Really, the major complaint you'll see about EQ2 is the fact that it's been deliberately created for "future hardware". Yeah, it's made to run perfectly smooth on a computer from the year 2006. I'm not quite sure what genius in the design department came up with this idea, but that's how it ended up.
The gameplay seems great, I think I'd have a blast if I could manage to get through a single zone without getting the urge to take a jackhammer to my computer case. It's just unplayable, 85% of the time. Particularly annoying is the fact that, through the first 10-15 levels of the game, you'll be forced to spend the majority of your time in the MOST graphics intensive zones. Not to mention what seem to be memory leak problems. The longer you play, the longer your zone-loading will take. I've had a regular city zone take roughly 15+ minutes to load.
Despite the fact that I'm already bored with WoW, that was the one thing they did really, really well. They made it run smooth as silk. EQ2 devs need to take a few more courses on engine design. It feels very sloppy. It's amazing that my average computer, 2.4ghz, Radeon 9000 pro, can run Doom 3 on almost max settings at 50 fps, while, in EQ2, at the LOWEST detail settings (which looks quite possibly worse than EQ1. Edit - after a second look at the lowest detail, it not only looks much, much worse than EQ1, but reminds me of the pioneer days of 3D gaming), I will only get about 25 fps (not taking into account the stuttering that still remains at ANY detail level).
I'll play until the end of the month, because hell, I've already paid for the damn game. If it ain't fixed by that point though, I'll probably just drop the MMO genre altogether until the next-gen's come out or until something gets fixed.
This comment was edited on Nov 12, 15:45.