User information for Kev

Real Name
Kev
Nickname
Kevlar
Email
Concealed by request - Send Mail
Description
Bring back the Skaarj ripping open the top logo, Blue!
Homepage
None given.
Signed On
May 5, 2004
Supporter
-
Total Posts
308 (Amateur)
User ID
20821
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308 Comments. 16 pages. Viewing page 1.
Newer [  1  2  3  4  5  6  7  8  9  10  11  12  13  14  15  16  ] Older
5.
 
Re: QuakeCon Done Quick
Aug 3, 2010, 09:42
5.
Re: QuakeCon Done Quick Aug 3, 2010, 09:42
Aug 3, 2010, 09:42
 
Parias wrote on Aug 3, 2010, 05:33:
Quake Done Quick was one of my most favorite pieces of machinima back in the day.

Hear, hear. Cool to see such an (ahem) old piece of machinima get name-dropped like that.
10.
 
Re: Guild Wars 2's Level Cap of 80
Jul 30, 2010, 18:07
10.
Re: Guild Wars 2's Level Cap of 80 Jul 30, 2010, 18:07
Jul 30, 2010, 18:07
 
Cram wrote on Jul 30, 2010, 16:45:
Well I see the logic behind the potential ghost-town situation Zadig mentions. However, despite all the recent articles about GW2, we really don't know very much about this game at all. I won't join any we're-all-gonna-die bandwagon till I play the game. Just because the level cap is higher does not necessarily mean jumping on-board the WoWClone bandwagon if the games systems are fundamentally different and I get the impression they will be. I also see a lot of benefits to raising the level cap and flattening out the curve.

Yup - have to admit, a lot of GW was spent being stuck at level 20, never getting stronger. Don't see a huge downside to this.
3.
 
Re: Guild Wars 2's Flat Leveling Curve
Jul 30, 2010, 11:11
3.
Re: Guild Wars 2's Flat Leveling Curve Jul 30, 2010, 11:11
Jul 30, 2010, 11:11
 
Finally. I've been waiting on RPG (let's not get into semantics) developers to do this for twenty fucking years.

Creston

Seconded - can only hope it continues to sound this good, Creston. For all the warts of the original GW they definitely have some sound concepts packed in there. Lost way too much of my life to that game.
2.
 
Re: More SEGA Genesis Revivals Coming
Jul 22, 2010, 15:06
2.
Re: More SEGA Genesis Revivals Coming Jul 22, 2010, 15:06
Jul 22, 2010, 15:06
 
Oh, man, I used to love Eternal Champions. Never knew they made a sequel!
83.
 
Re: Blizzard on Real ID
Jul 8, 2010, 11:13
83.
Re: Blizzard on Real ID Jul 8, 2010, 11:13
Jul 8, 2010, 11:13
 
Eldaron Imotholin wrote on Jul 8, 2010, 10:42:
Jack wrote on Jul 8, 2010, 10:28:
I support Blizzard. Too bad if people can't escape the real world anymore with their internet asshatery.

I'm buying Starcraft 2.

I'm stunned by your shortsightedness.

Seconded. I'm not a WoW player, but here's why I'm concerned with such an act/precedent as RealID:

http://i.imgur.com/RG8Wl.png
5.
 
No subject
May 16, 2010, 07:45
5.
No subject May 16, 2010, 07:45
May 16, 2010, 07:45
 
PHJF wrote on May 15, 2010, 11:27:
This is easily the lamest mutation yet. The gnome makes it EASIER because hordes ONLY ATTACK the guy with the gnome.

They need to give serious thought to future campaign mutations or just not bother doing them. I've been through the campaigns dozens of times and these mutations don't do nearly enough to make them interesting again. I say stick with 8-player mutations.

Or survival, why hasn't there been a mutation for survival?

There will be. Survival Versus is on the way.
23.
 
Re: Fix the bugs before you ship the game.
May 14, 2010, 10:02
23.
Re: Fix the bugs before you ship the game. May 14, 2010, 10:02
May 14, 2010, 10:02
 
Indeed. It seems foolish to debate, but if we're going to fan the flames: Apparently some favor the EA method where they ship a comprehensive patch every 1.5 years and that STILL cause bugs.
16.
 
Re: Portal Patched
Mar 2, 2010, 07:01
16.
Re: Portal Patched Mar 2, 2010, 07:01
Mar 2, 2010, 07:01
 
Indeed. GLaDOS actually specifies precisely what the deal is as you near the end of Portal.

"First you will be baked. And then there will be cake."
8.
 
Re: Don't ask for gamepad support in an FPS.
Feb 12, 2010, 14:05
8.
Re: Don't ask for gamepad support in an FPS. Feb 12, 2010, 14:05
Feb 12, 2010, 14:05
 
I've Got The News Blues wrote on Feb 12, 2010, 12:13:
Asking for this hurts PC gaming. While I would prefer that PC games support as many types of peripherals as possible, I don't like UI's, HUD's, and aiming which is designed to accomodate the limitations of a gamepad unless the game is best played with a gamepad such as an action sports title or a vehicular combat game. Since development resources are usually limited, PC gamers can't have it both ways. We can't get titles designed to accomodate the extended functionality of a PC and also expect a simplified console game for the relative few who want that. So, given the choice between a quick-and-dirty console port designed for a gamepad and a game designed for a PC's keyboard and mouse, I would prefer the latter.

