 was fun for a little while, Doom 3 was plastic-y and dark and tried too hard to be scary, Rage, I dunno, I doubt I'll ever try it, I've already played Fallout, Fallout 2, Fallout 3, Fallout: New Vegas, Left 4 Dead, Left 4 Dead 2, other post-apocalyptic zombie/mutant games that I can't remember
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1.
 
Re: Star Wars: The Old Republic Trailer
Oct 7, 2011, 21:50
1.
Re: Star Wars: The Old Republic Trailer Oct 7, 2011, 21:50
Oct 7, 2011, 21:50
 
Must.. play.. The.. Old.. Republic..
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2.
 
Re: EVE Online Mea Culpa; Expansion Plans
Oct 5, 2011, 22:12
2.
Re: EVE Online Mea Culpa; Expansion Plans Oct 5, 2011, 22:12
Oct 5, 2011, 22:12
 
I found EVE fun for about a week. The physical size of the EVE-i-verse is vast, but I didn't get the impression there was much to actually see and do.
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80.
 
Re: RAGE Reviews - PC Users Raging - ATI RAGE Drivers
Oct 4, 2011, 13:57
80.
Re: RAGE Reviews - PC Users Raging - ATI RAGE Drivers Oct 4, 2011, 13:57
Oct 4, 2011, 13:57
 
This game just isn't anything special, beyond perhaps having high quality graphics. The plot is basically an exact copy of Fallout's, and the whole mutant/post-apocalyptic thing has been done over and over and over and over and over and over and over, ditto the whole 'point a gun at things and shoot them'.

Rage is a B-movie.
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2.
 
Re: Star Wars: The Old Republic Galaxy Map
Sep 30, 2011, 22:00
2.
Re: Star Wars: The Old Republic Galaxy Map Sep 30, 2011, 22:00
Sep 30, 2011, 22:00
 
By the time they actually release the game I will have basically already played it.
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665 Comments. 34 pages. Viewing page 1.
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