User information for Ryan

Real Name
Ryan
Nickname
chino
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Signed On
May 24, 2004
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Total Posts
77 (Suspect)
User ID
20965
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77 Comments. 4 pages. Viewing page 3.
Newer [  1  2  3  4  ] Older
128.
 
Yep
Dec 1, 2004, 07:28
Yep Dec 1, 2004, 07:28
Dec 1, 2004, 07:28
 
Maybe I just have a short attention span, maybe I'm just a negative nancy, but I'm already bored of it. That was quick. Now I'm just waiting for some better maps.

7.
 
World of what?
Nov 23, 2004, 16:27
7.
World of what? Nov 23, 2004, 16:27
Nov 23, 2004, 16:27
 
The honeymoon period begins, and the fans will rejoice.. until 2 weeks later they realise that WoW is just another treadmill MMO with a fancy interface, and they'll go back to playing CS.

33.
 
Re: Here's how it will play out...
Nov 23, 2004, 16:08
33.
Re: Here's how it will play out... Nov 23, 2004, 16:08
Nov 23, 2004, 16:08
 
Gabe, "We can make users pay to play mods on our steam network!!!!"

That would be a ridiculously stupid decision. Valve is smarter than that.

Edit - Not to mention that it's probably not very legally solid, unless previously agreed on (aka CS & DoD), to charge money to play user-made modifications.

This comment was edited on Nov 23, 16:18.
15.
 
Re: No subject
Nov 23, 2004, 04:26
15.
Re: No subject Nov 23, 2004, 04:26
Nov 23, 2004, 04:26
 
All business, entertainment or other-wise, is financially driven. Anyone who acts surprised at this is obviously naive.

48.
 
No subject
Nov 22, 2004, 10:58
48.
No subject Nov 22, 2004, 10:58
Nov 22, 2004, 10:58
 
The previous arguments don't particularly seem to be getting anywhere, but I'll put my non-troll-induced input into this situation.

I'd like someone to name a single game in which you take the role of a real-life criminal. I'd be hard pressed to go through a complete list of all the video games ever made, but I'd be willing to put some money down that there aren't any.

Sure, you can play a made-up thief or a fictional serial killer, but as long as you're not touching real people, it's all kosher. War games are on the fringe, but I'd have to say they're still in the green because they're all fictional characters, simply in a real-world situation. You have the ability to act as a terrorist and set bombs in Counter-strike, but nobody gives a fuck because it's all fake. However, if you make some kind of Dahmer "re-enaction" game, and control your character through wacky first-person murder-sex escapades where you get to kill "real" victims and then eat them.. it just wouldn't work out. And not just because of the cannibalism.

Even Jack the Ripper, a story over a hundred years old. There HAVE been games about him, but they've always been from the investigative side.

I think I'd have to see the JFK Reloaded game for myself first before I pass judgement. But it seems to me that you basically take the place of the sniper at the JFK shooting, and that you essentially get to snipe JFK. How far it goes with that I'm not sure.

14.
 
Re: Finally!
Nov 21, 2004, 16:15
14.
Re: Finally! Nov 21, 2004, 16:15
Nov 21, 2004, 16:15
 
You ain't gonna get an E rating with booze weed and sex.

This would be a good time to point out that the game doesn't have an E rating in the first place. It's actually T, implying Crude Humor, Sexual Themes and Violence. A real college life might be NC-17. Shit, a real high-school life might be NC-17. However.. replace sex with "Woohoo", bring the "bubble machine" from Sims 1 back in place of weed, and make everything look cartoonish in an innocent sort of way, and they can keep that T for a college expansion no problem.

Maxis animators could make snuff films look innocent if they wanted to.

215.
 
No subject
Nov 16, 2004, 03:02
No subject Nov 16, 2004, 03:02
Nov 16, 2004, 03:02
 
Unlocking Half-life 2 Game Files..
25%

40.
 
Re: No subject
Nov 14, 2004, 16:41
40.
Re: No subject Nov 14, 2004, 16:41
Nov 14, 2004, 16:41
 
Selective arguing is fun!

