User information for shammo

Real Name
shammo
Nickname
shammo
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Signed On
May 23, 2004
Total Posts
8 (Suspect)
User ID
20949
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8 Comments. 1 pages. Viewing page 1.
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92.
 
Re: No subject
Apr 6, 2008, 22:10
92.
Re: No subject Apr 6, 2008, 22:10
Apr 6, 2008, 22:10
 
I'm looking forward to playing this... how cool to be able to finally show that most of the 5th generation aircraft are just pipe dreams (and massive money pits)... if you want performance vs reliability.. stick with the Super Hornet!

p.s. its a game for a game console guys.. if you want to pick on something, how about the so-called experts above giving programmers a drubbing when they probably have never flown OR programmed a game...

This comment was edited on Apr 6, 22:18.
56.
 
Re: ...
Feb 27, 2008, 20:05
56.
Re: ... Feb 27, 2008, 20:05
Feb 27, 2008, 20:05
 
OMG.. just go get yourself a PS3 sigh.

I was a fan of xbox 1, then got a wii, got a flat screen and also got a ps3 with it.. i use my notebook with vista premium for wow and then ps3 for when i want to look at things pretty.

I'm soooo tired of the fanboys.. Why doesn't everyone just realise for once that all this creativity with different OS's , platforms means one thing.

Us gamers have a good choice of what we want to play.

94.
 
Re: Carmack is a fucking joke
Jun 28, 2004, 18:22
94.
Re: Carmack is a fucking joke Jun 28, 2004, 18:22
Jun 28, 2004, 18:22
 
All ID games have sold bucket loads.

Maybe your so simple you can't understand a "complete" game in respect to a "tacked together clone"

I PLAYED HALF LIFE FOR A WEEK AND GAVE UP CAUSE IT WAS REPETITIVE DRIBBLE (especially running around a ship trying to find the way out yawn). AT LEAST Q1,Q2,Q3 WERE different, and its funny how all games now use Quakes "connect in real time" instead of lobby's.

"WHO SETS THE STANDARDS?"

ID DOES?

ID WHO?

ID MAKES GAMES THAT ROCK

93.
 
Re: Carmack is a fucking joke
Jun 28, 2004, 18:20
93.
Re: Carmack is a fucking joke Jun 28, 2004, 18:20
Jun 28, 2004, 18:20
 
Ditto

And to all the "ID criticisers" - i say suck it

IF YOU DON'T LIKE A GAME - DON'T PLAY IT

Just don't let me listen to your whining.....

You "id bashers" whine more than a vineyard

WHINERS - your jealous of ID's success & the fact that your "baby" HL is a ID game clone....

Speaking of clones - doesn't a lot of the screenshots for HL2 look like the WAR OF THE WORLDS album cover? hahaa haa

NOT ONE ORIGINAL THOUGHT HAHAHHA

88.
 
Re: No subject
May 23, 2004, 00:53
88.
Re: No subject May 23, 2004, 00:53
May 23, 2004, 00:53
 
yeah however they were 2d sprite enemies - the 3d was non existant in those games...

Once you talk about mapping polygons to creatures, applying bitmaps and have 3 dimensions, it gets harder to do anything with class.

I don't actually look forward to ID games just for the gameplay - i look forward to the new technology that everyone in its wake starts using.
e.g.
Doom 1,2- 2.5 dimensions however monsters were still sprites and used soundblaster wave files for awesome sound effects (well at the time they were lol) - Duke 3d and clones copied. thousands of enemies, easy to do coop (cause the processor could handle throwing sprites around - they were basic!)Serious sam used the above techniques - 2.5 dimensions.... however the bitmaps on these sprites were a lot nicer in the period. ID were busy after its doom games creating a new technology so everyone had time to release new and improved versions of what ID had already bought out.




Quake 1,2- 3 dimensions and polygon monsters , start of the bitmaps, nine inch nails sound effects+ the great console commands (which MOST games copy now but can't get half the commands in which ID gives out)- half life and clones copied. Problem everyone complained about - not enough monsters...

Doom3 - Ultra high polygons rendered on awesome machines to get great looking models and then they scale em back for slower machines . Reverse engineering to cope for todays' processors (brilliant idea). Creatures have bumps/ripples that can be effected by where the light is. NO GAME CAN REPRODUCE THIS TECHNOLOGY!. (yet cause when it comes out- everyone will then copy)

86.
 
Re: Doom 3 looks like shit
May 22, 2004, 21:06
86.
Re: Doom 3 looks like shit May 22, 2004, 21:06
May 22, 2004, 21:06
 
Actually whats half life's story - alien invasion.. hmmm, sounds a little like doom and even duke 3d. kmsl...

I have seen better stories where its easier to get around in Zork. And that was a text adventure. For you young half life gamers- thats over 20 years ago.

The major point of my post wasn't story any way - it was that you are all good at criticising something however trace history back of the companies and their beginnings.
Its more than you'll do in your lifetime.

ID have made special games, the company has made a lot of money and they still produce original games.

Halflife is a good game but in the end its just an imitation by people who can't think original. I've seen HL2 screen shots. Geez, what did they do - copy off Wells' radio show/album War of the Worlds?

Stop criticising cause your arguments are lame - "get the red key" was what made ID games special - at least it was different colours, rotated in the same spot (wasn't a sprite just sitting there) and when you picked it up, the sound of getting it was original.

HL2 - story - war of the worlds. graphics - i've seen better lip synching with Wing Commander 1 & 2 10 years ago - they were the original "story" games and they were successful because they invented "stories". Sound - yep original music however isn't going to beat Nine Inch Nails is it? kmsl... keep going young padawans - your arguments stink of copying and non-original thought- just like imitation games.

Long live ID!

84.
 
Re: Doom 3 looks like shit
May 22, 2004, 20:42
84.
Re: Doom 3 looks like shit May 22, 2004, 20:42
May 22, 2004, 20:42
 
Doom3 is 10000000 times better than half-life 2

Why? Cause halflife 2 copied of half life and that copied off quake which was the original 3d shooter.

Others were 3d emulation (doom/2&duke). They used 2d sprites. BORING!

Now doom3 will bring in proper 3d creatures. I look at the hl2 screen shots and yawn - same old same old...
So it had a good story - so what? I still wondered around levels wondering what to do next.

At least ID games - i have never had that problem.

Fake shadows - HL got it? YEP!
Fake lights - HL got it? YEP!

So its fake - at least doom 3 will have the first realistic lighting - when the games want to catch up to that technology - then they will be imitations.

I say full credit to ID for bringing out a new engine that isn't a rip off - its one they created from scratch with "thought" - not "lets make this better than X game".

Until these so called software companies emulate ID's wonderful history, i say these stupid threads should be deleted.

I can't wait for it and it looks UNREAL (excuse the pun kmsl)

If you think its crap then DON'T BUY IT! AND DON'T WHINGE ABOUT SOMETHING YOU DIDN'T DO! (OR IN FACT CAN'T DO)

HAIL TO THE ID!

2.
 
Re: DragonFall map
May 22, 2004, 20:32
2.
Re: DragonFall map May 22, 2004, 20:32
May 22, 2004, 20:32
 
Dragonfalls is a place in world of warcraft.

There is a new movie out and the devs put out this Warcraft map to "tie in" both games more..

8 Comments. 1 pages. Viewing page 1.
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