Ant wrote on Dec 3, 2011, 19:07:
How is SW:TOR compared to SW:G? I played SW:G briefly. It was OK. Very slow when I tried it. It seems like SW:TOR is more action-based?
SW:TOR is basically KOTOR 3 with multiplayer. The Jedi and the Sith each have four base classes each with their own storyline, and then there are various side quests that everyone shares.
When I played SWG at launch, there were roughly 4 enemy types and the combat wasn't anything amazing. TOR's combat isn't groundbreaking either but it's more streamlined and fun overall than SWG's.. Generally, TOR's combat is much like KOTOR's.
And overall, TOR is pretty much KOTOR 3(+). Compared to KOTOR, the areas are bigger and somewhat less linear and the graphics are better and there are more things to do in general (crafting, more quests, other people running around). Compared to SWG, the zones are much smaller but more focused. Some of the zones are tighter (Coruscant, Sith starting zone [I forget the name]) and some are more wide open (Tython, Taris). I don't think TOR has random missions of any kind, though it does have dailies. Also note that I only got up to about level 20, so I didn't see most of the planets.
In short, I thought SWG was quite good when it first came out, but I think TOR is far better. The smallish zones are the only real negative, but they are highly developed and just generally 'fit' better than in most MMOGs (where you suddenly go from a dark forest to a standard fantasy-type forest to a jungle).
I can easily recommend TOR to anyone. If you don't like MMOGs, turn off chat and imagine that the other people running around are echoes of other realities
There are a few zones that are realistically multiplayer only, but they're not required - they give nice equipment though, and I had fun in them. Lag is noticeable but barely. I saw 2 or 3 instances of pseudo rubber banding where people were stuck for a few seconds, then they suddenly moved.. but for all I know they had Alt-Tab'd or the like.
tl;dr TOR GOOD