38.
 
Re: No subject
Nov 13, 2004, 19:51
38.
Re: No subject Nov 13, 2004, 19:51
Nov 13, 2004, 19:51
 
Turn down your settings to Medium or Low, lower your Resolution to 800 or maybe 1024 and you might find the game playable. For the record I find it extremely unlikely you are playing Doom 3 at 50fps unless you are at 640 or 800 rez with several graphics turned off.

That's the thing, they ARE on low. When EQ2 first runs, it sets a "recommended" detail level depending on your hardware. My recommended level was one step under the "Balanced" setting, which I was content with quality-wise. The performance, however, was terrible. So I lessened it over and over until it was at the very lowest, and the same performance problems occured. The 9000 pro isn't the culprit in this case. As for doom 3, you're wrong plain and simple. I would go benchmark it and post the result for you, but honestly, I don't care enough to do it. :/

35.
 
Re: No subject
Nov 13, 2004, 03:03
35.
Re: No subject Nov 13, 2004, 03:03
Nov 13, 2004, 03:03
 
While the 9000 Pro may run under DX9, it's not compatible to the DX9 features at all. Hell it probably only has 64mb of ram. My roommate has a 9000 Pro, and it barely runs Everquest. Hell I wouldnt have even tried to run it with a 9000.

If your roommate's 9000 pro can't run EQ1, then he's got problems with the rest of his system. Even with a 64 meg card (I have a 128 meg card, by the way), EQ1 is no problem as long as you've got a decent CPU accompanying it. The fact is this; I can run every game currently on the market without issue. The second fact is that it's already been stated all around the net that the game was "aimed towards the future". This is nothing new. I don't make this stuff up. Just check the tech support forums on the official site.

People with shit systems and with top-notch systems alike are having performance issues with EQ2.

That quote you got from the ATI webpage, it was made when the card was released, when 8.1 was the current DX version. Guess what, there's these things people get on the internet now, they're called drivers. My card is now fully compatible with DX9, thanks to Mr. Catalyst. So, indeed, I do meet the System Requirements. What's funny is that they specify that the minimum processer speed as 1 ghz. Ugh.


12.
 
No subject
Nov 12, 2004, 15:40
12.
No subject Nov 12, 2004, 15:40
Nov 12, 2004, 15:40
 
Really, the major complaint you'll see about EQ2 is the fact that it's been deliberately created for "future hardware". Yeah, it's made to run perfectly smooth on a computer from the year 2006. I'm not quite sure what genius in the design department came up with this idea, but that's how it ended up.

The gameplay seems great, I think I'd have a blast if I could manage to get through a single zone without getting the urge to take a jackhammer to my computer case. It's just unplayable, 85% of the time. Particularly annoying is the fact that, through the first 10-15 levels of the game, you'll be forced to spend the majority of your time in the MOST graphics intensive zones. Not to mention what seem to be memory leak problems. The longer you play, the longer your zone-loading will take. I've had a regular city zone take roughly 15+ minutes to load.

Despite the fact that I'm already bored with WoW, that was the one thing they did really, really well. They made it run smooth as silk. EQ2 devs need to take a few more courses on engine design. It feels very sloppy. It's amazing that my average computer, 2.4ghz, Radeon 9000 pro, can run Doom 3 on almost max settings at 50 fps, while, in EQ2, at the LOWEST detail settings (which looks quite possibly worse than EQ1. Edit - after a second look at the lowest detail, it not only looks much, much worse than EQ1, but reminds me of the pioneer days of 3D gaming), I will only get about 25 fps (not taking into account the stuttering that still remains at ANY detail level).

I'll play until the end of the month, because hell, I've already paid for the damn game. If it ain't fixed by that point though, I'll probably just drop the MMO genre altogether until the next-gen's come out or until something gets fixed.

This comment was edited on Nov 12, 15:45.
2.
 
Re: Prodigy rocks
Oct 27, 2004, 05:18
2.
Re: Prodigy rocks Oct 27, 2004, 05:18
Oct 27, 2004, 05:18
 
CS:S is ridiculously addictive, and the fact that they're porting over the classic maps is ridiculously good news. The entire community has been begging them to bring back some of the old maps for a long time.

