User information for Kev

Real Name
Kev
Nickname
Kevlar
Email
Concealed by request - Send Mail
Description
Bring back the Skaarj ripping open the top logo, Blue!
Homepage
None given.

Supporter

Signed On
May 5, 2004
Total Posts
308 (Amateur)
User ID
20821
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308 Comments. 16 pages. Viewing page 5.
Newer [  1  2  3  4  5  6  7  8  9  10  11  12  13  14  15  16  ] Older
2.
 
Re: just buy kingdoms
Sep 5, 2007, 06:45
2.
Re: just buy kingdoms Sep 5, 2007, 06:45
Sep 5, 2007, 06:45
 
Judging just by Blue's description, I'll be surprised if this project isn't shut down. Sounds like they're living dangerously mimicking a paid expansion.

Of course, were I to actually read up on the situation or know anything about M:TW I might know better... But who does that?

9.
 
Armadillo crash
Aug 22, 2007, 14:00
9.
Armadillo crash Aug 22, 2007, 14:00
Aug 22, 2007, 14:00
 
Come on, Carmack, texels have always sucked (hellloooo, NovaLogic). Why'd you have to go and name it that?

14.
 
Re: It's Simple Mathematics Really
Aug 21, 2007, 11:30
14.
Re: It's Simple Mathematics Really Aug 21, 2007, 11:30
Aug 21, 2007, 11:30
 
Your opinion, sure, and also in the minority in this case. I'm glad to see so many turn out to support PCF - I hadn't heard much recently and thought they were in financial trouble.

12.
 
Re: No subject
Aug 9, 2007, 07:20
12.
Re: No subject Aug 9, 2007, 07:20
Aug 9, 2007, 07:20
 
Hey, I think this is a huge announcement... When you pair it with the "spectators-able-to-mess-with-games" bug. Imagine 500 giant floating eyes scorching the earth in every match!

1.
 
Possibly intriguing.
Aug 8, 2007, 13:51
1.
Possibly intriguing. Aug 8, 2007, 13:51
Aug 8, 2007, 13:51
 
Silent Hill 2 + Resident Evil 4 + Bioshock + Far Cry + STALKER? Is that what they're shooting for?

5.
 
Re: interesting
Jul 26, 2007, 07:01
5.
Re: interesting Jul 26, 2007, 07:01
Jul 26, 2007, 07:01
 
What's especially interesting is how what would seem like a non-press-release comes on the heels of that UE3 lawsuit alleging that studios get virtually no help with the engine...

2.
 
So...
Jul 11, 2007, 07:41
2.
So... Jul 11, 2007, 07:41
Jul 11, 2007, 07:41
 
One of Gamecock's first published games is going to be about a legendary box?

Meh. Had a few of those myself.

6.
 
Re: titles
May 10, 2007, 06:39
6.
Re: titles May 10, 2007, 06:39
May 10, 2007, 06:39
 
It was said some time ago on the PA website that there would be no voice acting for the two title characters. IIRC, the rationale was that there was no way they would ever be able to get the right voices without pissing someone off, so they're electing to do speech bubbles - easier and more in the spirit of the comic.

12.
 
Re: No subject
Apr 28, 2007, 08:51
12.
Re: No subject Apr 28, 2007, 08:51
Apr 28, 2007, 08:51
 
I've logged about 700 hours into the game over the past 22 months or so. Still love it after all this time, and it's still something I look forward to going back to even after (sometimes) getting burned out. Kind of like Diablo 2 - those two games are in a class all their own. ArenaNet gets automatic purchases and support from me for future titles.

If anyone needs a run, hit me up if you see me online (Sahaj Haruti). The only thing I haven't bothered learning is a proper Drok's run simply for the frustration.

23.
 
Re: What about that list?
Apr 25, 2007, 18:39
23.
Re: What about that list? Apr 25, 2007, 18:39
Apr 25, 2007, 18:39
 
I love the comparisons IW made when first teasing this on their blog. I'll give my own version.

~7,000 B.C.E.: Man discovers fire...
~5,000 B.C.E.: The first permanent settlements begin to appear...
2007 A.C.E.: Infinity Ward introduces a modern Call of Duty.

Am I saying that Call of Duty finally going modern is an equally important, monumental achievement? No. In a business sense it belongs on the above list since the above list is actually called "things necessary for survival".

