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User information for Anthony Hunt

Real Name Anthony Hunt   
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Nickname Arithon
Email Concealed by request - Send Mail
ICQ None given.
Description Software Developer. Film fan. Father of two.
Homepage http://
Signed On May 14, 2004, 09:47
Total Comments 153 (Novice)
User ID 20899
 
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News Comments > EA Still Wants Microtransactions in Star Wars Battlefront II
4. Re: EA Still Wants Microtransactions in Star Wars Battlefront II Nov 29, 2017, 11:04 Arithon
 
You'd think $3BN being wiped off their shares would teach them SOMETHING, but apparently not..

 
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News Comments > HITMAN Announcement Announced
1. Re: HITMAN Announcement Announced Oct 6, 2017, 11:12 Arithon
 
If this isn't Season 2, then is this new content included for people who bought the Season Pass? Or is it extra?  
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News Comments > New Elite Dangerous Content This Month
1. Re: New Elite Dangerous Content This Month Sep 15, 2017, 10:38 Arithon
 
I am a big fan of Elite: Dangerous and 2.4 will bring a number of very good quality-of-life improvements to the game, as well as a much needed crime and punishment overhaul.

That said, fake CGI trailers are a pet hate of mine. This trailer shows:-
  • Five ships in a wing (the limit is four)

  • Multi-crew when in a wing (not possible)

  • It implies other crew can fly the your ship (they can't) or NPC crew exist (which they don't).


  • Artistic license, or false advertising? New players might well think the latter and ask "Where's THAT game?".

    When the community makes some amazing trailers using in-game footage, seeing Frontier resort to CGI is disappointing.

    I am hopeful that the Thargoid incursion will be a storied and staged campaign in specific areas of the galaxy. What I really don't want to see, is Thargoids as randomly spawning NPC griefers all over the galaxy.

    Frontier have kept very tight-lipped about what the 2.4 Thargoid return will bring and also about a new (leaked) ship; The Type-10 Defender.

    We'll see in 11 days what 2.4 brings.

    Here's to another 2,300 hours!
     
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    News Comments > MS on PC Gaming
    15. Re: MS on PC Gaming Jul 27, 2017, 04:11 Arithon
     
    HALO was a low quality console port, delayed for 2 years after the XBOX release and far inferior to Unreal Tournament 2003 by the time it finally landed on the PC. I bought it. It was great as long as you compared it to games released in 1998.
    HALO 2 was delayed 3 years after the console release and a "Vista Exclusive" (like a bank note stuck firmly in a dog turd) and was, from what I remember of it, pretty "meh". Certainly nothing to write home about and nowhere near enough reason to suffer Vista.

    Microsoft have a flawless track record of promising PC gamers good service and good games followed by a resounding failure to deliver on both counts.

    Any time they make a good PC game, they kill the franchise and close the studio. Enjoying "Windows Gaming Live"? No, the servers are all turned off.

    Maybe if they stick at something for a few years without walking away like a bored toddler, then perhaps we can start to re-evaluate their position.

    Any such promise to support PC gaming from MS should be treated with the derision and contempt it deserves. It's about as credible as them saying they plan to drop production of the XBOX to concentrate on making Windows PCs the foremost gaming platform. Nobody would swallow that either.
     
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    News Comments > RollerCoaster Tycoon World Rolls Out
    10. Re: RollerCoaster Tycoon World Rolls Out Nov 17, 2016, 06:58 Arithon
     
    Planet Coaster launches today. From what I have seen of RCTW, it does not compare favourably.
    The launch price for PC is the same as RCTW and Planet Coaster is currently the top seller on Steam. Judging by the reviews it's easy to see why RCTW isn't even in the top 50.
     
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    News Comments > Elite Dangerous May Drop Win32 and DX10
    26. Re: Elite Dangerous May Drop Win32 and DX10 Sep 20, 2016, 06:54 Arithon
     
    n0slet wrote on Sep 19, 2016, 21:54:
    I hope they at least give refunds to the folks who suddenly won't be able to play. Not everyone can go out and drop money on a new card even if it is only 200$. You do this on a new game, not a game that's already out that people have paid you money for to play. If I'd dropped 50-60$ on a game and suddenly a year later wasn't able to play it because a company did this they'd be on my permanent crap list from then on out unless they gave refunds.
    Six months notice isn't "suddenly". A Sapphire Radeon HD 6450 is a DirectX11 card which costs 30.

    Why should a game be held back because a handful of people won't spent half the cost of an AAA title on hardware over a three year period?

    Remember, less than half a percent of the player base have ever installed a 32-bit version of the game, much less played it regularly using that EXE! The game has been out two years and they are only talking about doing this some time next year.

    Horizons is already 64-bit only.

    Frontier haven't made an arbitrary decision. They are (unlike many other publisher/devs) asking the player base for their views first.

    The overwhelming majority currently favour a move to 64-bit only.
     