I hope assault and seige are included in their plans.

30.
 
Re: No subject
Oct 25, 2004, 17:04
30.
Re: No subject Oct 25, 2004, 17:04
Oct 25, 2004, 17:04
 
Verily, Xero's words of wisdom have swayed me from my WoW dissing ways. I too wish to run into people on paths and whatever, because really, in the end, that's what it's all about. Previously, I tried games such as EQ, SWG, and Anarchy Online, but now I understand that these games aren't as hardcore as I had always thought they were.

Thank you Xero.

Thank you.

25.
 
Meh
Oct 25, 2004, 16:20
25.
Meh Oct 25, 2004, 16:20
Oct 25, 2004, 16:20
 
I got tired of WoW pretty quickly, and gave my beta account to a friend about a month ago. It feels "weightless". I keep hearing people say how they "Feel like they're affecting something", and I'd really like someone to point out what exactly it is they're affecting. It's the same old hack and slash rinse/repeat gameplay, only complex-ified with a snazzy UI to make it seem like it's not. The story line is decent at best, and granted that's more than any EQ game will ever have, but it really doesn't add a whole lot for me immersion-wise.

I really, really wanted EQ2 to be good, and I'm pretty dissapointed at the comments I've seen. Other than Moonbender, I haven't seen a single generally positive thing posted about the game in any forum on any website, ever.

This comment was edited on Oct 25, 16:21.
4.
 
Re: psycho penguin
Sep 13, 2004, 07:44
4.
Re: psycho penguin Sep 13, 2004, 07:44
Sep 13, 2004, 07:44
 
Nabbed a lucky 973 on my third try. This is oddly addicting. :0

This comment was edited on Sep 13, 07:49.
21.
 
No subject
Sep 7, 2004, 13:52
21.
No subject Sep 7, 2004, 13:52
Sep 7, 2004, 13:52
 
If you liked Starcraft, you'll like 40k. That's all there is to it.

My only complaint is that there doesn't seem to be any real modding support, which was a staple of the great Bliz RTS's.

36.
 
Re: Potential
Sep 2, 2004, 21:54
36.
Re: Potential Sep 2, 2004, 21:54
Sep 2, 2004, 21:54
 
I wonder, do people just say this as a matter of course now? Like when you're talking about the weather in Tulsa, you automatically say that it's fucking hot. So when you're talking about Star Wars games, you automatically add "But they've been disappointing"?

Nah, it's just intuition. It's not simply because there have been so many crappy Star Wars games (which there have), but:

  • No playable demo
  • Quick development
  • Multi-platform development
  • No real buzz, other than that created simply from the fact that it's a Star Wars game

I hope it's good, but it seems to me that they're taking advantage of the fact that BF1942 was so succesful in its concept, and jumping at the opportunity to make a SW game of the same type. The potential to really, really suck is definitely there.

21.
 
Re: hmm..
Jul 6, 2004, 21:49
21.
Re: hmm.. Jul 6, 2004, 21:49
Jul 6, 2004, 21:49
 
Isn't there another pirate MMOG in development but with 3d graphics?

Pirates of the Burning Seas - http://www.burningsea.com

6.
 
Re: Meridian 59
Jul 6, 2004, 19:33
6.
Re: Meridian 59 Jul 6, 2004, 19:33
Jul 6, 2004, 19:33
 
Actually, I never considered Doom really "3D", and the Doom engine is what Meridian 59 used. It is basically in a 3D map, but EVERYTHING else uses sprites. It doesn't feel 3D in the least.

What they're doing now looks like upgrading Doom to the Quake 2 Engine.

4.
 
Meridian 59
Jul 6, 2004, 10:34
4.
Meridian 59 Jul 6, 2004, 10:34
Jul 6, 2004, 10:34
 
Was, and I say still is the best MMOG ever. Good to see that they're remaking it in 3D. About time this game got some attention again.

77 Comments. 4 pages. Viewing page 3.
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