Congratulations, IW. You managed to do the inevitable, considering the market has to eventually bottom out on WWII titles.

(Anti-troll note: Don't get me wrong, I'll play it when it comes out! But I don't expect too many panties getting thrown on stage for this move. :P)
This comment was edited on Apr 25, 18:41.
7.
 
Re: Poor Blue...
Mar 29, 2007, 05:44
7.
Re: Poor Blue... Mar 29, 2007, 05:44
Mar 29, 2007, 05:44
 
Hope Blue's feeling better!

As for the Star Wars stamp set... That's targeted at nerds... Who use snail mail? What kind of cross-section on the Venn diagram is that? Two people?

33.
 
Re: No subject
Mar 22, 2007, 05:42
33.
Re: No subject Mar 22, 2007, 05:42
Mar 22, 2007, 05:42
 
I never got Nightfall, but I'll be damned if I haven't been tempted to join up with you guys just reading this thread. I also always wanted to get a Paragon build going. I've always had a soft spot for certain guildies which always found me a place to land, but after 6 months of inactivity I'm sure they've since left.

...Sheesh, what do I even have for characters? W/Mo, Mo/N, N/Mo (MM), R/Mo (runner)... I forget the rest...

11.
 
Re: No subject
Mar 21, 2007, 14:40
11.
Re: No subject Mar 21, 2007, 14:40
Mar 21, 2007, 14:40
 
No, no, I like Joss's idea. That's just the poison pill this insane campaign to actually finish DNF needs.

...Why can't it be finished, you say? Oh. Well, I'm not sure, exactly. I guess I'll just feel very old if it actually ever comes out.

4.
 
Re: Demo
Mar 12, 2007, 14:40
4.
Re: Demo Mar 12, 2007, 14:40
Mar 12, 2007, 14:40
 
Guess they gave all that demo feedback a good... Week... Before shipping it out the door, eh?

11.
 
Re: No subject
Mar 6, 2007, 06:36
11.
Re: No subject Mar 6, 2007, 06:36
Mar 6, 2007, 06:36
 
I just find it entertaining that GW is always evaluated on such different criteria than almost every other title. Most people debate value in a game when there's 10, maybe 20 hours of play. 1000? 2000? I personally put at least 500 or 600 hours into Prophecies and Factions before burning myself out. Whether it's 'dead' or whether I'm just bored or not, I immensely respect that value, the memories I have from the game, the polish of the entire code/interface/streaming experience and the way ArenaNet conducts business.

The only other game I rate in terms of 'value' at that many hours logged is Diablo II...

2.
 
Re: No subject
Feb 23, 2007, 12:39
2.
Re: No subject Feb 23, 2007, 12:39
Feb 23, 2007, 12:39
 
I'm a big fan, if at least for the scale of the battles. Sadly, it doesn't really fit my schedule now - most missions require your undivided attention for a few hours.

3.
 
Re: No subject
Feb 11, 2007, 10:06
3.
Re: No subject Feb 11, 2007, 10:06
Feb 11, 2007, 10:06
 
Looks like it's dead in the water - while it seems like a great concept, I didn't find more than 20 people on last night around prime time.

6.
 
Re: Hey Blue...
Feb 9, 2007, 06:22
6.
Re: Hey Blue... Feb 9, 2007, 06:22
Feb 9, 2007, 06:22
 
Hear hear. And I for one like the new spacing.

4.
 
Re: No subject
Feb 7, 2007, 14:44
4.
Re: No subject Feb 7, 2007, 14:44
Feb 7, 2007, 14:44
 
Someone should set Lord British on fire and put a stop to this!

Oh, wait.

13.
 
Re: No subject
Feb 2, 2007, 12:03
13.
Re: No subject Feb 2, 2007, 12:03
Feb 2, 2007, 12:03
 
#2: Not to pick on you, but hilarious typo.

How is this even a 'statement' from Microsoft? It would have been better if they didn't say anything at all. This is the equivalent of saying "Ok, so your new car shuts down and doesn't drive on old roads. But look at all of the new and improved security features and product enhancements we've made that have no correlation to the issue at hand! Now here's a pat on the head. Go off and get yourself some ice cream."

308 Comments. 16 pages. Viewing page 5.
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