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    News Comments > Planet Coaster Early Bird Alpha 2
    6. Re: Planet Coaster Early Bird Alpha 2 May 26, 2016, 10:01 Arithon
     
    Bundy wrote on May 26, 2016, 09:39:
    I am gonna take that the wrong way.

    "That's what she said" Aaaaand goodnight.
     
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    News Comments > Planet Coaster Early Bird Alpha 2
    3. Re: Planet Coaster Early Bird Alpha 2 May 26, 2016, 04:01 Arithon
     
    The Alpha is REALLY good and very stable, but it's more like early Minecraft right now. There's a lot you can do, but no game as yet.

    The Alpha is a bit steep unless you are enthusiastic about theme park games. But the pre-order of 20 is well worth a punt.

    When I have been playing the Alpha - don't take this the wrong way - my wife likes to watch! It is a very pretty game and creatively, the sky's the limit.

    Put it on your wishlist and watch some of the YouTube videos the community has been posting. They put my Alton Towers replica to shame!

    https://www.youtube.com/watch?v=hTp02wh6ZpI
     
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    News Comments > VIVE Pre Changes
    10. Re: VIVE Pre Changes Jan 6, 2016, 06:49 Arithon
     
    I'm glad they've improved the design of the headset, as it was heavy and hot to wear. Straps and other adjustments take care of factors like my big head and large nose. That's easy.

    The problem for me is the giant (size of a squared-off coffee cup) PIR sensors. Now they've said these are now smaller and less noisy (noisy?!) and can be tripod mounted.
    But that is hopelessly impracticable for anyone who doesn't have a dedicated VR room or a huge amount of space around their PC (which I don't).

    Until they come up with something that doesn't require 15sq ft of space, or huge wall-mounted "lighthouses" then the Vive has to remain off my list.
     
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    News Comments > Star Wars Battlefront Sells 12M?
    11. Re: Star Wars Battlefront Sells 12M? Jan 4, 2016, 11:42 Arithon
     
    That's an over-estimate even based on the numbers sold to retailers.

    Everyone I knew who played the Beta on PC has said "it's okay but not worth 50. Wait for a sale".

    Me included.
     
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    News Comments > Elite Dangerous: Horizons Early Access
    20. Re: Elite Dangerous: Horizons Early Access Dec 16, 2015, 04:12 Arithon
     
    Cutter wrote on Dec 16, 2015, 03:34:
    Master of idiocy, keep rationalizing away. The game could have and was supposed to work offline, period. He lied, so quit trying to stick up for the guy. And no, the DLC isn't free. Each one coming out will be $60US. That's insanely overpriced, but he has to charge it because he broke his promise. Jesus, you're just dumber than a sack full of hammers aren't you?
    Offline mode: Offline was NEVER a promised feature. The game was ALWAYS sold as an online multiplayer game. Anyone who says different is lying or is misled. Read the Kickstarter proposal. This was something Frontier said they would "try" if it was at all possible when asked by people in the forums during the Alpha, but in the end it proved prohibitive in terms of development resource to parallel develop server side and a server emulator. Most of the people blowing FUD in forums or with an axe to grind about Elite usually start with this one and always get the facts wrong. As a Kickstarter backer who wanted an offline mode, I looked into this a lot more than you have, clearly.

    Horizons has been available to existing player for some time at 30/$45, not $60 - that's the "full game" price for a new player. Horizons is somewhere between a season pass and a new game. But it is optional. You don't have to have it to play Elite. Anyone who has bought Horizons will get a years worth of updates. No, it isn't "free" but if you've bought Horizons, then all the updates coming in the next year will be issued to Horizons owners without further charge. Also, a lot of the updates in the coming year will also apply to the core game (outside Horizons) so these are free to everyone who bought Elite at any level. This will continue for the next decade.

    Horizons was released yesterday - NOT EARLY ACCESS, BLUE YOUR HEADLINE IS WRONG - Horizons was shipped after several weeks of beta, where 6 major updates were issued to address bugs and player feedback.

     
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    News Comments > DICE Starting "The Next Battlefield"
    50. Re: DICE Starting Dec 14, 2015, 04:03 Arithon
     
    Electric-spoc has the right of it.

    Regardless of it's few flaws, BF2 was the pinacle of the BattleField franchise and all it's sequels have been progressively dumber and prettier.

    BF1942 had a far superior game mechanic to BF4. Strategy. Choice. Team play.
    For all the advances graphically, the game sacrificed it's core.

    Had DICE allowed LAN support and modding, the community would have re-developed the engine into a decent game, but they blocked all modding to preserve their DLC market. As a result they've lost many loyal fans of the Franchise; myself included.

    The fact DICE are releasing statements admitting battlefront was too shallow sums up where it all went wrong. Visual over gameplay. Style over substance. Short term cash-grab over quality and longevity.
     