So, if you want to play a PC FPS game with a gamepad, use one of the keyboard and mouse emulation utilities that come with some gamepads or a third-party one like Xpadder.

Quoted for emphasis. Agreed on every point.
10.
 
Re: Stop Asking for BFBC2 Prone
Feb 1, 2010, 11:25
10.
Re: Stop Asking for BFBC2 Prone Feb 1, 2010, 11:25
Feb 1, 2010, 11:25
 
EA rep: It's not balanced for prone. I daresay that the common PC gamer doth protest too much. Toff

This comment was edited on Feb 1, 2010, 11:25.
4.
 
Re: Serious Sam HD Four-Packs
Jan 26, 2010, 11:56
4.
Re: Serious Sam HD Four-Packs Jan 26, 2010, 11:56
Jan 26, 2010, 11:56
 
It would have been nice of them to issue the 4-pack back during the Holiday sale when the game was 25 or 50% off...
4.
 
Re: Left 4 Dead 2 Patched
Jan 13, 2010, 06:49
4.
Re: Left 4 Dead 2 Patched Jan 13, 2010, 06:49
Jan 13, 2010, 06:49
 
For the split screeners the water shader issue was making 3 of the 5 campaigns completely unplayable, so it was nice of them to address that (since it was reported in the first week after release).

Been a while since I played this, but there definitely was a patch that improved assist prioritization with the SurvivorBots. Try sb_escort 1 on your server (using SourceMod will prevent it from being counted as a cheat) as it improves a lot of SB functions in one cvar. I don't know why they don't use it as the default, in fact, but it's in there.
6.
 
Re: BC2 Beta Dates; No Mod Tools or Public Server Distribution
Jan 8, 2010, 18:01
6.
Re: BC2 Beta Dates; No Mod Tools or Public Server Distribution Jan 8, 2010, 18:01
Jan 8, 2010, 18:01
 
necrosis wrote on Jan 8, 2010, 17:06:
No released server code and no mods = no better than IW.

I love how EA touted their 'we have dedicated servers' crap when IW said MW2 would not have them only to screw us in the ass with this announcement.

I guess LAN parties are dead as well.

NO SALE

Hear, hear.
15.
 
Re: Blomkamp on District 9 Video Game Prospects
Jan 8, 2010, 07:21
15.
Re: Blomkamp on District 9 Video Game Prospects Jan 8, 2010, 07:21
Jan 8, 2010, 07:21
 
Narf2029 wrote on Jan 7, 2010, 23:40:
Mike Hunt wrote on Jan 7, 2010, 23:01:
Political what?!? Man turns into prawn, gets fucked over by everyone, then gets revenge with an array of awesome guns and a mech suit.
All you need to know. That, and apparently if we ever stop being racist to our own species, we'll pass it on to someone else's.

Not quite all you need to know. Man uses gravity gun to shoot a goddamned pig through a tin shack.
9.
 
Re: Valve December 2009 Hardware Survey
Jan 8, 2010, 07:07
9.
Re: Valve December 2009 Hardware Survey Jan 8, 2010, 07:07
Jan 8, 2010, 07:07
 
The other thing that makes me wonder is how Steam detects *PHYSICAL* CPU's. It says that 56.93% have 2 CPU's. I find that hard to believe.

That's cores; the survey is saying most people have a dual-core system.
5.
 
Re: Tactical Intervention Details
Jan 5, 2010, 14:20
5.
Re: Tactical Intervention Details Jan 5, 2010, 14:20
Jan 5, 2010, 14:20
 
Well I, for one, am excited.

...I've been hoping Virtua Cop got a proper 3rd entry to the series for a while now.
2.
 
Re: TF2 Bots Beta
Dec 22, 2009, 10:19
2.
Re: TF2 Bots Beta Dec 22, 2009, 10:19
Dec 22, 2009, 10:19
 
Awesome news! I can finally get back into TF2 with my crappy net connection.
4.
 
Re: FPS Projector Controller
Dec 11, 2009, 14:36
4.
Re: FPS Projector Controller Dec 11, 2009, 14:36
Dec 11, 2009, 14:36
 
Why in the everloving hell is the character's hand and gun still shown on the screen if the controller itself is a gun?
5.
 
Re: Dead Space 2 Multiplayer?
Dec 8, 2009, 08:42
5.
Re: Dead Space 2 Multiplayer? Dec 8, 2009, 08:42
Dec 8, 2009, 08:42
 
Hell yes. I love how only about 5 years ago no one was putting co-op play into the biggest titles - "the game wasn't built for that", and all those other excuses. So long as they don't change the core of what Dead Space is, put co-op in! Woooot!
9.
 
Re: MW2
Dec 4, 2009, 15:21
9.
Re: MW2 Dec 4, 2009, 15:21
Dec 4, 2009, 15:21
 
I wonder how much of their insane profits are going towards that foundation they announced that helps veterans find jobs? You know, the one they announced that one time and then never talked about ever again?

(Edit: for clarity)

This comment was edited on Dec 4, 2009, 15:25.
308 Comments. 16 pages. Viewing page 1.
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