space captain wrote on Jan 20, 2012, 09:14:
Jerykk wrote on Jan 20, 2012, 00:39:
I hope the optimizations make a significant difference. Having my framerate drop by 50% in cities is not ideal.
wonder why that happens.. i dont get that.. its probably CPU.. do you have an i series?
In the Bethblog, Gstaff mentioned that that particular behavior is addressed in the "General optimizations for memory and performance" fix.
KilrathiAce wrote on Jan 20, 2012, 02:15:
Bethesda is slowly starting to treat PC side of this game with some respect it seems, although I am sure the record breaking sales was the only reason. Still, this is great sign.
I'm sure it is a reason, but not the only one. Skyrim (PC) is tied to Steam, so Bethesda has direct control over when updates get released for the PC. Microsoft and Sony have update certification procedures that are out of the control of the developer. I'm sure if Bethesda could offer the same opportunity to console players, they would. This is nothing if not good news for all players, as the expanded coverage the game will get will yield better quality updates.
Verno wrote on Jan 20, 2012, 11:02:
Parallax Abstraction wrote on Jan 20, 2012, 10:57:
So does SkyBoost actually work well? I was leery about installing it
SkyBoost is perfectly safe though and does seem to make a noticeable difference in the heavier cities.
Although SkyBoost seems to be very safe, a little caution is warranted. SkyBoost is an evolution from TESVAL (TESV Acceleration Layer), the earlier version of which broke several scripted events due to a typo. SkyBoost applies further inline optimizations and benefits from the TESVAL discoveries, yet it has gone through 4 revisions. I'm sure it's very safe, as was TESVAL after the initial problem was discovered, but remember that these "fixes" are produced and tested by individuals with limited knowledge of what their changes might be affecting, so there is always some inherent risk. The 1.4.x.x update will likely make them obsolete.
This comment was edited on Jan 20, 2012, 13:28.