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    News Comments > DOOM MP Alpha This Week
    10. Re: DOOM MP Alpha This Week Nov 30, 2015, 03:55 Arithon
     
    Rhett wrote on Nov 29, 2015, 12:52:
    I've heard the MP is not very good.. like they made it even more arcadey and Call-of-Duty-like.

    You heard wrong. The first Alpha was amazing, totally captured the spirit of the original DOOM with a bit of Quake 3 thrown in.

    Really stoked to see what the next Alpha contains.
     
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    News Comments > Green Man Gaming Defends Key Sources
    19. Re: Green Man Gaming Defends Key Sources Nov 17, 2015, 07:25 Arithon
     
    Julio wrote on Nov 17, 2015, 05:23:
    If unfair regional pricing wasn't happening, there would be less of a need for GMG and other key sellers.

    +1

    Regional monopolies and scalping of "rich" markets give rise to grey markets.

    Level the playing field. The world is one market. Price accordingly, or drive potential customers elsewhere.
     
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    News Comments > Fallout 4 Popular
    28. Re: Fallout 4 Popular Nov 11, 2015, 08:49 Arithon
     
    After failing to muster the will to finish Fallout 3, I didn't get too excited about the sequel. Just not my cup of tea.

    Good luck to Bethesda! I hope they sell a million more copies. Me, I'm waiting for DOOM. The BETA was [redacted] and that little taster was pure heaven.
     
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    News Comments > Star Wars Battlefront Modes and Season Pass Detailed
    25. Re: Star Wars Battlefront Modes and Season Pass Detailed Oct 13, 2015, 07:13 Arithon
     
    Slick wrote on Oct 13, 2015, 02:06:
    because you know every battlefield game for the last 15 years has been the exact same thing. $110 for base game and all expansions.

    Clearly you don't know. Battlefield 1942 came out in 2002 (that's 13 years ago this month) not 15 years ago. It cost 25 ($38) and was a complete game (no content held back as DLC). There were two stand-alone expansions for BF1942 did not affect multi-play but added single player campaigns and cost 15 each (less than $10). So the grand total for all of it was 55 ($84). Bear in mind the two expansions were additional games, not just a pack of four maps.

    The original BattleFront was the "StarWars total conversion" mod for BF1942, but was sued out of existence by LucasArts so they could release their "official" version, developed by Pandemic.

    The irony is that this BattleFront, the least like a Battlefield or Battlefront game, is made by DICE - the makers of BattleField.
     
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    News Comments > Star Citizen Employee Article Follow-up
    4. Re: Star Citizen Employee Article Follow-up Oct 2, 2015, 10:52 Arithon
     
    On the plus side, for $60 you can buy a $50 star citizen gift voucher..  
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    News Comments > Star Citizen Employees "Speak Out"
    87. Re: Star Citizen Employees Oct 2, 2015, 08:16 Arithon
     
    I don't think Star Citizen can possibly live up to the hype. I think that Chris Roberts is a dreamer, but by setting the bar impossibly high, while the game won't realise the dream (how can it?), trying to get there should make it very interesting.

    What would be really bad, is if CIG fail and nothing is released. That would be a huge problem for the gaming industry as a whole and crowd funding in particular.

    Good or bad, I hope Star Citizen has it's day and doesn't become another Daikatana or Duke Nukem Forever.
     
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    News Comments > Elite Dangerous SteamVR Support Plans
    11. Re: Elite Dangerous SteamVR Support Plans Sep 21, 2015, 11:07 Arithon
     
    datachasm wrote on Sep 21, 2015, 10:46:
    whats coming in the new x pack? is that in beta or?

    The schedule so far is Early October XBOX One launch (6th?), followed that week by the (free) 1.4 "CQCC" update release on PC.
    Then in late October a beta of the (free) 1.5 "ships" update, followed by a release in early November.
    The "Horizons" (planetary landings) expansion is due out in early-to-mid December. No word on beta releases with that yet, although there's a big Q&A session with Frontier due on Friday at the EuroGamer Exhibition (EGX) in Birmingham. Hoping that more details will come out then.
    "Horizons" will also be released on the XBOX, but there's no timetable as yet.

    I'm hoping to have a few rounds of CQCC on a Vive at the EGX, to decide if I go Oculus or HTC for the next gen of VR after my DK2.
     
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    News Comments > Elite Dangerous SteamVR Support Plans
    9. Re: Elite Dangerous SteamVR Support Plans Sep 21, 2015, 10:39 Arithon
     
    ItBurn wrote on Sep 21, 2015, 09:48:
    Same with me(the not interested part). I get the feeling they don't actually want to flesh out the game more though. This is a barren space trucker simulator.

    You haven't played in a while then. Currently 1.4 is open Beta for everyone - it'll be released next month. You can download it now.
    Try the Close Quarters Combat Championships (CQCC) which is a free add-on to the main game, a tournament space-combat arena. Kind of Q3A or UT with spaceships.
     
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